fixed some motionstate synchronization issues
[blender-staging.git] / source / gameengine / Physics / Bullet / CcdPhysicsEnvironment.cpp
2006-12-04 Erwin Coumansfixed some motionstate synchronization issues
2006-12-03 Erwin Coumansdifferent Bullet/graphics synchronization
2006-12-02 Erwin Coumansgameengine: reverted some timing experiment
2006-12-02 Erwin Coumans- GEadded VSYNC for Mac OS X swapbuffers (can be easily...
2006-12-02 Erwin Coumans- added support for generic 6DOF constraint
2006-12-01 Erwin Coumans- enabled compound collision objects, requires 'clear...
2006-11-29 Erwin Coumansfix some loose ends in Bullet 2.x upgrade
2006-11-29 Erwin Coumansupdated to latest Bullet Physics
2006-11-23 Erwin Coumansmake compiler happy
2006-11-21 Erwin Coumansmore Bullet 2.x upgrading. fair amount of functionality...
2006-11-21 Erwin CoumansRemoved old Blender/extern/bullet, and upgraded game...
2006-08-28 Erwin Coumansupgraded Bullet rigidbody physics to latest version 1.9
2006-07-03 Erwin Coumansdebug lines / register the applied impulse for constrai...
2006-06-23 Erwin Coumansbug: normalized raycast
2006-06-22 Erwin Coumansworkaround for a irregularity/bug in physics system...
2006-06-20 Erwin Coumansbugfix: removing constraints should activate rigidbodies.
2006-06-17 Erwin Coumansfixed Bullet bug: constraints didn't merge simulation...
2006-06-12 Erwin CoumansBullet, bugfix: don't simulate when substeps are set...
2006-05-22 Erwin Coumans-added basic support for GameActuator 'load game',...
2006-05-13 Erwin CoumansPatch from Charlie:
2006-05-11 Erwin Coumans- Charlie provided a work-around for some armature...
2006-05-11 Erwin Coumans- Added support for kinematic objects (interaction...
2006-05-10 Erwin Coumans(experimental) logic timestep to 60hertz instead of...
2006-05-09 Erwin Coumansfixed Bullet raycasting filtering issue
2006-04-28 Erwin Coumans- fixed Bullet noResponse/ghost mode
2006-04-26 Erwin Coumansadded Bullet rigidbodies that behave like Sumo 'dynamic...
2006-04-24 Erwin Coumansfixes in raycasting
2006-04-23 Erwin Coumansuse ContinuousConvexCollision for raycaster, fixes...
2006-04-17 Erwin CoumansBullet physics: fixed some accuracy problem (square...
2006-04-17 Erwin Coumansadded support for 'Ghost' object and collision sensor...
2006-04-13 Erwin Coumansa lot of work in a few small changes to improve penetra...
2006-04-06 Erwin Coumansadded hinge constraint support to Bullet physics
2006-04-01 Erwin Coumansmore Bullet physics improvements, mainly stability...
2006-03-29 Erwin Coumansmore physics work: fixed some deactivation bug, improve...
2006-03-27 Erwin CoumansSynchronized Bullet physics to latest version.
2006-03-24 Kent Meina bunch of small warnings fixes:
2006-02-22 Erwin Coumansadded 'disable sleeping' option for rigidbodies. +...
2006-02-21 Erwin Coumansexposed a few more tuning paramters
2006-02-21 Erwin CoumansReorganized Bullet physics files, added preliminary...
2006-02-13 Erwin Coumansmore vehicle preparation and some bullet collision...
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-15 Erwin Coumansmore graphics patches from Snailrose,
2006-01-12 Kent MeinKen's 64bit patches weren't merged over to orange for...
2006-01-12 Erwin Coumansrenamed some variables to make the timing in the game...
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-04 Ton RoosendaalWednesday sync orange with bf-blender
2006-01-03 Ton RoosendaalOrange; merger with bf-blender.
2006-01-01 Ton RoosendaalOrange <-> bf-blender conflict, with 2.40 saved files...
2006-01-01 Erwin CoumansSome rigidbody dynamics fixes (scaling again) to make...
2005-12-31 Erwin CoumansFixed several bugs: python refcounting related and...
2005-12-19 Ton RoosendaalOrange: monday merger with bf-blender (loadsa bugfixes).
2005-12-17 Ton RoosendaalSaturday merger of bf-blender in orange branch.
2005-12-14 Ton RoosendaalAnother merger of Orange branch with bf-blender, it...
2005-12-14 Ton RoosendaalWednesday merger of Orange branch and bf-blender
2005-12-13 Ton RoosendaalTuesday merger of Orange branch with bf-blender
2005-12-11 Ton RoosendaalSunday merger of orange branch with bf-blender
2005-12-06 Ton RoosendaalOrange: tuesday sync with bf-blender
2005-12-04 Ton RoosendaalSunday sync of Orange with bf-blender
2005-12-02 Ton RoosendaalFriday merge of bf-blender into orange branch.
2005-11-30 Ton RoosendaalSyncing Orange branch with bf-blender
2005-11-28 Erwin Coumansapplied the 64-bit pointer patch submitted by Ken Hughes
2005-08-18 Chris WantThe name of an included header had the capitalization...
2005-08-17 Erwin Coumanssome more fixes in the raycast/mouse over
2005-08-13 Erwin Coumansthese files missed the cvs commt yesterday, this should...
2005-08-08 Erwin Coumanssome more work on bullet raycast
2005-08-05 Erwin Coumansfixed the mouse-over sensor,
2005-08-04 Erwin Coumansimproved deactivation, exposed more tweakable parameter...
2005-08-03 Erwin Coumansmoved some hardcoded constants into tweaking tresholds
2005-08-02 Simon ClitherowFinalised support for compiling BULLET on linux.
2005-07-30 Erwin Coumansenable bullet for vc7 too by default (can be switched...
2005-07-29 Erwin Coumansadded physics-debugging
2005-07-27 Erwin Coumans- added debug line drawing in gameengine (handy for...
2005-07-18 Erwin Coumansmore preparations for bullet physics, and some eol...