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[blender-staging.git] / source / gameengine /
2013-11-06 Mitchell StokesBGE: Fix for #37335 "Moving the camera with a key ...
2013-11-05 Campbell Bartoncode cleanup: typo and warning when openmp's disabled.
2013-11-05 Jens VerwiebeOSX/player: Remove some very old code ( 11 years+ ...
2013-11-05 Jens VerwiebeScons: Fix BGE compile after cleanup
2013-11-05 Campbell Bartonbge builds again without bullet.
2013-11-04 Thomas Dinges* More fixes to make scons / Windows happy. :)
2013-11-04 Bastien MontagneFix for recent BGE commits, when building with c++...
2013-11-04 Thomas Dinges* Fix blenfont scons include after recent GE changes.
2013-11-04 Mitchell StokesBGE Physics Cleanup: Fixing an error that GCC didn...
2013-11-04 Mitchell StokesBGE: Fixing up a small issue from merging Rasterizer...
2013-11-04 Mitchell StokesBGE: The recent physics cleanup was using KX_GameObject...
2013-11-04 Mitchell StokesBGE: Cleaning up the BGE's physics code and removing...
2013-11-04 Mitchell StokesBGE Rasterizer Cleanup: The Blenderplayer now loads...
2013-11-04 Mitchell StokesBGE Rasterizer Cleanup: Cleaning up some includes.
2013-11-04 Mitchell StokesBGE Rasterizer Cleanup: Removing the Singletexture...
2013-11-04 Mitchell StokesBGE Rasterizer Cleanup: Moving the RAS_OpenGLRasterizer...
2013-11-04 Mitchell StokesBGE Rasterizer Cleanup: Removing the need to reference...
2013-11-04 Mitchell StokesBGE Rasterizer Cleanup: Getting rid of the BL_Material...
2013-11-04 Mitchell StokesBGE Rasterizer Cleanup: Getting rid of RAS_IRasterizer...
2013-11-04 Mitchell StokesBGE Rasterizer Cleanup: Removing KX_BlenderGL since...
2013-11-04 Mitchell StokesBGE Rasterizer Cleanup: Removing RAS_IRenderTools and...
2013-11-02 Campbell Bartonfix for possible leak in the expression controller...
2013-11-02 Campbell Bartonfix memory leak with navmesh
2013-10-25 Sergej ReichRemove duplicate cmake enries in game engine and compositor
2013-10-10 Campbell Bartonfix [#37032] Blener crashes when parent to new object
2013-10-10 Campbell Bartoncode cleanup: use const's for static arrays
2013-10-07 Campbell Bartonfix for casting shadows of scaled objects was made...
2013-10-07 Campbell Bartonremove minor differences between these 2 files which...
2013-10-07 Campbell Bartonrevert r58693. patch [#36233], caused regression (bug...
2013-10-03 Campbell Bartonset mempool debug in the game-engine-player too. also...
2013-09-23 Brecht Van LommelFix related to #36319: restore SDL_VIDEODRIVER=dummy...
2013-09-17 Mitchell StokesBGE: Fixing a typo in the collision API that was found...
2013-09-14 Mitchell StokesBGE: Adding a Python collision API. The initial patch...
2013-09-11 Daniel StokesBGE: Potential fix for [#35522] Broken game engine...
2013-09-08 Campbell Bartoncode cleanup: warnings and redundant checks.
2013-09-05 Daniel StokesFixing a problem with variance shadow maps blurring...
2013-09-05 Mitchell StokesBGE: Removing an unused rendertools argument from BL_Co...
2013-09-04 Mitchell StokesBGE: Removing the touch sensor and converting all touch...
2013-08-29 Mitchell StokesCleaning up some prints related to SDL.
2013-08-29 Mitchell StokesAllowing the BGE to build with SDL2. I'm not sure if...
2013-08-28 Thomas DingesCycles / Sky Texture:
2013-08-27 Campbell Bartonremove unused function. also typo
2013-08-26 Mitchell StokesBGE: Cleaning up the vsync code a little.
2013-08-25 Campbell Bartonblenderplayer builds again
2013-08-20 Campbell Bartonpatch [#36503] BGE Python - Radar and Ray sensor wrong...
2013-08-19 Bastien MontagneFix build with GE and WITH_CXX_GUARDEDALLOC enabled…
2013-08-19 Sergey SharybinAnd for sure forgot to commit another cleaup patch
2013-08-19 Sergey SharybinSpeedup for guarded allocator
2013-08-19 Sergey SharybinOptimization and threading fix for shapekeys weights...
2013-08-19 Sergey SharybinMade modifiers_getVirtualModifierList safe for threading
2013-08-19 Sergey SharybinMerging r59182 through r59257 from trunk into soc-2013...
2013-08-19 Campbell Bartonstyle cleanup: indent/whitespace
2013-08-18 Brecht Van LommelFix a few compiler warnings reported by clang.
2013-08-17 Mitchell StokesBGE: Adding partial support for LibLoaded lights with...
2013-08-17 Mitchell StokesBGE: Flipping vsync constants so VSYNC_ON is 0.
2013-08-16 Thomas DingesMerged revision(s) 59108-59184 from trunk/blender into...
2013-08-16 Sergey SharybinMerging r59170 through r59181 from trunk into soc-2013...
2013-08-15 Sergey SharybinSpeedup for guarded allocator
2013-08-15 Sergey SharybinMerging r59153 through r59161 from trunk into soc-2013...
2013-08-15 Sergey SharybinMerging r59136 through r59152 from trunk into soc-2013...
2013-08-14 Mitchell StokesBGE: The Action Actuator can now make use of additive...
2013-08-14 Mitchell StokesBGE: Finally adding support for additive layer blending.
2013-08-14 Joerg MuellerAdding a new state for sound handles in audaspace:...
2013-08-14 Sergey SharybinMerging r59130 through r59135 from trunk into soc-2013...
2013-08-14 Sergey SharybinRecent spinlock commit made scheduling unsafe for threading
2013-08-14 Sergey SharybinMerging r59113 through r59129 from trunk into soc-2013...
2013-08-14 Dalai FelintoBGE Dome: bugfix - Warp Mesh not working
2013-08-13 Sergey SharybinMerging r59104 through r59112 from trunk into soc-2013...
2013-08-13 Thomas DingesMerged revision(s) 59035-59107 from trunk/blender into...
2013-08-13 Mitchell StokesBGE: Updating the bge.logic.expandPath() documentation...
2013-08-13 Sergey SharybinMerging r59083 through r59103 from trunk into soc-2013...
2013-08-13 Mitchell StokesBGE: Adding a GPU Latency profile category to represent...
2013-08-12 Sergey SharybinMerging r59081 through r59082 from trunk into soc-2013...
2013-08-12 Sergey SharybinMerging r58778 through r59080 from trunk into soc-2013...
2013-08-10 Mitchell StokesBGE: Fixing the memory leaks reported when the BlenderP...
2013-08-10 Daniel StokesAs requested by Mitchell Stokes, reverting r58837 as...
2013-08-07 Thomas DingesMerged revision(s) 58859-58993 from trunk/blender into...
2013-08-07 Daniel StokesAdding a fov attribute to KX_Camera. This attribute...
2013-08-06 Daniel StokesBGE Fix [#33215] KX_MeshProxy.transformUV() argument...
2013-08-06 Mitchell StokesBGE: Making sure the BlenderPlayer calls Py_Finalize().
2013-08-04 Campbell Bartoncode cleanup: remove redundant NULL checks
2013-08-04 Campbell Bartoncode cleanup: replace strcpy with BLI_strncpy for fixed...
2013-08-04 Campbell Bartonfix memory leak in KX_ObstacleSimulation
2013-08-04 Campbell Bartonfix for BL_ArmatureConstraint::UpdateTarget(), was...
2013-08-04 Campbell Bartonfix read outside buffer range KX_ObstacleSimulationTOI_...
2013-08-04 Campbell BartonKX_ObstacleSimulation: replace inline math functions...
2013-08-04 Campbell Bartoncode cleanup: replace strncpy -> BLI_strncpy, skip...
2013-08-04 Campbell Bartonavoid freeing NULL pointer for navmesh BuildVertIndArra...
2013-08-04 Campbell Bartonavoid runtime overflow (1 << 31), for RNA and armature...
2013-08-03 Campbell Bartoncode cleanup: remove unused define, correct header...
2013-08-03 Campbell Bartonfix for strange error with BGE 2d filter code,
2013-08-03 Thomas DingesMerged revision(s) 58785-58855 from trunk/blender into...
2013-08-03 Mitchell StokesBGE: Making sure m_drawingmode is initialized in the...
2013-08-03 Mitchell StokesBGE: Making sure m_left, m_right, m_parent, m_radius...
2013-08-03 Mitchell StokesBGE: Making sure m_objType is initialized in the BlendT...
2013-08-03 Mitchell StokesBGE: Making sure m_line is initialized in the Exception...
2013-08-03 Mitchell StokesBGE: Making sure m_buffV, m_buffU, and m_pitchUV are...
2013-08-03 Mitchell StokesBGE: Making sure m_offset is initialized in the ImageSo...
2013-08-03 Mitchell StokesBGE: Making sure m_mirrorHalfWidth and m_mirrorHalfHeig...
2013-08-03 Mitchell StokesBGE: Removing some unreachable and unused code in BL_Ac...
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