Refactor view3d offscreen drawing to avoid having multiple boolean arguments
[blender-staging.git] / source / blender / editors / space_view3d / view3d_draw.c
2017-11-27 Sergey SharybinRefactor view3d offscreen drawing to avoid having multi...
2017-08-26 Campbell BartonWM: move theme check out of ED_view3d_draw_select_loop
2017-08-25 Campbell BartonWM: ensure 3D view theme is used in select-loop
2017-08-24 Campbell BartonFix error using wrong theme settings w/ depth draw
2017-08-12 Brecht Van LommelFix T52298: hidden lamps still compute shadow buffers...
2017-05-26 Campbell BartonFix GPencil depth checks
2017-05-10 Dalai FelintoFix T51354: Final take on multi-view (single view)...
2017-05-10 Dalai FelintoFixup for multi-view single eye viewport issues
2017-05-10 Dalai FelintoPartial fix to Multi-View single eye issues in viewport
2017-04-26 Campbell BartonMove depth select loop into its own function
2017-03-09 Campbell Barton3D View: x-ray support for depth picking
2017-03-04 Campbell BartonCleanup: expose struct for ED_view3d_mats_rv3d_*
2016-11-29 Campbell BartonComment: explain viewport & render pixel-size
2016-10-10 Mike Erwinremove call to GLSL support query (it's always supported)
2016-08-26 Joshua LeungFix: Color of frame/selected object indicator in 3D...
2016-08-18 Mike ErwinNDOF: compile 3D mouse code only if WITH_INPUT_NDOF
2016-07-04 Alexander RomanovEnvironment lighting for the GLSL mode
2016-06-25 Campbell BartonGPU: move select index code out of WM
2016-06-12 Bastien MontagneFix T48604: Crash on undo due to bad drawing code.
2016-06-09 Alexander RomanovFlat shading for basic shader
2016-06-02 Campbell BartonFix T48566: Render-border minor offset issue
2016-05-22 Sergey SharybinUse previous shading mode for border render in viewport
2016-05-07 Campbell BartonCorrect render-border line width
2016-05-03 Campbell BartonCleanup: use const for units API
2016-04-06 Campbell BartonFix camera view-border line width
2016-03-21 Campbell BartonFix T47848: Fix regression in sequencer GL render
2016-03-21 Campbell BartonGPU: avoid redundant logic for non-spot lamps
2016-03-10 Campbell BartonRemove OpenGL render alpha world-bg exception
2016-03-04 Bastien MontagneFix T47683: broken BBox logic when drawing duplis.
2016-02-16 Campbell BartonFix sample mis-match w/ OpenGL full-sample render
2016-02-10 Julian EiselFix camera border controlled by gpencil thickness
2016-02-06 Brecht Van LommelFix T47204: selection failing directly after disabling...
2016-02-01 Gaia ClaryAdd theme settings for keyframe indication in 3D View
2016-01-27 Alexander RomanovWorld textures displaying for viewport in BI.
2016-01-24 Campbell BartonFix glLineWidth state use w/ grid floor and brush
2016-01-23 Mike ErwinOpenGL: tiny state-change fix
2016-01-23 Mike ErwinOpenGL: call glLineWidth less often
2016-01-22 Mike ErwinOpenGL: draw box outlines with lines, not rectangles
2016-01-22 Mike ErwinOpenGL: pull glBegin/End out of loops
2016-01-11 Campbell BartonFix GL regression from D1645
2015-12-13 Joshua LeungGrease Pencil: Merge GPencil_Editing_Stage3 branch...
2015-12-08 Brecht Van LommelOpenGL: split off framebuffer, shader and texture code...
2015-12-06 Brecht Van LommelOpenGL: isolate fixed function lighting in simple shade...
2015-11-28 Julian EiselCleanup: 'area' vs 'region'
2015-11-25 Mike ErwinOpenGL: GLSL always supported
2015-11-24 Mike ErwinOpenGL: clean up use of old extensions
2015-11-23 Campbell BartonCleanup: shadowing (editors)
2015-11-16 Campbell BartonFix own error w/ camera-dof in GL-render commit
2015-11-16 Campbell BartonCleanup: typos
2015-11-11 Campbell BartonOpenGL Render: Support full-sample Anti-Aliasing
2015-11-11 Campbell BartonCleanup: GL Render (simplify internal logic)
2015-11-01 Campbell BartonCleanup: old comments
2015-10-27 Dalai FelintoView3D offscreen buffer was interferring with view...
2015-10-14 Brecht Van LommelFix T46223: multiview image sequences crashing.
2015-10-14 Campbell BartonSupport for multi-sample sequencer GL render
2015-10-13 Campbell BartonSupport for multi-sample off-screen buffers
2015-10-09 Bastien MontagneCleanup: 3DView object drawing: afterdraw lists: better...
2015-08-24 Sergey SharybinFix for previous commit
2015-08-24 Sergey SharybinFix T45833: Light group instances are not rendered...
2015-08-17 Campbell BartonRefactor translation code out of blenfont
2015-08-07 Antony RiakiotakisFix scrubbing only treated as animation for sequencer
2015-08-01 Julian EiselFix VSE showing FPS during scrubbing
2015-07-29 Antony RiakiotakisDo not show fps while scrubbing.
2015-07-27 Campbell BartonUse loop data instead of face data
2015-07-21 Campbell BartonFix T45434: GPencil on editmode surface fails
2015-07-14 Alexander RomanovParticle Info node support for GLSL mode and the intern...
2015-07-11 Campbell BartonAdd WM_framebuffer_to_index_array
2015-07-01 Julian EiselCleanup: Use bool instead of int
2015-05-14 Julian EiselFix some issues found by Coverity Scan
2015-05-04 Antony RiakiotakisFix T44594 disable depth of field in wireframe/bounding...
2015-05-01 Antony RiakiotakisFix T44565 World background artifacts when world shader...
2015-04-30 Antony RiakiotakisFix opengl rendering always looking through camera
2015-04-29 Campbell BartonCleanup: style
2015-04-28 Antony RiakiotakisFix T44516 grid lines obscuring selection outline.
2015-04-27 Dalai FelintoMuti-View: viewport crashes when empty is active camera...
2015-04-23 Campbell BartonCleanup: warnings
2015-04-21 Campbell BartonCleanup: minor corrections
2015-04-21 Campbell BartonBMesh: mesh-data picking, general improvements
2015-04-20 Campbell BartonFixes for backbuf selection logic
2015-04-20 Campbell BartonCleanup: use ED_view3d_backbuf_* prefix
2015-04-20 Campbell BartonFix T44383: Select face fails in some positions
2015-04-20 Campbell BartonCleanup: use macro for common view3d zbuf check
2015-04-20 Campbell BartonCleanup: use bool /w flag checks
2015-04-13 Mike Erwincleanup: style
2015-04-06 Campbell BartonCleanup
2015-04-06 Dalai FelintoMulti-View and Stereo 3D
2015-04-06 Campbell BartonCleanup: replace confusing 'if' statements
2015-04-02 Antony RiakiotakisFix T44183 particles in linked group offset from object
2015-03-25 Campbell BartonFix T44124: Crash deleting brush
2015-03-25 Campbell BartonFix T44118: Rotated background image disappears
2015-03-23 Thomas SzepeBGE: Fix T43592: World GLSL
2015-03-23 Antony RiakiotakisFix T44076, SSAO in solid mode will disable antialiasin...
2015-03-23 Campbell BartonAllow bg-image rotation for camera views
2015-03-21 Campbell BartonCleanup: constify view3d/camera
2015-03-11 Campbell BartonCleanup: style
2015-03-10 Antony RiakiotakisFix T43953, make opengl render work like before, basica...
2015-02-23 Antony RiakiotakisGooseberry request:
2015-02-17 Antony RiakiotakisDo not allocate an XRay buffer if compositing is dnot...
2015-02-17 Antony RiakiotakisFix crash when rendering to offscreen OpenGL, fix scons...
2015-02-17 Antony RiakiotakisCompositing works with X-Ray.