2010-03-21 |
Guillermo S. Romero | Fix syntax for ID keyword. |
tree | commitdiff |
2010-03-20 |
Dalai Felinto | BGE: bindId property in VideoTexture.Texture (to get... |
tree | commitdiff |
2010-03-16 |
Joshua Leung | Keying Set Fixes: |
tree | commitdiff |
2010-03-10 |
Campbell Barton | [#21261] Bugfix for dynamically loaded scenes' lights... |
tree | commitdiff |
2010-03-09 |
Campbell Barton | rename some functions to use easier to understand names. |
tree | commitdiff |
2010-03-08 |
Campbell Barton | image re-project now uses offscreen render function... |
tree | commitdiff |
2010-03-06 |
Benoit Bolsee | BGE 2D Filters: slightly change dfelinto patch to use... |
tree | commitdiff |
2010-03-03 |
Dalai Felinto | small png include adjustments (ifndef NOPNG ...). |
tree | commitdiff |
2010-03-03 |
Dalai Felinto | fix for CMake compile in windows. ($PNG_INC was needed... |
tree | commitdiff |
2010-03-03 |
Campbell Barton | fix for minor errors/warnings |
tree | commitdiff |
2010-03-03 |
Dalai Felinto | BGE 2D Filters: filters run per scene now (fix for... |
tree | commitdiff |
2010-02-28 |
Campbell Barton | make BGL and BLF modile names lowercase |
tree | commitdiff |
2010-02-26 |
Benoit Bolsee | VideoTexture: optional arguments to ImageBuff constructor. |
tree | commitdiff |
2010-02-26 |
Campbell Barton | use negate_v3 rather then multiplying a vector by ... |
tree | commitdiff |
2010-02-25 |
Benoit Bolsee | VideoTexture: fix a bug with AV sync that was causing... |
tree | commitdiff |
2010-02-25 |
Dalai Felinto | BGE Dome: BlenderPlayer Console arguments: warpdata... |
tree | commitdiff |
2010-02-24 |
Dalai Felinto | BGE Dome: Console arguments: angle, tilt, mode and... |
tree | commitdiff |
2010-02-23 |
Campbell Barton | matrix functions, to_3x3, to_4x4 |
tree | commitdiff |
2010-02-22 |
Campbell Barton | game engine support for recording animation back &... |
tree | commitdiff |
2010-02-22 |
Campbell Barton | use BLI_findstring in more places & remove some warning... |
tree | commitdiff |
2010-02-22 |
Campbell Barton | fix for typo |
tree | commitdiff |
2010-02-22 |
Joerg Mueller | Fix for the player by nazg-gul. |
tree | commitdiff |
2010-02-21 |
Benoit Bolsee | VideoTexture: improvements to image data access API. |
tree | commitdiff |
2010-02-20 |
Martin Poirier | No need for this change anymore (force include to get... |
tree | commitdiff |
2010-02-20 |
Elia Sarti | Compile fix for CMake |
tree | commitdiff |
2010-02-16 |
Campbell Barton | [#18961] Use const char * where appropriate (2.5) |
tree | commitdiff |
2010-02-15 |
Campbell Barton | [#21023] 2 Dynamic loading patches (one bugfix, one... |
tree | commitdiff |
2010-02-12 |
Campbell Barton | correct fsf address |
tree | commitdiff |
2010-02-12 |
Dalai Felinto | BGE: linear velocity and angular velocity are attribute... |
tree | commitdiff |
2010-02-11 |
Dalai Felinto | BGE API DOC update - scene add/restart/end. patch by... |
tree | commitdiff |
2010-02-07 |
Joerg Mueller | 2.5 Audio: |
tree | commitdiff |
2010-02-07 |
Benoit Bolsee | BGE: add audio/video synchronization capability to... |
tree | commitdiff |
2010-02-07 |
Martin Poirier | Adjust priorities so game engine will link (VideoTex... |
tree | commitdiff |
2010-02-07 |
Benoit Bolsee | BGE: Fix typo in SConscript preventing to import VideoT... |
tree | commitdiff |
2010-02-07 |
Martin Poirier | Wrong argument name for scons |
tree | commitdiff |
2010-02-07 |
Benoit Bolsee | BGE: VideoTexture was not included, missing WITH_FFMEG... |
tree | commitdiff |
2010-02-05 |
Dalai Felinto | BGE: Sound Actuator API |
tree | commitdiff |
2010-02-04 |
Dalai Felinto | BGE fix: KX_Lamp using strcmp wrongly + typo in rna_define |
tree | commitdiff |
2010-02-03 |
Benoit Bolsee | BGE: Optimize Soft body conversion: don't create BVH... |
tree | commitdiff |
2010-02-01 |
Dalai Felinto | BGE: fix for [#20684] Game Render blanks screen on... |
tree | commitdiff |
2010-01-30 |
Campbell Barton | rename game object obcolor to color |
tree | commitdiff |
2010-01-30 |
Benoit Bolsee | BGE: patch [#20293] Added python sensor attribute:... |
tree | commitdiff |
2010-01-30 |
Benoit Bolsee | BGE: patch #20399 Python control over adding/removing... |
tree | commitdiff |
2010-01-30 |
Arystanbek Dyussenov | COLLADA branch: merge from trunk -r 25745:26429. |
tree | commitdiff |
2010-01-29 |
Campbell Barton | same fix from 2.4x r26392. |
tree | commitdiff |
2010-01-25 |
Matt Ebb | Radians -> Degrees (in UI) |
tree | commitdiff |
2010-01-24 |
Campbell Barton | copy of docs from 2.4x for python modules that have... |
tree | commitdiff |
2010-01-17 |
Dalai Felinto | BGE: Mouse Sensor type defaults to 1 (MOUSELEFT ) ... |
tree | commitdiff |
2010-01-16 |
Campbell Barton | patch [#20560] [patch] KX_GameObject.obcolor |
tree | commitdiff |
2010-01-14 |
Campbell Barton | spelling errors, no real changes to code. |
tree | commitdiff |
2010-01-10 |
Campbell Barton | evil 1 liner to get bge.logic, bge.render, bge.keys... |
tree | commitdiff |
2010-01-10 |
Campbell Barton | get rid of annoying duplicate python initialization... |
tree | commitdiff |
2010-01-10 |
Dalai Felinto | BGE API_DOC: VideoTexture and PhysicsConstraints templa... |
tree | commitdiff |
2010-01-07 |
Dalai Felinto | PyDoc updated for Rasterizer setEyeSeparation and setFo... |
tree | commitdiff |
2010-01-06 |
Benoit Bolsee | BGE: KX_GameObject.rayCast() to return 5-tuple in case... |
tree | commitdiff |
2010-01-05 |
Arystanbek Dyussenov | Merge from trunk -r 25003:25745. |
tree | commitdiff |
2010-01-05 |
Arystanbek Dyussenov | Merge -c 25001,25310,25311,25638,25746 from COLLADA... |
tree | commitdiff |
2009-12-31 |
Dalai Felinto | BGE: negative lamp fix for GLSL mode. |
tree | commitdiff |
2009-12-31 |
Dalai Felinto | BGE: negative lamp last fix - Texture Face. I'm going... |
tree | commitdiff |
2009-12-31 |
Dalai Felinto | BGE bugfix: [#19476] Negative Lamps in BGE Do Not Funct... |
tree | commitdiff |
2009-12-31 |
Dalai Felinto | BGE: (1) stereo tooltip update (2) blenderplayer workin... |
tree | commitdiff |
2009-12-29 |
Dalai Felinto | BGE: stereoscopic settings changes: (1) eye separation... |
tree | commitdiff |
2009-12-29 |
Campbell Barton | * speedup for animating bones, in one scene with sintel... |
tree | commitdiff |
2009-12-23 |
Benoit Bolsee | BGE: fix more transpose bug when MathUtils is not used. |
tree | commitdiff |
2009-12-22 |
Benoit Bolsee | BGE: fix more matrix transpose bugs in assignement... |
tree | commitdiff |
2009-12-22 |
Benoit Bolsee | BGE: update for new soft body helpers API. |
tree | commitdiff |
2009-12-22 |
Benoit Bolsee | BGE: fix bug with rigid body joint constraint target... |
tree | commitdiff |
2009-12-14 |
Brecht Van Lommel | Fix #20367: game engine crash, origindex layer is now... |
tree | commitdiff |
2009-12-13 |
Campbell Barton | invalid value for BGE PyObjects was inverted |
tree | commitdiff |
2009-12-13 |
Campbell Barton | clear loc/size/rot wasnt updating child transformations... |
tree | commitdiff |
2009-12-09 |
Brecht Van Lommel | Sculpt Branch: |
tree | commitdiff |
2009-12-08 |
Benoit Bolsee | BGE: Add plot method to VideoTexture.ImageBuff class. |
tree | commitdiff |
2009-12-08 |
Benoit Bolsee | BGE: add hitUV property to mouse focus sensor to return... |
tree | commitdiff |
2009-12-08 |
Benoit Bolsee | BGE: fix bug in mouse button release detection |
tree | commitdiff |
2009-12-07 |
Brecht Van Lommel | Sculpt Branch: |
tree | commitdiff |
2009-12-05 |
Dalai Felinto | BGE fix for GameLogic["post_draw"] not working with... |
tree | commitdiff |
2009-12-04 |
Benoit Bolsee | BGE: Add option to return UV coordinates aofthe hit... |
tree | commitdiff |
2009-11-29 |
Arystanbek Dyussenov | Merge from trunk -r 24758:25003. |
tree | commitdiff |
2009-11-28 |
Benoit Bolsee | BGE: ray casting works on soft body, the hit polygon... |
tree | commitdiff |
2009-11-28 |
Dalai Felinto | BPlayer fix (we were still using old scene.r instead... |
tree | commitdiff |
2009-11-26 |
Benoit Bolsee | BGE: allow using dynamic loaded mesh in replaceMesh... |
tree | commitdiff |
2009-11-25 |
Campbell Barton | small change to BGE callbacks, only allocate empty... |
tree | commitdiff |
2009-11-25 |
Brecht Van Lommel | Sculpt: |
tree | commitdiff |
2009-11-24 |
Guillermo S. Romero | Add guardealloc for RAS_MeshObject.cpp (and clean white... |
tree | commitdiff |
2009-11-24 |
Benoit Bolsee | BGE: replace mesh works for Soft Body (including reinst... |
tree | commitdiff |
2009-11-23 |
Campbell Barton | epydocs for bge pre/post render callbacks |
tree | commitdiff |
2009-11-22 |
Campbell Barton | missing decref from patch #19258 |
tree | commitdiff |
2009-11-22 |
Campbell Barton | [#19258] [patch] Adding drawing capabilities to BGE... |
tree | commitdiff |
2009-11-22 |
Arystanbek Dyussenov | COLLADA branch: merge from trunk -r 24522:24758. |
tree | commitdiff |
2009-11-22 |
Andrea Weikert | MSVC 9 projectfiles |
tree | commitdiff |
2009-11-22 |
Dalai Felinto | BGE: Removing OB prefix from object names - This will... |
tree | commitdiff |
2009-11-21 |
Dalai Felinto | patch [#19796] GLEW update by Mitchell Stokes (Moguri) |
tree | commitdiff |
2009-11-21 |
Campbell Barton | patch from Dave Plater which fixes some problems buildi... |
tree | commitdiff |
2009-11-20 |
Campbell Barton | option to have scripts run on startup for per blendfile... |
tree | commitdiff |
2009-11-18 |
Campbell Barton | rename pose_channels to bones |
tree | commitdiff |
2009-11-16 |
Campbell Barton | python api for ID property access by Joseph Eager,... |
tree | commitdiff |
2009-11-16 |
Dalai Felinto | bge: fix for "dome mode not working with Letterboxing". |
tree | commitdiff |
2009-11-16 |
Guillermo S. Romero | Add include path to find BLO_readfile.h. |
tree | commitdiff |
2009-11-15 |
Benoit Bolsee | BGE: dynamic loading patch commited. API and demo files... |
tree | commitdiff |
2009-11-15 |
Dalai Felinto | bpplayer compiling fixes: ([#19890] Getting the Blender... |
tree | commitdiff |
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