Change texface draw to always use glShadeModel(GL_SMOOTH), with texface draw.
[blender-staging.git] / source / blender / blenkernel / intern / editderivedmesh.c
2012-02-19 Campbell BartonChange texface draw to always use glShadeModel(GL_SMOOT...
2011-12-30 Sergey SharybinCamera tracking: improvements of track preview widget
2011-12-13 Sergey SharybinMerging r42533 through r42601 from trunk into soc-2011...
2011-12-09 Sergey SharybinMesh drawing optimization and fixes:
2011-12-02 Sergey SharybinMerging r42193 through r42349 from trunk into soc-2011...
2011-12-02 Campbell Bartonmove editmesh derived mesh functions into their own...