fixed copy/paste bug in physicscontroller applyforce, and crashing radar sensor
[blender-staging.git] / source / gameengine / Physics / Bullet / CcdPhysicsController.cpp
2006-01-06 Erwin Coumansfixed copy/paste bug in physicscontroller applyforce...
2006-01-01 Erwin CoumansSome rigidbody dynamics fixes (scaling again) to make...
2005-12-31 Erwin Coumansmore game engine bug-fixes, hooked up 'formfactor'...
2005-12-31 Erwin CoumansFixed several bugs: python refcounting related and...
2005-11-11 Erwin Coumansfixed raysensor, hooked up a few more bullet method...
2005-08-17 Erwin Coumanssome more fixes in the raycast/mouse over
2005-08-13 Erwin Coumansthese files missed the cvs commt yesterday, this should...
2005-08-08 Erwin Coumanssome more work on bullet raycast
2005-08-05 Erwin Coumansfixed sphere shape, added non-uniform scaling (making...
2005-08-05 Erwin Coumansfixed the mouse-over sensor,
2005-08-04 Erwin Coumansimproved deactivation, exposed more tweakable parameter...
2005-08-03 Erwin Coumansmoved some hardcoded constants into tweaking tresholds
2005-07-29 Erwin Coumansadded physics-debugging
2005-07-27 Erwin Coumans- added debug line drawing in gameengine (handy for...
2005-07-16 Erwin Coumansadded Bullet physics binding files