I'll break this commit into two sections in the moto files
[blender-staging.git] / source / gameengine / Physics / Sumo / Fuzzics /
2005-03-25 Kester MaddockBig patches:
2005-01-03 Kent MeinMore warning cleanups...
2004-12-06 Kester MaddockFix the case when the physics system starves the logic...
2004-12-06 Kester MaddockFix numerical precision issue in physics. Dividing...
2004-12-04 Kester MaddockUpdate the physics engine: interpolate between frames...
2004-11-22 Kester MaddockFix for bugs: 1788 (forces) and 1799 (python delattr...
2004-11-06 Kester MaddockSpeed up the physics engine: hook the SOLID broad...
2004-10-24 Kester MaddockDo a complete physics timestep each step instead of...
2004-10-16 Kester MaddockSwitch fixed time system. Logic updates should now...
2004-05-17 Kester MaddockFix for MSVC .NET, which can't handle static const...
2004-05-16 Kester MaddockCleanup unused/commented out code, compiler warnings...
2004-05-13 Kester MaddockMake game users happier.
2004-05-08 Kester MaddockDelete all SOLID shapes at the end of the game engine...
2004-04-24 Kester MaddockSynchronise game engine with Tuhopuu2 tree.
2004-04-16 Kester MaddockImproved rigid body handling for non spherical bounds...
2004-04-14 Kester MaddockRigid body physics for non spherical bounding objects.
2004-04-11 Kester Maddock1. Check material names passed to the physics engine...
2004-04-08 Kester MaddockAdded resolveCombinedVelocities()
2004-04-02 Kester MaddockSpeed up the physics engine by cutting down on the...
2004-03-22 Nathan Letwory[GameEngine] Commit all Kester's changes made to the...
2002-12-27 Kent MeinRemoved the config.h thing from the .h's in the source...
2002-11-25 Kent MeinLast of the config.h mods...
2002-11-25 Kent MeinDid all of the .h's in source
2002-11-19 Kent MeinFixed a typo. Had a [ added.
2002-10-30 Kent Meinfixed spacing in the headers to get rid of some warning...
2002-10-12 Hans LambermontInitial revision