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I'll break this commit into two sections in the moto files
[blender-staging.git]
/
source
/
gameengine
/
Physics
/
Sumo
/
SumoPhysicsEnvironment.h
2005-03-25
Kester Maddock
Big patches:
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2004-11-06
Kester Maddock
Speed up the physics engine: hook the SOLID broad...
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2004-10-16
Kester Maddock
Switch fixed time system. Logic updates should now...
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2004-05-17
Kester Maddock
Same again - change static const for MSVC++
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2004-05-16
Kester Maddock
Cleanup unused/commented out code, compiler warnings...
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2004-04-14
Kester Maddock
Rigid body physics for non spherical bounding objects.
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2004-03-22
Nathan Letwory
[GameEngine] Commit all Kester's changes made to the...
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2002-12-27
Kent Mein
Removed the config.h thing from the .h's in the source...
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2002-11-25
Kent Mein
Did all of the .h's in source
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2002-10-30
Kent Mein
fixed spacing in the headers to get rid of some warning...
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2002-10-12
Hans Lambermont
Initial revision
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