* make BulletSoftBody own small lib to make sure bullet libs don't grow too large...
[blender-staging.git] / intern / elbeem / extern /
2008-05-07 Daniel Genrichsvn merge -r 13452:14721 https://svn.blender.org/svnroo...
2008-04-16 Chris WantPatch from GSR that a) fixes a whole bunch of GPL/BL...
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2007-12-10 Martin PoirierMerge from Harmonic Skeleton branch
2007-11-26 Brecht Van LommelParticles
2007-11-22 Daniel Genrichsvn merge -r 12607:12653 https://svn.blender.org/svnroo...
2007-11-21 Nils Thuerey- Added OpenMP code, it is enabled by defining PARALLEL...
2007-11-06 Martin PoirierFilling in branch from trunk
2006-11-05 Nils Thuerey- bugfixes
2006-08-22 Nils Thuerey- modified patch #4681, for scons compiling
2006-06-12 Nils Thuerey- added fix for fluidsim copying bug
2006-05-11 Nils Thuerey- New options for mesh voxelization: shell only (also
2006-03-29 Nils ThuereySeveral minor fixes:
2006-02-27 Nils Thuerey- elbeem.h header file was missing
2006-02-27 Nils ThuereySorry for the big commit, but I've been fixing many...
2005-11-23 Nils Thuerey- solver now supports animated time steps, gravity
2005-09-28 Nils Thuerey- removed some unecessary files & code
2005-09-18 Jean-Luc Peurièreinitial commit of the fluid simulator.