Forgot to pass on current frame number to compositor, when render anims!
[blender-staging.git] / source / blender / render / intern / include /
2006-01-23 Ton RoosendaalGiant commit!
2006-01-11 Ton RoosendaalOrange: more float buffer support;
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-04 Ton RoosendaalWednesday sync orange with bf-blender
2006-01-03 Ton RoosendaalOrange; merger with bf-blender.
2006-01-01 Ton RoosendaalOrange <-> bf-blender conflict, with 2.40 saved files...
2005-12-19 Ton RoosendaalOrange: monday merger with bf-blender (loadsa bugfixes).
2005-12-17 Ton RoosendaalSaturday merger of bf-blender in orange branch.
2005-12-14 Ton RoosendaalAnother merger of Orange branch with bf-blender, it...
2005-12-14 Ton RoosendaalWednesday merger of Orange branch and bf-blender
2005-12-13 Ton RoosendaalTuesday merger of Orange branch with bf-blender
2005-12-11 Ton RoosendaalSunday merger of orange branch with bf-blender
2005-12-06 Ton RoosendaalOrange: tuesday sync with bf-blender
2005-12-04 Ton RoosendaalSunday sync of Orange with bf-blender
2005-12-04 Ton RoosendaalOrange branch feature; Material Layering
2005-12-02 Ton RoosendaalFriday merge of bf-blender into orange branch.
2005-12-01 Ton RoosendaalExtra texture channel input for Mist effect; "Global...
2005-11-14 Ton RoosendaalNew zbuffer; added check for zero sized edges in fillin...
2005-11-14 Ton RoosendaalStrand render/zbuffering optimize recode
2005-07-16 Alexander EweringReverted to good line endings
2005-07-16 Erwin Coumanspreparation for bullet physics
2005-04-29 Ton RoosendaalTwo fixes in one commit.
2005-04-25 Johnny MatthewsFix #2472 for rotate edges. Somewhere along the line...
2005-04-23 Ton RoosendaalThe zblur plugin (aka as DoF) integrated in render...
2005-04-18 Ton RoosendaalFixed several annoyances with halo render + unified...
2005-04-18 Ton RoosendaalLittle cleanup of eerie unified code for halos. Still...
2005-01-07 Ton RoosendaalAnother round of cleanups for render code;
2005-01-03 Ton RoosendaalBug fix 2054
2005-01-03 Ton RoosendaalSmall fixes;
2004-12-27 Ton RoosendaalAnd a first threading fix; mist render still used a...
2004-12-27 Ton RoosendaalBiiig commit! Thanks to 2-3 weeks of cvs freeze...
2004-11-28 Ton RoosendaalFix for unified rendering;
2004-07-13 Ton RoosendaalRemoved VECADD and VECSUB, are in utildefine.h now
2004-04-26 Ton RoosendaalRequest from [A]ndy:
2004-04-05 Ton RoosendaalEeshlo AO patch, revised
2004-01-14 Ton Roosendaal- fix for speedup raytracing, which gave errors in...
2004-01-04 Ton Roosendaal- changed calculus for area light to use double precisi...
2003-12-22 Ton Roosendaal- another fresnel improvement. :)
2003-12-21 Ton RoosendaalPhew, a lot of work, and no new features...
2003-12-18 Ton Roosendaalanother trace commit
2003-12-16 Ton RoosendaalAnother commit for raytracing, now with glass refractio...
2003-12-10 Ton Roosendaal- Xmas special: shiny mirroring bells & whistles!
2003-07-19 Ton RoosendaalWARNING: with makefiles I could not get a stable blende...
2003-07-08 Ton Roosendaal- changed silly name 'shadelamplus' to shade_lamp_loop
2002-12-30 Kent Meinrenamed a var to avoid name conflicts...
2002-12-27 Kent MeinRemoved the config.h thing from the .h's in the source...
2002-11-25 Kent MeinDid all of the .h's in source
2002-10-30 Kent Meinfixed spacing in the headers to get rid of some warning...
2002-10-29 Kent MeinFixed defined __sparc to also check for __sparc__ ...
2002-10-12 Hans LambermontInitial revision