Bugfixes: fix for two memory leaks related to dupligroups,
[blender-staging.git] / source / gameengine / Converter /
2008-07-30 Brecht Van LommelBugfixes: fix for two memory leaks related to dupligroups,
2008-07-29 Brecht Van LommelGame Engine: alpha blending and sorting
2008-07-28 Brecht Van LommelBugfix: game engine does not support non-camera type...
2008-07-26 Benoit BolseeBGE patch: support runtime duplication of groups. Addin...
2008-07-25 Benoit BolseeBGE patch: approve patch #17312: Multiple material...
2008-07-23 Benoit BolseeBGE patch: Add PyDoc for new logic bricks, set exceptio...
2008-07-22 Benoit BolseeBGE patch: Add min/max parameters to orientation constr...
2008-07-19 Benoit BolseeBGE patch: Relink actuators with target within group...
2008-07-16 Benoit BolseeBGE patch: fix mesh deformation errors with duplicated...
2008-07-15 Benoit BolseeBGE patch: DUPLIGROUP option supported in BGE.
2008-07-12 Benoit BolseeBGE bug fix (good for 2.47): automatic detection that...
2008-07-12 Hamed Zaghaghiimprovement of 2d-filter custom shader,
2008-07-10 Campbell BartonAdding an option for action actuator - "Continue" this...
2008-07-10 Brecht Van LommelSync with Apricot Game Engine
2008-07-08 Benoit BolseeBGE logic patch: new "Add" mode for Ipo actuator, sever...
2008-07-04 Benoit BolseeBGE logic update: new servo control motion actuator...
2008-07-01 Campbell BartonChecked all cases where PyArg_ParseTuple is used in...
2008-07-01 Campbell Bartonbugfix, ActionActuator was missing many checks for...
2008-06-28 Hamed ZaghaghiBGE 2d-filter, custom shaders now can have depth textur...
2008-06-26 Campbell BartonPython API/Game engine fixes, dosn't affect 2.47
2008-06-25 Benoit BolseeBGE patch 15044 approved: Edit Object Dynamics Actuator.
2008-06-24 Benoit BolseeBGE patch: Add automatic support for armature driven...
2008-06-24 Benoit BolseeBGE patch: remove Shape key driver code from previous...
2008-06-24 Benoit BolseeBGE patch: Add damping and clamping option to motion...
2008-06-23 Benoit BolseeBGE patch: Add NAND, NOR, XOR, XNOR controllers.
2008-06-23 Benoit BolseeBGE patch: Add level option on sensor and fix sensor...
2008-06-23 Benoit BolseeBGE patch #14386: Action Actuator Current Frame Prop...
2008-06-22 Benoit BolseeBGE patch: add state engine support in the logic bricks.
2008-06-19 Benoit BolseeBGE bug fix for new shape action: mesh with multiple...
2008-06-18 Jiri HnidekSmall fix to be able to compile Blender.
2008-06-18 Benoit BolseeForgot to set Id property on new shape action files
2008-06-18 Benoit BolseeBGE Patch: Add Shape Action support and update MSCV_7...
2008-06-17 Brecht Van LommelMerge ... apricot branch game engine changes into trunk...
2008-06-17 Campbell BartonUse the scenes framerate for ipo and action framerate...
2008-06-15 Campbell Bartonbugfix, clip alpha wasn't working in the GE, not happy...
2008-06-14 Benoit BolseeBGE patch: support Set Scene in BGE. Linked Set Scene...
2008-06-13 Campbell BartonSome pose action ipo corruptions when using BGE, added...
2008-06-03 Benoit BolseeFix BGE bug #13605: GameEngine corrupts Pose data
2008-06-03 Daniel GenrichCollisions: Commit of collision cleanup, put kdop-bvh...
2008-05-27 Daniel GenrichMerging revisions 14946-15020 of https://svn.blender...
2008-05-24 Benoit Bolseefix BGE bug #8646: unusable anaglyph settings
2008-05-23 Daniel GenrichMerging revisions 14838-14945 of https://svn.blender...
2008-05-14 Daniel Genrichsvn merge -r 14810:14838 https://svn.blender.org/svnroo...
2008-05-12 Daniel Genrichsvn merge -r 14721:14810 https://svn.blender.org/svnroo...
2008-05-07 Daniel Genrichsvn merge -r 13452:14721 https://svn.blender.org/svnroo...
2008-05-05 Kent MeinFixed some indentation, I stumbled across (spaces vs...
2008-05-04 Ken HughesMore compiler fixes for BLI_convertstringcode calls
2008-04-30 Benoit Bolseefix BGE bug #8869: Added objects are not lit correctly
2008-04-16 Chris WantPatch from GSR that a) fixes a whole bunch of GPL/BL...
2008-04-14 Benoit Bolseefix BGE bug #8309: After Parent Object added to the...
2008-04-06 Benoit BolseeCommit patch #8799: Realtime SetParent function in...
2008-04-05 Benoit BolseeCommit patch #2439: Mesh replacement in BGE will react...
2008-03-23 Benoit BolseeCommit patch #8724:
2008-03-22 Jean-Luc PeurièreNDOF support added to trunk from ndof branch.
2008-03-21 Benoit BolseeCorrection on BGE fixes:
2008-03-21 Jean-Luc Peurièreupdate to trunk r14199
2008-03-15 Benoit BolseeNew rayCastTo() python method for KX_GameObject:
2008-03-14 Jean-Luc Peurièreupdate to trunk r14104
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-03-12 Benoit BolseeDelta Loc/Rot/Scale Ipo curve are now supporting in...
2008-03-09 Benoit BolseeBGE memleak fixed: mesh/material not deleted when switc...
2008-03-01 Benoit BolseeVarious mem leaks related to CValue reference count...
2008-02-15 Benoit Bolseepatch 8235 8218 8211 added: various gameengine improvem...
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2008-01-29 Daniel Genrichsvn merge -r 13415:13452 https://svn.blender.org/svnroo...
2008-01-26 Daniel Genrichsvn merge -r 13382:13415 https://svn.blender.org/svnroo...
2008-01-24 Daniel Genrichsvn merge -r 13357:13382 https://svn.blender.org/svnroo...
2008-01-22 Daniel Genrichsvn merge -r 13323:13357 https://svn.blender.org/svnroo...
2008-01-21 Daniel Genrichsvn merge -r 13240:13323 https://svn.blender.org/svnroo...
2008-01-15 Daniel Genrichsvn merge -r 13177:13240 https://svn.blender.org/svnroo...
2008-01-09 Daniel Genrichsvn merge -r 13148:13177 https://svn.blender.org/svnroo...
2008-01-07 Daniel Genrichsvn merge -r 13095:13148 https://svn.blender.org/svnroo...
2008-01-02 Daniel Genrichsvn merge -r 12937:13095 https://svn.blender.org/svnroo...
2007-12-18 Daniel Genrichsvn merge -r 12856:12937 https://svn.blender.org/svnroo...
2007-12-12 Daniel Genrichsvn merge -r 12716:12856 https://svn.blender.org/svnroo...
2007-12-10 Martin PoirierMerge from Harmonic Skeleton branch
2007-11-29 Daniel Genrichsvn merge -r 12691:12716 https://svn.blender.org/svnroo...
2007-11-28 Ton RoosendaalBlender interface code in Game Engine, who would that...
2007-11-27 Daniel Genrichsvn merge -r 12684:12691 https://svn.blender.org/svnroo...
2007-11-26 Daniel GenrichParticle merge: svn merge -r 12653:12664 https://svn...
2007-11-26 Brecht Van LommelParticles
2007-11-24 Daniel Genrichsvn merge -r 12653:12664 https://svn.blender.org/svnroo...
2007-11-22 Daniel Genrichsvn merge -r 12607:12653 https://svn.blender.org/svnroo...
2007-11-17 Brecht Van LommelFix for multimodifier commit breaking game engine compile.
2007-11-16 Daniel Genrichsvn merge -r 12496:12607 https://svn.blender.org/svnroo...
2007-11-06 Martin PoirierFilling in branch from trunk
2007-11-06 Daniel Genrichupdated bullet to version 2.64 and hopefully didn't...
2007-11-06 Hamed Zaghaghi2d Filters updated, now you can use custom filter and...
2007-10-22 Daniel Genrichsvn merge -r 12294:12347 https://svn.blender.org/svnroo...
2007-10-22 Hamed Zaghaghi2d-Filters feature and actuators.
2007-10-21 Peter Schlaile== Core ==
2007-09-26 Daniel GenrichMerge ... blender svn -> svn merge -r 12064:12150 https...
2007-09-18 Diego BorghettiFix insert_vert_icu, missing the new "fast" argument.
2007-09-17 Kent MeinUpdated calls to insert_vert_ipo to be
2007-08-28 Kent MeinThis commit fixes up a bunch of svn properties to hopef...
2007-07-28 Brecht Van LommelForgot to commit file in the game engine.
2007-07-19 Campbell Bartonwas missing header
2007-07-19 Campbell Bartonremoving duplicate constants
2007-06-23 Erwin Coumanspreparation to upgrade to Bullet 2.53
2007-06-02 Jean-Luc Peurièremerge from trunk up to rev [10858]
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