soc-2008-mxcurioni: Reimplemented the Freestyle Python API's files to be correctly...
[blender-staging.git] / source /
2008-07-15 Maxime Curionisoc-2008-mxcurioni: Reimplemented the Freestyle Python...
2008-07-12 Maxime Curionisoc-2008-mxcurioni: merge with trunk - rev 15540
2008-07-12 Maxime Curionisoc-2008-mxcurioni: first part of the Freestyle Python...
2008-07-09 Maxime Curionisoc-mx-2008: SWIG dependency - wrapper functions extrac...
2008-07-08 Maxime Curionisoc-2008-mxcurioni: first (blank) file upload for SWIG...
2008-07-06 Maxime Curionisoc-2008-mxcurioni: merge-repair with trunk rev 15456
2008-07-06 Martin Poirier=== Transform Snap ===
2008-07-06 Campbell BartonGameObject rayCast and rayCastTo were not setting excep...
2008-07-06 Ton RoosendaalBugfix #16669
2008-07-06 Joshua Leung#16675: Object name doesn't get updated in 3D viewports...
2008-07-06 Ton RoosendaalBugfix #17139
2008-07-05 Maxime Curionisoc-2008-mxcurioni: merged changes to revision 15441
2008-07-05 Maxime Curionisoc-2008-mxcurioni: render buffer modification
2008-07-05 Maxime Curionisoc-2008-mxcurioni: render buffer format
2008-07-05 Campbell Bartonpatch [#17275] Fix for: pressing delete on an empty...
2008-07-05 Maxime Curionisoc-2008-mxcurioni: render layer with FBOs -> render...
2008-07-05 Maxime Curionisoc-2008-mxcurioni: first render layer implementation...
2008-07-04 Geoffrey Bantle->Last Commit broke compilation on GCC
2008-07-04 Andrea Weikert== BUGFIX ==
2008-07-04 Andrea Weikert== compile fix ==
2008-07-04 Campbell BartonMade some python game engine funcs use NOARGS, getAxis...
2008-07-04 Geoffrey Bantle-> Vertex Group support for bevel (editmode only)
2008-07-04 Geoffrey Bantle-> Moving Pooling Alloctor to BlenLib
2008-07-04 Benoit BolseeBGE logic update: new servo control motion actuator...
2008-07-04 Maxime Curionisoc-2008-mxcurioni: foundations for Freestyle as a...
2008-07-04 Campbell Bartonsmall changes to py funcs that can run 100s of times...
2008-07-04 Campbell Bartonnon user visible changes and small optimizations to...
2008-07-03 Hamed ZaghaghiSun,Sky and atmosphere for lamps(sun type), PATCH#8063...
2008-07-03 Campbell BartonAdding GameObject setLinearVelocity(), without this...
2008-07-02 Willian Padovani... == Python, GE & Threads ==
2008-07-02 Daniel GenrichCloth collisions: Reorganized collision system to be...
2008-07-02 Maxime Curionisoc-2008-mxcurioni: renamed libQGLWidget's Camera class...
2008-07-01 Campbell BartonChecked all cases where PyArg_ParseTuple is used in...
2008-07-01 Campbell Bartonbugfix, ActionActuator was missing many checks for...
2008-07-01 Campbell Bartonlet the logic buttons operate on objects in different...
2008-07-01 Campbell Bartontrack to would crash (with a C++ assert) if the source...
2008-06-30 Daniel GenrichFix for python APi error - (Campbell: please check...
2008-06-30 Daniel GenrichFix crash in python API (Campbell: please check :)...
2008-06-29 Campbell BartonBGE python api addition, GameObject get/setState and...
2008-06-29 Brecht Van LommelFix for bug #7753: after game engine drawing with verte...
2008-06-29 Brecht Van LommelFix for bug #13757: camera lens minimum value for ipo...
2008-06-29 Peter Schlaile== FFMPEG / ImBuf ==
2008-06-29 Jean-Luc PeurièreNDOF bugfixes 14402 & 14403 by ettore Pasquini
2008-06-29 Jean-Luc Peurièreadding explicit cast to get things compiling
2008-06-29 Joshua LeungAction Editor - Group drawing tweaks:
2008-06-29 Joshua LeungAdded autokey call for Flip Quats tool (Alt-F in PoseMode)
2008-06-28 Hamed ZaghaghiBGE , fix an compile error
2008-06-28 Hamed ZaghaghiBGE 2d-filter, custom shaders now can have depth textur...
2008-06-27 Campbell Bartonbugfix, txt_to_buf would crash on an empty text file.
2008-06-27 Campbell Bartonpatch [#15865] BGE API call to delete objects
2008-06-26 Juho VepsalainenFix for bug [#13651] Convertor->Math->Divide broken
2008-06-26 Kent MeinMake it so it accepts blah.tiff as a filename not just...
2008-06-26 Campbell BartonPython API/Game engine fixes, dosn't affect 2.47
2008-06-25 Campbell Bartonint toggle button function was being used on a short...
2008-06-25 Campbell BartonCommented out face transp changing when switching image...
2008-06-25 Benoit BolseeBGE patch 15044 approved: Edit Object Dynamics Actuator.
2008-06-25 Campbell Bartonadded r/w access to nurb curves orderU for migius
2008-06-24 Benoit BolseeBGE patch: Add automatic support for armature driven...
2008-06-24 Benoit BolseeBGE patch: remove Shape key driver code from previous...
2008-06-24 Benoit BolseeBGE patch: Add damping and clamping option to motion...
2008-06-24 Campbell BartonArtists complaining about these popups
2008-06-23 Benoit BolseeBGE patch: Add NAND, NOR, XOR, XNOR controllers.
2008-06-23 Benoit BolseeBGE bug fix: action constraints were not correctly...
2008-06-23 Benoit BolseeBGE patch: Add level option on sensor and fix sensor...
2008-06-23 Campbell Bartonbugfix [#14796] -t <threads> command line switch doesn...
2008-06-23 Benoit BolseeBGE patch #14386: Action Actuator Current Frame Prop...
2008-06-23 Joseph EagarAn initializer line was missing from the beginning...
2008-06-22 Martin PoirierTransform Snapping
2008-06-22 Martin PoirierMoving Line to Line intersection into arithb
2008-06-22 Peter Schlaile== Sequencer ==
2008-06-22 Martin Poirier[#14398] In Object- and EditMode, global rotate manual...
2008-06-22 Peter Schlaile== FFMPEG ==
2008-06-22 Campbell Bartonbugfix, Shift+H would hide unselected objects on unseen...
2008-06-22 Benoit BolseeBGE patch: add state engine support in the logic bricks.
2008-06-22 Joshua LeungCompiler warning fixes (part 1 or 2)
2008-06-22 Joshua LeungBugfix:
2008-06-20 Campbell Barton* Documented that get/setOrientation use an inverted...
2008-06-19 Benoit BolseeBGE bug fix for new shape action: mesh with multiple...
2008-06-19 Daniel GenrichJust make gcc compiler happy (stupid harmless warning)
2008-06-18 Benoit BolseeBGE patch #13625: getLinearVelocity() rewrite to use...
2008-06-18 Ben BattPatch #8882 - Falloff in the wave modifier
2008-06-18 Brecht Van Lommel* Fix for a crash in game engine vertex array drawing...
2008-06-18 Jiri HnidekSmall fix to be able to compile Blender.
2008-06-18 Campbell Bartonbugfix, BGE, use vec.safe_normalized() rather then...
2008-06-18 Benoit BolseeForgot to set Id property on new shape action files
2008-06-18 Benoit BolseeBGE Patch: Add Shape Action support and update MSCV_7...
2008-06-17 Martin Poirier[#14400] Crash on grab/move on axis when nothing select...
2008-06-17 Brecht Van LommelMerge ... apricot branch game engine changes into trunk...
2008-06-17 Campbell BartonUse the scenes framerate for ipo and action framerate...
2008-06-17 Matt Ebb* Simple addition to math node (comp and shading):...
2008-06-16 Campbell Barton[#11456] New datablock type(s) added to Oops Schematic
2008-06-16 Martin PoirierSnapping
2008-06-16 Campbell BartonMaterial color was always overriding OBCOL for blender...
2008-06-16 Diego BorghettiPatch [#13777]
2008-06-16 Maxime Curionisoc-2008-mxcurioni: Freestyle now supports camera infor...
2008-06-15 Martin Poirier[#13691] apricot Snap didn’t work correct in svn
2008-06-15 Martin PoirierPatch [#13668] Tool tip correction
2008-06-15 Joshua LeungWhitespace commit in armature.c
2008-06-15 Campbell Bartonbugfix, clip alpha wasn't working in the GE, not happy...
2008-06-15 Campbell Bartonbugfix, simple crash in drawaction
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