synched with trunk at revision 36569
[blender-staging.git] / source / gameengine / Ketsji / KX_SteeringActuator.cpp
2011-05-16 Nick Samarinsynched with trunk at revision 36569
2011-02-16 Nick Samarinsynched with trunk at revision 34793
2011-02-16 Nick Samarinsynched with trunk at revision 34793
2011-02-16 Nick Samarinsynched with trunk at revision 34793
2011-02-16 Nick Samarinsynched with trunk at revision 34793
2011-02-16 Nick Samarinsynched with trunk at revision 34793
2011-02-16 Nick Samarinsynched with trunk at revision 34793
2010-10-03 Nick Samarinsynched with trunk at revision 32129
2010-08-15 Nick Samarinadded option to set "up" vector of the actor orientatio...
2010-08-15 Nick Samarinadded function to provide steering vector
2010-08-15 Nick Samarinadded option for automatic facing in steering actuator
2010-08-05 Nick Samarinsynched with trunk at revision 31065
2010-08-04 Nick Samarinintegrated adaptive sampling algorithm for obstacle...
2010-07-29 Nick Samarin- fixed bug in steering actuator: calculate 2d distance...
2010-07-21 Nick Samarinsynched with trunk at revision 30597
2010-07-21 Nick Samarin- added custom get function for navmesh property of...
2010-07-15 Nick Samarin- added options to enable visualization for obstacle...
2010-07-14 Nick Samarinsynched with trunk at revision 30243
2010-06-23 Nick Samarindon't add obstacles for navmesh walls in the path follo...
2010-06-18 Nick SamarinAdded:
2010-06-16 Nick Samarin- registration obstacle in game object
2010-06-11 Nick Samarin- added acceleration and turn speed parameters for...
2010-06-07 Nick SamarinAdded segment obstacles, creation obstacles for walls...
2010-06-04 Nick Samarinadded obstacle avoidance code; object movement is imple...
2010-05-31 Nick SamarinAdded new actuator type for following steering behavior...