[#18961] Use const char * where appropriate (2.5)
[blender-staging.git] / source / gameengine / VideoTexture / BlendType.h
2010-02-16 Campbell Barton[#18961] Use const char * where appropriate (2.5)
2009-08-13 Matt Ebb* First commit merging 2.4-based sim_physics in to...
2009-06-22 Campbell Bartonremoving files that should not be in blender2.5, added...
2009-06-19 Chingiz DyussenovMerged 2.5 -r 20124:21003
2009-06-12 Andre Susano Pintosvn merge -r 20651:20822 https://svn.blender.org/svnroo...
2009-06-10 Chingiz DyussenovMerge from 2.5 rev 20647 through 20776.
2009-06-10 Joshua LeungNLA SoC: Merge from 2.5
2009-06-08 Brecht Van Lommel2.50:
2009-04-21 Daniel Genrich2nd try to merge sim_physics with trunk rev 19825
2009-04-20 Benoit BolseeBGE VideoTexture: fix bug with VideoTexture.materialID...
2008-11-19 Daniel Genrichsvn merge -r 17201:17502 https://svn.blender.org/svnroo...
2008-11-12 Brecht Van LommelMerge of trunk into blender 2.5:
2008-11-02 Martin Poiriermerging trunk 17221:17300
2008-11-01 Campbell Bartonsvn merge https://svn.blender.org/svnroot/bf-blender...
2008-10-31 Benoit BolseeVideoTexture module.