force collision bound type to be convex hull or concave triangle mesh for soft bodies
[blender-staging.git] / extern / bullet2 / src / BulletSoftBody / btSoftBodyConcaveCollisionAlgorithm.cpp
2008-09-27 Erwin Coumansforce collision bound type to be convex hull or concave...
2008-09-26 Erwin Coumansfixed some outstanding issues with Bullet soft bodies:
2008-09-26 Erwin Coumansfixed soft body collision against concave triangle...
2008-09-19 Andre Susano PintoMerge from trunk
2008-09-19 Andre Susano PintoRevert last merge from trunk
2008-09-18 Daniel Genrichsvn merge -r 16454:16593 https://svn.blender.org/svnroo...
2008-09-15 Andre Susano Pintosvn merge -r 16231:16536 https://svn.blender.org/svnroo...
2008-09-12 Daniel Genrichmerging bullet 2.71 to trunk --> svn merge -r16334...
2008-09-12 Daniel Genrichsvn merge -r 16453:16485 https://svn.blender.org/svnroo...
2008-09-10 Daniel Genrichsvn merge -r 16411:16453 https://svn.blender.org/svnroo...
2008-09-07 Daniel Genrichsvn merge -r 16396:16411 https://svn.blender.org/svnroo...
2008-09-07 Daniel GenrichSome version were not merged from svn/missing --> svn...
2008-09-06 Benoit Bolseesvn merge -r 16371:16396 https://svn.blender.org/svnroo...
2008-09-04 Daniel Genrichsvn merge -r 16351:16368 https://svn.blender.org/svnroo...
2008-09-03 Daniel GenrichRevert rev16344 on trunk, bullet work is done in sim_ph...
2008-09-03 Daniel Genrichsvn merge -r 16334:16347 https://svn.blender.org/svnroo...
2008-09-03 Erwin CoumansFinally upgraded to latest Bullet subversion, about...