Fix for reported openexr file reading failures.
[blender-staging.git] / source /
2008-07-09 Ton RoosendaalFix for reported openexr file reading failures.
2008-07-09 Brecht Van LommelFix for bugfix #12075: gamma node check for nan was...
2008-07-09 Campbell Bartonadded a factor argument for aligning to vector, this...
2008-07-08 Campbell Bartonfix for crasher with touch sensor, ben you may want...
2008-07-08 Campbell Bartonbugfix - GameEngine PyObject methods did not all return...
2008-07-08 Brecht Van LommelFix for crash in freeing group nodes, node trees have...
2008-07-08 Benoit BolseeBGE logic patch: new "Add" mode for Ipo actuator, sever...
2008-07-08 Ton RoosendaalBugfix #16535
2008-07-08 Campbell Bartonscenes set pose objects would draw in posemode while...
2008-07-08 Joshua LeungCompiler warning fixes (how some of this stuff compiled...
2008-07-08 Joshua Leung== Select Swap for Armatures (Ctrl I) ==
2008-07-08 Geoffrey Bantle-> UV and VCOL support for bevel (editmode)
2008-07-07 Campbell Bartonown mistake with drawing used state bits.
2008-07-07 Campbell Barton[#17288] Sequencer API: added a method, a geter/setter...
2008-07-07 Matt Ebb* New UV editor selection mode: Island
2008-07-07 Martin PoirierDerived Mesh Bugfix
2008-07-07 Joshua LeungLittle tweak to timeline_force_draw, so that button...
2008-07-06 Janne KarhuFix for bug: [#14570] particle system: grid distributio...
2008-07-06 Martin Poirier=== Transform Snap ===
2008-07-06 Campbell BartonGameObject rayCast and rayCastTo were not setting excep...
2008-07-06 Ton RoosendaalBugfix #16669
2008-07-06 Joshua Leung#16675: Object name doesn't get updated in 3D viewports...
2008-07-06 Ton RoosendaalBugfix #17139
2008-07-05 Campbell Bartonpatch [#17275] Fix for: pressing delete on an empty...
2008-07-04 Geoffrey Bantle->Last Commit broke compilation on GCC
2008-07-04 Andrea Weikert== BUGFIX ==
2008-07-04 Andrea Weikert== compile fix ==
2008-07-04 Campbell BartonMade some python game engine funcs use NOARGS, getAxis...
2008-07-04 Geoffrey Bantle-> Vertex Group support for bevel (editmode only)
2008-07-04 Geoffrey Bantle-> Moving Pooling Alloctor to BlenLib
2008-07-04 Benoit BolseeBGE logic update: new servo control motion actuator...
2008-07-04 Campbell Bartonsmall changes to py funcs that can run 100s of times...
2008-07-04 Campbell Bartonnon user visible changes and small optimizations to...
2008-07-03 Hamed ZaghaghiSun,Sky and atmosphere for lamps(sun type), PATCH#8063...
2008-07-03 Campbell BartonAdding GameObject setLinearVelocity(), without this...
2008-07-02 Willian Padovani... == Python, GE & Threads ==
2008-07-02 Daniel GenrichCloth collisions: Reorganized collision system to be...
2008-07-01 Campbell BartonChecked all cases where PyArg_ParseTuple is used in...
2008-07-01 Campbell Bartonbugfix, ActionActuator was missing many checks for...
2008-07-01 Campbell Bartonlet the logic buttons operate on objects in different...
2008-07-01 Campbell Bartontrack to would crash (with a C++ assert) if the source...
2008-06-30 Daniel GenrichFix for python APi error - (Campbell: please check...
2008-06-30 Daniel GenrichFix crash in python API (Campbell: please check :)...
2008-06-29 Campbell BartonBGE python api addition, GameObject get/setState and...
2008-06-29 Brecht Van LommelFix for bug #7753: after game engine drawing with verte...
2008-06-29 Brecht Van LommelFix for bug #13757: camera lens minimum value for ipo...
2008-06-29 Peter Schlaile== FFMPEG / ImBuf ==
2008-06-29 Jean-Luc PeurièreNDOF bugfixes 14402 & 14403 by ettore Pasquini
2008-06-29 Jean-Luc Peurièreadding explicit cast to get things compiling
2008-06-29 Joshua LeungAction Editor - Group drawing tweaks:
2008-06-29 Joshua LeungAdded autokey call for Flip Quats tool (Alt-F in PoseMode)
2008-06-28 Hamed ZaghaghiBGE , fix an compile error
2008-06-28 Hamed ZaghaghiBGE 2d-filter, custom shaders now can have depth textur...
2008-06-27 Campbell Bartonbugfix, txt_to_buf would crash on an empty text file.
2008-06-27 Campbell Bartonpatch [#15865] BGE API call to delete objects
2008-06-26 Juho VepsalainenFix for bug [#13651] Convertor->Math->Divide broken
2008-06-26 Kent MeinMake it so it accepts blah.tiff as a filename not just...
2008-06-26 Campbell BartonPython API/Game engine fixes, dosn't affect 2.47
2008-06-25 Campbell Bartonint toggle button function was being used on a short...
2008-06-25 Campbell BartonCommented out face transp changing when switching image...
2008-06-25 Benoit BolseeBGE patch 15044 approved: Edit Object Dynamics Actuator.
2008-06-25 Campbell Bartonadded r/w access to nurb curves orderU for migius
2008-06-24 Benoit BolseeBGE patch: Add automatic support for armature driven...
2008-06-24 Benoit BolseeBGE patch: remove Shape key driver code from previous...
2008-06-24 Benoit BolseeBGE patch: Add damping and clamping option to motion...
2008-06-24 Campbell BartonArtists complaining about these popups
2008-06-23 Benoit BolseeBGE patch: Add NAND, NOR, XOR, XNOR controllers.
2008-06-23 Benoit BolseeBGE bug fix: action constraints were not correctly...
2008-06-23 Benoit BolseeBGE patch: Add level option on sensor and fix sensor...
2008-06-23 Campbell Bartonbugfix [#14796] -t <threads> command line switch doesn...
2008-06-23 Benoit BolseeBGE patch #14386: Action Actuator Current Frame Prop...
2008-06-23 Joseph EagarAn initializer line was missing from the beginning...
2008-06-22 Martin PoirierTransform Snapping
2008-06-22 Martin PoirierMoving Line to Line intersection into arithb
2008-06-22 Peter Schlaile== Sequencer ==
2008-06-22 Martin Poirier[#14398] In Object- and EditMode, global rotate manual...
2008-06-22 Peter Schlaile== FFMPEG ==
2008-06-22 Campbell Bartonbugfix, Shift+H would hide unselected objects on unseen...
2008-06-22 Benoit BolseeBGE patch: add state engine support in the logic bricks.
2008-06-22 Joshua LeungCompiler warning fixes (part 1 or 2)
2008-06-22 Joshua LeungBugfix:
2008-06-20 Campbell Barton* Documented that get/setOrientation use an inverted...
2008-06-19 Benoit BolseeBGE bug fix for new shape action: mesh with multiple...
2008-06-19 Daniel GenrichJust make gcc compiler happy (stupid harmless warning)
2008-06-18 Benoit BolseeBGE patch #13625: getLinearVelocity() rewrite to use...
2008-06-18 Ben BattPatch #8882 - Falloff in the wave modifier
2008-06-18 Brecht Van Lommel* Fix for a crash in game engine vertex array drawing...
2008-06-18 Jiri HnidekSmall fix to be able to compile Blender.
2008-06-18 Campbell Bartonbugfix, BGE, use vec.safe_normalized() rather then...
2008-06-18 Benoit BolseeForgot to set Id property on new shape action files
2008-06-18 Benoit BolseeBGE Patch: Add Shape Action support and update MSCV_7...
2008-06-17 Martin Poirier[#14400] Crash on grab/move on axis when nothing select...
2008-06-17 Brecht Van LommelMerge ... apricot branch game engine changes into trunk...
2008-06-17 Campbell BartonUse the scenes framerate for ipo and action framerate...
2008-06-17 Matt Ebb* Simple addition to math node (comp and shading):...
2008-06-16 Campbell Barton[#11456] New datablock type(s) added to Oops Schematic
2008-06-16 Martin PoirierSnapping
2008-06-16 Campbell BartonMaterial color was always overriding OBCOL for blender...
2008-06-16 Diego BorghettiPatch [#13777]
2008-06-15 Martin Poirier[#13691] apricot Snap didn’t work correct in svn
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