BGE modifier: generate correct physic shape, share static derived mesh, share display...
[blender-staging.git] / source / gameengine / Physics / Bullet / Makefile
2009-05-14 Benoit BolseeBGE modifier: generate correct physic shape, share...
2009-04-13 Benoit BolseeBGE: Occlusion culling and other performance improvements.
2009-03-22 Campbell BartonSpeedup for bullet creating convex hull meshes
2008-10-02 Martin Poiriermerge trunk 16118 -> 116886
2008-09-19 Andre Susano PintoMerge from trunk
2008-09-19 Andre Susano PintoRevert last merge from trunk
2008-09-15 Andre Susano Pintosvn merge -r 16231:16536 https://svn.blender.org/svnroo...
2008-08-31 Daniel Genrichsvn merge -r 16222:16320 https://svn.blender.org/svnroo...
2008-08-30 Ian ThompsonMerge from trunk 16122-16307
2008-08-25 Kent MeinTLC needed for Makefiles to get gameengine compiling...
2008-05-07 Daniel Genrichsvn merge -r 13452:14721 https://svn.blender.org/svnroo...
2008-04-21 Daniel Genrichsvn merge -r 14236:14505 https://svn.blender.org/svnroo...
2008-04-16 Chris WantPatch from GSR that a) fixes a whole bunch of GPL/BL...
2007-11-06 Martin PoirierFilling in branch from trunk
2006-11-22 Chris WantMakefile support for bullet2 ... please test
2005-08-18 Chris WantSupport for 'Bullet' in the Makefiles. Enable with: