2006-04-17 |
Erwin Coumans | Bullet physics: fixed some accuracy problem (square... |
tree | commitdiff |
2006-04-17 |
Erwin Coumans | added support for 'Ghost' object and collision sensor... |
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2006-04-14 |
Erwin Coumans | enabled ipo in combination with physics (no friction... |
tree | commitdiff |
2006-04-14 |
Erwin Coumans | don't use hull testing code by default |
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2006-04-13 |
Erwin Coumans | a lot of work in a few small changes to improve penetra... |
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2006-04-11 |
Erwin Coumans | applied Charlies patch, reverted some GLSL shader stuff... |
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2006-04-06 |
Erwin Coumans | added hinge constraint support to Bullet physics |
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2006-04-05 |
Erwin Coumans | fixed two issues that hinder linux build |
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2006-04-03 |
Erwin Coumans | made some gfx debug code win32 specific |
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2006-04-02 |
Erwin Coumans | commented out some asserts that don't work multiplatform |
tree | commitdiff |
2006-04-02 |
Erwin Coumans | applied Charlies patch for game engine graphics. displa... |
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2006-04-01 |
Erwin Coumans | more Bullet physics improvements, mainly stability... |
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2006-03-29 |
Erwin Coumans | more physics work: fixed some deactivation bug, improve... |
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2006-03-27 |
Erwin Coumans | Synchronized Bullet physics to latest version. |
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2006-03-24 |
Kent Mein | a bunch of small warnings fixes: |
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2006-02-22 |
Chris Want | Some issues compiling on Irix: |
tree | commitdiff |
2006-02-22 |
Erwin Coumans | added 'disable sleeping' option for rigidbodies. +... |
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2006-02-21 |
Erwin Coumans | exposed a few more tuning paramters |
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2006-02-21 |
Erwin Coumans | enabled vehicle/updated scons file (Makefile/projectfil... |
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2006-02-21 |
Erwin Coumans | Reorganized Bullet physics files, added preliminary... |
tree | commitdiff |
2006-02-14 |
Jean-Luc Peurière | added proper casts to get things compiling with gcc... |
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2006-02-13 |
Erwin Coumans | more vehicle preparation and some bullet collision... |
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2006-02-13 |
Erwin Coumans | Improved OpenGL Shader Language support for game engine... |
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2006-02-13 |
Erwin Coumans | gameplayer will use blender materials automatically |
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2006-02-07 |
Nathan Letwory | ==SCons== |
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2006-02-04 |
Nathan Letwory | == SCons == |
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2006-01-30 |
Kent Mein | Added KX_VehicleWrapper.cpp |
tree | commitdiff |
2006-01-30 |
Erwin Coumans | added more game-engine physics vehicle infrastructure. |
tree | commitdiff |
2006-01-30 |
Erwin Coumans | prepared physics/game engine infrastructure for vehicle... |
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2006-01-30 |
Kent Mein | More simple fixes to cleanup warnings and what not: |
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2006-01-29 |
Brecht Van Lommel | Use ALsizei/GLsizei to fix compile errors on mac /... |
tree | commitdiff |
2006-01-29 |
Kent Mein | Fix some of Stealth Apprent's warnings/errors and some... |
tree | commitdiff |
2006-01-28 |
Chris Want | The code from the orange branch has now been copied... |
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2006-01-28 |
Ton Roosendaal | Orange: replaced obsolete IMB_rectop() with IMB_rectcpy... |
tree | commitdiff |
2006-01-28 |
Chris Want | Final merge of HEAD (bf-blender) into the orange branch. |
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2006-01-26 |
no-author | This commit was manufactured by cvs2svn to create branc... |
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2006-01-18 |
Erwin Coumans | assert caused compile problems too :( |
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2006-01-18 |
Erwin Coumans | fixed an ordering issue caused by previous commit |
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2006-01-18 |
Erwin Coumans | attempt to fix reported problems with glsl shader on... |
tree | commitdiff |
2006-01-16 |
Jean-Luc Peurière | after much suffering, got GE build and work almost... |
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2006-01-16 |
Erwin Coumans | fixed a runtime problem with stl container usage, as... |
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2006-01-15 |
Erwin Coumans | more graphics patches from Snailrose, |
tree | commitdiff |
2006-01-12 |
Kent Mein | convert IMB_rectop to IMB_rectcpy since IMB_rectop... |
tree | commitdiff |
2006-01-12 |
Kent Mein | Ken's 64bit patches weren't merged over to orange for... |
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2006-01-12 |
Erwin Coumans | renamed some variables to make the timing in the game... |
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2006-01-12 |
Erwin Coumans | overlooked IMB_imbuf.h was already included inside... |
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2006-01-12 |
Erwin Coumans | uncommented include "IMB_imbuf.h", it is needed? |
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2006-01-11 |
Hans Lambermont | At least FreeBSD needs to know where to find gl.h |
tree | commitdiff |
2006-01-11 |
Erwin Coumans | attempt to avoid nameclashes (although it is already... |
tree | commitdiff |
2006-01-10 |
Ton Roosendaal | Tuesday merger of bf-blender into orange branch. |
tree | commitdiff |
2006-01-10 |
Erwin Coumans | applied patch from snailrose, related to multi-platform... |
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2006-01-09 |
Kent Mein | Another small gameengine build tweak. Included a missi... |
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2006-01-08 |
Erwin Coumans | more linux game engine work. hopefully works now! |
tree | commitdiff |
2006-01-08 |
Erwin Coumans | Got the armatures, GLSL shaders and other snailrose... |
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2006-01-07 |
Erwin Coumans | removed testing code |
tree | commitdiff |
2006-01-07 |
Erwin Coumans | more work to get armatures/blender materials to work... |
tree | commitdiff |
2006-01-06 |
Erwin Coumans | use relative paths to avoid including extra folder |
tree | commitdiff |
2006-01-06 |
Kent Mein | changed the size of some local vars for 64bit linux. |
tree | commitdiff |
2006-01-06 |
Erwin Coumans | fixed copy/paste bug in physicscontroller applyforce... |
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2006-01-06 |
Erwin Coumans | removed extra characters |
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2006-01-06 |
Erwin Coumans | disable game engine and gameplayer for all platforms... |
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2006-01-06 |
Kent Mein | Added current directory to includes so it could find... |
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2006-01-06 |
Kent Mein | Headerfile had wrong Capatalization. |
tree | commitdiff |
2006-01-06 |
Erwin Coumans | Sorry to break the cvs-closed status, so if you really... |
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2006-01-05 |
Kent Mein | Lots of stupid warning fixes: |
tree | commitdiff |
2006-01-04 |
Ton Roosendaal | Wednesday sync orange with bf-blender |
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2006-01-03 |
Ton Roosendaal | Orange; merger with bf-blender. |
tree | commitdiff |
2006-01-01 |
Ton Roosendaal | Orange <-> bf-blender conflict, with 2.40 saved files... |
tree | commitdiff |
2006-01-01 |
Erwin Coumans | Some rigidbody dynamics fixes (scaling again) to make... |
tree | commitdiff |
2005-12-31 |
Erwin Coumans | more game engine bug-fixes, hooked up 'formfactor'... |
tree | commitdiff |
2005-12-31 |
Erwin Coumans | Fixed several bugs: python refcounting related and... |
tree | commitdiff |
2005-12-20 |
Erwin Coumans | Forgot to add 'ForgetReference' for game-python objects. |
tree | commitdiff |
2005-12-19 |
Ton Roosendaal | Orange: monday merger with bf-blender (loadsa bugfixes). |
tree | commitdiff |
2005-12-18 |
Jean-Luc Peurière | applying Volker Mische engine patch |
tree | commitdiff |
2005-12-17 |
Ton Roosendaal | Saturday merger of bf-blender in orange branch. |
tree | commitdiff |
2005-12-14 |
Ton Roosendaal | Another merger of Orange branch with bf-blender, it... |
tree | commitdiff |
2005-12-14 |
Ton Roosendaal | Wednesday merger of Orange branch and bf-blender |
tree | commitdiff |
2005-12-13 |
Ton Roosendaal | Tuesday merger of Orange branch with bf-blender |
tree | commitdiff |
2005-12-11 |
Ton Roosendaal | Sunday merger of orange branch with bf-blender |
tree | commitdiff |
2005-12-06 |
Ton Roosendaal | Orange: tuesday sync with bf-blender |
tree | commitdiff |
2005-12-04 |
Ton Roosendaal | Sunday sync of Orange with bf-blender |
tree | commitdiff |
2005-12-02 |
Ton Roosendaal | Friday merge of bf-blender into orange branch. |
tree | commitdiff |
2005-12-01 |
Ton Roosendaal | Just copied over changes in engine, from bf-blender... |
tree | commitdiff |
2005-11-30 |
Ton Roosendaal | Syncing Orange branch with bf-blender |
tree | commitdiff |
2005-11-29 |
Ton Roosendaal | Cleanup & preparation commit for getting Armatures... |
tree | commitdiff |
2005-11-28 |
Erwin Coumans | applied the 64-bit pointer patch submitted by Ken Hughes |
tree | commitdiff |
2005-11-11 |
Erwin Coumans | fixed raysensor, hooked up a few more bullet method... |
tree | commitdiff |
2005-11-06 |
Erwin Coumans | minor cleanup. Todo: Does 'testhandles' need to be... |
tree | commitdiff |
2005-10-30 |
Erwin Coumans | when recording physics keyframes, always run at a fixed... |
tree | commitdiff |
2005-10-23 |
Erwin Coumans | updated SConstruct and Makefile so that if you compile... |
tree | commitdiff |
2005-10-10 |
Ton Roosendaal | Ack! Recently the get_ipocurve was added in the game... |
tree | commitdiff |
2005-09-14 |
Chris Want | Getting blender to compile for IRIX, in particular: |
tree | commitdiff |
2005-08-23 |
Erwin Coumans | don't need Object.h |
tree | commitdiff |
2005-08-23 |
Erwin Coumans | new game-menu option 'Record Game Physics to Ipo' |
tree | commitdiff |
2005-08-22 |
Erwin Coumans | more preparation for physics recording to ipo keyframes |
tree | commitdiff |
2005-08-22 |
Erwin Coumans | - prepared for automatic game physics -> animation... |
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2005-08-21 |
Ton Roosendaal | Temporal; make compiling happy. :) |
tree | commitdiff |
2005-08-18 |
Chris Want | spack() is no longer used in the blender core, so I... |
tree | commitdiff |
2005-08-18 |
Chris Want | Support for 'Bullet' in the Makefiles. Enable with: |
tree | commitdiff |
2005-08-18 |
Chris Want | The name of an included header had the capitalization... |
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