svn merge -r 22571:22800
[blender-staging.git] / source / blender / render / intern / include / rendercore.h
2009-09-15 Andre Susano Pintosvn merge -r 22571:22800
2009-08-13 Matt Ebb* First commit merging 2.4-based sim_physics in to...
2009-04-21 Daniel Genrich2nd try to merge sim_physics with trunk rev 19825
2009-04-20 Daniel GenrichHopefully a working merge with trunk (could be one...
2009-01-28 Daniel Genrichsvn merge -r 17502:18705
2008-11-19 Daniel Genrichsvn merge -r 17201:17502
2008-11-12 Brecht Van LommelMerge of trunk into blender 2.5:
2008-10-27 Daniel Genrichsvn merge -r 17042:17201
2008-10-13 Matt Ebb* Raytraced shadow casting for volumes
2008-05-07 Daniel Genrichsvn merge -r 13452:14721
2008-04-21 Daniel Genrichsvn merge -r 14236:14505
2008-04-16 Chris WantPatch from GSR that a) fixes a whole bunch of GPL/BL...
2008-04-14 Brecht Van LommelAttempted fix for bug #8349: QMC raytracing being very...
2008-03-21 Jean-Luc Peurièreupdate to trunk r14199
2008-03-14 Brecht Van LommelFix for bug #8555: geometry node front/bake was broken.
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-02-20 Brecht Van LommelNegative zmask rendering: now there is a setting to...
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2008-01-29 Daniel Genrichsvn merge -r 13415:13452
2008-01-28 Brecht Van LommelStrands now mix together correctly with ZTransp.
2008-01-28 Ton RoosendaalNew rendering option: FSA!
2008-01-24 Daniel Genrichsvn merge -r 13357:13382
2008-01-23 Brecht Van LommelBugfix to filter strands with solid correctly.
2008-01-07 Chris WantPatch to change license to GPL only, from GSR.
2007-12-18 Daniel Genrichsvn merge -r 12856:12937
2007-12-15 Brecht Van LommelRender Instancing
2007-11-26 Brecht Van LommelParticles
2007-11-06 Martin PoirierFilling in branch from trunk
2007-09-07 Matt Ebb* QMC Raytracing
2007-07-26 Brecht Van LommelRefactor the raytracing code to split the tracing and...
2007-05-03 Brecht Van LommelSubsurface scattering:
2006-12-05 Ton RoosendaalNext stage of RenderPipe refactor: now everything withi...
2006-11-29 Ton RoosendaalRender Monster support: (part 1)
2006-11-10 Ton RoosendaalBugfix #5199
2006-06-13 Ton RoosendaalLens flare rendering back.... completely forgot about...
2006-02-09 Ton RoosendaalAddition to previous commit: disabling RenderLayer...
2006-02-02 Ton RoosendaalThree feats;
2006-02-02 Ton Roosendaalfeatures & fixes:
2006-01-31 Ton RoosendaalThree features;
2006-01-28 Chris WantThe code from the orange branch has now been copied...
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-23 Ton RoosendaalGiant commit!
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-04 Ton RoosendaalWednesday sync orange with bf-blender
2006-01-03 Ton RoosendaalOrange; merger with bf-blender.
2006-01-01 Ton RoosendaalOrange <-> bf-blender conflict, with 2.40 saved files...
2005-12-19 Ton RoosendaalOrange: monday merger with bf-blender (loadsa bugfixes).
2005-12-17 Ton RoosendaalSaturday merger of bf-blender in orange branch.
2005-12-14 Ton RoosendaalAnother merger of Orange branch with bf-blender, it...
2005-12-14 Ton RoosendaalWednesday merger of Orange branch and bf-blender
2005-12-13 Ton RoosendaalTuesday merger of Orange branch with bf-blender
2005-12-11 Ton RoosendaalSunday merger of orange branch with bf-blender
2005-12-06 Ton RoosendaalOrange: tuesday sync with bf-blender
2005-12-04 Ton RoosendaalSunday sync of Orange with bf-blender
2005-12-04 Ton RoosendaalOrange branch feature; Material Layering
2005-12-02 Ton RoosendaalFriday merge of bf-blender into orange branch.
2005-12-01 Ton RoosendaalExtra texture channel input for Mist effect; "Global...
2005-04-29 Ton RoosendaalTwo fixes in one commit.
2005-01-07 Ton RoosendaalAnother round of cleanups for render code;
2004-12-27 Ton RoosendaalAnd a first threading fix; mist render still used a...
2004-12-27 Ton RoosendaalBiiig commit! Thanks to 2-3 weeks of cvs freeze...
2004-07-13 Ton RoosendaalRemoved VECADD and VECSUB, are in utildefine.h now
2004-04-26 Ton RoosendaalRequest from [A]ndy:
2004-04-05 Ton RoosendaalEeshlo AO patch, revised
2004-01-14 Ton Roosendaal- fix for speedup raytracing, which gave errors in...
2004-01-04 Ton Roosendaal- changed calculus for area light to use double precisi...
2003-12-22 Ton Roosendaal- another fresnel improvement. :)
2003-12-21 Ton RoosendaalPhew, a lot of work, and no new features...
2003-12-18 Ton Roosendaalanother trace commit
2003-12-16 Ton RoosendaalAnother commit for raytracing, now with glass refractio...
2003-12-10 Ton Roosendaal- Xmas special: shiny mirroring bells & whistles!
2003-07-19 Ton RoosendaalWARNING: with makefiles I could not get a stable blende...
2003-07-08 Ton Roosendaal- changed silly name 'shadelamplus' to shade_lamp_loop
2002-12-27 Kent MeinRemoved the config.h thing from the .h's in the source...
2002-11-25 Kent MeinDid all of the .h's in source
2002-10-30 Kent Meinfixed spacing in the headers to get rid of some warning...
2002-10-12 Hans LambermontInitial revision