Campbell Barton [Thu, 26 May 2011 21:04:01 +0000 (21:04 +0000)]
remove BLI_streq() since it was hardly used, also replace string search with BLI_findstring().
Campbell Barton [Thu, 26 May 2011 20:45:19 +0000 (20:45 +0000)]
split BLO_library_append_named_part into 2 function, one that adds objects into the scene and another that just links/appends.
Campbell Barton [Thu, 26 May 2011 19:13:01 +0000 (19:13 +0000)]
sphinx docstrng formatting (some lines were getting really long)
Campbell Barton [Thu, 26 May 2011 18:11:59 +0000 (18:11 +0000)]
use a dynamic enum for addons, annoyingly the enum was being generated from python for each of the addon buttons (~14 times per draw) which was noticeably slow, so disabling 'expand' for now.
Eventually it would be good to have the expanded buttons all using the same result from itemf().
Campbell Barton [Thu, 26 May 2011 16:07:28 +0000 (16:07 +0000)]
support for dynamic items in bpy.props.EnumProperty(), the items keyword argument can optionally be a function rather then a list.
Campbell Barton [Thu, 26 May 2011 13:38:16 +0000 (13:38 +0000)]
add the property as an argument to enum item functions, not used yet but needed for dynamic python enums.
Nathan Letwory [Thu, 26 May 2011 12:23:11 +0000 (12:23 +0000)]
Since we don't support win2k or older anymore, remove old shortname code. Finally nice full names.
Campbell Barton [Thu, 26 May 2011 12:15:42 +0000 (12:15 +0000)]
fix for installing blender as a python module with cmake.
Campbell Barton [Thu, 26 May 2011 11:45:25 +0000 (11:45 +0000)]
update to build system excluding parts of the python bundle.
Brecht Van Lommel [Thu, 26 May 2011 10:25:51 +0000 (10:25 +0000)]
Fix #27465: used light groups did not get linked in with materials automatically.
Brecht Van Lommel [Thu, 26 May 2011 10:21:09 +0000 (10:21 +0000)]
Fix #27480: armature multimodifier was not working in edit mode.
Brecht Van Lommel [Thu, 26 May 2011 09:58:22 +0000 (09:58 +0000)]
Fix #27445: various operators missing with some non-english system languages.
In the case of this bug e.g. material.new became MATERiAL_OT_new, due to
different capitalization of "i" in Turkish. Fixed by not using the locale
dependent toupper/tolower functions.
Sergey Sharybin [Thu, 26 May 2011 09:46:51 +0000 (09:46 +0000)]
Use proper checking for image source
Campbell Barton [Thu, 26 May 2011 09:33:51 +0000 (09:33 +0000)]
correct spelling error and some pep8 changes.
Dalai Felinto [Thu, 26 May 2011 09:20:30 +0000 (09:20 +0000)]
BUGFIX: Sequencer strips.elements was broken when strip was trimmed (personal bug report, no number)
When trimmed the seq->len was being reduced from the offsets (initial and final). This was the length passed to the elements.
This had two problems:
1) it would not allow you to change the elements not visible (although you likely want to change them as well).
2) the element[0] was always the seq->strips[0].stripdata[0], regardless of the initial trim.
Anyhoo it's all working now.
Thanks Campbell for helping out with this one.
Campbell Barton [Thu, 26 May 2011 07:16:56 +0000 (07:16 +0000)]
move less common mesh operations out of bpy_types into bpy_extras.mesh_utils
Campbell Barton [Thu, 26 May 2011 06:34:31 +0000 (06:34 +0000)]
fix [#27485] Create new shapekey on lattice
Campbell Barton [Thu, 26 May 2011 05:40:00 +0000 (05:40 +0000)]
fix for mistake in selecting vertex groups (own recent commit)
Campbell Barton [Thu, 26 May 2011 05:35:30 +0000 (05:35 +0000)]
fcurve/boolean evaluation, values below zero are no longer evaluated to true.
Campbell Barton [Wed, 25 May 2011 11:06:30 +0000 (11:06 +0000)]
fix [#27478] Crash on image editor after loading exr images
patch from Ryakiotakis Antonis (psy-fi) with minor change.
Campbell Barton [Wed, 25 May 2011 10:07:59 +0000 (10:07 +0000)]
fix [#27479] Missing 'Select vertex groups under the cursor' in weight paint mode
really todo :) but still needs to be done.
Split this into 2 operators, works like 2.4x
- Ctrl+LMB samples weight.
- Shift+LMB selects vertex groups.
Campbell Barton [Tue, 24 May 2011 18:34:07 +0000 (18:34 +0000)]
cmake's install target now works for the python module on *nix.
Campbell Barton [Tue, 24 May 2011 17:25:11 +0000 (17:25 +0000)]
remove some warnings and possible use of un-initialized vars.
Campbell Barton [Tue, 24 May 2011 16:05:51 +0000 (16:05 +0000)]
use PyDoc_STRVAR macro, so its possible to build without docstrings.
Campbell Barton [Tue, 24 May 2011 15:21:14 +0000 (15:21 +0000)]
loading data with bpy.data.libraries.load(), now swaps out the strings in the list to load with the actual datablocks, this is convenient because it saves the script author having to find them after.
also raise warnings rather then errors if the datablock can't be found.
Campbell Barton [Tue, 24 May 2011 15:02:46 +0000 (15:02 +0000)]
BLO_library_append_named_part now returns the newly linked/appended datablock.
Campbell Barton [Tue, 24 May 2011 12:55:29 +0000 (12:55 +0000)]
lookup table for axis conversion was wrong in some places.
Nathan Letwory [Tue, 24 May 2011 11:20:33 +0000 (11:20 +0000)]
clamp delta to prevent cases where strength is a huge number. Very high values would lead to scale problems of objects.
Brecht Van Lommel [Tue, 24 May 2011 11:19:11 +0000 (11:19 +0000)]
Fix for mingw 64bit fix.
Brecht Van Lommel [Tue, 24 May 2011 11:01:39 +0000 (11:01 +0000)]
Attempt to fix mingw 64 bit compile error.
Campbell Barton [Tue, 24 May 2011 08:11:51 +0000 (08:11 +0000)]
bpy_extras.io_utils.axis_conversion() was returning wrong matrix.
Campbell Barton [Tue, 24 May 2011 06:44:39 +0000 (06:44 +0000)]
fix for option WITH_CXX_GUARDEDALLOC with msvc
Campbell Barton [Tue, 24 May 2011 05:22:58 +0000 (05:22 +0000)]
fix for using uninitialized vars in own recent commit.
Campbell Barton [Tue, 24 May 2011 05:21:51 +0000 (05:21 +0000)]
fix for cmake/msvc when the path name contains spaces, patch by Kupoman on IRC
Brecht Van Lommel [Mon, 23 May 2011 15:56:26 +0000 (15:56 +0000)]
Fix #26728: crash with load/save on Mac, on files that close & open a window
when loading them. Custom cursor shown during load was not freed correctly
when closing the old window, which resulted in unpredictable crashes later on.
Campbell Barton [Mon, 23 May 2011 15:46:09 +0000 (15:46 +0000)]
fix [#27462] Linked Object (camera) can be moved by Lock Camera to View
Campbell Barton [Mon, 23 May 2011 15:23:31 +0000 (15:23 +0000)]
remove unused code, comment some that may be useful (maintainers can remove).
Campbell Barton [Mon, 23 May 2011 14:56:14 +0000 (14:56 +0000)]
CMake changes
- don't allow building if the LIBDIR is not found on mac/windows.
- by default use -O2 rather then -O3 for GCC release flags, was crashing some GCC versions and blender releases are supposed to use -O2.
Brecht Van Lommel [Mon, 23 May 2011 14:51:31 +0000 (14:51 +0000)]
Fix print_rctf not printing y max correct.
Campbell Barton [Mon, 23 May 2011 10:14:07 +0000 (10:14 +0000)]
fix [#26618] StringProperty with sub_type of FILE_PATH not updated correctly from icon
Campbell Barton [Mon, 23 May 2011 08:14:29 +0000 (08:14 +0000)]
fix own mistake [#27451] Flip to Top / Flip to Bottom menuitems on right click on header not working
also get rig of more shadowed vars (-Wshadow).
Campbell Barton [Mon, 23 May 2011 02:59:29 +0000 (02:59 +0000)]
own recent commit broke zoom to mouseloc
Campbell Barton [Mon, 23 May 2011 02:53:30 +0000 (02:53 +0000)]
fix [#27459] Flymode moves parent
for durian we had camera rigs which needed to have the parent transformed rather then the camera, for this reason I made fly mode fly the parent rather then the camera its self.
Make this a preference and use this for view camera/view locking too.
Campbell Barton [Mon, 23 May 2011 02:23:03 +0000 (02:23 +0000)]
fix view3d_persp_mat4, which gave incorrect translation, rename to ED_view3d_to_m4. added doxygen docs.
Campbell Barton [Sun, 22 May 2011 17:10:24 +0000 (17:10 +0000)]
fix [#27443] "Make single user Material+Tex" doesn't work for textures
Campbell Barton [Sun, 22 May 2011 16:29:51 +0000 (16:29 +0000)]
remove / comment unused code, patch by nico_ga on IRC with some edits.
Campbell Barton [Sun, 22 May 2011 11:36:56 +0000 (11:36 +0000)]
- view dolly now quits on pressing escape (if activated from the search menu).
- adding new bones now makes them active.
Campbell Barton [Sun, 22 May 2011 05:36:11 +0000 (05:36 +0000)]
file had non utf8 characters.
Campbell Barton [Sun, 22 May 2011 04:25:31 +0000 (04:25 +0000)]
quiet compiler warnings for -Wundef
Campbell Barton [Sun, 22 May 2011 04:05:09 +0000 (04:05 +0000)]
fix [#27458] Links for Logic Bricks no longer work
event->mval wasn't being set in some cases by the event system.
Daniel Salazar [Sat, 21 May 2011 23:44:36 +0000 (23:44 +0000)]
correct a tooltip misspell
Campbell Barton [Sat, 21 May 2011 08:56:37 +0000 (08:56 +0000)]
view3d function naming, no functional changes.
Campbell Barton [Sat, 21 May 2011 07:15:36 +0000 (07:15 +0000)]
fix [#27437] Appending armatures with custom bone shapes brings no custom objects into scene.. impossible to edit
previous fix unintentionally made linking groups also add objects to the scene,
tested this more throughly, its ensured only to run on append and not to conflict with group linking/appending.
Campbell Barton [Sat, 21 May 2011 06:48:19 +0000 (06:48 +0000)]
no functional changes, make give_base_to_objects() arguments less confusing.
Joshua Leung [Sat, 21 May 2011 06:04:44 +0000 (06:04 +0000)]
Bugfix [#27452] Wrong linking of character groups
Linking in groups also ended up adding those objects to the current
scene that we're linking the group in to. This is a regression. It
leads to more work (and/or confusion) from animators when just trying
to get a character into a shot file to start animating it (see my
notes on my blog for the proper workflow regarding this).
Reverting r36762, which caused this mess.
Campbell Barton [Sat, 21 May 2011 05:34:20 +0000 (05:34 +0000)]
patch [#27449] bpy_script_paths() return path reversed [patch]
from Dan Eicher (dna)
Thomas Dinges [Fri, 20 May 2011 18:26:44 +0000 (18:26 +0000)]
Fix for [#27333] Translation constraint is broken.
Committing here a patch by Bastien Montagne (mont29), a more understandable Translation Constraint UI.
Before: http://www.pasteall.org/pic/12578
Now http://www.pasteall.org/pic/12258
From the description:
"When you set “X” under the Destination’s “Z”, it does not mean that the Z transform of the source should affect the X transform of the destination, but rather that the X transform of the source should affect the Z transform of the destination…"
The new UI should make it a bit more clear.
Campbell Barton [Fri, 20 May 2011 18:19:29 +0000 (18:19 +0000)]
change transform to round at 0.5 for fcurves.
this gave noticeable issue when transforming int/fcurve's below zero.
Campbell Barton [Fri, 20 May 2011 18:00:19 +0000 (18:00 +0000)]
was using the wrong rna type for GRAPH_OT_select_leftright
Thomas Dinges [Fri, 20 May 2011 17:08:09 +0000 (17:08 +0000)]
2.5 Particle UI:
*In Particle Mode, there was no way to see what p-sys is being edited in the 3D View Tool bar, when having multiple ones.
Changed List type to normal (with limit to 3 rows). Request by venomgfx. :)
* Removed redundant text info about disconnected hair from Particle UI.
Campbell Barton [Fri, 20 May 2011 16:43:23 +0000 (16:43 +0000)]
error in recent commit.
Campbell Barton [Fri, 20 May 2011 14:11:05 +0000 (14:11 +0000)]
edit gp_stroke_convertcoords not to modify the mval passed to it & make some mval args const elsewhere too.
Campbell Barton [Fri, 20 May 2011 13:50:41 +0000 (13:50 +0000)]
use consistant arguments to ED_view3d_win_* funcs, a single float vector rather then 2 floats.
Sergey Sharybin [Fri, 20 May 2011 13:10:40 +0000 (13:10 +0000)]
typo in previous commit
Campbell Barton [Fri, 20 May 2011 13:09:34 +0000 (13:09 +0000)]
function rename to give clearer meaning that they change from window to 3d coordinates.
some functions had vague names, I even ended up re-writing some of these functions by accident!
also added doxy comments.
* ED_view3d_win_to_3d (was window_to_3d)
* ED_view3d_win_to_delta (was window_to_3d_delta)
* ED_view3d_win_to_vector (was window_to_3d_vector / viewvector)
* ED_view3d_win_to_segment_clip (was viewline)
* ED_view3d_win_to_ray (was viewray)
Sergey Sharybin [Fri, 20 May 2011 13:06:19 +0000 (13:06 +0000)]
buildbot:
ffmpeg was compuled with faad now (aac support which keeps
libs gpl2 compatibile).
Updating library dependencies for buildbot rules.
Campbell Barton [Fri, 20 May 2011 11:15:44 +0000 (11:15 +0000)]
replace checks with rv3d->persp with rv3d->is_persp since in these cases it only matters if its a perspective view matrix, this wouldn't work right for camera views.
Campbell Barton [Fri, 20 May 2011 10:28:40 +0000 (10:28 +0000)]
simplify window_to_3d_vector() and call it from viewline()
also update python view function to match.
Campbell Barton [Fri, 20 May 2011 10:09:03 +0000 (10:09 +0000)]
rename mul_project_m4_v4 to mul_project_m4_v3.
Nathan Letwory [Fri, 20 May 2011 08:52:52 +0000 (08:52 +0000)]
Remedy compile error on windows/msvc introduced in r36787.
Campbell Barton [Fri, 20 May 2011 07:40:05 +0000 (07:40 +0000)]
use event->mval rather then subtracting ar->winrct.x / y from event->x / y
Campbell Barton [Fri, 20 May 2011 05:39:56 +0000 (05:39 +0000)]
renaming bones didnt update update the view3d lock bone name.
Campbell Barton [Fri, 20 May 2011 05:27:31 +0000 (05:27 +0000)]
use BKE_area_find_region_type in place of inline loops (no functional changes).
Campbell Barton [Fri, 20 May 2011 04:14:29 +0000 (04:14 +0000)]
make api functions for converting rv3d->camzoom, so the odd logic for this isn't inlined all over.
Campbell Barton [Fri, 20 May 2011 01:02:00 +0000 (01:02 +0000)]
int values were not drawing curve handles, yet the handles could still be selected and transformed, and different handle types set. disable this check and draw curve handles for int fcurves.
Campbell Barton [Fri, 20 May 2011 00:21:38 +0000 (00:21 +0000)]
[#27439] Console window doesn't hide on startup when presets are used (Windows)
only print preset load messages in when debug is enabled.
Guillermo S. Romero [Thu, 19 May 2011 20:22:35 +0000 (20:22 +0000)]
SVN maintenance.
Campbell Barton [Thu, 19 May 2011 17:19:05 +0000 (17:19 +0000)]
- mousewheel zoom now zooms camera area when the camera is locked and in ortho view.
- remove secret apricot feature now dolly is its own operator.
Campbell Barton [Thu, 19 May 2011 15:18:40 +0000 (15:18 +0000)]
move rna property area.active_space --> area.spaces.active
Campbell Barton [Thu, 19 May 2011 13:50:53 +0000 (13:50 +0000)]
formatting changes only.
Campbell Barton [Thu, 19 May 2011 12:39:57 +0000 (12:39 +0000)]
modify fcurve evaluation for bool/enum/int values. was converting from a float to an int which means 0.9x evaluates to 0.0, negative numbers are also rounded up.
Round at 0.5 instead & treat negative numbers the same.
Brecht Van Lommel [Thu, 19 May 2011 11:54:03 +0000 (11:54 +0000)]
Fix some compile warnings.
Brecht Van Lommel [Thu, 19 May 2011 11:45:06 +0000 (11:45 +0000)]
UI tweak: properties editor header now has same size as other headers again.
Brecht Van Lommel [Thu, 19 May 2011 11:37:08 +0000 (11:37 +0000)]
Fix for preview render, lamp and world now also get localized like material and texture.
Brecht Van Lommel [Thu, 19 May 2011 11:34:11 +0000 (11:34 +0000)]
Code refactor: split code for render updates and opening render view into
separate files, no functional changes.
Brecht Van Lommel [Thu, 19 May 2011 11:24:56 +0000 (11:24 +0000)]
Fix crash when accessing mesh from python while a mesh with a subsurf modifier
is in editmode.
Brecht Van Lommel [Thu, 19 May 2011 11:21:37 +0000 (11:21 +0000)]
Add localize_lamp and localize_world functions as already existed for materials
and textures, unused still.
Brecht Van Lommel [Thu, 19 May 2011 11:18:09 +0000 (11:18 +0000)]
UI: fix direction properties not showing the right direction editing widget,
code was there but in the wrong location. This makes the opengl lights in
the user preferences show that widget again as in 2.4.
Campbell Barton [Thu, 19 May 2011 11:13:35 +0000 (11:13 +0000)]
screenshot operator can now be executed directly.
so python can screenshot with: bpy.ops.screen.screenshot(filepath="some_image.png"):
Brecht Van Lommel [Thu, 19 May 2011 11:05:34 +0000 (11:05 +0000)]
UI: fix menus getting closed too quick when moving mouse not exactly towards
them, noticeable for the vertex groups or material slot utility menus.
Campbell Barton [Thu, 19 May 2011 09:52:11 +0000 (09:52 +0000)]
py/ui edit: change InputKeyMapPanel to be a mix-in class only (not a subclass of Panel), it messes up re-registering panels.
Campbell Barton [Thu, 19 May 2011 07:55:48 +0000 (07:55 +0000)]
change window_to_3d to take screen coords as floats.
Campbell Barton [Thu, 19 May 2011 07:43:10 +0000 (07:43 +0000)]
converting grease pencil now works in the camera view.
Campbell Barton [Thu, 19 May 2011 06:27:39 +0000 (06:27 +0000)]
fix [#27432] [2.57/scripts/modules/bpy/path.py:169] can't concat bytes to str
Campbell Barton [Thu, 19 May 2011 06:17:44 +0000 (06:17 +0000)]
fix [#27437] Appending armatures with custom bone shapes brings no custom objects into scene.. impossible to edit
Campbell Barton [Thu, 19 May 2011 04:28:09 +0000 (04:28 +0000)]
add python access to mathutils.intersect_line_plane, update view3d_utils module to use it.
Campbell Barton [Thu, 19 May 2011 03:49:57 +0000 (03:49 +0000)]
added math function isect_line_plane_v3(), use for window_to_3d rather then having it inline.
Andrea Weikert [Wed, 18 May 2011 19:42:30 +0000 (19:42 +0000)]
fix [#27158] Appending crash with preview.
* fixed incorrect reading of PreviewImage struct from .blend
* fixed memory leak, PreviewImage data wasn't correctly free'd
Campbell Barton [Wed, 18 May 2011 18:14:59 +0000 (18:14 +0000)]
use window_to_3d for armature_click_extrude operator.
Campbell Barton [Wed, 18 May 2011 18:01:01 +0000 (18:01 +0000)]
window_to_3d() wasn't working at all (only used by grease pencil/path conversion), now works in ortho and perspective view, initgrabz() is no longer needs to be called first.