blender-staging.git
6 years agoFix #36225, spacing was halved and set to zero for texture paint brushes that had...
Antony Riakiotakis [Tue, 23 Jul 2013 11:13:39 +0000 (11:13 +0000)]
Fix #36225, spacing was halved and set to zero for texture paint brushes that had spacing of 1. Related to own changes to maintain spacing consistent between 2.67-2.66.

6 years agobge: de-duplicate cleanup code for empty mesh error case
Campbell Barton [Tue, 23 Jul 2013 10:59:29 +0000 (10:59 +0000)]
bge: de-duplicate cleanup code for empty mesh error case

6 years agoprepare for 'a' bugfix release, splash and version bump.
Campbell Barton [Tue, 23 Jul 2013 08:10:46 +0000 (08:10 +0000)]
prepare for 'a' bugfix release, splash and version bump.

6 years agoreplave isfinite with finite for msvc
Campbell Barton [Tue, 23 Jul 2013 07:40:07 +0000 (07:40 +0000)]
replave isfinite with finite for msvc

6 years agoMinor UI typo fix... ;)
Bastien Montagne [Tue, 23 Jul 2013 06:58:05 +0000 (06:58 +0000)]
Minor UI typo fix... ;)

6 years agoBGE fix [#35472] Sun variance shadows does not work in game engine
Daniel Stokes [Tue, 23 Jul 2013 00:52:49 +0000 (00:52 +0000)]
BGE fix [#35472] Sun variance shadows does not work in game engine

The game engine had depth testing enabled when blurring the shadows which caused the blurring to not work properly.

6 years agofix own regression, OpenGL render with 'New Window' display-mode was broken
Campbell Barton [Mon, 22 Jul 2013 23:44:46 +0000 (23:44 +0000)]
fix own regression, OpenGL render with 'New Window' display-mode was broken
need to re-assign after opening a new window.

6 years agouse BLI_bitmap for crazyspace vertex tagging.
Campbell Barton [Mon, 22 Jul 2013 23:33:53 +0000 (23:33 +0000)]
use BLI_bitmap for crazyspace vertex tagging.

6 years agoremove the pointer from BLI_bitmap's typedef,
Campbell Barton [Mon, 22 Jul 2013 23:20:48 +0000 (23:20 +0000)]
remove the pointer from BLI_bitmap's typedef,
hides that an arg passed is really an array which may be modified by other functions.

6 years agooptimization: only calculate the normals for passing into derivedMesh foreachMappedVe...
Campbell Barton [Mon, 22 Jul 2013 22:59:47 +0000 (22:59 +0000)]
optimization: only calculate the normals for passing into derivedMesh foreachMappedVert/foreachMappedFaceCenter when needed,
this means in editmode with wire draw, face and vertex normals don't have to be calculated at all.

in most cases the normals are not used so add a flag that makes calculating them only for functions that need them.
also fix face normal calculation for CDDM, was using quad calculation for ngons too.

6 years agoBGE: Fix for [#34398] "«illegal operator» in Expression Controller" reported by Andre...
Mitchell Stokes [Mon, 22 Jul 2013 22:46:17 +0000 (22:46 +0000)]
BGE: Fix for [#34398] "«illegal operator» in Expression Controller" reported by Andrey Kashlak (andreymal)

The expressions system now supports the not operator on ints and floats.

6 years agohidden-wire draw option: always use the cage when masking out faces otherwise modifie...
Campbell Barton [Mon, 22 Jul 2013 21:45:01 +0000 (21:45 +0000)]
hidden-wire draw option: always use the cage when masking out faces otherwise modifiers give odd results.

6 years agofix/workaround for crash in ocean modifier when size is zero (causes invalid array...
Campbell Barton [Mon, 22 Jul 2013 21:02:45 +0000 (21:02 +0000)]
fix/workaround for crash in ocean modifier when size is zero (causes invalid array index/lookups).

6 years agofix [#36247] Modifier Ocean (Geometry in Displace)- Subdivision Surface
Campbell Barton [Mon, 22 Jul 2013 20:53:52 +0000 (20:53 +0000)]
fix [#36247] Modifier Ocean (Geometry in Displace)- Subdivision Surface
regression in 2.68

6 years agofix [#36248] Crash using factor input on color mix node.
Campbell Barton [Mon, 22 Jul 2013 19:59:07 +0000 (19:59 +0000)]
fix [#36248] Crash using factor input on color mix node.

6 years agoAllow creation of mask nodes in compositor with drag&drop of mask datablocks
Sv. Lockal [Mon, 22 Jul 2013 19:24:39 +0000 (19:24 +0000)]
Allow creation of mask nodes in compositor with drag&drop of mask datablocks

Also remove superfluous "deselect all" operation in drag&drop for images

6 years agofix regression in 2.68 [#36240] Painting Undo Enable Face paint Crash
Campbell Barton [Mon, 22 Jul 2013 18:19:02 +0000 (18:19 +0000)]
fix regression in 2.68 [#36240] Painting Undo Enable Face paint Crash

6 years agooptimization:
Campbell Barton [Mon, 22 Jul 2013 18:01:27 +0000 (18:01 +0000)]
optimization:
- halve the number of allocs in layerInterp_mdeformvert list creation.
- use direct loop access in emDM_copyLoopArray

6 years agooptimization: lazy initialize EditDerivedBMesh members vertexNos, polyNos.
Campbell Barton [Mon, 22 Jul 2013 16:49:37 +0000 (16:49 +0000)]
optimization: lazy initialize EditDerivedBMesh members vertexNos, polyNos.

also add polyCos array which cache's face centers, gives overall ~20% speedup to drawing on a high-poly mesh in face-editmode.

6 years agocloth: Fix [#36224] Cloth Simulation Doesn't Work on Rearranging Modifiers
Sergej Reich [Mon, 22 Jul 2013 15:35:29 +0000 (15:35 +0000)]
cloth: Fix [#36224] Cloth Simulation Doesn't Work on Rearranging Modifiers

Don't return imediately when simulation has changed.
It's not needed and prevented proper initialization on startframe when
simulation changed.

6 years agoold todo, rotate around individual origins now supports connected face/edge islands.
Campbell Barton [Mon, 22 Jul 2013 14:50:38 +0000 (14:50 +0000)]
old todo, rotate around individual origins now supports connected face/edge islands.
previously this gave very odd/annoying results, see bug reports [#36134], [#35419]

6 years agotransform was flushing the selection (inline), now skip this and use the selection...
Campbell Barton [Mon, 22 Jul 2013 10:44:24 +0000 (10:44 +0000)]
transform was flushing the selection (inline), now skip this and use the selection as-is.
flush the selection on entering editmode instead (since the selection mode can be changed with another mesh).
is other tools leave the selection incorrectly flushed, those will need to be fixed so transform works as expected.

6 years agoShow full image node detail buttons in the sidebar. The image nodes in compositor...
Lukas Toenne [Mon, 22 Jul 2013 08:56:51 +0000 (08:56 +0000)]
Show full image node detail buttons in the sidebar. The image nodes in compositor, cycles and texture nodes were showing a very reduced version of the image data block UI, based on the idea of fitting it
into the confined space of a node. However, in the side bar panel there is no reason to limit the buttons. In fact it is very helpful to have this UI available, otherwise users have to have an image
editor or (BI) texture buttons window next to the node editor to access these image details.

6 years agoadd support for BM_mesh_calc_face_groups to use vertex connectivity (not currently...
Campbell Barton [Mon, 22 Jul 2013 08:12:50 +0000 (08:12 +0000)]
add support for BM_mesh_calc_face_groups to use vertex connectivity (not currently used yet)

6 years agoFix crash in adding a new mask point after subdividing an inactive spline
Sv. Lockal [Sun, 21 Jul 2013 17:59:36 +0000 (17:59 +0000)]
Fix crash in adding a new mask point after subdividing an inactive spline

add_vertex_extrude relies on active spline for containing an active point

6 years ago_MSV_VER should be _MSC_VER
Jason Wilkins [Sun, 21 Jul 2013 17:16:04 +0000 (17:16 +0000)]
_MSV_VER should be _MSC_VER

6 years agocode cleanup: de-duplicate BLI_ghashIterator_new/init and disable unused text undo...
Campbell Barton [Sun, 21 Jul 2013 17:05:41 +0000 (17:05 +0000)]
code cleanup: de-duplicate BLI_ghashIterator_new/init and disable unused text undo print function.

6 years agocorrect switch statement: image_listener NC_GEOM was falling through to NC_OBJECT
Campbell Barton [Sun, 21 Jul 2013 17:04:54 +0000 (17:04 +0000)]
correct switch statement: image_listener NC_GEOM was falling through to NC_OBJECT

6 years agosnap to cursor (offset option) added for UV's too.
Campbell Barton [Sun, 21 Jul 2013 16:45:38 +0000 (16:45 +0000)]
snap to cursor (offset option) added for UV's too.

6 years agocode cleanup: compiler warnings
Campbell Barton [Sun, 21 Jul 2013 16:40:34 +0000 (16:40 +0000)]
code cleanup: compiler warnings

6 years agoFixes for recent Wlimit stuff, which makes strict gcc freak out
Sergey Sharybin [Sun, 21 Jul 2013 14:26:27 +0000 (14:26 +0000)]
Fixes for recent Wlimit stuff, which makes strict gcc freak out

6 years agoCode cleanup / Cycles:
Thomas Dinges [Sun, 21 Jul 2013 10:30:22 +0000 (10:30 +0000)]
Code cleanup / Cycles:
* Remove useless else branch, after recent changes.

6 years agousing shift +/- to dolly with a locked camera now works.
Campbell Barton [Sun, 21 Jul 2013 09:59:08 +0000 (09:59 +0000)]
using shift +/- to dolly with a locked camera now works.

6 years agofix for unintended fall-through in switch statement, also reduce undo_pos increments...
Campbell Barton [Sun, 21 Jul 2013 08:34:02 +0000 (08:34 +0000)]
fix for unintended fall-through in switch statement, also reduce  undo_pos increments in text editor.

6 years agostyle cleanup: depsgraph.c, committing separate since 2 gsoc branches modify.
Campbell Barton [Sun, 21 Jul 2013 08:23:35 +0000 (08:23 +0000)]
style cleanup: depsgraph.c, committing separate since 2 gsoc branches modify.

6 years agocode cleanup: add break statements in switch ()'s, (even at the last case).
Campbell Barton [Sun, 21 Jul 2013 08:16:37 +0000 (08:16 +0000)]
code cleanup: add break statements in switch ()'s, (even at the last case).

6 years agofix [#36234] Dynamic Topology undo crash
Campbell Barton [Sun, 21 Jul 2013 03:59:24 +0000 (03:59 +0000)]
fix [#36234] Dynamic Topology undo crash

6 years agoadd new snap option: 'Selection to Cursor (Offset)',
Campbell Barton [Sat, 20 Jul 2013 17:12:33 +0000 (17:12 +0000)]
add new snap option: 'Selection to Cursor (Offset)',
rather then moving everything into the cursor location, the current selection centers around the cursor, maintaining their relative distances.
works for mesh, object, pose bones etc.

6 years agofix for bug snapping multiple pose bones to the cursor (it would apply pose transform...
Campbell Barton [Sat, 20 Jul 2013 15:43:48 +0000 (15:43 +0000)]
fix for bug snapping multiple pose bones to the cursor (it would apply pose transformation multiple times),
also named cursor vars more clearly.

6 years agomisc edits
Campbell Barton [Sat, 20 Jul 2013 15:07:57 +0000 (15:07 +0000)]
misc edits
- fix for missing None check with recent 'Hidden Wire' draw option.
- avoid int overflow with mesh selection.
- remove ';' outside of functions.

6 years agoFix descriptions for mask selection operators and use less ambiguous "letter-spacing...
Sv. Lockal [Sat, 20 Jul 2013 12:24:53 +0000 (12:24 +0000)]
Fix descriptions for mask selection operators and use less ambiguous "letter-spacing" term

6 years agoSelect more/less tool for mask splines
Sv. Lockal [Sat, 20 Jul 2013 10:24:16 +0000 (10:24 +0000)]
Select more/less tool for mask splines

6 years agoCycles / Sampling Presets:
Thomas Dinges [Sat, 20 Jul 2013 09:29:25 +0000 (09:29 +0000)]
Cycles / Sampling Presets:
* Values were a bit too small for the Progressive integrator, now we use 12 and 24 (sqared).

6 years agohidden wireframe option for mesh editmode, important for retopology mode (can be...
Campbell Barton [Sat, 20 Jul 2013 03:51:49 +0000 (03:51 +0000)]
hidden wireframe option for mesh editmode, important for retopology mode (can be used with xray).

6 years agoChanging the python error when accessing SCA_JoystickSensor.axisSingle in the wrong...
Daniel Stokes [Sat, 20 Jul 2013 03:15:57 +0000 (03:15 +0000)]
Changing the python error when accessing SCA_JoystickSensor.axisSingle in the wrong mode to an AttributeError instead of a TypeError as this more accurately reflects the problem.

6 years agoRe fixing BGE bug [#36223] Strange page fault of "Game" actuator
Daniel Stokes [Sat, 20 Jul 2013 03:01:50 +0000 (03:01 +0000)]
Re fixing BGE bug [#36223] Strange page fault of "Game" actuator

Thanks to Campbell for helping me get a better fix put together.

6 years agoFix for docstring inconsistency in Stroke.stroke_vertices_end().
Tamito Kajiyama [Sat, 20 Jul 2013 01:45:18 +0000 (01:45 +0000)]
Fix for docstring inconsistency in Stroke.stroke_vertices_end().

6 years agoAdd the Boost include to the right CMakeLists.txt...
Mitchell Stokes [Sat, 20 Jul 2013 01:17:00 +0000 (01:17 +0000)]
Add the Boost include to the right CMakeLists.txt...

6 years agoMore build fixes for r58428.
Mitchell Stokes [Sat, 20 Jul 2013 01:15:36 +0000 (01:15 +0000)]
More build fixes for r58428.

6 years agofix own bad regression/bug, removing vertex colors crashes [#36227]
Campbell Barton [Sat, 20 Jul 2013 01:15:12 +0000 (01:15 +0000)]
fix own bad regression/bug, removing vertex colors crashes [#36227]

6 years agoSCons fix for r58428.
Mitchell Stokes [Sat, 20 Jul 2013 01:09:16 +0000 (01:09 +0000)]
SCons fix for r58428.

6 years agoRemoving source files from source/gameengine/GamePlayer/common/SConscript that were...
Mitchell Stokes [Sat, 20 Jul 2013 00:51:05 +0000 (00:51 +0000)]
Removing source files from source/gameengine/GamePlayer/common/SConscript that were removed in an earlier commit. This should allow SCons to build the game engine again.

6 years agoCycles / CPU Rendering:
Thomas Dinges [Sat, 20 Jul 2013 00:40:03 +0000 (00:40 +0000)]
Cycles / CPU Rendering:
* "Auto Detect" now again uses the umber of cores, instead number of cores + 1.

This was added before we had Tile rendering and benchmarks on several systems showed that there is no gain with this now. There might be some slight difference (0.5% or so) slower/faster depending on the scene, but this is negligible.

6 years agoedit to r58425, BLI_math is available here, better not copy,paste from linearrgb_to_srgb.
Campbell Barton [Sat, 20 Jul 2013 00:35:41 +0000 (00:35 +0000)]
edit to r58425, BLI_math is available here, better not copy,paste from linearrgb_to_srgb.
also remove redundant check in AUD_FFMPEGReader::seek.

6 years ago* Compile fix for overloaded pow() function.
Thomas Dinges [Sat, 20 Jul 2013 00:21:16 +0000 (00:21 +0000)]
* Compile fix for overloaded pow() function.

6 years agorevert r58419. caller should do NULL check here.
Campbell Barton [Sat, 20 Jul 2013 00:15:01 +0000 (00:15 +0000)]
revert r58419. caller should do NULL check here.

6 years agoCycles / Sampling Presets:
Thomas Dinges [Fri, 19 Jul 2013 23:59:40 +0000 (23:59 +0000)]
Cycles / Sampling Presets:
* Add Presets for Sampling. This comes with a simple Preview and Final preset, but as this is varying a lot depending on the scene, they should just be a starting point. The user can add own presets here.

* Some UI layout changes to match the settings a bit better.

6 years agoBGE: Partial fix for [#36151] "Distance model not carrying over to standalone" report...
Mitchell Stokes [Fri, 19 Jul 2013 23:31:45 +0000 (23:31 +0000)]
BGE: Partial fix for [#36151] "Distance model not carrying over to standalone" reported by Florian Schneider (drjaska).

The Blenderplayer wasn't initializing 3D audio settings from the scene settings like the embedded player was.

6 years agoBGE fix [#35195] Shadow Only lamps only work with Specular enabled
Daniel Stokes [Fri, 19 Jul 2013 23:00:42 +0000 (23:00 +0000)]
BGE fix [#35195] Shadow Only lamps only work with Specular enabled

The way we do shadow only doesn't work well with colored shadows, though it does work if you apply enough light to the shadow.

6 years agoCode cleanup / Cycles:
Thomas Dinges [Fri, 19 Jul 2013 22:56:54 +0000 (22:56 +0000)]
Code cleanup / Cycles:
* Use USHRT_MAX rather than manual value, suggested by Campbell.

6 years agoBGE fix [#35563] Object colour setting for objects and fonts not using colour managem...
Daniel Stokes [Fri, 19 Jul 2013 22:54:02 +0000 (22:54 +0000)]
BGE fix [#35563] Object colour setting for objects and fonts not using colour management like materials

6 years agoCycles / Sampling UI:
Thomas Dinges [Fri, 19 Jul 2013 22:51:48 +0000 (22:51 +0000)]
Cycles / Sampling UI:
* Add a "Squared Samples" option to the UI, to use squared values for ease of use. This can make it easier from an artist point of view, to weak settings.

With this enabled, all Sample values will be squared. So 10 Samples become 100 Samples.
For the Non-Progressive integrator: 4 AA Samples * 5 Diffuse Samples would become 16 AA Samples * 25 Diffuse = 400 in total.

Patch by Matt Heimlich, with some minor edits by myself. Thanks!

6 years agoMerging from ge_dev to trunk r58091-58422.
Mitchell Stokes [Fri, 19 Jul 2013 22:37:40 +0000 (22:37 +0000)]
Merging from ge_dev to trunk r58091-58422.

6 years agoBge fix [#33016] Blender crashes when I start the game engine
Daniel Stokes [Fri, 19 Jul 2013 22:11:26 +0000 (22:11 +0000)]
Bge fix [#33016] Blender crashes when I start the game engine

Caused by a bit of a disconnect from the BGE mesh and BMesh.

6 years agoMerged changes from trunk r58324-58419.
Mitchell Stokes [Fri, 19 Jul 2013 22:10:11 +0000 (22:10 +0000)]
Merged changes from trunk r58324-58419.

6 years agoCleaning up some warnings that occur when an invalid navmesh is generated.
Daniel Stokes [Fri, 19 Jul 2013 22:07:38 +0000 (22:07 +0000)]
Cleaning up some warnings that occur when an invalid navmesh is generated.

6 years agoBGE fix [#36223] Strange page fault of "Game" actuator
Daniel Stokes [Fri, 19 Jul 2013 22:04:06 +0000 (22:04 +0000)]
BGE fix [#36223] Strange page fault of "Game" actuator

Adding a NULL check to BLI_ghash_lookup

6 years agoAdd Tamil characters to our i18n font (from samyak-tamil).
Bastien Montagne [Fri, 19 Jul 2013 20:28:46 +0000 (20:28 +0000)]
Add Tamil characters to our i18n font (from samyak-tamil).

6 years agoFix some definitions for MinGW64
Antony Riakiotakis [Fri, 19 Jul 2013 19:19:15 +0000 (19:19 +0000)]
Fix some definitions for MinGW64

6 years agostyle cleanup: braces/indentation
Campbell Barton [Fri, 19 Jul 2013 16:44:17 +0000 (16:44 +0000)]
style cleanup: braces/indentation

6 years agostyle cleanup: switch statements, include break statements within braces & indent.
Campbell Barton [Fri, 19 Jul 2013 15:23:42 +0000 (15:23 +0000)]
style cleanup: switch statements, include break statements within braces & indent.
also indent case's within the switch (we already did both of these almost everywhere)

6 years agoFix for [#36216] Viewport render with CMJ sampler and unlimited passes freezes
Thomas Dinges [Fri, 19 Jul 2013 14:00:53 +0000 (14:00 +0000)]
Fix for [#36216] Viewport render with CMJ sampler and unlimited passes freezes
* If Preview Samples are set to 0 (unlimited) it now assumes 65536 instead of INT_MAX.

This doesn't affect regular sampling, you can still enter fixed values of 100k or whatever.

6 years agoNodes / UI:
Thomas Dinges [Fri, 19 Jul 2013 12:39:58 +0000 (12:39 +0000)]
Nodes / UI:
* Change UI string for LayerWeight node to "Layer Weight" (with the gap in between), for consistency with other nodes.

6 years agoBlender 2.69 Release Cycle:
Thomas Dinges [Fri, 19 Jul 2013 12:33:09 +0000 (12:33 +0000)]
Blender 2.69 Release Cycle:
* BCon1: Alpha.

6 years agocode cleanup: remove BLI_array use when extruding individual faces. also use BM_face_...
Campbell Barton [Fri, 19 Jul 2013 11:45:21 +0000 (11:45 +0000)]
code cleanup: remove BLI_array use when extruding individual faces. also use BM_face_copy utility function.

6 years agoadd keybinding for dolly: shift +/-
Campbell Barton [Fri, 19 Jul 2013 11:19:29 +0000 (11:19 +0000)]
add keybinding for dolly: shift +/-

6 years agopatch [#36000] View lock offset (allow panning when the view is locked)
Campbell Barton [Fri, 19 Jul 2013 10:54:02 +0000 (10:54 +0000)]
patch [#36000] View lock offset (allow panning when the view is locked)
own patch

6 years agopatch [#35789] Quick hack select more/less tool for armatures
Campbell Barton [Fri, 19 Jul 2013 10:51:54 +0000 (10:51 +0000)]
patch [#35789] Quick hack select more/less tool for armatures
by Pedro Riera (priera), Andrey Dubravin and parts rewritten by myself.

6 years agopatch [#35789] Quick hack more/less tool for lattices
Campbell Barton [Fri, 19 Jul 2013 10:49:23 +0000 (10:49 +0000)]
patch [#35789] Quick hack more/less tool for lattices
by Pedro Riera (priera), Andrey Dubravin, I also made some changes.

6 years agopatch [#36032] Quick Hack lattice random selection
Campbell Barton [Fri, 19 Jul 2013 10:44:39 +0000 (10:44 +0000)]
patch [#36032] Quick Hack lattice random selection
by Andrey Dubravin (daa)

6 years agocode cleanup: use MEM_mallocN rather then MEM_callocN when the array is
Campbell Barton [Fri, 19 Jul 2013 10:41:16 +0000 (10:41 +0000)]
code cleanup: use MEM_mallocN rather then MEM_callocN when the array is
overwritten immediately after.

6 years agoadd rna attribute 'frame_current_final', without this you had to
Campbell Barton [Fri, 19 Jul 2013 10:41:09 +0000 (10:41 +0000)]
add rna attribute 'frame_current_final', without this you had to
manually calcualte it with the subframe and time remapping vars.

6 years agocode cleanup: use __linux__ define over linux
Campbell Barton [Fri, 19 Jul 2013 10:41:04 +0000 (10:41 +0000)]
code cleanup: use __linux__ define over linux

6 years agooptimization: avoid extra loop in BLI_mempool_destroy(). free the list inline.
Campbell Barton [Fri, 19 Jul 2013 10:40:57 +0000 (10:40 +0000)]
optimization: avoid extra loop in BLI_mempool_destroy(). free the list inline.

6 years agocode cleanup: use boolean for derived mesh face test function
Campbell Barton [Fri, 19 Jul 2013 10:40:52 +0000 (10:40 +0000)]
code cleanup: use boolean for derived mesh face test function

6 years agocode cleanup: case & brace placement
Campbell Barton [Fri, 19 Jul 2013 10:40:43 +0000 (10:40 +0000)]
code cleanup: case & brace placement

6 years agocode cleanup: pass event by pointer to getClipboard_xcout
Campbell Barton [Fri, 19 Jul 2013 10:40:27 +0000 (10:40 +0000)]
code cleanup: pass event by pointer to getClipboard_xcout

6 years agooptimization: avoid memcpy with shake key vertex array.
Campbell Barton [Fri, 19 Jul 2013 10:40:20 +0000 (10:40 +0000)]
optimization: avoid memcpy with shake key vertex array.

6 years agocode cleanup: inconsistent 'break' placement in BKE_object_minmax
Campbell Barton [Fri, 19 Jul 2013 10:40:12 +0000 (10:40 +0000)]
code cleanup: inconsistent 'break' placement in BKE_object_minmax

6 years agocode cleanup: replace inline loop with BLI_findstring
Campbell Barton [Fri, 19 Jul 2013 10:40:06 +0000 (10:40 +0000)]
code cleanup: replace inline loop with BLI_findstring

6 years agocode cleanup: remove redundant multiplying when jittering widget drawing.
Campbell Barton [Fri, 19 Jul 2013 10:40:01 +0000 (10:40 +0000)]
code cleanup: remove redundant multiplying when jittering widget drawing.

6 years agocode cleanup: replace wm_macro_modal inline search for BLI_findptr.
Campbell Barton [Fri, 19 Jul 2013 10:39:55 +0000 (10:39 +0000)]
code cleanup: replace wm_macro_modal inline search for BLI_findptr.

6 years agocode cleanup: simplify BLI_parent_dir using BLI_join_dirfile
Campbell Barton [Fri, 19 Jul 2013 10:39:49 +0000 (10:39 +0000)]
code cleanup: simplify BLI_parent_dir using BLI_join_dirfile

6 years agocode cleanup: use bool for widget struct, also edit odd strncpy use.
Campbell Barton [Fri, 19 Jul 2013 10:39:44 +0000 (10:39 +0000)]
code cleanup: use bool for widget struct, also edit odd strncpy use.

6 years agocode cleanup: avoid sqrt in isect_seg_seg_v2_point
Campbell Barton [Fri, 19 Jul 2013 10:39:37 +0000 (10:39 +0000)]
code cleanup: avoid sqrt in isect_seg_seg_v2_point

6 years agocode cleanup: remove array reallocation in bmesh duplicate function (use alloca)
Campbell Barton [Fri, 19 Jul 2013 10:39:32 +0000 (10:39 +0000)]
code cleanup: remove array reallocation in bmesh duplicate function (use alloca)

6 years agoenable type limits warning when compiling with gcc.
Campbell Barton [Fri, 19 Jul 2013 10:39:25 +0000 (10:39 +0000)]
enable type limits warning when compiling with gcc.

6 years agofix [#36218] Crash attempting to delete right side of hard cut in VSE on movie strip
Campbell Barton [Fri, 19 Jul 2013 08:04:05 +0000 (08:04 +0000)]
fix [#36218] Crash attempting to delete right side of hard cut in VSE on movie strip

deleting a strip would try free the anim membe twice.

6 years agoTradtional release commit! 2.68 splash and the numbering.
Ton Roosendaal [Thu, 18 Jul 2013 10:08:28 +0000 (10:08 +0000)]
Tradtional release commit! 2.68 splash and the numbering.

- This should then follow the tagging
- And I would still prefer to have at least 24 hours full freeze, for proper test
  and avoid last minute errors.

6 years agoAvoid creating Morph Controllers when shape key export is disabled
Gaia Clary [Thu, 18 Jul 2013 07:54:19 +0000 (07:54 +0000)]
Avoid creating Morph Controllers when shape key export is disabled