2008-07-11 |
Daniel Genrich | Fix for several memory leaks in fluidsim (found with... |
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2008-07-11 |
Daniel Genrich | svn merge -r 15409:15529 https://svn.blender.org/svnroo... |
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2008-07-11 |
Daniel Genrich | Memory leak fix: br_find_exe() uses strdup() which... |
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2008-07-11 |
Joshua Leung | Bugfix #17306: Missing refresh call for button in UserPrefs |
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2008-07-10 |
Brecht Van... | Fix for bug #14411: missing preview render redraw for... |
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2008-07-10 |
Brecht Van... | Fix for bug #14665: stars not working in 3D view. |
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2008-07-10 |
Brecht Van... | Fix for bug #17292: vertex paint blur darkens the color... |
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2008-07-10 |
Campbell Barton | Adding an option for action actuator - "Continue" this... |
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2008-07-10 |
Brecht Van... | Sync with Apricot Game Engine |
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2008-07-10 |
Joshua Leung | AutoMerge Keyframes option for Action/NLA editors will... |
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2008-07-10 |
Geoffrey Bantle | -> Support for Custom Data in bevel modifier |
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2008-07-10 |
Joshua Leung | Apricot Request: |
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2008-07-09 |
Campbell Barton | [#17298] surface normal direction compensation for... |
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2008-07-09 |
Ben Batt | Fixed bug #14510 - wave modifier crash |
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2008-07-09 |
Campbell Barton | bugfix, vector was not checked for zero length before... |
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2008-07-09 |
Ton Roosendaal | Buhh... and now I left in testing print in exr code. |
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2008-07-09 |
Ton Roosendaal | Replaced strcasecmp with BLI_strcasecmp, to make msvc... |
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2008-07-09 |
Ton Roosendaal | Fix for reported openexr file reading failures. |
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2008-07-09 |
Brecht Van... | Fix for bugfix #12075: gamma node check for nan was... |
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2008-07-09 |
Campbell Barton | added a factor argument for aligning to vector, this... |
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2008-07-09 |
Campbell Barton | exiting wasnt working (was raising errors), also use... |
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2008-07-08 |
Campbell Barton | fix for crasher with touch sensor, ben you may want... |
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2008-07-08 |
Campbell Barton | bugfix - GameEngine PyObject methods did not all return... |
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2008-07-08 |
Daniel Genrich | Introduced quality to GUI, not yet tested (WIP commit) |
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2008-07-08 |
Brecht Van... | Fix for crash in freeing group nodes, node trees have... |
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2008-07-08 |
Benoit Bolsee | BGE logic patch: new "Add" mode for Ipo actuator, sever... |
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2008-07-08 |
Ton Roosendaal | Bugfix #16535 |
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2008-07-08 |
Campbell Barton | scenes set pose objects would draw in posemode while... |
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2008-07-08 |
Joshua Leung | Compiler warning fixes (how some of this stuff compiled... |
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2008-07-08 |
Joshua Leung | == Select Swap for Armatures (Ctrl I) == |
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2008-07-08 |
Geoffrey Bantle | -> UV and VCOL support for bevel (editmode) |
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2008-07-07 |
Campbell Barton | patch from res2k to stop the blender window being upsca... |
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2008-07-07 |
Campbell Barton | own mistake with drawing used state bits. |
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2008-07-07 |
Daniel Genrich | Correct IPOs again, have yet to find a resolution how... |
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2008-07-07 |
Daniel Genrich | Some channel fixes for fc |
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2008-07-07 |
Daniel Genrich | WIP commit to introduce channels |
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2008-07-07 |
Daniel Genrich | Another addition of time values, yet some things to... |
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2008-07-07 |
Campbell Barton | [#17288] Sequencer API: added a method, a geter/setter... |
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2008-07-07 |
Matt Ebb | * New UV editor selection mode: Island |
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2008-07-07 |
Martin Poirier | Derived Mesh Bugfix |
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2008-07-07 |
Joshua Leung | Little tweak to timeline_force_draw, so that button... |
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2008-07-06 |
Janne Karhu | Fix for bug: [#14570] particle system: grid distributio... |
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2008-07-06 |
Daniel Genrich | Added 4 gui elements to structs, another 2-3 will follo... |
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2008-07-06 |
Daniel Genrich | Another fluid type 'control' added and introduced to... |
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2008-07-06 |
Martin Poirier | === Transform Snap === |
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2008-07-06 |
Campbell Barton | GameObject rayCast and rayCastTo were not setting excep... |
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2008-07-06 |
Ton Roosendaal | Bugfix #16669 |
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2008-07-06 |
Joshua Leung | #16675: Object name doesn't get updated in 3D viewports... |
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2008-07-06 |
Ton Roosendaal | Bugfix #17139 |
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2008-07-05 |
Campbell Barton | Updates from Roger Wickes |
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2008-07-05 |
Campbell Barton | patch [#17275] Fix for: pressing delete on an empty... |
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2008-07-04 |
Geoffrey Bantle | ->Last Commit broke compilation on GCC |
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2008-07-04 |
Andrea Weikert | == BUGFIX == |
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2008-07-04 |
Andrea Weikert | == compile fix == |
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2008-07-04 |
Campbell Barton | Made some python game engine funcs use NOARGS, getAxis... |
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2008-07-04 |
Geoffrey Bantle | -> Vertex Group support for bevel (editmode only) |
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2008-07-04 |
Geoffrey Bantle | -> Moving Pooling Alloctor to BlenLib |
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2008-07-04 |
Daniel Genrich | Initial GUI implementation, yet not functional |
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2008-07-04 |
Benoit Bolsee | BGE logic update: new servo control motion actuator... |
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2008-07-04 |
Campbell Barton | small changes to py funcs that can run 100s of times... |
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2008-07-04 |
Campbell Barton | non user visible changes and small optimizations to... |
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2008-07-03 |
Simon Clitherow | Window Installer: |
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2008-07-03 |
Hamed Zaghaghi | Sun,Sky and atmosphere for lamps(sun type), PATCH#8063... |
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2008-07-03 |
Campbell Barton | Adding GameObject setLinearVelocity(), without this... |
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2008-07-02 |
Daniel Genrich | svn merge -r 14676:15409 https://svn.blender.org/svnroo... |
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2008-07-02 |
Willian Padovani... | == Python, GE & Threads == |
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2008-07-02 |
Daniel Genrich | Cloth collisions: Reorganized collision system to be... |
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2008-07-01 |
Campbell Barton | Checked all cases where PyArg_ParseTuple is used in... |
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2008-07-01 |
Campbell Barton | bugfix, ActionActuator was missing many checks for... |
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2008-07-01 |
Campbell Barton | let the logic buttons operate on objects in different... |
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2008-07-01 |
Campbell Barton | track to would crash (with a C++ assert) if the source... |
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2008-06-30 |
Daniel Genrich | Fix for python APi error - (Campbell: please check... |
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2008-06-30 |
Daniel Genrich | Fix crash in python API (Campbell: please check :)... |
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2008-06-29 |
Campbell Barton | BGE python api addition, GameObject get/setState and... |
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2008-06-29 |
Brecht Van... | Fix for bug #7753: after game engine drawing with verte... |
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2008-06-29 |
Brecht Van... | Fix for bug #13757: camera lens minimum value for ipo... |
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2008-06-29 |
Brecht Van... | Fix for bug #8680: GameLogic.getRandomFloat() returns... |
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2008-06-29 |
Peter Schlaile | == FFMPEG / ImBuf == |
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2008-06-29 |
Jean-Luc Peurière | NDOF bugfixes 14402 & 14403 by ettore Pasquini |
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2008-06-29 |
Jean-Luc Peurière | adding explicit cast to get things compiling |
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2008-06-29 |
Joshua Leung | Action Editor - Group drawing tweaks: |
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2008-06-29 |
Joshua Leung | Added autokey call for Flip Quats tool (Alt-F in PoseMode) |
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2008-06-28 |
Hamed Zaghaghi | BGE , fix an compile error |
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2008-06-28 |
Hamed Zaghaghi | BGE 2d-filter, custom shaders now can have depth textur... |
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2008-06-27 |
Campbell Barton | bugfix, txt_to_buf would crash on an empty text file. |
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2008-06-27 |
Campbell Barton | patch [#15865] BGE API call to delete objects |
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2008-06-26 |
Juho Vepsalainen | Fix for bug [#13651] Convertor->Math->Divide broken |
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2008-06-26 |
Kent Mein | Make it so it accepts blah.tiff as a filename not just... |
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2008-06-26 |
Campbell Barton | Python API/Game engine fixes, dosn't affect 2.47 |
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2008-06-25 |
Campbell Barton | int toggle button function was being used on a short... |
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2008-06-25 |
Campbell Barton | Commented out face transp changing when switching image... |
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2008-06-25 |
Benoit Bolsee | BGE patch 15044 approved: Edit Object Dynamics Actuator. |
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2008-06-25 |
Campbell Barton | added r/w access to nurb curves orderU for migius |
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2008-06-24 |
Benoit Bolsee | BGE patch: Add automatic support for armature driven... |
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2008-06-24 |
Benoit Bolsee | BGE patch: remove Shape key driver code from previous... |
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2008-06-24 |
Benoit Bolsee | BGE patch: Add damping and clamping option to motion... |
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2008-06-24 |
Campbell Barton | Artists complaining about these popups |
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2008-06-23 |
Benoit Bolsee | BGE patch: Add NAND, NOR, XOR, XNOR controllers. |
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2008-06-23 |
Benoit Bolsee | BGE bug fix: action constraints were not correctly... |
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2008-06-23 |
Benoit Bolsee | BGE patch: Add level option on sensor and fix sensor... |
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