blender-staging.git
2012-02-25 Campbell Bartonbmesh api cleanup
2012-02-25 Campbell Bartonminor style edits
2012-02-25 Campbell Bartonadjustment to r44436.
2012-02-25 Campbell Bartonbmesh code cleanup
2012-02-25 Thomas DingesPatch [#30341] by Davis Sorenson (dsavi). Thanks!
2012-02-25 Campbell Bartonbmesh api:
2012-02-25 Campbell Bartonfix for own error edge tagging sharp.
2012-02-25 Sergey SharybinChanges in double side lighting usage
2012-02-25 Campbell Bartonstyle cleanup, use { on newline after function definition.
2012-02-25 Campbell Bartoncode cleanup: white space, spelling & ';;' end of lines.
2012-02-25 Campbell Bartonbmesh py api - add funcs
2012-02-25 Martin Poirier[#30197] Snapping: Align rotation button
2012-02-25 Campbell Bartonfix for own regression in r44361 (broke BM_vert_in_face)
2012-02-25 Jens VerwiebeOSX: scons: fix own mistake, truncate output of xcode...
2012-02-25 Jens VerwiebeOSX: scons: corrected output string of xcode-build...
2012-02-25 Campbell Bartonbugfix
2012-02-25 Campbell Bartoncode cleanup
2012-02-25 Campbell Bartonremove redundant NULL check in draw_new_particle_system()
2012-02-24 Juha Mäki-KantoCollada export: bone parenting is actually against...
2012-02-24 Juha Mäki-KantoCollada export: fix no polylist after bmesh-merge
2012-02-24 Joerg MuellerFix for #30336: Couldn't playback from Python without...
2012-02-24 Jens VerwiebeOSX: set ffmpeg back in darwin-config according librenaming
2012-02-24 Campbell Bartonbmesh bridge - copy UVs and face data whem available.
2012-02-24 Brecht Van... Python: add MeshLoop.index, same as already existed...
2012-02-24 Brecht Van... Cycles: tweak for AMD opencl compile of advanced shadin...
2012-02-24 Sergey SharybinBlender should now compile fine with older FFmpeg libra...
2012-02-24 Sergey SharybinMore consistent variable naming.
2012-02-24 Sergey SharybinTODO item: zoom to mouse location in image editor
2012-02-24 Campbell Bartonbmesh py api - fix for error creating a new face
2012-02-24 Sergey SharybinCode clean-up and make zoom in/out operator store mouse...
2012-02-24 Sergey SharybinCLIP_OT_view_zoom (Ctrl-MMB) now takes into account...
2012-02-24 Campbell Bartonbmesh python api:
2012-02-24 Sergey SharybinFixed crash in UV project modifier.
2012-02-24 Campbell Bartonchange default name of Texture face layer to UVMap...
2012-02-24 Campbell Bartonbmesh py api - bmesh.utils.face_flip
2012-02-24 Campbell Bartonbmesh: minor speedup, use 1 iterator rather then 2...
2012-02-24 Campbell Bartonbmesh py api - normal_update() functions for vert/edge...
2012-02-24 Campbell Bartonbmesh py api, minor change - edges now take a seq of...
2012-02-24 Campbell Bartonbmesh docs now written in sphinx doc generator.
2012-02-24 Sergey SharybinChanges in FFV1 codec settings
2012-02-24 Campbell Bartontypo cleanup, no functional changes.
2012-02-24 Campbell Bartonbmesh py api (some api changes and doc additions)
2012-02-24 Campbell Bartonbmesh python api - add/improve rst docstrings.
2012-02-23 Brecht Van... Fix #30325: bmesh edges were marked as sharp by default...
2012-02-23 Brecht Van... Fix #30268: cloth collision and springs not working...
2012-02-23 Brecht Van... Fix #30326: calling e.g. bpy.ops.object.proxy_make...
2012-02-23 Brecht Van... Fix #30140: cycles multi GPU rendering with one device...
2012-02-23 Brecht Van... Fix #30246: rendering multiple render layers with CUDA...
2012-02-23 Sergey SharybinFix #30323: Graph view in the Movie Clip Editor does...
2012-02-23 Campbell Bartonbmesh py api - ensure data layers to store bmesh pointe...
2012-02-23 Campbell Bartonbmesh py api
2012-02-23 Brecht Van... Fix #30306: crash duplicating object with action actuat...
2012-02-23 Campbell Bartonbmesh split tool (Ykey), was only splitting off faces...
2012-02-23 Campbell Bartonprevious fix wasnt working in edge mode, now selection...
2012-02-23 Campbell Bartonfix [#30318] increase/decrease selection won't work...
2012-02-23 Brecht Van... Fix #30298: fluid simulation from older files not worki...
2012-02-23 Brecht Van... Cycles: fix cuda kernel not getting rebuilt correctly...
2012-02-23 Campbell Bartonfix for meshes not showing up in the game engine.
2012-02-23 Campbell Bartonbmesh py api, added: bmesh.utils.edge_rotate(edge,...
2012-02-23 Campbell Bartonquiet error message when saving (WM_OT_save_as_mainfile...
2012-02-23 Campbell Bartonelsyiun theme
2012-02-23 Sergey SharybinFix #30320: Shading issue with boolean modifier
2012-02-23 Campbell Bartonadding icosphere was broken with own recent commit
2012-02-23 Sergey SharybinSegments and rings for UV Sphere were swapped.
2012-02-23 Campbell Bartonbmesh py api, new elements now take optional 'example...
2012-02-23 Campbell Bartonuse __ prefix on header guards to avoid mixing up defin...
2012-02-23 Nicholas BishopBugfix: don't read from a write-only VBO when updating...
2012-02-23 Campbell Bartonbmesh py api functions:
2012-02-23 Campbell Bartonbmesh api cleanup, remove unused header.
2012-02-23 Sergey SharybinFix #30315: Temporary proxy files are not erased and...
2012-02-23 Sergey SharybinBGE is compilable by MSVC again
2012-02-23 Campbell Bartonbmesh minor api refactor
2012-02-23 Thomas Dinges* Fixed some typos in the code, patch [#30247] by Vladi...
2012-02-23 Thomas DingesCycles:
2012-02-23 Sergey SharybinRefresh all cached ibmufs used by sequencer after all...
2012-02-23 Nicholas BishopCode cleanup: replace some common CCG operations with...
2012-02-23 Campbell Bartonbmesh py api, new submodules
2012-02-23 Campbell Bartonswap arg order for BM_edge_split(), makes sense to...
2012-02-23 Campbell Barton- swap arg order for BM_face_copy() boolean options.
2012-02-23 Campbell Bartonbmesh py api, more wrapped funcs:
2012-02-23 Campbell Bartonbmesh py api: functions for getting the area/angle...
2012-02-23 Campbell Bartoncode cleanup: dont set the namespace in STR_String...
2012-02-23 Campbell Bartoncode style cleanup, no functional changes.
2012-02-23 Campbell Bartonstyle cleanup for blenkernel, no functional changes.
2012-02-22 Nicholas BishopMove PBVH bitmap to separate header in blenlib.
2012-02-22 Nicholas BishopCode cleanup: de-duplicate code in GPU_build_grid_buffe...
2012-02-22 Nicholas BishopCode cleanup: split up some long functions in sculpt_un...
2012-02-22 Nicholas BishopCode cleanup: don't use GHash for GPU_build_mesh_buffers().
2012-02-22 Nicholas BishopCode cleanup: remove unused 'skip' field from PBVH...
2012-02-22 Nicholas BishopCode cleanup: move the PBVH iterator's initialization...
2012-02-22 Antony Riakiotakisfix scons compilation, hopefully for all platforms...
2012-02-22 Bastien MontagneArmature pose evaluation: more factorization of code.
2012-02-22 Antony RiakiotakisFix blenderplayer linking with recent additions to...
2012-02-22 Campbell Bartoncode cleanyp - no functional changes.
2012-02-22 Bastien MontagneMore style edits (adding a space between statements...
2012-02-22 Campbell Bartonbmesh python api change in internal behavior.
2012-02-22 Bastien MontagneStyle code cleanup and consistancy (mainly spaces aroun...
2012-02-22 Brecht Van... Cycles: improve the Oren-Nayar BSDF (roughness value...
2012-02-22 Campbell Bartonfix 2 small bugs
2012-02-22 Thomas DingesMulti File Output Node:
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