blender-staging.git
2006-02-02 Ton Roosendaalfeatures & fixes:
2006-02-02 Ton RoosendaalCurve tool was not threadsafe... it was storing premult...
2006-02-02 Matt Ebb* This should have come along with the cursors commit...
2006-02-02 Alexander EweringBug #3854: Extruded/Bevelled text objects didn't get...
2006-02-01 Toni Alataloyet another temporary strange but straightforward hack...
2006-02-01 Chris WantStrangely, the BLI_timestr() function returns nonsense...
2006-02-01 Stephen Swaneybugfix: Object.Get() throws ValueError rather than...
2006-02-01 Campbell Barton3ds importer distributed with Blender 2.41 is broken...
2006-02-01 Campbell BartonAdded a function for importers to use, comprehensive...
2006-02-01 Joilnen Leitefix for bug of long group long name, bug found and...
2006-02-01 Jens Ole Wundremoving dead experimental code
2006-01-31 Ton RoosendaalMade preview render only use non-threaded tile processo...
2006-01-31 Jens Ole WundWIP
2006-01-31 Ken Hughes==Python API===
2006-01-31 Ton RoosendaalThree features;
2006-01-31 Jens Ole Wund-some knitpicking on low scale brushes
2006-01-31 Toni Alataloreturned a revised result output, style "Copied UV...
2006-01-31 Toni Alatalolittle sanifying: now copies UV coords from the active...
2006-01-31 Toni Alataloan initial version of a simple UV copy script, gotta...
2006-01-31 Campbell BartonIn some PC's (not mine) forced grid casued an infinate...
2006-01-30 Matt Ebb* Fix to adaptively grow and shrink the width of the...
2006-01-30 Campbell BartonRemoved gradients- too intense, just forced all hoz...
2006-01-30 Kent MeinAdded KX_VehicleWrapper.cpp
2006-01-30 Erwin Coumansadded more game-engine physics vehicle infrastructure.
2006-01-30 Erwin Coumansprepared physics/game engine infrastructure for vehicle...
2006-01-30 Kent MeinMore simple fixes to cleanup warnings and what not:
2006-01-30 Ton RoosendaalFix: buttons previewrender was re-rendering on scrollin...
2006-01-30 Matt Ebb* Allow the Sequence editor to scale in Y axis too...
2006-01-30 Ton RoosendaalBugfix: missing faces on edge of image
2006-01-30 Campbell Bartonsmall fix for wave drawing. Made trackview draw gradian...
2006-01-30 Ton RoosendaalThe patch to pre-emptify the queues for 'clever numbuts...
2006-01-30 Ton RoosendaalCreated threadsafe MEM_malloc versions in BLI_threads...
2006-01-30 Erwin CoumansP back to Play Game :)
2006-01-30 Jean-Luc Peurièrerevert to sane defaults in sconstruct for darwin
2006-01-29 Ton RoosendaalWhen using Duplicated Objects (like vertex dupli) the...
2006-01-29 Jean-Luc Peurièreadding needed entries to stubs.c after orange branch...
2006-01-29 Campbell Bartonreduced dithering on sequence wave redraw.
2006-01-29 Ton RoosendaalTwo issues solved in render recode;
2006-01-29 Tom Musgrove==SConscript fix for cygwin==
2006-01-29 Matt Ebb== interface ==
2006-01-29 Brecht Van... Use ALsizei/GLsizei to fix compile errors on mac /...
2006-01-29 Willian Padovani... Scripts:
2006-01-29 Martin PoirierBug #3837
2006-01-29 Willian Padovani... Scripts:
2006-01-29 Ton RoosendaalPrevious fix was in wrong part of code... not alpha...
2006-01-29 Jens Ole Wund1. making RenderData, xrect, yrect parameters in AviCo...
2006-01-29 Ton RoosendaalAccidentally mixed up addAlphaUnder and addAlphaOver...
2006-01-29 Ken HughesBugfix #3797: 24-bit BMP images weren't read properly...
2006-01-29 Kent MeinFix some of Stealth Apprent's warnings/errors and some...
2006-01-29 Campbell BartonFixed a few problems with wave drawing-
2006-01-29 Ton RoosendaalCompositing: the "RGB Curves" node now has an optional...
2006-01-29 Ton RoosendaalFix: theme color version patching should start with...
2006-01-29 Ton RoosendaalThe preview.blend file, which is datatoc'ed in blender/src
2006-01-29 Ton RoosendaalPreviewrender (buttons) now supports Lamp, Texture...
2006-01-29 Ton RoosendaalBugfix; version patching for new armature layers and...
2006-01-29 Ton RoosendaalThree-in-one commit:
2006-01-29 Campbell BartonMade mesh align to face/verts also align to an edge...
2006-01-29 Campbell BartonSmall edit so undo+redraw is only done when removeDoubl...
2006-01-29 Tom Musgrove==warnings cleanup==
2006-01-28 Ton RoosendaalTwo missing declarations in this include file.
2006-01-28 Ton RoosendaalCleanup of blender/ module; Makefiles now compile this...
2006-01-28 Tom Musgrove==compiling==
2006-01-28 Ton RoosendaalPut back the -O2 default for compiling with makefiles...
2006-01-28 Chris Wantcomposit, composite, compose ... what's the diff? You...
2006-01-28 Ton RoosendaalWow! bugfix in bf-blender again!
2006-01-28 Chris WantThe code from the orange branch has now been copied...
2006-01-28 Chris WantThe extern/bullet from HEAD is needed to compile the...
2006-01-28 Ton RoosendaalOrange: missing sync for game engine in orange, compile...
2006-01-28 Ton RoosendaalOrange: replaced obsolete IMB_rectop() with IMB_rectcpy...
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-28 Ton RoosendaalOrange: made Compositing more interactive. It now has...
2006-01-28 Ton RoosendaalOrange: fix for threaded rendering. Discovered that...
2006-01-28 Ton RoosendaalOrange: previous commit for render-layers didn't update...
2006-01-27 Campbell BartonFixed a stupid bug when exporting meshes with empty...
2006-01-27 Campbell BartonMinor optimization- mainly lists and dicts - use iterke...
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-26 Campbell BartonA little utility script I have been using for a long...
2006-01-26 Ton RoosendaalOrange; more render & compo stuff!
2006-01-26 Jens Ole Wunddoing MSCV6 project woodoo ( preparing orange --> bf...
2006-01-26 Matt Ebb* Put the Add->Group menu in the top info header too.
2006-01-26 Matt Ebb== Interface/Nodes ==
2006-01-26 Campbell BartonSpeedup by a factor of about 20%
2006-01-26 Matt Ebb* Never added the hotkeys for rendering and playing...
2006-01-25 Ton RoosendaalOrange:
2006-01-25 Ton RoosendaalOrange: new pipeline separated calculus for window...
2006-01-25 Ton RoosendaalForgot to pass on current frame number to compositor...
2006-01-25 Ton RoosendaalOrange; fresh morning feature:
2006-01-25 Campbell Bartona touch neater and some comments.
2006-01-25 Campbell BartonDont draw blocks what are outside the the view. - massi...
2006-01-25 Ken Hughes==bugfix==
2006-01-24 Ton RoosendaalOrange fix: jitter mask for OSA was off with half a...
2006-01-24 Campbell BartonMade numbuts use non linear rate of change when dragging.
2006-01-24 Ton RoosendaalOrange: enabled compositing in render pipeline.
2006-01-24 Chris WantNot a show stopper, and does not add or remove any...
2006-01-24 Johnny MatthewsPrevent a mod by 0, should fix preview render crashes
2006-01-24 Ton RoosendaalOrange: preparation commit for Output nodes type "Rende...
2006-01-24 Ton RoosendaalOrange bug: forgot to restore inverse matrix calculus...
2006-01-24 Ton RoosendaalOrange: fixes in Compositor:
2006-01-24 Ton RoosendaalOrange fix: Render OGL skipped last frame...
2006-01-24 Ton RoosendaalOrange: made Image window react nicer to compositor...
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