set clip_start value minimum to 0.001, since 0.0 makes the viewport go very strange.
[blender-staging.git] / source / blender / gpu /
drwxr-xr-x   ..
-rw-r--r-- 1531 CMakeLists.txt
-rw-r--r-- 5799 GPU_buffers.h
-rw-r--r-- 4206 GPU_draw.h
-rw-r--r-- 6144 GPU_extensions.h
-rw-r--r-- 4985 GPU_material.h
-rw-r--r-- 523 SConscript
drwxr-xr-x - intern