Change texface draw to always use glShadeModel(GL_SMOOTH), with texface draw.
[blender-staging.git] / source / blender / blenfont /
drwxr-xr-x   ..
-rw-r--r-- 6270 BLF_api.h
-rw-r--r-- 2234 BLF_translation.h
-rw-r--r-- 1525 CMakeLists.txt
-rw-r--r-- 587 SConscript
drwxr-xr-x - intern