Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID.
[blender-staging.git] / source / gameengine / GamePlayer / ghost /
drwxr-xr-x   ..
-rw-r--r-- 2659 CMakeLists.txt
-rw-r--r-- 22234 GPG_Application.cpp
-rw-r--r-- 4645 GPG_Application.h
-rw-r--r-- 2414 GPG_Canvas.cpp
-rw-r--r-- 1568 GPG_Canvas.h
-rw-r--r-- 12474 GPG_KeyboardDevice.cpp
-rw-r--r-- 1564 GPG_KeyboardDevice.h
-rw-r--r-- 1406 GPG_System.cpp
-rw-r--r-- 1396 GPG_System.h
-rw-r--r-- 21739 GPG_ghost.cpp
-rw-r--r-- 2587 Makefile
-rw-r--r-- 1920 SConscript