Fix for [#28672] Blender segfault after exiting a game that was opened with autoplay...
authorJoerg Mueller <nexyon@gmail.com>
Sun, 18 Sep 2011 09:46:47 +0000 (09:46 +0000)
committerJoerg Mueller <nexyon@gmail.com>
Sun, 18 Sep 2011 09:46:47 +0000 (09:46 +0000)
commit7da6e0c82e2deac0bf177d8a273dc217202b3659
treeeefd701f061e41d9191ea7324dbbd479d77f951a
parentfa3082bacefd3646f3ea6d657062166767f88480
Fix for [#28672] Blender segfault after exiting a game that was opened with autoplay on (Blender, not blenderplayer)

Autoplay misses uninitialisation, I'm just fixing the reported crash, it still misses all other frees, but as the program exits, we don't care?
source/blender/windowmanager/intern/wm_init_exit.c