2.5 - Armatures Code
[blender.git] / source / blender / editors / armature / armature_ops.c
1 /**
2  * $Id:
3  *
4  * ***** BEGIN GPL LICENSE BLOCK *****
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version 2
9  * of the License, or (at your option) any later version. 
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software Foundation,
18  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19  *
20  * The Original Code is Copyright (C) 2009 Blender Foundation.
21  * All rights reserved.
22  *
23  * 
24  * Contributor(s): Blender Foundation
25  *
26  * ***** END GPL LICENSE BLOCK *****
27  */
28
29 #include <stdlib.h>
30 #include <math.h>
31
32 #include "MEM_guardedalloc.h"
33
34 #include "DNA_object_types.h"
35 #include "DNA_scene_types.h"
36 #include "DNA_screen_types.h"
37 #include "DNA_space_types.h"
38 #include "DNA_userdef_types.h"
39 #include "DNA_view3d_types.h"
40 #include "DNA_windowmanager_types.h"
41
42 #include "BLI_arithb.h"
43 #include "BLI_blenlib.h"
44
45 #include "BKE_context.h"
46 #include "BKE_global.h"
47 #include "BKE_utildefines.h"
48
49 #include "RNA_access.h"
50 #include "RNA_define.h"
51
52 #include "WM_api.h"
53 #include "WM_types.h"
54
55 #include "ED_armature.h"
56 #include "ED_screen.h"
57 #include "ED_object.h"
58
59 #include "armature_intern.h"
60
61 /* ************************** quick tests **********************************/
62
63 /*  XXX This is a quick test operator to print names of all EditBones in context
64  *              that should be removed once tool coding starts...
65  */
66
67 static int armature_test_exec (bContext *C, wmOperator *op)
68 {
69         printf("EditMode Armature Test: \n");
70         
71         printf("\tSelected Bones \n");
72         CTX_DATA_BEGIN(C, EditBone*, ebone, selected_bones)
73         {
74                 printf("\t\tEditBone '%s' \n", ebone->name);
75         }
76         CTX_DATA_END;
77         
78         printf("\tEditable Bones \n");
79         CTX_DATA_BEGIN(C, EditBone*, ebone, selected_editable_bones) 
80         {
81                 printf("\t\tEditBone '%s' \n", ebone->name);
82         }
83         CTX_DATA_END;
84         
85         printf("\tActive Bone \n");
86         {
87                 EditBone *ebone= CTX_data_active_bone(C);
88                 if (ebone) printf("\t\tEditBone '%s' \n", ebone->name);
89                 else printf("\t\t<None> \n");
90         }
91         
92         return OPERATOR_FINISHED;
93 }
94
95 void ARMATURE_OT_test(wmOperatorType *ot)
96 {
97         /* identifiers */
98         ot->name= "Test Context";
99         ot->idname= "ARMATURE_OT_test";
100         
101         /* api callbacks */
102         ot->exec= armature_test_exec;
103 }
104
105 /* ************************** registration **********************************/
106
107 /* Both operators ARMATURE_OT_xxx and POSE_OT_xxx here */
108 void ED_operatortypes_armature(void)
109 {
110         WM_operatortype_append(ARMATURE_OT_align_bones);
111         WM_operatortype_append(ARMATURE_OT_calculate_roll);
112         
113         WM_operatortype_append(POSE_OT_hide);
114         WM_operatortype_append(POSE_OT_reveil);
115         WM_operatortype_append(POSE_OT_rot_clear);
116         WM_operatortype_append(POSE_OT_loc_clear);
117         WM_operatortype_append(POSE_OT_scale_clear);
118         
119         WM_operatortype_append(ARMATURE_OT_test); // XXX temp test for context iterators... to be removed
120 }
121
122 void ED_keymap_armature(wmWindowManager *wm)
123 {
124         ListBase *keymap;
125         wmKeymapItem *kmi;
126         
127         /* Armature ------------------------ */
128         keymap= WM_keymap_listbase(wm, "Armature", 0, 0);
129         
130         /* only set in editmode armature, by space_view3d listener */
131 //      WM_keymap_add_item(keymap, "ARMATURE_OT_hide", HKEY, KM_PRESS, 0, 0);
132         WM_keymap_add_item(keymap, "ARMATURE_OT_align_bones", AKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);
133         WM_keymap_add_item(keymap, "ARMATURE_OT_calculate_roll", NKEY, KM_PRESS, KM_CTRL, 0);
134         
135         WM_keymap_add_item(keymap, "ARMATURE_OT_test", TKEY, KM_PRESS, 0, 0);  // XXX temp test for context iterators... to be removed
136         
137         /* Pose ------------------------ */
138         /* only set in posemode, by space_view3d listener */
139         keymap= WM_keymap_listbase(wm, "Pose", 0, 0);
140         
141         WM_keymap_add_item(keymap, "POSE_OT_hide", HKEY, KM_PRESS, 0, 0);
142         kmi= WM_keymap_add_item(keymap, "POSE_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0);
143         RNA_boolean_set(kmi->ptr, "invert", 1);
144         WM_keymap_add_item(keymap, "POSE_OT_reveil", HKEY, KM_PRESS, KM_ALT, 0);
145         /*clear pose*/
146         WM_keymap_add_item(keymap, "POSE_OT_rot_clear", RKEY, KM_PRESS, KM_ALT, 0);
147         WM_keymap_add_item(keymap, "POSE_OT_loc_clear", GKEY, KM_PRESS, KM_ALT, 0);
148         WM_keymap_add_item(keymap, "POSE_OT_scale_clear", SKEY, KM_PRESS, KM_ALT, 0);
149 }
150