4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 * The Original Code is Copyright (C) 2008 Blender Foundation.
21 * All rights reserved.
24 * Contributor(s): Blender Foundation
26 * ***** END GPL LICENSE BLOCK *****
32 #include "DNA_action_types.h"
33 #include "DNA_armature_types.h"
34 #include "DNA_object_types.h"
35 #include "DNA_space_types.h"
36 #include "DNA_scene_types.h"
37 #include "DNA_screen_types.h"
38 #include "DNA_view3d_types.h"
40 #include "MEM_guardedalloc.h"
42 #include "BLI_blenlib.h"
43 #include "BLI_arithb.h"
46 #include "BKE_action.h"
47 #include "BKE_context.h"
48 #include "BKE_global.h"
49 #include "BKE_screen.h"
50 #include "BKE_utildefines.h"
52 #include "ED_armature.h"
53 #include "ED_space_api.h"
54 #include "ED_screen.h"
61 #include "UI_interface.h"
62 #include "UI_resources.h"
63 #include "UI_view2d.h"
65 #include "view3d_intern.h" // own include
67 /* ******************** default callbacks for view3d space ***************** */
69 static SpaceLink *view3d_new(const bContext *C)
71 Scene *scene= CTX_data_scene(C);
76 v3d= MEM_callocN(sizeof(View3D), "initview3d");
77 v3d->spacetype= SPACE_VIEW3D;
78 v3d->blockscale= 0.7f;
79 v3d->lay= v3d->layact= 1;
81 v3d->lay= v3d->layact= scene->lay;
82 v3d->camera= scene->camera;
88 v3d->drawtype= OB_WIRE;
90 v3d->gridflag |= V3D_SHOW_X;
91 v3d->gridflag |= V3D_SHOW_Y;
92 v3d->gridflag |= V3D_SHOW_FLOOR;
93 v3d->gridflag &= ~V3D_SHOW_Z;
100 ar= MEM_callocN(sizeof(ARegion), "header for view3d");
102 BLI_addtail(&v3d->regionbase, ar);
103 ar->regiontype= RGN_TYPE_HEADER;
104 ar->alignment= RGN_ALIGN_BOTTOM;
107 ar= MEM_callocN(sizeof(ARegion), "main area for view3d");
109 BLI_addtail(&v3d->regionbase, ar);
110 ar->regiontype= RGN_TYPE_WINDOW;
112 ar->regiondata= MEM_callocN(sizeof(RegionView3D), "region view3d");
113 rv3d= ar->regiondata;
114 rv3d->viewquat[0]= 1.0f;
118 Mat4One(rv3d->twmat);
120 return (SpaceLink *)v3d;
123 /* not spacelink itself */
124 static void view3d_free(SpaceLink *sl)
126 View3D *vd= (View3D *) sl;
129 if(vd->bgpic->ima) vd->bgpic->ima->id.us--;
130 MEM_freeN(vd->bgpic);
133 if(vd->localvd) MEM_freeN(vd->localvd);
135 if(vd->properties_storage) MEM_freeN(vd->properties_storage);
140 /* spacetype; init callback */
141 static void view3d_init(struct wmWindowManager *wm, ScrArea *sa)
146 static SpaceLink *view3d_duplicate(SpaceLink *sl)
148 View3D *v3do= (View3D *)sl;
149 View3D *v3dn= MEM_dupallocN(sl);
151 /* clear or remove stuff from old */
153 // XXX BIF_view3d_previewrender_free(v3do);
156 // XXX restore_localviewdata(v3do);
158 v3do->properties_storage= NULL;
160 v3do->lay &= 0xFFFFFF;
163 /* copy or clear inside new stuff */
166 v3dn->bgpic= MEM_dupallocN(v3dn->bgpic);
167 if(v3dn->bgpic->ima) v3dn->bgpic->ima->id.us++;
169 v3dn->properties_storage= NULL;
171 return (SpaceLink *)v3dn;
174 /* add handlers, stuff you only do once or on area/region changes */
175 static void view3d_main_area_init(wmWindowManager *wm, ARegion *ar)
180 keymap= WM_keymap_listbase(wm, "View3D", SPACE_VIEW3D, 0);
181 WM_event_add_keymap_handler(&ar->handlers, keymap);
184 keymap= WM_keymap_listbase(wm, "Object Non-modal", 0, 0);
185 WM_event_add_keymap_handler(&ar->handlers, keymap);
187 /* pose is not modal, operator poll checks for this */
188 keymap= WM_keymap_listbase(wm, "Pose", 0, 0);
189 WM_event_add_keymap_handler(&ar->handlers, keymap);
191 /* object modal ops default */
192 keymap= WM_keymap_listbase(wm, "Object Mode", 0, 0);
193 WM_event_add_keymap_handler(&ar->handlers, keymap);
197 /* type callback, not region itself */
198 static void view3d_main_area_free(ARegion *ar)
200 RegionView3D *rv3d= ar->regiondata;
203 if(rv3d->localvd) MEM_freeN(rv3d->localvd);
204 if(rv3d->clipbb) MEM_freeN(rv3d->clipbb);
206 // XXX retopo_free_view_data(rv3d);
208 // XXX BIF_view3d_previewrender_free(rv3d);
212 if(rv3d->depths->depths) MEM_freeN(rv3d->depths->depths);
213 MEM_freeN(rv3d->depths);
216 ar->regiondata= NULL;
220 /* copy regiondata */
221 static void *view3d_main_area_duplicate(void *poin)
224 RegionView3D *rv3d= poin, *new;
226 new= MEM_dupallocN(rv3d);
228 new->localvd= MEM_dupallocN(rv3d->localvd);
230 new->clipbb= MEM_dupallocN(rv3d->clipbb);
233 new->retopo_view_data= NULL;
237 new->smooth_timer= NULL;
245 static void view3d_modal_keymaps(wmWindowManager *wm, ARegion *ar, int stype)
249 keymap= WM_keymap_listbase(wm, "Object Mode", 0, 0);
250 if(stype==NS_MODE_OBJECT)
251 WM_event_add_keymap_handler(&ar->handlers, keymap);
253 WM_event_remove_keymap_handler(&ar->handlers, keymap);
255 keymap= WM_keymap_listbase(wm, "EditMesh", 0, 0);
256 if(stype==NS_EDITMODE_MESH)
257 WM_event_add_keymap_handler(&ar->handlers, keymap);
259 WM_event_remove_keymap_handler(&ar->handlers, keymap);
261 keymap= WM_keymap_listbase(wm, "Curve", 0, 0);
262 if(stype==NS_EDITMODE_CURVE)
263 WM_event_add_keymap_handler(&ar->handlers, keymap);
265 WM_event_remove_keymap_handler(&ar->handlers, keymap);
267 keymap= WM_keymap_listbase(wm, "Armature", 0, 0);
268 if(stype==NS_EDITMODE_ARMATURE)
269 WM_event_add_keymap_handler(&ar->handlers, keymap);
271 WM_event_remove_keymap_handler(&ar->handlers, keymap);
273 /* editfont keymap swallows all... */
274 keymap= WM_keymap_listbase(wm, "Font", 0, 0);
275 if(stype==NS_EDITMODE_TEXT)
276 WM_event_add_keymap_handler_priority(&ar->handlers, keymap, 10);
278 WM_event_remove_keymap_handler(&ar->handlers, keymap);
282 static void view3d_main_area_listener(ARegion *ar, wmNotifier *wmn)
284 /* context changes */
285 switch(wmn->category) {
291 ED_region_tag_redraw(ar);
294 view3d_modal_keymaps(wmn->wm, ar, wmn->subtype);
295 ED_region_tag_redraw(ar);
308 ED_region_tag_redraw(ar);
312 /* all group ops for now */
313 ED_region_tag_redraw(ar);
317 case ND_SHADING_DRAW:
318 ED_region_tag_redraw(ar);
323 case ND_LIGHTING_DRAW:
324 ED_region_tag_redraw(ar);
330 /* concept is to retrieve cursor type context-less */
331 static void view3d_main_area_cursor(wmWindow *win, ScrArea *sa, ARegion *ar)
333 Scene *scene= win->screen->scene;
336 WM_cursor_set(win, CURSOR_EDIT);
339 WM_cursor_set(win, CURSOR_STD);
343 /* add handlers, stuff you only do once or on area/region changes */
344 static void view3d_header_area_init(wmWindowManager *wm, ARegion *ar)
346 UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
349 static void view3d_header_area_draw(const bContext *C, ARegion *ar)
354 if(ED_screen_area_active(C))
355 UI_GetThemeColor3fv(TH_HEADER, col);
357 UI_GetThemeColor3fv(TH_HEADERDESEL, col);
359 glClearColor(col[0], col[1], col[2], 0.0);
360 glClear(GL_COLOR_BUFFER_BIT);
362 /* set view2d view matrix for scrolling (without scrollers) */
363 UI_view2d_view_ortho(C, &ar->v2d);
365 view3d_header_buttons(C, ar);
367 /* restore view matrix? */
368 UI_view2d_view_restore(C);
371 static void view3d_header_area_listener(ARegion *ar, wmNotifier *wmn)
373 /* context changes */
374 switch(wmn->category) {
381 ED_region_tag_redraw(ar);
389 * Returns true if the Object is a from an external blend file (libdata)
391 static int object_is_libdata(Object *ob)
394 if (ob->proxy) return 0;
395 if (ob->id.lib) return 1;
399 static int view3d_context(const bContext *C, bContextDataMember member, bContextDataResult *result)
401 View3D *v3d= CTX_wm_view3d(C);
402 Scene *scene= CTX_data_scene(C);
405 if(v3d==NULL) return 0;
407 if(ELEM(member, CTX_DATA_SELECTED_OBJECTS, CTX_DATA_SELECTED_BASES)) {
408 for(base=scene->base.first; base; base=base->next) {
409 if((base->flag & SELECT) && (base->lay & v3d->lay)) {
410 if((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
411 if(member == CTX_DATA_SELECTED_OBJECTS)
412 CTX_data_list_add(result, base->object);
414 CTX_data_list_add(result, base);
421 else if(ELEM(member, CTX_DATA_SELECTED_EDITABLE_OBJECTS, CTX_DATA_SELECTED_EDITABLE_BASES)) {
422 for(base=scene->base.first; base; base=base->next) {
423 if((base->flag & SELECT) && (base->lay & v3d->lay)) {
424 if((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
425 if(0==object_is_libdata(base->object)) {
426 if(member == CTX_DATA_SELECTED_EDITABLE_OBJECTS)
427 CTX_data_list_add(result, base->object);
429 CTX_data_list_add(result, base);
437 else if(ELEM(member, CTX_DATA_VISIBLE_OBJECTS, CTX_DATA_VISIBLE_BASES)) {
438 for(base=scene->base.first; base; base=base->next) {
439 if(base->lay & v3d->lay) {
440 if((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
441 if(member == CTX_DATA_VISIBLE_OBJECTS)
442 CTX_data_list_add(result, base->object);
444 CTX_data_list_add(result, base);
451 else if(member == CTX_DATA_ACTIVE_BASE) {
452 if(scene->basact && (scene->basact->lay & v3d->lay))
453 if((scene->basact->object->restrictflag & OB_RESTRICT_VIEW)==0)
454 CTX_data_pointer_set(result, scene->basact);
458 else if(member == CTX_DATA_ACTIVE_OBJECT) {
459 if(scene->basact && (scene->basact->lay & v3d->lay))
460 if((scene->basact->object->restrictflag & OB_RESTRICT_VIEW)==0)
461 CTX_data_pointer_set(result, scene->basact->object);
465 else if(ELEM(member, CTX_DATA_SELECTED_BONES, CTX_DATA_SELECTED_EDITABLE_BONES)) {
466 Object *obedit= scene->obedit; // XXX get from context?
467 bArmature *arm= (obedit) ? obedit->data : NULL;
468 EditBone *ebone, *flipbone=NULL;
470 if (arm && arm->edbo) {
471 /* Attention: X-Axis Mirroring is also handled here... */
472 for (ebone= arm->edbo->first; ebone; ebone= ebone->next) {
473 /* first and foremost, bone must be visible and selected */
474 if (EBONE_VISIBLE(arm, ebone) && (ebone->flag & BONE_SELECTED)) {
475 /* Get 'x-axis mirror equivalent' bone if the X-Axis Mirroring option is enabled
476 * so that most users of this data don't need to explicitly check for it themselves.
478 * We need to make sure that these mirrored copies are not selected, otherwise some
479 * bones will be operated on twice.
481 if (arm->flag & ARM_MIRROR_EDIT)
482 flipbone = ED_armature_bone_get_mirrored(arm->edbo, ebone);
484 /* if we're filtering for editable too, use the check for that instead, as it has selection check too */
485 if (member == CTX_DATA_SELECTED_EDITABLE_BONES) {
486 /* only selected + editable */
487 if (EBONE_EDITABLE(ebone)) {
488 CTX_data_list_add(result, ebone);
490 if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
491 CTX_data_list_add(result, flipbone);
495 /* only include bones if selected */
496 CTX_data_list_add(result, ebone);
498 if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
499 CTX_data_list_add(result, flipbone);
507 else if(member == CTX_DATA_SELECTED_PCHANS) {
508 Object *obact= OBACT;
509 bArmature *arm= (obact) ? obact->data : NULL;
513 for (pchan= obact->pose->chanbase.first; pchan; pchan= pchan->next) {
514 /* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */
515 if ((pchan->bone) && (arm->layer & pchan->bone->layer) && !(pchan->bone->flag & BONE_HIDDEN_P)) {
516 if (pchan->bone->flag & (BONE_SELECTED|BONE_ACTIVE))
517 CTX_data_list_add(result, pchan);
524 else if(member == CTX_DATA_ACTIVE_BONE) {
525 Object *obedit= scene->obedit; // XXX get from context?
526 bArmature *arm= (obedit) ? obedit->data : NULL;
529 if (arm && arm->edbo) {
530 for (ebone= arm->edbo->first; ebone; ebone= ebone->next) {
531 if (EBONE_VISIBLE(arm, ebone)) {
532 if (ebone->flag & BONE_ACTIVE) {
533 CTX_data_pointer_set(result, ebone);
542 else if(member == CTX_DATA_ACTIVE_PCHAN) {
543 Object *obact= OBACT;
544 bArmature *arm= (obact) ? obact->data : NULL;
547 pchan= get_active_posechannel(obact);
549 CTX_data_pointer_set(result, pchan);
557 /* only called once, from space/spacetypes.c */
558 void ED_spacetype_view3d(void)
560 SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype view3d");
563 st->spaceid= SPACE_VIEW3D;
566 st->free= view3d_free;
567 st->init= view3d_init;
568 st->duplicate= view3d_duplicate;
569 st->operatortypes= view3d_operatortypes;
570 st->keymap= view3d_keymap;
571 st->context= view3d_context;
573 /* regions: main window */
574 art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
575 art->regionid = RGN_TYPE_WINDOW;
576 art->keymapflag= ED_KEYMAP_FRAMES;
577 art->draw= view3d_main_area_draw;
578 art->init= view3d_main_area_init;
579 art->free= view3d_main_area_free;
580 art->duplicate= view3d_main_area_duplicate;
581 art->listener= view3d_main_area_listener;
582 art->cursor= view3d_main_area_cursor;
583 BLI_addhead(&st->regiontypes, art);
585 /* regions: header */
586 art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
587 art->regionid = RGN_TYPE_HEADER;
588 art->minsizey= HEADERY;
589 art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
590 art->listener= view3d_header_area_listener;
592 art->init= view3d_header_area_init;
593 art->draw= view3d_header_area_draw;
595 BLI_addhead(&st->regiontypes, art);
597 BKE_spacetype_register(st);