editmesh_mods.c op names change
[blender.git] / source / blender / editors / mesh / mesh_ops.c
1 /**
2  * $Id:
3  *
4  * ***** BEGIN GPL LICENSE BLOCK *****
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version 2
9  * of the License, or (at your option) any later version. 
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software Foundation,
18  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19  *
20  * The Original Code is Copyright (C) 2009 Blender Foundation.
21  * All rights reserved.
22  *
23  * 
24  * Contributor(s): Blender Foundation
25  *
26  * ***** END GPL LICENSE BLOCK *****
27  */
28
29 #include <stdlib.h>
30 #include <math.h>
31
32 #include "MEM_guardedalloc.h"
33
34 #include "DNA_object_types.h"
35 #include "DNA_scene_types.h"
36 #include "DNA_screen_types.h"
37 #include "DNA_space_types.h"
38 #include "DNA_userdef_types.h"
39 #include "DNA_view3d_types.h"
40 #include "DNA_windowmanager_types.h"
41
42 #include "BLI_arithb.h"
43 #include "BLI_blenlib.h"
44 #include "BLI_editVert.h"
45
46 #include "BKE_context.h"
47 #include "BKE_global.h"
48 #include "BKE_utildefines.h"
49
50 #include "RNA_access.h"
51 #include "RNA_define.h"
52
53 #include "WM_api.h"
54 #include "WM_types.h"
55
56 #include "ED_screen.h"
57 #include "ED_mesh.h"
58 #include "ED_view3d.h"
59
60 #include "BIF_transform.h"
61
62 #include "mesh_intern.h"
63
64
65 static int mesh_add_duplicate_exec(bContext *C, wmOperator *op)
66 {
67         Object *ob= CTX_data_edit_object(C);
68         EditMesh *em= BKE_mesh_get_editmesh(ob->data);
69
70         adduplicateflag(em, SELECT);
71         
72         BKE_mesh_end_editmesh(ob->data, em);
73         return OPERATOR_FINISHED;
74 }
75
76 static int mesh_add_duplicate_invoke(bContext *C, wmOperator *op, wmEvent *event)
77 {
78         WM_cursor_wait(1);
79         mesh_add_duplicate_exec(C, op);
80         WM_cursor_wait(0);
81         
82         RNA_int_set(op->ptr, "mode", TFM_TRANSLATION);
83         WM_operator_name_call(C, "TFM_OT_transform", WM_OP_INVOKE_REGION_WIN, op->ptr);
84         
85         return OPERATOR_FINISHED;
86 }
87
88 static void MESH_OT_duplicate_add(wmOperatorType *ot)
89 {
90         
91         /* identifiers */
92         ot->name= "Add Duplicate";
93         ot->idname= "MESH_OT_duplicate_add";
94         
95         /* api callbacks */
96         ot->invoke= mesh_add_duplicate_invoke;
97         ot->exec= mesh_add_duplicate_exec;
98         
99         ot->poll= ED_operator_editmesh;
100         
101         /* to give to transform */
102         RNA_def_int(ot->srna, "mode", TFM_TRANSLATION, 0, INT_MAX, "Mode", "", 0, INT_MAX);
103 }
104
105
106 /* ************************** registration **********************************/
107
108 void ED_operatortypes_mesh(void)
109 {
110         WM_operatortype_append(MESH_OT_select_all_toggle);
111         WM_operatortype_append(MESH_OT_select_more);
112         WM_operatortype_append(MESH_OT_select_less);
113         WM_operatortype_append(MESH_OT_select_invert);
114         WM_operatortype_append(MESH_OT_select_non_manifold);
115         WM_operatortype_append(MESH_OT_select_linked);
116         WM_operatortype_append(MESH_OT_select_linked_pick);
117         WM_operatortype_append(MESH_OT_select_random);
118         WM_operatortype_append(MESH_OT_selection_type);
119         WM_operatortype_append(MESH_OT_hide);
120         WM_operatortype_append(MESH_OT_reveal);
121         WM_operatortype_append(MESH_OT_normals_make_consistant);
122         WM_operatortype_append(MESH_OT_subdivide);
123         WM_operatortype_append(MESH_OT_subdivide_multi);
124         WM_operatortype_append(MESH_OT_subdivide_multi_fractal);
125         WM_operatortype_append(MESH_OT_subdivide_smooth);
126         WM_operatortype_append(MESH_OT_subdivs);
127         WM_operatortype_append(MESH_OT_faces_select_linked_flat);
128         WM_operatortype_append(MESH_OT_edges_select_sharp);
129         WM_operatortype_append(MESH_OT_primitive_plane_add);
130         WM_operatortype_append(MESH_OT_primitive_cube_add);
131         WM_operatortype_append(MESH_OT_primitive_circle_add);
132         WM_operatortype_append(MESH_OT_primitive_cylinder_add);
133         WM_operatortype_append(MESH_OT_primitive_tube_add);
134         WM_operatortype_append(MESH_OT_primitive_cone_add);
135         WM_operatortype_append(MESH_OT_primitive_grid_add);
136         WM_operatortype_append(MESH_OT_primitive_monkey_add);
137         WM_operatortype_append(MESH_OT_primitive_uv_sphere_add);
138         WM_operatortype_append(MESH_OT_primitive_ico_sphere_add);
139         WM_operatortype_append(MESH_OT_fgon_clear);
140         WM_operatortype_append(MESH_OT_fgon_make);
141         WM_operatortype_append(MESH_OT_duplicate_add);
142         WM_operatortype_append(MESH_OT_remove_doubles);
143         WM_operatortype_append(MESH_OT_extrude);
144         WM_operatortype_append(MESH_OT_spin);
145         WM_operatortype_append(MESH_OT_screw);
146         
147         WM_operatortype_append(MESH_OT_vertices_to_sphere_transform);
148         WM_operatortype_append(MESH_OT_split);
149         WM_operatortype_append(MESH_OT_extrude_repeat);
150         WM_operatortype_append(MESH_OT_edge_rotate);
151         WM_operatortype_append(MESH_OT_loop_to_region);
152         WM_operatortype_append(MESH_OT_region_to_loop);
153         
154         WM_operatortype_append(MESH_OT_rotate_uvs);
155         WM_operatortype_append(MESH_OT_mirror_uvs);
156         WM_operatortype_append(MESH_OT_rotate_colors);
157         WM_operatortype_append(MESH_OT_mirror_colors);
158         
159         WM_operatortype_append(MESH_OT_fill);
160         WM_operatortype_append(MESH_OT_beauty_fill);
161         WM_operatortype_append(MESH_OT_convert_quads_to_tris);
162         WM_operatortype_append(MESH_OT_convert_tris_to_quads);
163         WM_operatortype_append(MESH_OT_edge_flip);
164         WM_operatortype_append(MESH_OT_faces_shade_smooth);
165         WM_operatortype_append(MESH_OT_faces_shade_solid);
166
167         WM_operatortype_append(MESH_OT_delete);
168
169         WM_operatortype_append(MESH_OT_separate);
170         WM_operatortype_append(MESH_OT_dupli_extrude_cursor);
171         WM_operatortype_append(MESH_OT_loop_select);
172         WM_operatortype_append(MESH_OT_edge_face_add);
173         WM_operatortype_append(MESH_OT_path_select_shortest);
174         WM_operatortype_append(MESH_OT_vertices_select_similar);
175         WM_operatortype_append(MESH_OT_edges_select_similar);
176         WM_operatortype_append(MESH_OT_faces_select_similar);
177         WM_operatortype_append(MESH_OT_loop_multi_select);
178         WM_operatortype_append(MESH_OT_mark_seam);
179         WM_operatortype_append(MESH_OT_mark_sharp);
180         WM_operatortype_append(MESH_OT_vertices_smooth);
181         WM_operatortype_append(MESH_OT_flip_editnormals);
182         WM_operatortype_append(MESH_OT_knife_cut);
183         WM_operatortype_append(MESH_OT_rip);
184         
185 }
186
187 /* note mesh keymap also for other space? */
188 void ED_keymap_mesh(wmWindowManager *wm)
189 {       
190         ListBase *keymap= WM_keymap_listbase(wm, "EditMesh", 0, 0);
191         wmKeymapItem *kmi;
192         
193         /* selecting */
194         /* standard mouse selection goes via space_view3d */
195         WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_ALT, 0);
196         kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT, 0);
197         RNA_boolean_set(kmi->ptr, "extend", 1);
198         kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_ALT|KM_CTRL, 0);
199         RNA_boolean_set(kmi->ptr, "ring", 1);
200         kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT|KM_CTRL, 0);
201         RNA_boolean_set(kmi->ptr, "extend", 1);
202         RNA_boolean_set(kmi->ptr, "ring", 1);
203
204         WM_keymap_add_item(keymap, "MESH_OT_path_select_shortest", SELECTMOUSE, KM_PRESS, KM_CTRL, 0);
205         
206         WM_keymap_add_item(keymap, "MESH_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
207         WM_keymap_add_item(keymap, "MESH_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
208         WM_keymap_add_item(keymap, "MESH_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0);
209         WM_keymap_add_item(keymap, "MESH_OT_select_invert", IKEY, KM_PRESS, KM_CTRL, 0);
210         WM_keymap_add_item(keymap, "MESH_OT_select_non_manifold", MKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0);
211         
212         WM_keymap_add_item(keymap, "MESH_OT_select_linked", LKEY, KM_PRESS, KM_CTRL, 0);
213         WM_keymap_add_item(keymap, "MESH_OT_select_linked_pick", LKEY, KM_PRESS, 0, 0);
214         RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_select_linked_pick", LKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "deselect", 1);
215         
216         RNA_float_set(WM_keymap_add_item(keymap, "MESH_OT_faces_select_linked_flat", FKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0)->ptr,"sharpness",135.0);
217         RNA_float_set(WM_keymap_add_item(keymap, "MESH_OT_edges_select_sharp", SKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0)->ptr,"sharpness",135.0);
218         
219         WM_keymap_add_item(keymap, "MESH_OT_select_random", SPACEKEY, KM_PRESS, 0, 0);
220         WM_keymap_add_item(keymap, "MESH_OT_vertices_to_sphere_transform", SKEY, KM_PRESS, KM_CTRL|KM_SHIFT , 0);
221
222         WM_keymap_add_item(keymap, "MESH_OT_mark_seam", ONEKEY, KM_PRESS, KM_CTRL , 0);
223         RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_mark_seam", ONEKEY, KM_PRESS, KM_ALT , 0)->ptr,"clear",1);
224
225         WM_keymap_add_item(keymap, "MESH_OT_mark_sharp", TWOKEY, KM_PRESS, KM_CTRL , 0);
226         RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_mark_sharp", TWOKEY, KM_PRESS, KM_ALT , 0)->ptr,"set",1);
227
228         /* temp hotkeys! */
229         WM_keymap_add_item(keymap, "MESH_OT_vertices_select_similar", GKEY, KM_PRESS, KM_SHIFT, 0);
230         WM_keymap_add_item(keymap, "MESH_OT_edges_select_similar", GKEY, KM_PRESS, KM_SHIFT2|KM_CTRL, 0);
231         WM_keymap_add_item(keymap, "MESH_OT_faces_select_similar", GKEY, KM_PRESS, KM_SHIFT|KM_CTRL2, 0);
232         
233         /* selection mode */
234         WM_keymap_add_item(keymap, "MESH_OT_selection_type", TABKEY, KM_PRESS, KM_CTRL, 0);
235         
236         /* hide */
237         WM_keymap_add_item(keymap, "MESH_OT_hide", HKEY, KM_PRESS, 0, 0);
238         RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "unselected", 1);
239         WM_keymap_add_item(keymap, "MESH_OT_reveal", HKEY, KM_PRESS, KM_ALT, 0);
240         
241         /* tools */
242         WM_keymap_add_item(keymap, "MESH_OT_normals_make_consistant", NKEY, KM_PRESS, KM_CTRL, 0);
243         RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_normals_make_consistant", NKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0)->ptr, "inside", 1);
244         WM_keymap_add_item(keymap, "MESH_OT_vertices_smooth", THREEKEY, KM_PRESS, KM_CTRL , 0);
245         WM_keymap_add_item(keymap, "MESH_OT_flip_editnormals", THREEKEY, KM_PRESS, KM_ALT , 0);
246         
247         WM_keymap_add_item(keymap, "MESH_OT_subdivs", WKEY, KM_PRESS, 0, 0); // this is the menu
248         /*WM_keymap_add_item(keymap, "MESH_OT_subdivide_multi", WKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0);
249         WM_keymap_add_item(keymap, "MESH_OT_subdivide_multi_fractal", WKEY, KM_PRESS, KM_ALT, 0);
250         WM_keymap_add_item(keymap, "MESH_OT_subdivide_smooth", WKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);*/
251         WM_keymap_add_item(keymap, "MESH_OT_remove_doubles", VKEY, KM_PRESS, KM_CTRL, 0);
252         WM_keymap_add_item(keymap, "MESH_OT_extrude", EKEY, KM_PRESS, 0, 0);
253         
254         WM_keymap_add_item(keymap, "MESH_OT_spin", RKEY, KM_PRESS, KM_ALT, 0);
255         WM_keymap_add_item(keymap, "MESH_OT_screw", NINEKEY, KM_PRESS, KM_CTRL, 0);
256         
257         WM_keymap_add_item(keymap, "VIEW3D_OT_editmesh_face_toolbox", FKEY, KM_PRESS, KM_CTRL, 0); /* operators below are in this toolbox */
258         WM_keymap_add_item(keymap, "MESH_OT_fill", FKEY, KM_PRESS, KM_SHIFT, 0);
259         WM_keymap_add_item(keymap, "MESH_OT_beauty_fill", FKEY, KM_PRESS, KM_ALT, 0);
260         WM_keymap_add_item(keymap, "MESH_OT_convert_quads_to_tris", TKEY, KM_PRESS, KM_CTRL, 0);
261         WM_keymap_add_item(keymap, "MESH_OT_convert_tris_to_quads", JKEY, KM_PRESS, KM_ALT, 0);
262         
263         WM_keymap_add_item(keymap, "MESH_OT_split", FOURKEY, KM_PRESS, KM_CTRL, 0);
264         WM_keymap_add_item(keymap, "MESH_OT_extrude_repeat", FOURKEY, KM_PRESS, KM_ALT, 0);
265         WM_keymap_add_item(keymap, "MESH_OT_edge_rotate", FIVEKEY, KM_PRESS, KM_CTRL, 0);
266         
267         WM_keymap_add_item(keymap, "MESH_OT_loop_to_region",SIXKEY, KM_PRESS, KM_CTRL, 0);
268         WM_keymap_add_item(keymap, "MESH_OT_region_to_loop",SIXKEY, KM_PRESS, KM_ALT, 0);
269         
270         WM_keymap_add_item(keymap, "MESH_OT_rotate_uvs",SEVENKEY, KM_PRESS, KM_CTRL, 0);
271         WM_keymap_add_item(keymap, "MESH_OT_mirror_uvs",SEVENKEY, KM_PRESS, KM_ALT, 0);
272         WM_keymap_add_item(keymap, "MESH_OT_rotate_colors",EIGHTKEY, KM_PRESS, KM_CTRL, 0);
273         WM_keymap_add_item(keymap, "MESH_OT_mirror_colors",EIGHTKEY, KM_PRESS, KM_ALT, 0);
274
275         WM_keymap_add_item(keymap, "MESH_OT_rip",VKEY, KM_PRESS, 0, 0);
276
277         /* add/remove */
278         WM_keymap_add_item(keymap, "MESH_OT_edge_face_add", FKEY, KM_PRESS, 0, 0);
279         WM_keymap_add_item(keymap, "MESH_OT_duplicate_add", DKEY, KM_PRESS, KM_SHIFT, 0);
280         WM_keymap_add_item(keymap, "OBJECT_OT_mesh_add", AKEY, KM_PRESS, KM_SHIFT, 0);
281         WM_keymap_add_item(keymap, "MESH_OT_separate", PKEY, KM_PRESS, KM_SHIFT, 0);
282                                                 /* use KM_RELEASE because same key is used for tweaks */
283         WM_keymap_add_item(keymap, "MESH_OT_dupli_extrude_cursor", LEFTMOUSE, KM_RELEASE, KM_CTRL, 0);
284         
285         WM_keymap_add_item(keymap, "MESH_OT_delete", XKEY, KM_PRESS, 0, 0);
286         
287         WM_keymap_add_item(keymap, "MESH_OT_fgon_make", FKEY, KM_PRESS, KM_ALT, 0);
288         WM_keymap_add_item(keymap, "MESH_OT_fgon_clear", FKEY, KM_PRESS, KM_SHIFT|KM_ALT, 0);
289         
290         WM_keymap_add_item(keymap, "MESH_OT_knife_cut", LEFTMOUSE, KM_PRESS, KM_ALT|KM_CTRL, 0);
291         
292         /* UV's */
293         WM_keymap_add_item(keymap, "UV_OT_mapping_menu", UKEY, KM_PRESS, 0, 0);
294 }
295