07a1cea766bbf74008b5fb09e0b7c4d6ba6d4999
[blender.git] / source / gameengine / Physics / common / SConscript
1 Import ('user_options_dict')
2 Import ('library_env')
3
4 phy_physics_env = library_env.Copy ()
5
6 source_files = ['PHY_IMotionState.cpp',
7                 'PHY_IPhysicsController.cpp',
8                 'PHY_IPhysicsEnvironment.cpp']
9
10 phy_physics_env.Append (CPPPATH = ['.',
11                                    '../Dummy'
12                                   ])
13
14 phy_physics_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/PHY_Physics', source=source_files)