2 * ***** BEGIN GPL LICENSE BLOCK *****
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software Foundation,
16 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18 * The Original Code is Copyright (C) 2008 Blender Foundation.
19 * All rights reserved.
21 * Contributor(s): Blender Foundation
23 * ***** END GPL LICENSE BLOCK *****
30 #include "MEM_guardedalloc.h"
32 #include "DNA_color_types.h"
33 #include "DNA_object_types.h"
34 #include "DNA_screen_types.h"
35 #include "DNA_texture_types.h"
36 #include "DNA_userdef_types.h"
37 #include "DNA_windowmanager_types.h"
39 #include "BLI_arithb.h"
40 #include "BLI_blenlib.h"
43 #include "BKE_colortools.h"
44 #include "BKE_context.h"
45 #include "BKE_idprop.h"
46 #include "BKE_report.h"
47 #include "BKE_texture.h"
48 #include "BKE_utildefines.h"
50 #include "ED_screen.h"
52 #include "UI_interface.h"
54 #include "interface.h"
59 /***************** structs and defines ****************/
61 #define BUTTON_TOOLTIP_DELAY 500
62 #define BUTTON_FLASH_DELAY 20
63 #define BUTTON_AUTO_OPEN_THRESH 0.3
64 #define BUTTON_MOUSE_TOWARDS_THRESH 1.0
66 typedef enum uiButtonActivateType {
69 BUTTON_ACTIVATE_APPLY,
70 BUTTON_ACTIVATE_TEXT_EDITING,
72 } uiButtonActivateType;
74 typedef enum uiHandleButtonState {
76 BUTTON_STATE_HIGHLIGHT,
77 BUTTON_STATE_WAIT_FLASH,
78 BUTTON_STATE_WAIT_RELEASE,
79 BUTTON_STATE_WAIT_KEY_EVENT,
80 BUTTON_STATE_NUM_EDITING,
81 BUTTON_STATE_TEXT_EDITING,
82 BUTTON_STATE_TEXT_SELECTING,
83 BUTTON_STATE_MENU_OPEN,
85 } uiHandleButtonState;
87 typedef struct uiHandleButtonData {
94 uiHandleButtonState state;
96 int applied, appliedinteractive;
97 wmTimerHandle *flashtimer;
101 double value, origvalue;
102 float vec[3], origvec[3];
103 int togdual, togonly;
109 wmTimerHandle *tooltiptimer;
110 wmTimerHandle *autoopentimer;
112 /* text selection/editing */
113 int maxlen, selextend, selstartx;
115 /* number editing / dragging */
116 int draglastx, draglasty;
117 int dragstartx, dragstarty;
118 int dragchange, draglock, dragsel;
119 float dragf, dragfstart;
123 uiMenuBlockHandle *menu;
127 uiButtonActivateType posttype;
129 } uiHandleButtonData;
131 typedef struct uiAfterFunc {
132 struct uiAfterFunc *next, *prev;
134 void (*func)(struct bContext*, void *, void *);
138 void (*handle_func)(struct bContext*, void *arg, int event);
139 void *handle_func_arg;
142 void (*butm_func)(struct bContext*, void *arg, int event);
148 IDProperty *opproperties;
151 static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState state);
152 static int ui_handler_region_menu(bContext *C, wmEvent *event, void *userdata);
153 static int ui_handler_popup(bContext *C, wmEvent *event, void *userdata);
154 static void ui_handler_remove_popup(bContext *C, void *userdata);
156 /* ********************** button apply/revert ************************/
158 static ListBase UIAfterFuncs = {NULL, NULL};
160 static void ui_apply_but_func(bContext *C, uiBut *but)
163 uiBlock *block= but->block;
165 /* these functions are postponed and only executed after all other
166 * handling is done, i.e. menus are closed, in order to avoid conflicts
167 * with these functions removing the buttons we are working with */
169 if(but->func || block->handle_func || (but->type == BUTM && block->butm_func) || but->opname) {
170 after= MEM_callocN(sizeof(uiAfterFunc), "uiAfterFunc");
172 after->func= but->func;
173 after->func_arg1= but->func_arg1;
174 after->func_arg2= but->func_arg2;
176 after->handle_func= block->handle_func;
177 after->handle_func_arg= block->handle_func_arg;
178 after->retval= but->retval;
180 if(but->type == BUTM) {
181 after->butm_func= block->butm_func;
182 after->butm_func_arg= block->butm_func_arg;
186 after->opname= but->opname;
187 after->opcontext= but->opcontext;
188 after->opproperties= but->opproperties;
192 but->opproperties= NULL;
194 BLI_addtail(&UIAfterFuncs, after);
198 static void ui_apply_but_funcs_after(bContext *C)
203 /* copy to avoid recursive calls */
205 UIAfterFuncs.first= UIAfterFuncs.last= NULL;
207 for(after=funcs.first; after; after=after->next) {
209 after->func(C, after->func_arg1, after->func_arg2);
211 if(after->handle_func)
212 after->handle_func(C, after->handle_func_arg, after->retval);
214 after->butm_func(C, after->butm_func_arg, after->a2);
217 WM_operator_call(C, after->opname, after->opcontext, after->opproperties);
218 if(after->opproperties) {
219 IDP_FreeProperty(after->opproperties);
220 MEM_freeN(after->opproperties);
224 BLI_freelistN(&funcs);
227 static void ui_apply_but_BUT(bContext *C, uiBut *but, uiHandleButtonData *data)
229 ui_apply_but_func(C, but);
231 data->retval= but->retval;
235 static void ui_apply_but_BUTM(bContext *C, uiBut *but, uiHandleButtonData *data)
237 ui_set_but_val(but, but->min);
238 ui_apply_but_func(C, but);
240 data->retval= but->retval;
244 static void ui_apply_but_BLOCK(bContext *C, uiBut *but, uiHandleButtonData *data)
247 ui_set_but_vectorf(but, data->vec);
248 else if(ELEM3(but->type, MENU, ICONROW, ICONTEXTROW))
249 ui_set_but_val(but, data->value);
252 ui_apply_but_func(C, but);
253 data->retval= but->retval;
257 static void ui_apply_but_TOG(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data)
263 if(but->type==BUT_TOGDUAL && data->togdual) {
264 if(but->pointype==SHO)
266 else if(but->pointype==INT)
270 value= ui_get_but_val(but);
274 w= BTST(lvalue, but->bitnr);
275 if(w) lvalue = BCLR(lvalue, but->bitnr);
276 else lvalue = BSET(lvalue, but->bitnr);
278 if(but->type==TOGR) {
280 lvalue= 1<<(but->bitnr);
282 ui_set_but_val(but, (double)lvalue);
285 if(lvalue==0) lvalue= 1<<(but->bitnr);
289 ui_set_but_val(but, (double)lvalue);
290 if(but->type==ICONTOG || but->type==ICONTOGN) ui_check_but(but);
294 if(value==0.0) push= 1;
297 if(but->type==TOGN || but->type==ICONTOGN) push= !push;
298 ui_set_but_val(but, (double)push);
299 if(but->type==ICONTOG || but->type==ICONTOGN) ui_check_but(but);
302 /* end local hack... */
303 if(but->type==BUT_TOGDUAL && data->togdual) {
304 if(but->pointype==SHO)
306 else if(but->pointype==INT)
310 ui_apply_but_func(C, but);
312 data->retval= but->retval;
316 static void ui_apply_but_ROW(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data)
318 ui_set_but_val(but, but->max);
319 ui_apply_but_func(C, but);
321 data->retval= but->retval;
325 static void ui_apply_but_TEX(bContext *C, uiBut *but, uiHandleButtonData *data)
330 ui_set_but_string(but, data->str);
333 /* give butfunc the original text too */
334 /* feature used for bone renaming, channels, etc */
335 if(but->func_arg2==NULL) but->func_arg2= data->origstr;
336 ui_apply_but_func(C, but);
337 if(but->func_arg2==data->origstr) but->func_arg2= NULL;
339 data->retval= but->retval;
343 static void ui_apply_but_NUM(bContext *C, uiBut *but, uiHandleButtonData *data)
346 /* XXX 2.50 missing python api */
348 if(BPY_button_eval(data->str, &data->value)) {
349 BKE_report(CTX_reports(C), RPT_WARNING, "Invalid Python expression, check console");
350 data->value = 0.0f; /* Zero out value on error */
353 data->cancel= 1; /* invalidate return value if eval failed, except when string was null */
358 data->value= atof(data->str);
361 if(!ui_is_but_float(but)) data->value= (int)data->value;
362 if(but->type==NUMABS) data->value= fabs(data->value);
363 if(data->value<but->min) data->value= but->min;
364 if(data->value>but->max) data->value= but->max;
367 ui_set_but_val(but, data->value);
369 ui_apply_but_func(C, but);
371 data->retval= but->retval;
375 static void ui_apply_but_LABEL(bContext *C, uiBut *but, uiHandleButtonData *data)
377 ui_apply_but_func(C, but);
378 data->retval= but->retval;
382 static void ui_apply_but_TOG3(bContext *C, uiBut *but, uiHandleButtonData *data)
384 if(but->pointype==SHO ) {
385 short *sp= (short *)but->poin;
387 if( BTST(sp[1], but->bitnr)) {
388 sp[1]= BCLR(sp[1], but->bitnr);
389 sp[0]= BCLR(sp[0], but->bitnr);
391 else if( BTST(sp[0], but->bitnr)) {
392 sp[1]= BSET(sp[1], but->bitnr);
394 sp[0]= BSET(sp[0], but->bitnr);
398 if( BTST(*(but->poin+2), but->bitnr)) {
399 *(but->poin+2)= BCLR(*(but->poin+2), but->bitnr);
400 *(but->poin)= BCLR(*(but->poin), but->bitnr);
402 else if( BTST(*(but->poin), but->bitnr)) {
403 *(but->poin+2)= BSET(*(but->poin+2), but->bitnr);
405 *(but->poin)= BSET(*(but->poin), but->bitnr);
410 ui_apply_but_func(C, but);
411 data->retval= but->retval;
415 static void ui_apply_but_VEC(bContext *C, uiBut *but, uiHandleButtonData *data)
417 ui_set_but_vectorf(but, data->vec);
419 ui_apply_but_func(C, but);
421 data->retval= but->retval;
425 static void ui_apply_but_COLORBAND(bContext *C, uiBut *but, uiHandleButtonData *data)
427 ui_apply_but_func(C, but);
428 data->retval= but->retval;
432 static void ui_apply_but_CURVE(bContext *C, uiBut *but, uiHandleButtonData *data)
434 ui_apply_but_func(C, but);
435 data->retval= but->retval;
439 static void ui_apply_but_IDPOIN(bContext *C, uiBut *but, uiHandleButtonData *data)
441 but->idpoin_func(C, data->str, but->idpoin_idpp);
443 ui_apply_but_func(C, but);
444 data->retval= but->retval;
449 static void ui_apply_but_CHARTAB(bContext *C, uiBut *but, uiHandleButtonData *data)
451 ui_apply_but_func(C, but);
452 data->retval= but->retval;
457 static void ui_apply_button(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, int interactive)
463 CurveMapping *editcumap;
467 /* if we cancel and have not applied yet, there is nothing to do,
468 * otherwise we have to restore the original value again */
473 if(data->str) MEM_freeN(data->str);
474 data->str= data->origstr;
476 data->value= data->origvalue;
477 data->origvalue= 0.0;
478 VECCOPY(data->vec, data->origvec);
479 data->origvec[0]= data->origvec[1]= data->origvec[2]= 0.0f;
482 /* we avoid applying interactive edits a second time
483 * at the end with the appliedinteractive flag */
485 data->appliedinteractive= 1;
486 else if(data->appliedinteractive)
490 /* ensures we are writing actual values */
491 editstr= but->editstr;
492 editval= but->editval;
493 editvec= but->editvec;
494 editcoba= but->editcoba;
495 editcumap= but->editcumap;
500 but->editcumap= NULL;
502 /* handle different types */
505 ui_apply_but_BUT(C, but, data);
508 ui_apply_but_TEX(C, but, data);
516 ui_apply_but_TOG(C, block, but, data);
519 ui_apply_but_ROW(C, block, but, data);
525 ui_apply_but_NUM(C, but, data);
529 ui_apply_but_NUM(C, but, data);
535 ui_apply_but_LABEL(C, but, data);
538 ui_apply_but_TOG3(C, but, data);
546 ui_apply_but_BLOCK(C, but, data);
549 ui_apply_but_BUTM(C, but, data);
553 ui_apply_but_VEC(C, but, data);
556 ui_apply_but_COLORBAND(C, but, data);
559 ui_apply_but_CURVE(C, but, data);
562 ui_apply_but_IDPOIN(C, but, data);
566 ui_apply_but_CHARTAB(C, but, data);
574 but->editstr= editstr;
575 but->editval= editval;
576 but->editvec= editvec;
577 but->editcoba= editcoba;
578 but->editcumap= editcumap;
581 /* ******************* copy and paste ******************** */
583 /* c = copy, v = paste */
584 static void ui_but_copy_paste(bContext *C, uiBut *but, uiHandleButtonData *data, char mode)
586 static ColorBand but_copypaste_coba = {0};
587 char buf[UI_MAX_DRAW_STR+1]= {0};
590 if(mode=='v' && but->lock)
594 /* extract first line from clipboard in case of multi-line copies */
595 char *p = NULL; /* XXX 2.48 getClipboard(0); */
598 while (*p && *p!='\r' && *p!='\n' && i<UI_MAX_DRAW_STR) {
607 if ELEM4(but->type, NUM, NUMABS, NUMSLI, HSVSLI) {
609 if(but->poin==NULL && but->rnapoin.data==NULL);
611 sprintf(buf, "%f", ui_get_but_val(but));
612 /* XXX 2.48 putClipboard(buf, 0); */
615 if (sscanf(buf, " %lf ", &val) == 1) {
616 button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
618 button_activate_state(C, but, BUTTON_STATE_EXIT);
624 else if(but->type==COL) {
627 if(but->poin==NULL && but->rnapoin.data==NULL);
630 ui_get_but_vectorf(but, rgb);
631 sprintf(buf, "[%f, %f, %f]", rgb[0], rgb[1], rgb[2]);
632 /* XXX 2.48 putClipboard(buf, 0); */
636 if (sscanf(buf, "[%f, %f, %f]", &rgb[0], &rgb[1], &rgb[2]) == 3) {
637 button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
638 VECCOPY(data->vec, rgb);
639 button_activate_state(C, but, BUTTON_STATE_EXIT);
644 /* text/string and ID data */
645 else if(ELEM(but->type, TEX, IDPOIN)) {
646 uiHandleButtonData *data= but->active;
648 if(but->poin==NULL && but->rnapoin.data==NULL);
650 button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
651 BLI_strncpy(buf, data->str, UI_MAX_DRAW_STR);
652 /* XXX 2.48 putClipboard(data->str, 0); */
654 button_activate_state(C, but, BUTTON_STATE_EXIT);
657 button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
658 BLI_strncpy(data->str, buf, data->maxlen);
659 button_activate_state(C, but, BUTTON_STATE_EXIT);
662 /* colorband (not supported by system clipboard) */
663 else if(but->type==BUT_COLORBAND) {
668 memcpy(&but_copypaste_coba, but->poin, sizeof(ColorBand));
671 if(but_copypaste_coba.tot==0)
675 but->poin= MEM_callocN(sizeof(ColorBand), "colorband");
677 button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
678 memcpy(data->coba, &but_copypaste_coba, sizeof(ColorBand) );
679 button_activate_state(C, but, BUTTON_STATE_EXIT);
684 /* ************* in-button text selection/editing ************* */
686 /* return 1 if char ch is special character, otherwise return 0 */
687 static short test_special_char(char ch)
729 static int ui_textedit_delete_selection(uiBut *but, uiHandleButtonData *data)
735 changed= (but->selsta != but->selend);
737 for(x=0; x< strlen(str); x++) {
738 if (but->selend + x <= strlen(str) ) {
739 str[but->selsta + x]= str[but->selend + x];
741 str[but->selsta + x]= '\0';
746 but->pos = but->selend = but->selsta;
751 static void ui_textedit_set_cursor_pos(uiBut *but, uiHandleButtonData *data, short x)
755 origstr= MEM_callocN(sizeof(char)*(data->maxlen+1), "ui_textedit origstr");
757 BLI_strncpy(origstr, but->drawstr, data->maxlen+1);
758 but->pos= strlen(origstr)-but->ofs;
760 while((but->aspect*UI_GetStringWidth(but->font, origstr+but->ofs, 0) + but->x1) > x) {
761 if (but->pos <= 0) break;
763 origstr[but->pos+but->ofs] = 0;
766 but->pos -= strlen(but->str);
767 but->pos += but->ofs;
768 if(but->pos<0) but->pos= 0;
773 static void ui_textedit_set_cursor_select(uiBut *but, uiHandleButtonData *data, short x)
775 if (x > data->selstartx) data->selextend = EXTEND_RIGHT;
776 else if (x < data->selstartx) data->selextend = EXTEND_LEFT;
778 ui_textedit_set_cursor_pos(but, data, x);
780 if (data->selextend == EXTEND_RIGHT) but->selend = but->pos;
781 if (data->selextend == EXTEND_LEFT) but->selsta = but->pos;
786 static int ui_textedit_type_ascii(uiBut *but, uiHandleButtonData *data, char ascii)
789 int len, x, changed= 0;
794 if(len-(but->selend - but->selsta)+1 <= data->maxlen) {
795 /* type over the current selection */
796 if ((but->selend - but->selsta) > 0)
797 changed= ui_textedit_delete_selection(but, data);
800 if(len < data->maxlen) {
801 for(x= data->maxlen; x>but->pos; x--)
803 str[but->pos]= ascii;
811 return WM_UI_HANDLER_BREAK;
814 void ui_textedit_move(uiBut *but, uiHandleButtonData *data, int direction, int select, int jump)
822 if(direction) { /* right*/
823 /* if there's a selection */
824 if ((but->selend - but->selsta) > 0) {
825 /* extend the selection based on the first direction taken */
827 if (!data->selextend) {
828 data->selextend = EXTEND_RIGHT;
830 if (data->selextend == EXTEND_RIGHT) {
832 if (but->selend > len) but->selend = len;
833 } else if (data->selextend == EXTEND_LEFT) {
835 /* if the selection start has gone past the end,
836 * flip them so they're in sync again */
837 if (but->selsta == but->selend) {
838 but->pos = but->selsta;
839 data->selextend = EXTEND_RIGHT;
843 but->selsta = but->pos = but->selend;
848 /* make a selection, starting from the cursor position */
849 but->selsta = but->pos;
852 if(but->pos>strlen(str)) but->pos= strlen(str);
854 but->selend = but->pos;
856 /* jump betweenn special characters (/,\,_,-, etc.),
857 * look at function test_special_char() for complete
858 * list of special character, ctr -> */
859 while(but->pos < len) {
861 if(test_special_char(str[but->pos])) break;
865 if(but->pos>strlen(str)) but->pos= strlen(str);
870 /* if there's a selection */
871 if ((but->selend - but->selsta) > 0) {
872 /* extend the selection based on the first direction taken */
874 if (!data->selextend) {
875 data->selextend = EXTEND_LEFT;
877 if (data->selextend == EXTEND_LEFT) {
879 if (but->selsta < 0) but->selsta = 0;
880 } else if (data->selextend == EXTEND_RIGHT) {
882 /* if the selection start has gone past the end,
883 * flip them so they're in sync again */
884 if (but->selsta == but->selend) {
885 but->pos = but->selsta;
886 data->selextend = EXTEND_LEFT;
890 but->pos = but->selend = but->selsta;
895 /* make a selection, starting from the cursor position */
896 but->selend = but->pos;
899 if(but->pos<0) but->pos= 0;
901 but->selsta = but->pos;
903 /* jump betweenn special characters (/,\,_,-, etc.),
904 * look at function test_special_char() for complete
905 * list of special character, ctr -> */
908 if(test_special_char(str[but->pos])) break;
911 if(but->pos>0) but->pos--;
917 void ui_textedit_move_end(uiBut *but, uiHandleButtonData *data, int direction, int select)
923 if(direction) { /* right */
925 but->selsta = but->pos;
926 but->selend = strlen(str);
927 data->selextend = EXTEND_RIGHT;
929 but->selsta = but->selend = but->pos= strlen(str);
934 but->selend = but->pos;
936 data->selextend = EXTEND_LEFT;
938 but->selsta = but->selend = but->pos= 0;
943 static int ui_textedit_delete(uiBut *but, uiHandleButtonData *data, int direction, int all)
946 int len, x, changed= 0;
956 else if(direction) { /* delete */
957 if ((but->selend - but->selsta) > 0) {
958 changed= ui_textedit_delete_selection(but, data);
960 else if(but->pos>=0 && but->pos<len) {
961 for(x=but->pos; x<len; x++)
967 else { /* backspace */
969 if ((but->selend - but->selsta) > 0) {
970 ui_textedit_delete_selection(but, data);
972 else if(but->pos>0) {
973 for(x=but->pos; x<len; x++)
986 static int ui_textedit_autocomplete(bContext *C, uiBut *but, uiHandleButtonData *data)
992 but->autocomplete_func(C, str, but->autofunc_arg);
993 but->pos= strlen(str);
998 static int ui_textedit_copypaste(uiBut *but, uiHandleButtonData *data, int paste, int copy, int cut)
1000 char buf[UI_MAX_DRAW_STR]={0};
1002 int len, x, y, i, changed= 0;
1009 /* extract the first line from the clipboard */
1010 p = NULL; /* XXX 2.48 getClipboard(0); */
1013 while (*p && *p!='\r' && *p!='\n' && i<UI_MAX_DRAW_STR) {
1019 /* paste over the current selection */
1020 if ((but->selend - but->selsta) > 0)
1021 ui_textedit_delete_selection(but, data);
1023 for (y=0; y<strlen(buf); y++)
1025 /* add contents of buffer */
1026 if(len < data->maxlen) {
1027 for(x= data->maxlen; x>but->pos; x--)
1029 str[but->pos]= buf[y];
1040 else if (copy || cut) {
1041 /* copy the contents to the copypaste buffer */
1042 for(x= but->selsta; x <= but->selend; x++) {
1046 buf[(x - but->selsta)] = str[x];
1048 /* XXX 2.48 putClipboard(buf, 0); */
1050 /* for cut only, delete the selection afterwards */
1052 if((but->selend - but->selsta) > 0)
1053 changed= ui_textedit_delete_selection(but, data);
1059 static void ui_textedit_begin(uiBut *but, uiHandleButtonData *data)
1062 MEM_freeN(data->str);
1066 /* retrieve string */
1067 if(but->type == TEX) {
1068 data->maxlen= but->max;
1069 data->str= MEM_callocN(sizeof(char)*(data->maxlen+1), "textedit str");
1071 ui_get_but_string(but, data->str, data->maxlen+1);
1073 else if(but->type == IDPOIN) {
1077 data->str= MEM_callocN(sizeof(char)*(data->maxlen+1), "textedit str");
1079 id= *but->idpoin_idpp;
1080 if(id) BLI_strncpy(data->str, id->name+2, data->maxlen+1);
1081 else data->str[0]= 0;
1086 data->maxlen= UI_MAX_DRAW_STR;
1087 data->str= MEM_callocN(sizeof(char)*(data->maxlen+1), "textedit str");
1089 value= ui_get_but_val(but);
1090 if(ui_is_but_float(but)) {
1091 if(but->a2) { /* amount of digits defined */
1092 if(but->a2==1) sprintf(data->str, "%.1f", value);
1093 else if(but->a2==2) sprintf(data->str, "%.2f", value);
1094 else if(but->a2==3) sprintf(data->str, "%.3f", value);
1095 else sprintf(data->str, "%.4f", value);
1097 else sprintf(data->str, "%.3f", value);
1100 sprintf(data->str, "%d", (int)value);
1104 data->origstr= BLI_strdup(data->str);
1108 /* set cursor pos to the end of the text */
1109 but->editstr= data->str;
1110 but->pos= strlen(data->str);
1112 but->selend= strlen(but->drawstr) - strlen(but->str);
1117 static void ui_textedit_end(uiBut *but, uiHandleButtonData *data)
1125 static void ui_textedit_next_but(uiBlock *block, uiBut *actbut, uiHandleButtonData *data)
1129 /* label and roundbox can overlap real buttons (backdrops...) */
1130 if(actbut->type==LABEL && actbut->type==ROUNDBOX)
1133 for(but= actbut->next; but; but= but->next) {
1134 if(ELEM5(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI)) {
1136 data->posttype= BUTTON_ACTIVATE_TEXT_EDITING;
1140 for(but= block->buttons.first; but!=actbut; but= but->next) {
1141 if(ELEM5(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI)) {
1143 data->posttype= BUTTON_ACTIVATE_TEXT_EDITING;
1149 static void ui_textedit_prev_but(uiBlock *block, uiBut *actbut, uiHandleButtonData *data)
1153 /* label and roundbox can overlap real buttons (backdrops...) */
1154 if(actbut->type==LABEL && actbut->type==ROUNDBOX)
1157 for(but= actbut->prev; but; but= but->prev) {
1158 if(ELEM5(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI)) {
1160 data->posttype= BUTTON_ACTIVATE_TEXT_EDITING;
1164 for(but= block->buttons.last; but!=actbut; but= but->prev) {
1165 if(ELEM5(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI)) {
1167 data->posttype= BUTTON_ACTIVATE_TEXT_EDITING;
1173 static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event)
1175 int mx, my, changed= 0, retval= WM_UI_HANDLER_CONTINUE;
1177 switch(event->type) {
1181 button_activate_state(C, but, BUTTON_STATE_EXIT);
1182 retval= WM_UI_HANDLER_BREAK;
1188 ui_window_to_block(data->region, block, &mx, &my);
1190 if ((but->y1 <= my) && (my <= but->y2) && (but->x1 <= mx) && (mx <= but->x2)) {
1191 ui_textedit_set_cursor_pos(but, data, mx);
1192 but->selsta = but->selend = but->pos;
1193 data->selstartx= mx;
1195 button_activate_state(C, but, BUTTON_STATE_TEXT_SELECTING);
1196 retval= WM_UI_HANDLER_BREAK;
1199 button_activate_state(C, but, BUTTON_STATE_EXIT);
1200 retval= WM_UI_HANDLER_BREAK;
1208 switch (event->type) {
1212 if(event->ctrl || event->oskey) {
1213 if(event->type == VKEY)
1214 changed= ui_textedit_copypaste(but, data, 1, 0, 0);
1215 else if(event->type == XKEY)
1216 changed= ui_textedit_copypaste(but, data, 0, 1, 0);
1217 else if(event->type == CKEY)
1218 changed= ui_textedit_copypaste(but, data, 0, 0, 1);
1220 retval= WM_UI_HANDLER_BREAK;
1224 ui_textedit_move(but, data, 1, event->shift, event->ctrl);
1225 retval= WM_UI_HANDLER_BREAK;
1228 ui_textedit_move(but, data, 0, event->shift, event->ctrl);
1229 retval= WM_UI_HANDLER_BREAK;
1233 ui_textedit_move_end(but, data, 1, event->shift);
1234 retval= WM_UI_HANDLER_BREAK;
1238 ui_textedit_move_end(but, data, 0, event->shift);
1239 retval= WM_UI_HANDLER_BREAK;
1243 button_activate_state(C, but, BUTTON_STATE_EXIT);
1244 retval= WM_UI_HANDLER_BREAK;
1247 changed= ui_textedit_delete(but, data, 1, 0);
1248 retval= WM_UI_HANDLER_BREAK;
1252 changed= ui_textedit_delete(but, data, 0, event->shift);
1253 retval= WM_UI_HANDLER_BREAK;
1257 /* there is a key conflict here, we can't tab with autocomplete */
1258 if(but->autocomplete_func) {
1259 changed= ui_textedit_autocomplete(C, but, data);
1260 retval= WM_UI_HANDLER_BREAK;
1262 /* the hotkey here is not well defined, was G.qual so we check all */
1263 else if(event->shift || event->ctrl || event->alt || event->oskey) {
1264 ui_textedit_prev_but(block, but, data);
1265 button_activate_state(C, but, BUTTON_STATE_EXIT);
1268 ui_textedit_next_but(block, but, data);
1269 button_activate_state(C, but, BUTTON_STATE_EXIT);
1271 retval= WM_UI_HANDLER_BREAK;
1275 if(event->ascii && (retval == WM_UI_HANDLER_CONTINUE)) {
1276 changed= ui_textedit_type_ascii(but, data, event->ascii);
1277 retval= WM_UI_HANDLER_BREAK;
1282 if(data->interactive) ui_apply_button(C, block, but, data, 1);
1283 else ui_check_but(but);
1286 if(changed || (retval == WM_UI_HANDLER_BREAK))
1287 ED_region_tag_redraw(data->region);
1290 static void ui_do_but_textedit_select(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event)
1292 int mx, my, retval= WM_UI_HANDLER_CONTINUE;
1294 switch(event->type) {
1298 ui_window_to_block(data->region, block, &mx, &my);
1300 ui_textedit_set_cursor_select(but, data, mx);
1301 retval= WM_UI_HANDLER_BREAK;
1306 button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
1307 retval= WM_UI_HANDLER_BREAK;
1311 if(retval == WM_UI_HANDLER_BREAK) {
1313 ED_region_tag_redraw(data->region);
1317 /* ************* number editing for various types ************* */
1319 static void ui_numedit_begin(uiBut *but, uiHandleButtonData *data)
1323 if(but->type == BUT_CURVE) {
1324 data->cumap= (CurveMapping*)but->poin;
1325 but->editcumap= data->coba;
1327 else if(but->type == BUT_COLORBAND) {
1328 data->coba= (ColorBand*)but->poin;
1329 but->editcoba= data->coba;
1331 else if(ELEM(but->type, BUT_NORMAL, HSVCUBE)) {
1332 ui_get_but_vectorf(but, data->origvec);
1333 VECCOPY(data->vec, data->origvec);
1334 but->editvec= data->vec;
1337 data->origvalue= ui_get_but_val(but);
1338 data->value= data->origvalue;
1339 but->editval= &data->value;
1341 butrange= (but->max - but->min);
1342 data->dragfstart= (butrange == 0.0)? 0.0f: (data->value - but->min)/butrange;
1343 data->dragf= data->dragfstart;
1346 data->dragchange= 0;
1350 static void ui_numedit_end(uiBut *but, uiHandleButtonData *data)
1354 but->editcoba= NULL;
1355 but->editcumap= NULL;
1357 data->dragstartx= 0;
1359 data->dragchange= 0;
1360 data->dragcbd= NULL;
1364 static void ui_numedit_apply(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data)
1366 if(data->interactive) ui_apply_button(C, block, but, data, 1);
1367 else ui_check_but(but);
1369 ED_region_tag_redraw(data->region);
1372 /* ****************** menu opening for various types **************** */
1374 static void ui_blockopen_begin(bContext *C, uiBut *but, uiHandleButtonData *data)
1376 uiBlockFuncFP func= NULL;
1382 func= but->block_func;
1386 data->origvalue= ui_get_but_val(but);
1387 data->value= data->origvalue;
1388 but->editval= &data->value;
1390 func= ui_block_func_MENU;
1394 func= ui_block_func_ICONROW;
1398 func= ui_block_func_ICONTEXTROW;
1402 ui_get_but_vectorf(but, data->origvec);
1403 VECCOPY(data->vec, data->origvec);
1404 but->editvec= data->vec;
1406 func= ui_block_func_COL;
1412 data->menu= ui_menu_block_create(C, data->region, but, func, arg);
1413 if(but->block->handle)
1414 data->menu->popup= but->block->handle->popup;
1417 /* this makes adjacent blocks auto open from now on */
1418 if(but->block->auto_open==0) but->block->auto_open= 1;
1421 static void ui_blockopen_end(bContext *C, uiBut *but, uiHandleButtonData *data)
1427 but->block->auto_open_last= PIL_check_seconds_timer();
1431 ui_menu_block_free(C, data->menu);
1436 /* ***************** events for different button types *************** */
1438 static int ui_do_but_BUT(bContext *C, uiBut *but, uiHandleButtonData *data, wmEvent *event)
1440 if(data->state == BUTTON_STATE_HIGHLIGHT) {
1441 if(event->type == LEFTMOUSE && event->val) {
1442 button_activate_state(C, but, BUTTON_STATE_WAIT_RELEASE);
1443 return WM_UI_HANDLER_BREAK;
1445 else if(event->type == LEFTMOUSE && but->block->handle) {
1446 button_activate_state(C, but, BUTTON_STATE_EXIT);
1447 return WM_UI_HANDLER_BREAK;
1449 else if(ELEM(event->type, PADENTER, RETKEY) && event->val) {
1450 button_activate_state(C, but, BUTTON_STATE_WAIT_FLASH);
1451 return WM_UI_HANDLER_BREAK;
1454 else if(data->state == BUTTON_STATE_WAIT_RELEASE) {
1455 if(event->type == LEFTMOUSE && event->val==0) {
1456 if(!(but->flag & UI_SELECT))
1458 button_activate_state(C, but, BUTTON_STATE_EXIT);
1459 return WM_UI_HANDLER_BREAK;
1463 return WM_UI_HANDLER_CONTINUE;
1466 static int ui_do_but_KEYEVT(bContext *C, uiBut *but, uiHandleButtonData *data, wmEvent *event)
1468 if(data->state == BUTTON_STATE_HIGHLIGHT) {
1469 if(ELEM3(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->val) {
1470 button_activate_state(C, but, BUTTON_STATE_WAIT_KEY_EVENT);
1471 return WM_UI_HANDLER_BREAK;
1474 else if(data->state == BUTTON_STATE_WAIT_KEY_EVENT) {
1475 if(event->type == MOUSEMOVE)
1476 return WM_UI_HANDLER_CONTINUE;
1479 if(WM_key_event_string(event->type)[0])
1480 ui_set_but_val(but, event->type);
1484 button_activate_state(C, but, BUTTON_STATE_EXIT);
1488 return WM_UI_HANDLER_CONTINUE;
1491 static int ui_do_but_TEX(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event)
1493 if(data->state == BUTTON_STATE_HIGHLIGHT) {
1494 if(ELEM3(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->val) {
1495 button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
1496 return WM_UI_HANDLER_BREAK;
1499 else if(data->state == BUTTON_STATE_TEXT_EDITING) {
1500 ui_do_but_textedit(C, block, but, data, event);
1501 return WM_UI_HANDLER_BREAK;
1503 else if(data->state == BUTTON_STATE_TEXT_SELECTING) {
1504 ui_do_but_textedit_select(C, block, but, data, event);
1505 return WM_UI_HANDLER_BREAK;
1508 return WM_UI_HANDLER_CONTINUE;
1511 static int ui_do_but_TOG(bContext *C, uiBut *but, uiHandleButtonData *data, wmEvent *event)
1513 if(data->state == BUTTON_STATE_HIGHLIGHT) {
1514 if(ELEM3(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->val) {
1515 data->togdual= event->ctrl;
1516 data->togonly= !event->shift;
1517 button_activate_state(C, but, BUTTON_STATE_EXIT);
1518 return WM_UI_HANDLER_BREAK;
1521 return WM_UI_HANDLER_CONTINUE;
1524 static int ui_do_but_EXIT(bContext *C, uiBut *but, uiHandleButtonData *data, wmEvent *event)
1526 if(data->state == BUTTON_STATE_HIGHLIGHT) {
1527 if(ELEM3(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->val) {
1528 button_activate_state(C, but, BUTTON_STATE_EXIT);
1529 return WM_UI_HANDLER_BREAK;
1533 return WM_UI_HANDLER_CONTINUE;
1536 static int ui_numedit_but_NUM(uiBut *but, uiHandleButtonData *data, float fac, int snap, int mx)
1539 int lvalue, temp, changed= 0;
1541 if(mx == data->draglastx)
1544 /* drag-lock - prevent unwanted scroll adjustments */
1545 /* change value (now 3) to adjust threshold in pixels */
1546 if(data->draglock) {
1547 if(abs(mx-data->dragstartx) <= 3)
1551 data->dragstartx= mx; /* ignore mouse movement within drag-lock */
1555 if(!ui_is_but_float(but)) {
1556 if((but->max-but->min)<100) deler= 200.0;
1557 if((but->max-but->min)<25) deler= 50.0;
1561 if(ui_is_but_float(but) && but->max-but->min > 11) {
1562 /* non linear change in mouse input- good for high precicsion */
1563 data->dragf+= (((float)(mx-data->draglastx))/deler) * (fabs(data->dragstartx-mx)*0.002);
1564 } else if (!ui_is_but_float(but) && but->max-but->min > 129) { /* only scale large int buttons */
1565 /* non linear change in mouse input- good for high precicsionm ints need less fine tuning */
1566 data->dragf+= (((float)(mx-data->draglastx))/deler) * (fabs(data->dragstartx-mx)*0.004);
1569 data->dragf+= ((float)(mx-data->draglastx))/deler ;
1572 if(data->dragf>1.0) data->dragf= 1.0;
1573 if(data->dragf<0.0) data->dragf= 0.0;
1574 data->draglastx= mx;
1575 tempf= ( but->min + data->dragf*(but->max-but->min));
1577 if(!ui_is_but_float(but)) {
1579 temp= floor(tempf+.5);
1581 if(tempf==but->min || tempf==but->max);
1583 if(snap == 2) temp= 100*(temp/100);
1584 else temp= 10*(temp/10);
1586 if( temp>=but->min && temp<=but->max) {
1587 lvalue= (int)data->value;
1589 if(temp != lvalue ) {
1590 data->dragchange= 1;
1591 data->value= (double)temp;
1601 if(tempf==but->min || tempf==but->max);
1602 else if(but->max-but->min < 2.10) tempf= 0.01*floor(100.0*tempf);
1603 else if(but->max-but->min < 21.0) tempf= 0.1*floor(10.0*tempf);
1604 else tempf= floor(tempf);
1607 if(tempf==but->min || tempf==but->max);
1608 else if(but->max-but->min < 2.10) tempf= 0.1*floor(10*tempf);
1609 else if(but->max-but->min < 21.0) tempf= floor(tempf);
1610 else tempf= 10.0*floor(tempf/10.0);
1614 if( tempf>=but->min && tempf<=but->max) {
1615 if(tempf != data->value) {
1616 data->dragchange= 1;
1626 static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event)
1628 int mx, my, click= 0;
1629 int retval= WM_UI_HANDLER_CONTINUE;
1633 ui_window_to_block(data->region, block, &mx, &my);
1635 if(data->state == BUTTON_STATE_HIGHLIGHT) {
1637 if(ELEM3(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->shift) {
1638 button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
1639 retval= WM_UI_HANDLER_BREAK;
1641 else if(event->type == LEFTMOUSE) {
1642 data->dragstartx= mx;
1643 data->draglastx= mx;
1644 button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
1645 retval= WM_UI_HANDLER_BREAK;
1647 else if(ELEM(event->type, PADENTER, RETKEY) && event->val)
1651 else if(data->state == BUTTON_STATE_NUM_EDITING) {
1652 if(event->type == LEFTMOUSE && event->val==0) {
1653 if(data->dragchange)
1654 button_activate_state(C, but, BUTTON_STATE_EXIT);
1658 else if(event->type == MOUSEMOVE) {
1663 if(event->shift) fac /= 10.0f;
1664 if(event->alt) fac /= 20.0f;
1666 if(event->custom == EVT_DATA_TABLET) {
1667 wmTabletData *wmtab= event->customdata;
1669 /* de-sensitise based on tablet pressure */
1670 if (ELEM(wmtab->Active, DEV_STYLUS, DEV_ERASER))
1671 fac *= wmtab->Pressure;
1674 snap= (event->ctrl)? (event->shift)? 2: 1: 0;
1676 if(ui_numedit_but_NUM(but, data, fac, snap, mx))
1677 ui_numedit_apply(C, block, but, data);
1679 retval= WM_UI_HANDLER_BREAK;
1681 else if(data->state == BUTTON_STATE_TEXT_EDITING) {
1682 ui_do_but_textedit(C, block, but, data, event);
1683 retval= WM_UI_HANDLER_BREAK;
1685 else if(data->state == BUTTON_STATE_TEXT_SELECTING) {
1686 ui_do_but_textedit_select(C, block, but, data, event);
1687 retval= WM_UI_HANDLER_BREAK;
1691 /* we can click on the side arrows to increment/decrement,
1692 * or click inside to edit the value directly */
1696 if(!ui_is_but_float(but)) {
1697 if(mx < (but->x1 + (but->x2 - but->x1)/3 - 3)) {
1698 button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
1700 temp= (int)data->value - 1;
1701 if(temp>=but->min && temp<=but->max)
1702 data->value= (double)temp;
1706 button_activate_state(C, but, BUTTON_STATE_EXIT);
1708 else if(mx > (but->x1 + (2*(but->x2 - but->x1)/3) + 3)) {
1709 button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
1711 temp= (int)data->value + 1;
1712 if(temp>=but->min && temp<=but->max)
1713 data->value= (double)temp;
1717 button_activate_state(C, but, BUTTON_STATE_EXIT);
1720 button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
1723 if(mx < (but->x1 + (but->x2 - but->x1)/3 - 3)) {
1724 button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
1726 tempf= data->value - 0.01*but->a1;
1727 if (tempf < but->min) tempf = but->min;
1730 button_activate_state(C, but, BUTTON_STATE_EXIT);
1732 else if(mx > but->x1 + (2*((but->x2 - but->x1)/3) + 3)) {
1733 button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
1735 tempf= data->value + 0.01*but->a1;
1736 if (tempf < but->min) tempf = but->min;
1739 button_activate_state(C, but, BUTTON_STATE_EXIT);
1742 button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
1745 retval= WM_UI_HANDLER_BREAK;
1751 static int ui_numedit_but_SLI(uiBut *but, uiHandleButtonData *data, int shift, int ctrl, int mx)
1753 float deler, f, tempf;
1754 int temp, lvalue, changed= 0;
1756 if(but->type==NUMSLI) deler= ((but->x2-but->x1)/2 - 5.0*but->aspect);
1757 else if(but->type==HSVSLI) deler= ((but->x2-but->x1)/2 - 5.0*but->aspect);
1758 else deler= (but->x2-but->x1- 5.0*but->aspect);
1760 f= (float)(mx-data->dragstartx)/deler + data->dragfstart;
1763 f= (f-data->dragfstart)/10.0 + data->dragfstart;
1766 tempf= but->min+f*(but->max-but->min);
1767 temp= floor(tempf+.5);
1770 if(tempf==but->min || tempf==but->max);
1771 else if(ui_is_but_float(but)) {
1774 if(tempf==but->min || tempf==but->max);
1775 else if(but->max-but->min < 2.10) tempf= 0.01*floor(100.0*tempf);
1776 else if(but->max-but->min < 21.0) tempf= 0.1*floor(10.0*tempf);
1777 else tempf= floor(tempf);
1780 if(but->max-but->min < 2.10) tempf= 0.1*floor(10*tempf);
1781 else if(but->max-but->min < 21.0) tempf= floor(tempf);
1782 else tempf= 10.0*floor(tempf/10.0);
1791 if(!ui_is_but_float(but)) {
1792 lvalue= floor(data->value+0.5);
1794 if(temp != lvalue) {
1796 data->dragchange= 1;
1801 if(tempf != data->value) {
1803 data->dragchange= 1;
1811 static int ui_do_but_SLI(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event)
1813 int mx, my, click= 0;
1814 int retval= WM_UI_HANDLER_CONTINUE;
1818 ui_window_to_block(data->region, block, &mx, &my);
1820 if(data->state == BUTTON_STATE_HIGHLIGHT) {
1821 if(ELEM3(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->val) {
1822 /* start either dragging as slider, or editing as text */
1823 if(mx>= -6+(but->x1+but->x2)/2) {
1824 if(event->type == LEFTMOUSE) {
1825 data->dragstartx= mx;
1826 data->draglastx= mx;
1827 button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
1833 button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
1835 retval= WM_UI_HANDLER_BREAK;
1838 else if(data->state == BUTTON_STATE_NUM_EDITING) {
1839 if(event->type == LEFTMOUSE && event->val==0) {
1840 if(data->dragchange)
1841 button_activate_state(C, but, BUTTON_STATE_EXIT);
1845 else if(event->type == MOUSEMOVE) {
1846 if(ui_numedit_but_SLI(but, data, event->shift, event->ctrl, mx))
1847 ui_numedit_apply(C, block, but, data);
1849 retval= WM_UI_HANDLER_BREAK;
1851 else if(data->state == BUTTON_STATE_TEXT_EDITING) {
1852 ui_do_but_textedit(C, block, but, data, event);
1853 retval= WM_UI_HANDLER_BREAK;
1855 else if(data->state == BUTTON_STATE_TEXT_SELECTING) {
1856 ui_do_but_textedit_select(C, block, but, data, event);
1857 retval= WM_UI_HANDLER_BREAK;
1865 button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
1868 temp= (int)data->value;
1872 if(but->type==SLI) f= (float)(mx-but->x1)/(but->x2-but->x1-h);
1873 else f= (float)(mx- (but->x1+but->x2)/2)/((but->x2-but->x1)/2 - h);
1875 f= but->min+f*(but->max-but->min);
1877 if(!ui_is_but_float(but)) {
1881 if(temp>=but->min && temp<=but->max)
1887 if(f<tempf) tempf-=.01;
1890 if(tempf>=but->min && tempf<=but->max)
1896 button_activate_state(C, but, BUTTON_STATE_EXIT);
1897 retval= WM_UI_HANDLER_BREAK;
1903 static int ui_do_but_BLOCK(bContext *C, uiBut *but, uiHandleButtonData *data, wmEvent *event)
1905 if(data->state == BUTTON_STATE_HIGHLIGHT) {
1906 if(ELEM3(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->val) {
1907 button_activate_state(C, but, BUTTON_STATE_MENU_OPEN);
1908 return WM_UI_HANDLER_BREAK;
1912 return WM_UI_HANDLER_CONTINUE;
1915 static int ui_numedit_but_NORMAL(uiBut *but, uiHandleButtonData *data, int mx, int my)
1917 float dx, dy, rad, radsq, mrad, *fp;
1918 int mdx, mdy, changed= 1;
1920 /* button is presumed square */
1921 /* if mouse moves outside of sphere, it does negative normal */
1924 rad= (but->x2 - but->x1);
1931 else if(fp[2]> -1.0f) {
1932 mrad= rad/sqrt(fp[0]*fp[0] + fp[1]*fp[1]);
1934 mdx= 2.0f*mrad*fp[0] - (rad*fp[0]);
1935 mdy= 2.0f*mrad*fp[1] - (rad*fp[1]);
1939 dx= (float)(mx+mdx-data->dragstartx);
1940 dy= (float)(my+mdy-data->dragstarty);
1944 if(mrad < radsq) { /* inner circle */
1947 fp[2]= sqrt( radsq-dx*dx-dy*dy );
1949 else { /* outer circle */
1951 mrad= rad/sqrt(mrad); // veclen
1953 dx*= (2.0f*mrad - 1.0f);
1954 dy*= (2.0f*mrad - 1.0f);
1960 fp[2]= -sqrt( radsq-dx*dx-dy*dy );
1965 data->draglastx= mx;
1966 data->draglasty= my;
1971 static int ui_do_but_NORMAL(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event)
1977 ui_window_to_block(data->region, block, &mx, &my);
1979 if(data->state == BUTTON_STATE_HIGHLIGHT) {
1980 if(event->type==LEFTMOUSE && event->val) {
1981 data->dragstartx= mx;
1982 data->dragstarty= my;
1983 data->draglastx= mx;
1984 data->draglasty= my;
1985 button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
1987 /* also do drag the first time */
1988 if(ui_numedit_but_NORMAL(but, data, mx, my))
1989 ui_numedit_apply(C, block, but, data);
1991 return WM_UI_HANDLER_BREAK;
1994 else if(data->state == BUTTON_STATE_NUM_EDITING) {
1995 if(event->type == MOUSEMOVE) {
1996 if(mx!=data->draglastx || my!=data->draglasty) {
1997 if(ui_numedit_but_NORMAL(but, data, mx, my))
1998 ui_numedit_apply(C, block, but, data);
2001 else if(event->type==LEFTMOUSE && event->val==0)
2002 button_activate_state(C, but, BUTTON_STATE_EXIT);
2004 return WM_UI_HANDLER_BREAK;
2007 return WM_UI_HANDLER_CONTINUE;
2010 static int ui_numedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data, int mx, int my)
2015 /* relative position within box */
2016 x= ((float)mx-but->x1)/(but->x2-but->x1);
2017 y= ((float)my-but->y1)/(but->y2-but->y1);
2025 else if(but->a1==1) {
2029 else if(but->a1==2) {
2036 ui_set_but_hsv(but); // converts to rgb
2038 // update button values and strings
2039 ui_update_block_buts_hsv(but->block, but->hsv);
2041 data->draglastx= mx;
2042 data->draglasty= my;
2047 static int ui_do_but_HSVCUBE(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event)
2053 ui_window_to_block(data->region, block, &mx, &my);
2055 if(data->state == BUTTON_STATE_HIGHLIGHT) {
2056 if(event->type==LEFTMOUSE && event->val) {
2057 data->dragstartx= mx;
2058 data->dragstarty= my;
2059 data->draglastx= mx;
2060 data->draglasty= my;
2061 button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
2063 /* also do drag the first time */
2064 if(ui_numedit_but_HSVCUBE(but, data, mx, my))
2065 ui_numedit_apply(C, block, but, data);
2067 return WM_UI_HANDLER_BREAK;
2070 else if(data->state == BUTTON_STATE_NUM_EDITING) {
2071 if(event->type == MOUSEMOVE) {
2072 if(mx!=data->draglastx || my!=data->draglasty) {
2073 if(ui_numedit_but_HSVCUBE(but, data, mx, my))
2074 ui_numedit_apply(C, block, but, data);
2077 else if(event->type==LEFTMOUSE && event->val==0)
2078 button_activate_state(C, but, BUTTON_STATE_EXIT);
2080 return WM_UI_HANDLER_BREAK;
2083 return WM_UI_HANDLER_CONTINUE;
2086 static int verg_colorband(const void *a1, const void *a2)
2088 const CBData *x1=a1, *x2=a2;
2090 if( x1->pos > x2->pos ) return 1;
2091 else if( x1->pos < x2->pos) return -1;
2092 return WM_UI_HANDLER_CONTINUE;
2095 static void ui_colorband_update(ColorBand *coba)
2099 if(coba->tot<2) return;
2101 for(a=0; a<coba->tot; a++) coba->data[a].cur= a;
2102 qsort(coba->data, coba->tot, sizeof(CBData), verg_colorband);
2103 for(a=0; a<coba->tot; a++) {
2104 if(coba->data[a].cur==coba->cur) {
2111 static int ui_numedit_but_COLORBAND(uiBut *but, uiHandleButtonData *data, int mx)
2116 if(data->draglastx == mx)
2119 dx= ((float)(mx - data->draglastx))/(but->x2-but->x1);
2120 data->dragcbd->pos += dx;
2121 CLAMP(data->dragcbd->pos, 0.0, 1.0);
2123 ui_colorband_update(data->coba);
2124 data->dragcbd= data->coba->data + data->coba->cur; /* because qsort */
2126 data->draglastx= mx;
2132 static int ui_do_but_COLORBAND(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event)
2136 int mx, my, a, xco, mindist= 12;
2140 ui_window_to_block(data->region, block, &mx, &my);
2142 if(data->state == BUTTON_STATE_HIGHLIGHT) {
2143 if(event->type==LEFTMOUSE && event->val) {
2144 coba= (ColorBand*)but->poin;
2147 /* insert new key on mouse location */
2148 if(coba->tot < MAXCOLORBAND-1) {
2149 float pos= ((float)(mx - but->x1))/(but->x2-but->x1);
2152 do_colorband(coba, pos, col); /* executes it */
2155 coba->cur= coba->tot-1;
2157 coba->data[coba->cur].r= col[0];
2158 coba->data[coba->cur].g= col[1];
2159 coba->data[coba->cur].b= col[2];
2160 coba->data[coba->cur].a= col[3];
2161 coba->data[coba->cur].pos= pos;
2163 ui_colorband_update(coba);
2166 button_activate_state(C, but, BUTTON_STATE_EXIT);
2169 data->dragstartx= mx;
2170 data->dragstarty= my;
2171 data->draglastx= mx;
2172 data->draglasty= my;
2174 /* activate new key when mouse is close */
2175 for(a=0, cbd= coba->data; a<coba->tot; a++, cbd++) {
2176 xco= but->x1 + (cbd->pos*(but->x2-but->x1));
2178 if(a==coba->cur) xco+= 5; // selected one disadvantage
2185 data->dragcbd= coba->data + coba->cur;
2186 button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
2189 return WM_UI_HANDLER_BREAK;
2192 else if(data->state == BUTTON_STATE_NUM_EDITING) {
2193 if(event->type == MOUSEMOVE) {
2194 if(mx!=data->draglastx || my!=data->draglasty) {
2195 if(ui_numedit_but_COLORBAND(but, data, mx))
2196 ui_numedit_apply(C, block, but, data);
2199 else if(event->type==LEFTMOUSE && event->val==0)
2200 button_activate_state(C, but, BUTTON_STATE_EXIT);
2202 return WM_UI_HANDLER_BREAK;
2205 return WM_UI_HANDLER_CONTINUE;
2208 static int ui_numedit_but_CURVE(uiBut *but, uiHandleButtonData *data, int snap, int mx, int my)
2210 CurveMapping *cumap= data->cumap;
2211 CurveMap *cuma= cumap->cm+cumap->cur;
2212 CurveMapPoint *cmp= cuma->curve;
2213 float fx, fy, zoomx, zoomy, offsx, offsy;
2216 zoomx= (but->x2-but->x1)/(cumap->curr.xmax-cumap->curr.xmin);
2217 zoomy= (but->y2-but->y1)/(cumap->curr.ymax-cumap->curr.ymin);
2218 offsx= cumap->curr.xmin;
2219 offsy= cumap->curr.ymin;
2221 if(data->dragsel != -1) {
2222 int moved_point= 0; /* for ctrl grid, can't use orig coords because of sorting */
2224 fx= (mx-data->draglastx)/zoomx;
2225 fy= (my-data->draglasty)/zoomy;
2226 for(a=0; a<cuma->totpoint; a++) {
2227 if(cmp[a].flag & SELECT) {
2228 float origx= cmp[a].x, origy= cmp[a].y;
2232 cmp[a].x= 0.125f*floor(0.5f + 8.0f*cmp[a].x);
2233 cmp[a].y= 0.125f*floor(0.5f + 8.0f*cmp[a].y);
2235 if(cmp[a].x!=origx || cmp[a].y!=origy)
2240 curvemapping_changed(cumap, 0); /* no remove doubles */
2243 data->draglastx= mx;
2244 data->draglasty= my;
2248 data->dragchange= 1; /* mark for selection */
2251 fx= (mx-data->draglastx)/zoomx;
2252 fy= (my-data->draglasty)/zoomy;
2254 /* clamp for clip */
2255 if(cumap->flag & CUMA_DO_CLIP) {
2256 if(cumap->curr.xmin-fx < cumap->clipr.xmin)
2257 fx= cumap->curr.xmin - cumap->clipr.xmin;
2258 else if(cumap->curr.xmax-fx > cumap->clipr.xmax)
2259 fx= cumap->curr.xmax - cumap->clipr.xmax;
2260 if(cumap->curr.ymin-fy < cumap->clipr.ymin)
2261 fy= cumap->curr.ymin - cumap->clipr.ymin;
2262 else if(cumap->curr.ymax-fy > cumap->clipr.ymax)
2263 fy= cumap->curr.ymax - cumap->clipr.ymax;
2266 cumap->curr.xmin-=fx;
2267 cumap->curr.ymin-=fy;
2268 cumap->curr.xmax-=fx;
2269 cumap->curr.ymax-=fy;
2271 data->draglastx= mx;
2272 data->draglasty= my;
2280 static int ui_do_but_CURVE(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event)
2282 int mx, my, a, changed= 0;
2286 ui_window_to_block(data->region, block, &mx, &my);
2288 if(data->state == BUTTON_STATE_HIGHLIGHT) {
2289 if(event->type==LEFTMOUSE && event->val) {
2290 CurveMapping *cumap= (CurveMapping*)but->poin;
2291 CurveMap *cuma= cumap->cm+cumap->cur;
2292 CurveMapPoint *cmp= cuma->curve;
2293 float fx, fy, zoomx, zoomy, offsx, offsy;
2294 float dist, mindist= 200.0f; // 14 pixels radius
2297 zoomx= (but->x2-but->x1)/(cumap->curr.xmax-cumap->curr.xmin);
2298 zoomy= (but->y2-but->y1)/(cumap->curr.ymax-cumap->curr.ymin);
2299 offsx= cumap->curr.xmin;
2300 offsy= cumap->curr.ymin;
2303 fx= ((float)my - but->x1)/zoomx + offsx;
2304 fy= ((float)my - but->y1)/zoomy + offsy;
2306 curvemap_insert(cuma, fx, fy);
2307 curvemapping_changed(cumap, 0);
2311 /* check for selecting of a point */
2312 cmp= cuma->curve; /* ctrl adds point, new malloc */
2313 for(a=0; a<cuma->totpoint; a++) {
2314 fx= but->x1 + zoomx*(cmp[a].x-offsx);
2315 fy= but->y1 + zoomy*(cmp[a].y-offsy);
2316 dist= (fx-mx)*(fx-mx) + (fy-my)*(fy-my);
2317 if(dist < mindist) {
2324 /* if the click didn't select anything, check if it's clicked on the
2325 * curve itself, and if so, add a point */
2326 fx= ((float)mx - but->x1)/zoomx + offsx;
2327 fy= ((float)my - but->y1)/zoomy + offsy;
2331 /* loop through the curve segment table and find what's near the mouse.
2332 * 0.05 is kinda arbitrary, but seems to be what works nicely. */
2333 for(a=0; a<=CM_TABLE; a++) {
2334 if ( ( fabs(fx - cmp[a].x) < (0.05) ) && ( fabs(fy - cmp[a].y) < (0.05) ) ) {
2336 curvemap_insert(cuma, fx, fy);
2337 curvemapping_changed(cumap, 0);
2341 /* reset cmp back to the curve points again, rather than drawing segments */
2344 /* find newly added point and make it 'sel' */
2345 for(a=0; a<cuma->totpoint; a++)
2355 /* ok, we move a point */
2356 /* deselect all if this one is deselect. except if we hold shift */
2357 if(event->shift==0 && (cmp[sel].flag & SELECT)==0)
2358 for(a=0; a<cuma->totpoint; a++)
2359 cmp[a].flag &= ~SELECT;
2360 cmp[sel].flag |= SELECT;
2369 data->dragstartx= mx;
2370 data->dragstarty= my;
2371 data->draglastx= mx;
2372 data->draglasty= my;
2374 button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
2375 return WM_UI_HANDLER_BREAK;
2378 else if(data->state == BUTTON_STATE_NUM_EDITING) {
2379 if(event->type == MOUSEMOVE) {
2380 if(mx!=data->draglastx || my!=data->draglasty) {
2381 if(ui_numedit_but_CURVE(but, data, event->shift, mx, my))
2382 ui_numedit_apply(C, block, but, data);
2385 else if(event->type==LEFTMOUSE && event->val==0) {
2386 if(data->dragsel != -1) {
2387 CurveMapping *cumap= data->cumap;
2388 CurveMap *cuma= cumap->cm+cumap->cur;
2389 CurveMapPoint *cmp= cuma->curve;
2391 if(!data->dragchange) {
2392 /* deselect all, select one */
2393 if(event->shift==0) {
2394 for(a=0; a<cuma->totpoint; a++)
2395 cmp[a].flag &= ~SELECT;
2396 cmp[data->dragsel].flag |= SELECT;
2400 curvemapping_changed(cumap, 1); /* remove doubles */
2403 button_activate_state(C, but, BUTTON_STATE_EXIT);
2406 return WM_UI_HANDLER_BREAK;
2409 return WM_UI_HANDLER_CONTINUE;
2412 #ifdef INTERNATIONAL
2413 static int ui_do_but_CHARTAB(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event)
2415 /* XXX 2.50 bad global and state access */
2417 float sx, sy, ex, ey;
2418 float width, height;
2420 int mx, my, x, y, cs, che;
2424 ui_window_to_block(data->region, block, &mx, &my);
2426 if(data->state == BUTTON_STATE_HIGHLIGHT) {
2427 if(ELEM3(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->val) {
2428 /* Calculate the size of the button */
2429 width = abs(but->x2 - but->x1);
2430 height = abs(but->y2 - but->y1);
2432 butw = floor(width / 12);
2433 buth = floor(height / 6);
2435 /* Initialize variables */
2437 ex = but->x1 + butw;
2438 sy = but->y1 + height - buth;
2439 ey = but->y1 + height;
2443 /* And the character is */
2444 x = (int) ((mx / butw) - 0.5);
2445 y = (int) (6 - ((my / buth) - 0.5));
2447 che = cs + (y*12) + x;
2454 do_textedit(0,0,che);
2457 button_activate_state(C, but, BUTTON_STATE_EXIT);
2458 return WM_UI_HANDLER_BREAK;
2460 else if(ELEM(event->type, WHEELUPMOUSE, PAGEUPKEY)) {
2461 for(but= block->buttons.first; but; but= but->next) {
2462 if(but->type == CHARTAB) {
2463 G.charstart = G.charstart - (12*6);
2466 if(G.charstart < G.charmin)
2467 G.charstart = G.charmin;
2470 //Really nasty... to update the num button from the same butblock
2471 for(bt= block->buttons.first; bt; bt= bt->next)
2473 if(ELEM(bt->type, NUM, NUMABS)) {
2483 return WM_UI_HANDLER_BREAK;
2485 else if(ELEM(event->type, WHEELDOWNMOUSE, PAGEDOWNKEY)) {
2486 for(but= block->buttons.first; but; but= but->next)
2488 if(but->type == CHARTAB)
2490 G.charstart = G.charstart + (12*6);
2491 if(G.charstart > (0xffff - 12*6))
2492 G.charstart = 0xffff - (12*6);
2493 if(G.charstart > G.charmax - 12*6)
2494 G.charstart = G.charmax - 12*6;
2497 for(bt= block->buttons.first; bt; bt= bt->next)
2499 if(ELEM(bt->type, NUM, NUMABS)) {
2505 but->flag |= UI_ACTIVE;
2506 retval=UI_RETURN_OK;
2511 return WM_UI_HANDLER_BREAK;
2516 return WM_UI_HANDLER_CONTINUE;
2520 static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, wmEvent *event)
2522 uiHandleButtonData *data;
2526 retval= WM_UI_HANDLER_CONTINUE;
2528 /* handle copy-paste */
2529 if(data->state == BUTTON_STATE_HIGHLIGHT) {
2530 if(ELEM(event->type, CKEY, VKEY) && event->val && (event->ctrl || event->oskey)) {
2531 ui_but_copy_paste(C, but, data, (event->type == CKEY)? 'c': 'v');
2532 return WM_UI_HANDLER_BREAK;
2536 /* verify if we can edit this button */
2537 if(ELEM(event->type, LEFTMOUSE, RETKEY)) {
2540 BKE_report(CTX_reports(C), RPT_WARNING, but->lockstr);
2541 button_activate_state(C, but, BUTTON_STATE_EXIT);
2542 return WM_UI_HANDLER_BREAK;
2545 else if(but->pointype && but->poin==0) {
2546 /* there's a pointer needed */
2547 BKE_reportf(CTX_reports(C), RPT_WARNING, "DoButton pointer error: %s", but->str);
2548 button_activate_state(C, but, BUTTON_STATE_EXIT);
2549 return WM_UI_HANDLER_BREAK;
2555 retval= ui_do_but_BUT(C, but, data, event);
2558 retval= ui_do_but_KEYEVT(C, but, data, event);
2566 retval= ui_do_but_TOG(C, but, data, event);
2570 /* DrawBut(b, 1); */
2571 /* do_scrollbut(b); */
2577 retval= ui_do_but_NUM(C, block, but, data, event);
2582 retval= ui_do_but_SLI(C, block, but, data, event);
2588 retval= ui_do_but_EXIT(C, but, data, event);
2592 retval= ui_do_but_TEX(C, block, but, data, event);
2595 retval= ui_do_but_BLOCK(C, but, data, event);
2598 retval= ui_do_but_BLOCK(C, but, data, event);
2601 retval= ui_do_but_BLOCK(C, but, data, event);
2605 retval= ui_do_but_BLOCK(C, but, data, event);
2608 retval= ui_do_but_BUT(C, but, data, event);
2611 if(but->a1 == -1) // signal to prevent calling up color picker
2612 retval= ui_do_but_EXIT(C, but, data, event);
2614 retval= ui_do_but_BLOCK(C, but, data, event);
2617 retval= ui_do_but_NORMAL(C, block, but, data, event);
2620 retval= ui_do_but_COLORBAND(C, block, but, data, event);
2623 retval= ui_do_but_CURVE(C, block, but, data, event);
2626 retval= ui_do_but_HSVCUBE(C, block, but, data, event);
2628 #ifdef INTERNATIONAL
2630 retval= ui_do_but_CHARTAB(C, block, but, data, event);
2633 /* XXX 2.50 links not implemented yet */
2637 retval= retval= ui_do_but_LINK(block, but);
2645 /* ************************ button utilities *********************** */
2647 static int ui_but_contains_pt(uiBut *but, int mx, int my)
2649 return ((but->x1<mx && but->x2>=mx) && (but->y1<my && but->y2>=my));
2652 static uiBut *ui_but_find_activated(ARegion *ar)
2657 for(block=ar->uiblocks.first; block; block=block->next)
2658 for(but=block->buttons.first; but; but= but->next)
2665 static void ui_blocks_set_tooltips(ARegion *ar, int enable)
2672 /* we disabled buttons when when they were already shown, and
2673 * re-enable them on mouse move */
2674 for(block=ar->uiblocks.first; block; block=block->next)
2675 block->tooltipdisabled= !enable;
2678 static int ui_mouse_inside_region(ARegion *ar, int x, int y)
2683 /* check if the mouse is in the region, and in case of a view2d also check
2684 * if it is inside the view2d itself, not over scrollbars for example */
2685 if(!BLI_in_rcti(&ar->winrct, x, y)) {
2686 for(block=ar->uiblocks.first; block; block=block->next)
2687 block->auto_open= 0;
2692 if(ar->v2d.mask.xmin!=ar->v2d.mask.xmax) {
2695 ui_window_to_region(ar, &mx, &my);
2697 if(!BLI_in_rcti(&ar->v2d.mask, mx, my))
2704 static int ui_mouse_inside_button(ARegion *ar, uiBut *but, int x, int y)
2706 if(!ui_mouse_inside_region(ar, x, y))
2709 ui_window_to_block(ar, but->block, &x, &y);
2711 if(!ui_but_contains_pt(but, x, y))
2717 static uiBut *ui_but_find_mouse_over(ARegion *ar, int x, int y)
2720 uiBut *but, *butover= NULL;
2723 if(!ui_mouse_inside_region(ar, x, y))
2726 for(block=ar->uiblocks.first; block; block=block->next) {
2729 ui_window_to_block(ar, block, &mx, &my);
2731 for(but=block->buttons.first; but; but= but->next) {
2732 /* give precedence to already activated buttons */
2733 if(ui_but_contains_pt(but, mx, my))
2734 if(!butover || (!butover->active && but->active))
2742 /* ****************** button state handling **************************/
2744 static int button_modal_state(uiHandleButtonState state)
2746 return ELEM6(state, BUTTON_STATE_WAIT_RELEASE, BUTTON_STATE_WAIT_KEY_EVENT,
2747 BUTTON_STATE_NUM_EDITING, BUTTON_STATE_TEXT_EDITING,
2748 BUTTON_STATE_TEXT_SELECTING, BUTTON_STATE_MENU_OPEN);
2751 static void button_tooltip_timer_reset(uiBut *but)
2753 uiHandleButtonData *data;
2757 if(data->tooltiptimer) {
2758 WM_event_remove_window_timer(data->window, data->tooltiptimer);
2759 data->tooltiptimer= NULL;
2762 if(U.flag & USER_TOOLTIPS)
2763 if(!but->block->tooltipdisabled)
2764 data->tooltiptimer= WM_event_add_window_timer(data->window, BUTTON_TOOLTIP_DELAY, ~0);
2767 static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState state)
2769 uiHandleButtonData *data;
2772 if(data->state == state)
2775 /* highlight has timers for tooltips and auto open */
2776 if(state == BUTTON_STATE_HIGHLIGHT) {
2777 but->flag &= ~UI_SELECT;
2779 button_tooltip_timer_reset(but);
2781 /* automatic open pulldown block timer */
2782 if(but->type==BLOCK || but->type==MENU || but->type==PULLDOWN || but->type==ICONTEXTROW) {
2783 if(!data->autoopentimer) {
2786 if(but->block->auto_open==2) time= 1; // test for toolbox
2787 else if(but->block->flag & UI_BLOCK_LOOP || but->block->auto_open) time= 5*U.menuthreshold2;
2788 else if(U.uiflag & USER_MENUOPENAUTO) time= 5*U.menuthreshold1;
2792 data->autoopentimer= WM_event_add_window_timer(data->window, time*20, ~0);
2797 but->flag |= UI_SELECT;
2799 if(data->tooltiptimer) {
2800 WM_event_remove_window_timer(data->window, data->tooltiptimer);
2801 data->tooltiptimer= NULL;
2804 ui_tooltip_free(C, data->tooltip);
2805 data->tooltip= NULL;
2808 if(data->autoopentimer) {
2809 WM_event_remove_window_timer(data->window, data->autoopentimer);
2810 data->autoopentimer= NULL;
2815 if(state == BUTTON_STATE_TEXT_EDITING && data->state != BUTTON_STATE_TEXT_SELECTING)
2816 ui_textedit_begin(but, data);
2817 else if(data->state == BUTTON_STATE_TEXT_EDITING && state != BUTTON_STATE_TEXT_SELECTING)
2818 ui_textedit_end(but, data);
2820 /* number editing */
2821 if(state == BUTTON_STATE_NUM_EDITING)
2822 ui_numedit_begin(but, data);
2823 else if(data->state == BUTTON_STATE_NUM_EDITING)
2824 ui_numedit_end(but, data);
2827 if(state == BUTTON_STATE_MENU_OPEN)
2828 ui_blockopen_begin(C, but, data);
2829 else if(data->state == BUTTON_STATE_MENU_OPEN)
2830 ui_blockopen_end(C, but, data);
2832 /* add a short delay before exiting, to ensure there is some feedback */
2833 if(state == BUTTON_STATE_WAIT_FLASH) {
2834 data->flashtimer= WM_event_add_window_timer(data->window, BUTTON_FLASH_DELAY, ~0);
2836 else if(data->flashtimer) {
2837 WM_event_remove_window_timer(data->window, data->flashtimer);
2838 data->flashtimer= NULL;
2841 /* add a blocking ui handler at the window handler for blocking, modal states
2842 * but not for popups, because we already have a window level handler*/
2843 if(!(but->block->handle && but->block->handle->popup)) {
2844 if(button_modal_state(state)) {
2845 if(!button_modal_state(data->state))
2846 WM_event_add_ui_handler(C, &data->window->handlers, ui_handler_region_menu, NULL, data);
2849 if(button_modal_state(data->state))
2850 WM_event_remove_ui_handler(&data->window->handlers, ui_handler_region_menu, NULL, data);
2857 ED_region_tag_redraw(data->region);
2860 static void button_activate_init(bContext *C, ARegion *ar, uiBut *but, uiButtonActivateType type)
2862 uiHandleButtonData *data;
2865 data= MEM_callocN(sizeof(uiHandleButtonData), "uiHandleButtonData");
2866 data->window= CTX_wm_window(C);
2868 data->interactive= 0;
2869 data->state = BUTTON_STATE_INIT;
2871 /* activate button */
2872 but->flag |= UI_ACTIVE;
2875 /* we disable auto_open in the block after a threshold, because we still
2876 * want to allow auto opening adjacent menus even if no button is activated
2877 * inbetween going over to the other button, but only for a short while */
2878 if(type == BUTTON_ACTIVATE_OVER && but->block->auto_open)
2879 if(but->block->auto_open_last+BUTTON_AUTO_OPEN_THRESH < PIL_check_seconds_timer())
2880 but->block->auto_open= 0;
2882 button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT);
2884 if(type == BUTTON_ACTIVATE_OPEN)
2885 button_activate_state(C, but, BUTTON_STATE_MENU_OPEN);
2886 else if(type == BUTTON_ACTIVATE_TEXT_EDITING)
2887 button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
2888 else if(type == BUTTON_ACTIVATE_APPLY)
2889 button_activate_state(C, but, BUTTON_STATE_WAIT_FLASH);
2892 static void button_activate_exit(bContext *C, uiHandleButtonData *data, uiBut *but, int mousemove)
2894 uiBlock *block= but->block;
2896 /* ensure we are in the exit state */
2897 if(data->state != BUTTON_STATE_EXIT)
2898 button_activate_state(C, but, BUTTON_STATE_EXIT);
2900 /* apply the button action or value */
2901 ui_apply_button(C, block, but, data, 0);
2903 /* if this button is in a menu, this will set the button return
2904 * value to the button value and the menu return value to ok, the
2905 * menu return value will be picked up and the menu will close */
2906 if(block->handle && !(block->flag & UI_BLOCK_KEEP_OPEN) && !data->cancel) {
2907 uiMenuBlockHandle *menu;
2909 menu= block->handle;
2910 menu->butretval= data->retval;
2911 menu->menuretval= UI_RETURN_OK;
2914 /* disable tooltips until mousemove */
2915 ui_blocks_set_tooltips(data->region, 0);
2919 MEM_freeN(data->str);
2921 MEM_freeN(data->origstr);
2923 /* redraw (data is but->active!) */
2924 ED_region_tag_redraw(data->region);
2926 /* clean up button */
2927 MEM_freeN(but->active);
2929 but->flag &= ~(UI_ACTIVE|UI_SELECT);
2931 /* adds empty mousemove in queue for re-init handler, in case mouse is
2932 * still over a button. we cannot just check for this ourselfs because
2933 * at this point the mouse may be over a button in another region */
2935 WM_event_add_mousemove(C);
2938 void ui_button_active_cancel(const bContext *C, uiBut *but)
2940 uiHandleButtonData *data;
2942 /* this gets called when the button somehow disappears while it is still
2943 * active, this is bad for user interaction, but we need to handle this
2944 * case cleanly anyway in case it happens */
2948 button_activate_exit((bContext*)C, data, but, 0);
2952 /************** handle activating a button *************/
2954 static int ui_handle_button_over(bContext *C, wmEvent *event, ARegion *ar)
2958 if(event->type == MOUSEMOVE) {
2959 but= ui_but_find_mouse_over(ar, event->x, event->y);
2962 button_activate_init(C, ar, but, BUTTON_ACTIVATE_OVER);
2965 return WM_UI_HANDLER_CONTINUE;
2968 static void ui_handle_button_activate(bContext *C, ARegion *ar, uiBut *but, uiButtonActivateType type)
2971 uiHandleButtonData *data;
2973 oldbut= ui_but_find_activated(ar);
2975 data= oldbut->active;
2977 button_activate_exit(C, data, oldbut, 0);
2980 button_activate_init(C, ar, but, type);
2983 /************ handle events for an activated button ***********/
2985 static int ui_handle_button_event(bContext *C, wmEvent *event, uiBut *but)
2987 uiHandleButtonData *data;
2991 uiButtonActivateType posttype;
2998 retval= WM_UI_HANDLER_CONTINUE;
3000 if(data->state == BUTTON_STATE_HIGHLIGHT) {
3001 switch(event->type) {
3003 /* verify if we are still over the button, if not exit */
3004 if(!ui_mouse_inside_button(ar, but, event->x, event->y)) {