Merge -c 25001,25310,25311,25638,25746 from COLLADA branch into trunk.
[blender.git] / source / blender / windowmanager / intern / wm_init_exit.c
1 /**
2  * $Id:
3  *
4  * ***** BEGIN GPL LICENSE BLOCK *****
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version 2
9  * of the License, or (at your option) any later version. 
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software Foundation,
18  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19  *
20  * The Original Code is Copyright (C) 2007 Blender Foundation.
21  * All rights reserved.
22  *
23  * 
24  * Contributor(s): Blender Foundation
25  *
26  * ***** END GPL LICENSE BLOCK *****
27  */
28
29 #include <stdlib.h>
30 #include <stdio.h>
31 #include <string.h>
32
33 #include "MEM_guardedalloc.h"
34 #include "MEM_CacheLimiterC-Api.h"
35
36 #include "IMB_imbuf_types.h"
37 #include "IMB_imbuf.h"
38
39 #include "DNA_object_types.h"
40 #include "DNA_scene_types.h"
41 #include "DNA_userdef_types.h"
42 #include "DNA_windowmanager_types.h"
43
44 #include "BKE_blender.h"
45 #include "BKE_context.h"
46 #include "BKE_curve.h"
47 #include "BKE_displist.h"
48 #include "BKE_DerivedMesh.h"
49 #include "BKE_font.h"
50 #include "BKE_global.h"
51 #include "BKE_library.h"
52 #include "BKE_mball.h"
53 #include "BKE_report.h"
54 #include "BKE_utildefines.h"
55 #include "BKE_packedFile.h"
56 #include "BKE_sequencer.h" /* free seq clipboard */
57
58 #include "BLI_blenlib.h"
59
60 #include "RE_pipeline.h"                /* RE_ free stuff */
61
62 #ifndef DISABLE_PYTHON
63 #include "BPY_extern.h"
64 #endif
65
66 #include "SYS_System.h"
67
68 #include "RNA_define.h"
69
70 #include "WM_api.h"
71 #include "WM_types.h"
72
73 #include "wm_cursors.h"
74 #include "wm_event_system.h"
75 #include "wm.h"
76 #include "wm_files.h"
77 #include "wm_window.h"
78
79 #include "ED_armature.h"
80 #include "ED_keyframing.h"
81 #include "ED_node.h"
82 #include "ED_render.h"
83 #include "ED_space_api.h"
84 #include "ED_screen.h"
85 #include "ED_util.h"
86
87 #include "UI_interface.h"
88 #include "BLF_api.h"
89
90 #include "gpu_buffers.h"
91 #include "GPU_extensions.h"
92 #include "GPU_draw.h"
93
94 #include "BKE_depsgraph.h"
95 #include "BKE_sound.h"
96
97 static void wm_init_reports(bContext *C)
98 {
99         BKE_reports_init(CTX_wm_reports(C), RPT_STORE);
100 }
101 static void wm_free_reports(bContext *C)
102 {
103         BKE_reports_clear(CTX_wm_reports(C));
104 }
105
106
107
108 /* only called once, for startup */
109 void WM_init(bContext *C)
110 {
111         
112         if (!G.background) {
113                 wm_ghost_init(C);       /* note: it assigns C to ghost! */
114                 wm_init_cursor_data();
115         }
116         wm_operatortype_init();
117         
118         set_free_windowmanager_cb(wm_close_and_free);   /* library.c */
119         set_blender_test_break_cb(wm_window_testbreak); /* blender.c */
120         DAG_editors_update_cb(ED_render_id_flush_update); /* depsgraph.c */
121         
122         ED_spacetypes_init();   /* editors/space_api/spacetype.c */
123         
124         ED_file_init();                 /* for fsmenu */
125         ED_init_node_butfuncs();        
126         
127         BLF_init(11, U.dpi);
128         BLF_lang_init();
129         
130         init_builtin_keyingsets(); /* editors/animation/keyframing.c */
131         
132         /* get the default database, plus a wm */
133         WM_read_homefile(C, NULL);
134         
135         wm_init_reports(C); /* reports cant be initialized before the wm */
136
137         if (!G.background) {
138                 GPU_extensions_init();
139         
140                 UI_init();
141         }
142         
143         //      clear_matcopybuf(); /* XXX */
144         
145         //      glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
146         
147 //      init_node_butfuncs();
148         
149         ED_preview_init_dbase();
150         
151         G.ndofdevice = -1;      /* XXX bad initializer, needs set otherwise buttons show! */
152         
153         read_Blog();
154         BLI_strncpy(G.lib, G.sce, FILE_MAX);
155
156 }
157
158 void WM_init_splash(bContext *C)
159 {
160         wmWindowManager *wm= CTX_wm_manager(C);
161         wmWindow *prevwin= CTX_wm_window(C);
162         
163         if(wm->windows.first) {
164                 CTX_wm_window_set(C, wm->windows.first);
165                 WM_operator_name_call(C, "WM_OT_splash", WM_OP_INVOKE_DEFAULT, NULL);
166                 CTX_wm_window_set(C, prevwin);
167         }
168 }
169
170 /* free strings of open recent files */
171 static void free_openrecent(void)
172 {
173         struct RecentFile *recent;
174         
175         for(recent = G.recent_files.first; recent; recent=recent->next)
176                 MEM_freeN(recent->filename);
177         
178         BLI_freelistN(&(G.recent_files));
179 }
180
181
182 /* bad stuff*/
183
184 extern ListBase editelems;
185 extern wchar_t *copybuf;
186 extern wchar_t *copybufinfo;
187
188         // XXX copy/paste buffer stuff...
189 extern void free_anim_copybuf(); 
190 extern void free_anim_drivers_copybuf(); 
191 extern void free_posebuf(); 
192
193 /* called in creator.c even... tsk, split this! */
194 void WM_exit(bContext *C)
195 {
196         wmWindow *win;
197
198         sound_exit();
199
200         /* first wrap up running stuff, we assume only the active WM is running */
201         /* modal handlers are on window level freed, others too? */
202         /* note; same code copied in wm_files.c */
203         if(C && CTX_wm_manager(C)) {
204                 
205                 WM_jobs_stop_all(CTX_wm_manager(C));
206                 
207                 for(win= CTX_wm_manager(C)->windows.first; win; win= win->next) {
208                         
209                         CTX_wm_window_set(C, win);      /* needed by operator close callbacks */
210                         WM_event_remove_handlers(C, &win->handlers);
211                         WM_event_remove_handlers(C, &win->modalhandlers);
212                         ED_screen_exit(C, win, win->screen);
213                 }
214         }
215         wm_operatortype_free();
216         WM_menutype_free();
217         
218         /* all non-screen and non-space stuff editors did, like editmode */
219         if(C)
220                 ED_editors_exit(C);
221
222 //      XXX     
223 //      BIF_GlobalReebFree();
224 //      BIF_freeRetarget();
225         BIF_freeTemplates(C);
226         
227         free_ttfont(); /* bke_font.h */
228         
229         free_openrecent();
230         
231         BKE_freecubetable();
232         
233         fastshade_free_render();        /* shaded view */
234         ED_preview_free_dbase();        /* frees a Main dbase, before free_blender! */
235
236         if(C && CTX_wm_manager(C))
237                 wm_free_reports(C);                     /* before free_blender! - since the ListBases get freed there */
238
239         seq_free_clipboard(); /* sequencer.c */
240                 
241         free_blender();                         /* blender.c, does entire library and spacetypes */
242 //      free_matcopybuf();
243         free_anim_copybuf();
244         free_anim_drivers_copybuf();
245         free_posebuf();
246 //      free_vertexpaint();
247 //      free_imagepaint();
248         
249 //      fsmenu_free();
250
251         BLF_exit();
252
253         RE_FreeAllRender();
254         RE_engines_exit();
255         
256 //      free_txt_data();
257         
258
259 #ifndef DISABLE_PYTHON
260         /* XXX - old note */
261         /* before free_blender so py's gc happens while library still exists */
262         /* needed at least for a rare sigsegv that can happen in pydrivers */
263
264         /* Update for blender 2.5, move after free_blender because blender now holds references to PyObject's
265          * so decref'ing them after python ends causes bad problems every time
266          * the pyDriver bug can be fixed if it happens again we can deal with it then */
267         BPY_end_python();
268 #endif
269
270         libtiff_exit();
271         
272 #ifdef WITH_QUICKTIME
273         quicktime_exit();
274 #endif
275         
276         if (!G.background) {
277 // XXX          UI_filelist_free_icons();
278         }
279         
280         GPU_buffer_pool_free(0);
281         GPU_extensions_exit();
282         
283 //      if (copybuf) MEM_freeN(copybuf);
284 //      if (copybufinfo) MEM_freeN(copybufinfo);
285         
286         BKE_undo_save_quit();   // saves quit.blend if global undo is on
287         BKE_reset_undo(); 
288         
289         ED_file_exit(); /* for fsmenu */
290
291         UI_exit();
292         BKE_userdef_free();
293
294         RNA_exit(); /* should be after BPY_end_python so struct python slots are cleared */
295         
296         wm_ghost_exit();
297
298         CTX_free(C);
299         
300         SYS_DeleteSystem(SYS_GetSystem());
301
302         if(MEM_get_memory_blocks_in_use()!=0) {
303                 printf("Error Totblock: %d\n", MEM_get_memory_blocks_in_use());
304                 MEM_printmemlist();
305         }
306         wm_autosave_delete();
307         
308         printf("\nBlender quit\n");
309         
310 #ifdef WIN32   
311         /* ask user to press enter when in debug mode */
312         if(G.f & G_DEBUG) {
313                 printf("press enter key to exit...\n\n");
314                 getchar();
315         }
316 #endif 
317         
318         exit(G.afbreek==1);
319 }
320