- bug fixes:
[blender.git] / source / blender / src / buttons_editing.c
1 /**
2  * $Id: 
3  *
4  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version 2
9  * of the License, or (at your option) any later version. The Blender
10  * Foundation also sells licenses for use in proprietary software under
11  * the Blender License.  See http://www.blender.org/BL/ for information
12  * about this.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software Foundation,
21  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
22  *
23  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
24  * All rights reserved.
25  *
26  * The Original Code is: all of this file.
27  *
28  * Contributor(s): none yet.
29  *
30  * ***** END GPL/BL DUAL LICENSE BLOCK *****
31  */
32
33 #include <time.h>
34 #include <math.h>
35 #include <stdlib.h>
36 #include <string.h>
37
38 #ifdef HAVE_CONFIG_H
39 #include <config.h>
40 #endif
41
42 #ifdef WIN32
43 #include "BLI_winstuff.h"
44 #endif
45
46 #include "MEM_guardedalloc.h"
47 #include "DNA_screen_types.h"
48 #include "DNA_space_types.h"
49 #include "DNA_scene_types.h"
50
51 #include "DNA_action_types.h"
52 #include "DNA_armature_types.h"
53 #include "DNA_camera_types.h"
54 #include "DNA_constraint_types.h"
55 #include "DNA_curve_types.h"
56 #include "DNA_effect_types.h"
57 #include "DNA_group_types.h"
58 #include "DNA_ika_types.h"
59 #include "DNA_image_types.h"
60 #include "DNA_key_types.h"
61 #include "DNA_lamp_types.h"
62 #include "DNA_lattice_types.h"
63 #include "DNA_material_types.h"
64 #include "DNA_meta_types.h"
65 #include "DNA_mesh_types.h"
66 #include "DNA_object_types.h"
67 #include "DNA_radio_types.h"
68 #include "DNA_screen_types.h"
69 #include "DNA_sound_types.h"
70 #include "DNA_texture_types.h"
71 #include "DNA_userdef_types.h"
72 #include "DNA_vfont_types.h"
73 #include "DNA_view3d_types.h"
74 #include "DNA_world_types.h"
75 #include "DNA_packedFile_types.h"
76
77 #include "BKE_global.h"
78 #include "BKE_main.h"
79 #include "BKE_library.h"
80 #include "BKE_packedFile.h"
81
82 #include "BLI_blenlib.h"
83 #include "BLI_arithb.h"
84
85 #include "BSE_filesel.h"
86
87 #include "BIF_gl.h"
88 #include "BIF_editarmature.h"   
89 #include "BIF_editconstraint.h" 
90 #include "BIF_editdeform.h"
91 #include "BIF_editfont.h"
92 #include "BIF_editmesh.h"
93 #include "BIF_editsound.h"
94 #include "BIF_interface.h"
95 #include "BIF_mywindow.h"
96 #include "BIF_renderwin.h"
97 #include "BIF_resources.h"
98 #include "BIF_screen.h"
99 #include "BIF_scrarea.h"
100 #include "BIF_space.h"
101 #include "BIF_toets.h"
102 #include "BIF_toolbox.h"
103 #include "BIF_previewrender.h"
104 #include "BIF_butspace.h"
105
106 #include "mydevice.h"
107 #include "blendef.h"
108
109 #include "BKE_anim.h"
110 #include "BKE_armature.h"
111 #include "BKE_constraint.h"
112 #include "BKE_curve.h"
113 #include "BKE_displist.h"
114 #include "BKE_effect.h"
115 #include "BKE_font.h"
116 #include "BKE_ika.h"
117 #include "BKE_image.h"
118 #include "BKE_ipo.h"
119 #include "BKE_lattice.h"
120 #include "BKE_material.h"
121 #include "BKE_mball.h"
122 #include "BKE_mesh.h"
123 #include "BKE_object.h"
124 #include "BKE_sound.h"
125 #include "BKE_texture.h"
126 #include "BKE_utildefines.h"
127
128 #include "BDR_drawobject.h"
129 #include "BDR_editcurve.h"
130 #include "BDR_editface.h"
131 #include "BDR_editobject.h"
132 #include "BDR_vpaint.h"
133
134 #include "BSE_drawview.h"
135 #include "BSE_editipo.h"
136 #include "BSE_edit.h"
137 #include "BSE_filesel.h"
138 #include "BSE_headerbuttons.h"
139 #include "BSE_trans_types.h"
140 #include "BSE_view.h"
141 #include "BSE_buttons.h"
142 #include "BSE_seqaudio.h"
143
144 #include "LOD_DependKludge.h"
145 #include "LOD_decimation.h"
146
147 #include "butspace.h" // own module
148
149 int decim_faces=0;
150 short degr= 90, step= 9, turn= 1, editbutflag= 1;
151 float doublimit= 0.001;
152 float editbutvweight=1;
153 float extr_offs= 1.0, editbutweight=1.0, editbutsize=0.1, cumapsize= 1.0;
154
155
156
157
158 /* *************************** MESH DECIMATE ******************************** */
159
160 /* should be removed from this c file (ton) */
161
162 static int decimate_count_tria(Object *ob)
163 {
164         int tottria;
165         MFace *mface;
166         Mesh *me;
167         int a;
168         
169         me= ob->data;
170         
171         /* count number of trias, since decimator doesnt allow quads */
172         tottria= 0;
173         mface= me->mface;
174         for(a=0; a<me->totface; a++, mface++) {
175                 if(mface->v4) tottria++;
176                 if(mface->v3) tottria++;                
177         }
178         
179         return tottria;
180 }
181
182 static void decimate_faces(void)
183 {
184         Object *ob;
185         Mesh *me;
186         MVert *mvert;
187         MFace *mface;
188         LOD_Decimation_Info lod; 
189         float *vb=NULL;
190         float *vnb=NULL;
191         int *tib=NULL;
192         int a, tottria;
193         
194         /* we assume the active object being decimated */
195         ob= OBACT;
196         if(ob==NULL || ob->type!=OB_MESH) return;
197         me= ob->data;
198
199         /* add warning for vertex col and tfaces */
200         if(me->tface || me->mcol) {
201                 if(okee("This will remove UV coordinates and vertexcolors")==0) return;
202                 if(me->tface) MEM_freeN(me->tface);
203                 if(me->mcol) MEM_freeN(me->mcol);
204                 me->tface= NULL;
205                 me->mcol= NULL;
206         }
207         
208         /* count number of trias, since decimator doesnt allow quads */
209         tottria= decimate_count_tria(ob);
210
211         if(tottria<3) {
212                 error("You must have more than 3 input faces selected.");
213                 return;
214         }
215         /* allocate and init */
216         lod.vertex_buffer= MEM_mallocN(3*sizeof(float)*me->totvert, "vertices");
217         lod.vertex_normal_buffer= MEM_mallocN(3*sizeof(float)*me->totvert, "normals");
218         lod.triangle_index_buffer= MEM_mallocN(3*sizeof(int)*tottria, "trias");
219         lod.vertex_num= me->totvert;
220         lod.face_num= tottria;
221         
222         /* fill vertex buffer */
223         vb= lod.vertex_buffer;
224         vnb= lod.vertex_normal_buffer;
225         mvert= me->mvert;
226         for(a=0; a<me->totvert; a++, mvert++, vb+=3, vnb+=3) {
227                 VECCOPY(vb, mvert->co);
228                 VECCOPY(vnb, mvert->no);
229                 Normalise(vnb);
230         }
231         
232         /* fill index buffer */
233         mface= me->mface;
234         tib= lod.triangle_index_buffer;
235         for(a=0; a<me->totface; a++, mface++) {
236                 if(mface->v4) {
237                         tib[0]= mface->v1;
238                         tib[1]= mface->v3;
239                         tib[2]= mface->v4;
240                         tib+= 3;
241                 }
242                 if(mface->v3) {
243                         tib[0]= mface->v1;
244                         tib[1]= mface->v2;
245                         tib[2]= mface->v3;
246                         tib+= 3;
247                 }
248         }
249
250         if(LOD_LoadMesh(&lod) ) {
251                 if( LOD_PreprocessMesh(&lod) ) {
252                         DispList *dl;
253                         DispListMesh *dlm;
254                         MFaceInt *mfaceint;
255                         
256                         /* we assume the decim_faces tells how much to reduce */
257                         
258                         while(lod.face_num > decim_faces) {
259                                 if( LOD_CollapseEdge(&lod)==0) break;
260                         }
261
262                         /* ok, put back the stuff in a displist */
263                         freedisplist(&(ob->disp));
264                         dl= MEM_callocN(sizeof(DispList), "disp");
265                         BLI_addtail(&ob->disp, dl);
266                         dl->type= DL_MESH;
267                         dlm=dl->mesh= MEM_callocN(sizeof(DispListMesh), "dispmesh");
268                         dlm->mvert= MEM_callocN(lod.vertex_num*sizeof(MVert), "mvert");
269                         dlm->mface= MEM_callocN(lod.face_num*sizeof(MFaceInt), "mface");
270                         dlm->totvert= lod.vertex_num;
271                         dlm->totface= lod.face_num;
272                         
273                         mvert= dlm->mvert;
274                         vb= lod.vertex_buffer;
275                         for(a=0; a<lod.vertex_num; a++, vb+=3, mvert++) {
276                                 VECCOPY(mvert->co, vb);
277                         }
278                         
279                         mfaceint= dlm->mface;
280                         tib= lod.triangle_index_buffer;
281                         for(a=0; a<lod.face_num; a++, mfaceint++, tib+=3) {
282                                 mfaceint->v1= tib[0];
283                                 mfaceint->v2= tib[1];
284                                 mfaceint->v3= tib[2];
285                         }
286                 }
287                 else error("No memory");
288
289                 LOD_FreeDecimationData(&lod);
290         }
291         else error("No manifold Mesh");
292         
293         MEM_freeN(lod.vertex_buffer);
294         MEM_freeN(lod.vertex_normal_buffer);
295         MEM_freeN(lod.triangle_index_buffer);
296         
297         allqueue(REDRAWVIEW3D, 0);
298 }
299
300
301
302 static void decimate_cancel(void)
303 {
304         Object *ob;
305         
306         ob= OBACT;
307         if(ob) {
308                 freedisplist(&ob->disp);
309                 makeDispList(ob);
310         }
311         allqueue(REDRAWVIEW3D, 0);
312 }
313
314 static void decimate_apply(void)
315 {
316         Object *ob;
317         DispList *dl;
318         DispListMesh *dlm;
319         Mesh *me;
320         MFace *mface;
321         MFaceInt *mfaceint;
322         int a;
323         
324         if(G.obedit) return;
325         
326         ob= OBACT;
327         if(ob) {
328                 dl= ob->disp.first;
329                 if(dl && dl->mesh) {
330                         dlm= dl->mesh;
331                         me= ob->data;
332                         
333                         // vertices 
334                         if(me->mvert) MEM_freeN(me->mvert);
335                         me->mvert= dlm->mvert;
336                         dlm->mvert= NULL;
337                         me->totvert= dlm->totvert;
338                         
339                         // faces
340                         if(me->mface) MEM_freeN(me->mface);
341                         me->mface= MEM_callocN(dlm->totface*sizeof(MFace), "mface");
342                         me->totface= dlm->totface;
343                         mface= me->mface;
344                         mfaceint= dlm->mface;
345                         for(a=0; a<me->totface; a++, mface++, mfaceint++) {
346                                 mface->v1= mfaceint->v1;
347                                 mface->v2= mfaceint->v2;
348                                 mface->v3= mfaceint->v3;
349                                 test_index_mface(mface, 3);
350                         }
351                         
352                         freedisplist(&ob->disp);
353                         
354                         G.obedit= ob;
355                         make_editMesh();
356                         load_editMesh();
357                         free_editMesh();
358                         G.obedit= NULL;
359                         tex_space_mesh(me);
360                 }
361                 else error("Not a decimated Mesh");
362         }
363 }
364
365 /* *************************** MESH  ******************************** */
366
367
368 static void editing_panel_mesh_type(Object *ob, Mesh *me)
369 {
370         uiBlock *block;
371         float val;
372         
373         block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_type", UI_EMBOSS, UI_HELV, curarea->win);
374         if( uiNewPanel(curarea, block, "Mesh", "Editing", 320, 0, 318, 204)==0) return;
375
376         uiDefButS(block, TOG|BIT|5, REDRAWVIEW3D, "Auto Smooth",10,178,130,17, &me->flag, 0, 0, 0, 0, "Treats all faces with angles less than Degr: as 'smooth' during render");
377
378         uiDefButS(block, NUM, B_DIFF, "Degr:",                                  10,156,130,17, &me->smoothresh, 1, 80, 0, 0, "Defines maximum angle between face normals that 'Auto Smooth' will operate on");
379         uiBlockSetCol(block, TH_BUT_SETTING1);
380         uiDefButS(block, TOG|BIT|7, B_MAKEDISP, "SubSurf",              10,124,130,17, &me->flag, 0, 0, 0, 0, "Treats the active object as a Catmull-Clark Subdivision Surface");
381         uiBlockSetCol(block, TH_AUTO);
382
383         uiDefButS(block, NUM, B_MAKEDISP, "Subdiv:",                    10,104,100,18, &me->subdiv, 0, 6, 0, 0, "Defines the level of subdivision to display in real time interactively");
384         uiDefButS(block, NUM, B_MAKEDISP, "",                                   110, 104, 30, 18, &me->subdivr, 0, 6, 0, 0, "Defines the level of subdivision to apply during rendering");
385         uiDefButS(block, TOG|BIT|8, B_MAKEDISP, "Optimal",      10,84,130,17, &me->flag, 0, 0, 0, 0, "Only draws optimal wireframe");
386         
387         if(me->msticky) val= 1.0; else val= 0.0;
388         uiDefBut(block, LABEL, 0, "Sticky", 10,57,70,20, 0, val, 0, 0, 0, "");
389         if(me->msticky==0) {
390                 uiDefBut(block, BUT, B_MAKESTICKY, "Make",      80,59,83,19, 0, 0, 0, 0, 0, "Creates Sticky coordinates for the active object from the current camera view background picture");
391         }
392         else uiDefBut(block, BUT, B_DELSTICKY, "Delete", 80,59,83,19, 0, 0, 0, 0, 0, "Deletes Sticky texture coordinates");
393
394         if(me->mcol) val= 1.0; else val= 0.0;
395         uiDefBut(block, LABEL, 0, "VertCol", 10,34,70,20, 0, val, 0, 0, 0, "");
396         if(me->mcol==0) {
397                 uiDefBut(block, BUT, B_MAKEVERTCOL, "Make",     80,36,84,19, 0, 0, 0, 0, 0, "Enables vertex colour painting on active object");
398         }
399         else uiDefBut(block, BUT, B_DELVERTCOL, "Delete", 80,36,84,19, 0, 0, 0, 0, 0, "Deletes vertex colours on active object");
400
401         if(me->tface) val= 1.0; else val= 0.0;
402         uiDefBut(block, LABEL, 0, "TexFace", 10,14,70,20, 0, val, 0, 0, 0, "");
403         if(me->tface==0) {
404                 uiDefBut(block, BUT, B_MAKE_TFACES, "Make",     80,15,84,20, 0, 0, 0, 0, 0, "Enables the active object's faces for UV coordinate mapping");
405         }
406         else uiDefBut(block, BUT, B_DEL_TFACES, "Delete", 80,15,84,20, 0, 0, 0, 0, 0, "Deletes UV coordinates for active object's faces");
407         
408
409         /* decimator */
410         if(G.obedit==NULL) {
411                 int tottria= decimate_count_tria(ob);
412                 DispList *dl;
413         
414                 // wacko, wait for new displist system (ton)
415                 if( (dl=ob->disp.first) && dl->mesh);
416                 else decim_faces= tottria;
417         
418                 uiBlockSetCol(block, TH_BUT_SETTING1);
419                 uiDefButI(block, NUMSLI,B_DECIM_FACES, "Decimator: ",   173,176,233,19, &decim_faces, 4.0, tottria, 10, 10, "Defines the number of triangular faces to decimate the active Mesh object to");
420                 uiBlockSetCol(block, TH_AUTO);
421                 uiDefBut(block, BUT,B_DECIM_CANCEL, "Cancel",   290,156,116,18, 0, 0, 0, 0, 0, "Restores the Mesh to its original number of faces");
422                 uiDefBut(block, BUT,B_DECIM_APPLY, "Apply",             173,156,115,18, 0, 0, 0, 0, 0, "Applies the decimation to the active Mesh object");
423         }
424
425         
426         uiDefIDPoinBut(block, test_meshpoin_but, 0, "TexMesh: ",        174,120,234,19, &me->texcomesh, "Enter the name of a Meshblock");
427
428         if(me->key) {
429                 uiDefButS(block, NUM, B_DIFF, "Slurph:",                                174,75,100,19, &(me->key->slurph), -500.0, 500.0, 0, 0, "");
430                 uiDefButS(block, TOG, B_RELKEY, "Relative Keys",                174,55,100,19, &me->key->type, 0, 0, 0, 0, "");
431         }
432
433         uiDefBut(block, BUT, B_SLOWERDRAW,"SlowerDraw",                 174,35,100,19, 0, 0, 0, 0, 0, "Displays the active object with all possible edges shown");
434         uiDefBut(block, BUT, B_FASTERDRAW,"FasterDraw",                 175,15,100,19, 0, 0, 0, 0, 0, "Displays the active object faster by omitting some edges when drawing");
435
436         uiDefBut(block, BUT,B_DOCENTRE, "Centre",                                       275, 95, 133, 19, 0, 0, 0, 0, 0, "Shifts object data to be centered about object's origin");
437         uiDefBut(block, BUT,B_DOCENTRENEW, "Centre New",                        275, 75, 133, 19, 0, 0, 0, 0, 0, "Shifts object's origin to center of object data");
438         uiDefBut(block, BUT,B_DOCENTRECURSOR, "Centre Cursor",          275, 55, 133, 19, 0, 0, 0, 0, 0, "Shifts object's origin to cursor location");
439
440         uiDefButS(block, TOG|BIT|2, REDRAWVIEW3D, "Double Sided",       275,35,133,19, &me->flag, 0, 0, 0, 0, "Toggles selected faces as doublesided or single-sided");
441         uiDefButS(block, TOG|BIT|1, REDRAWVIEW3D, "No V.Normal Flip",275,15,133,19, &me->flag, 0, 0, 0, 0, "Disables flipping of vertexnormals during render");
442
443 }
444
445
446
447 /* *************************** FONT ******************************** */
448
449 static short give_vfontnr(VFont *vfont)
450 {
451         VFont *vf;
452         short nr= 1;
453
454         vf= G.main->vfont.first;
455         while(vf) {
456                 if(vf==vfont) return nr;
457                 nr++;
458                 vf= vf->id.next;
459         }
460         return -1;
461 }
462
463 static VFont *give_vfontpointer(int nr) /* nr= button */
464 {
465         VFont *vf;
466         short tel= 1;
467
468         vf= G.main->vfont.first;
469         while(vf) {
470                 if(tel==nr) return vf;
471                 tel++;
472                 vf= vf->id.next;
473         }
474         return G.main->vfont.first;
475 }
476
477 static VFont *exist_vfont(char *str)
478 {
479         VFont *vf;
480
481         vf= G.main->vfont.first;
482         while(vf) {
483                 if(strcmp(vf->name, str)==0) return vf;
484                 vf= vf->id.next;
485         }
486         return 0;
487 }
488
489 static char *give_vfontbutstr(void)
490 {
491         VFont *vf;
492         int len= 0;
493         char *str, di[FILE_MAXDIR], fi[FILE_MAXFILE];
494
495         vf= G.main->vfont.first;
496         while(vf) {
497                 strcpy(di, vf->name);
498                 BLI_splitdirstring(di, fi);
499                 len+= strlen(fi)+4;
500                 vf= vf->id.next;
501         }
502         
503         str= MEM_callocN(len+21, "vfontbutstr");
504         strcpy(str, "FONTS %t");
505         vf= G.main->vfont.first;
506         while(vf) {
507                 
508                 if(vf->id.us==0) strcat(str, "|0 ");
509                 else strcat(str, "|   ");
510                 
511                 strcpy(di, vf->name);
512                 BLI_splitdirstring(di, fi);
513                 
514                 strcat(str, fi);
515                 vf= vf->id.next;
516         }
517         return str;
518 }
519
520 static void load_buts_vfont(char *name)
521 {
522         VFont *vf;
523         Curve *cu;
524         
525         if(OBACT && OBACT->type==OB_FONT) cu= OBACT->data;
526         else return;
527         
528         vf= exist_vfont(name);
529         if(vf==0) {
530                 vf= load_vfont(name);
531                 if(vf==0) return;
532         }
533         else id_us_plus((ID *)vf);
534         
535         if(cu->vfont) cu->vfont->id.us--;
536         cu->vfont= vf;
537         
538         text_to_curve(OBACT, 0);
539         makeDispList(OBACT);
540         allqueue(REDRAWVIEW3D, 0);
541         allqueue(REDRAWBUTSEDIT, 0);
542 }
543
544 void do_fontbuts(unsigned short event)
545 {
546         Curve *cu;
547         VFont *vf;
548         Object *ob;
549         ScrArea *sa;
550         char str[80];
551         
552         ob= OBACT;
553         
554         switch(event) {
555         case B_MAKEFONT:
556                 text_to_curve(ob, 0);
557                 makeDispList(ob);
558                 allqueue(REDRAWVIEW3D, 0);
559                 break;
560         case B_TOUPPER:
561                 to_upper();
562                 break;
563         case B_LOADFONT:
564                 vf= give_vfontpointer(G.buts->texnr);
565                 if(vf && vf->id.prev!=vf->id.next) strcpy(str, vf->name);
566                 else strcpy(str, U.fontdir);
567                 
568                 sa= closest_bigger_area();
569                 areawinset(sa->win);
570
571                 activate_fileselect(FILE_SPECIAL, "SELECT FONT", str, load_buts_vfont);
572
573                 break;
574         case B_PACKFONT:
575                 if (ob) {
576                         cu= ob->data;
577                         if(cu && cu->vfont) {
578                                 if (cu->vfont->packedfile) {
579                                         if (G.fileflags & G_AUTOPACK) {
580                                                 if (okee("Disable AutoPack ?")) {
581                                                         G.fileflags &= ~G_AUTOPACK;
582                                                 }
583                                         }
584                                         
585                                         if ((G.fileflags & G_AUTOPACK) == 0) {
586                                                 if (unpackVFont(cu->vfont, PF_ASK) == RET_OK) {
587                                                         text_to_curve(ob, 0);
588                                                         makeDispList(ob);
589                                                         allqueue(REDRAWVIEW3D, 0);
590                                                 }
591                                         }
592                                 } else {
593                                         cu->vfont->packedfile = newPackedFile(cu->vfont->name);
594                                 }
595                         }
596                 }
597                 allqueue(REDRAWHEADERS, 0);
598                 allqueue(REDRAWBUTSEDIT, 0);
599                 break;
600
601         case B_SETFONT:
602                 if(ob) {
603                         cu= ob->data;
604
605                         vf= give_vfontpointer(G.buts->texnr);
606                         if(vf) {
607                                 id_us_plus((ID *)vf);
608                                 cu->vfont->id.us--;
609                                 cu->vfont= vf;
610                                 text_to_curve(ob, 0);
611                                 makeDispList(ob);
612                                 allqueue(REDRAWVIEW3D, 0);
613                                 allqueue(REDRAWBUTSEDIT, 0);
614                         }
615                 }       
616                 break;
617         case B_TEXTONCURVE:
618                 if(ob) {
619                         cu= ob->data;
620                         if(cu->textoncurve && cu->textoncurve->type!=OB_CURVE) {
621                                 error("Only Curve Objects");
622                                 cu->textoncurve= 0;
623                                 allqueue(REDRAWBUTSEDIT, 0);
624                         }
625                         text_to_curve(ob, 0);
626                         makeDispList(ob);
627                 }
628         }
629 }
630
631
632
633 static void editing_panel_font_type(Object *ob, Curve *cu)
634 {
635         uiBlock *block;
636         char *strp;
637         static int packdummy = 0;
638
639         block= uiNewBlock(&curarea->uiblocks, "editing_panel_font_type", UI_EMBOSS, UI_HELV, curarea->win);
640         if(uiNewPanel(curarea, block, "Font", "Editing", 640, 0, 318, 204)==0) return;
641         
642         uiDefButS(block, ROW,B_MAKEFONT, "Left",                484,139,53,18, &cu->spacemode, 0.0,0.0, 0, 0, "");
643         uiDefButS(block, ROW,B_MAKEFONT, "Middle",      604,139,61,18, &cu->spacemode, 0.0,1.0, 0, 0, "");
644         uiDefButS(block, ROW,B_MAKEFONT, "Right",               540,139,62,18, &cu->spacemode, 0.0,2.0, 0, 0, "");
645         uiDefButS(block, ROW,B_MAKEFONT, "Flush",               665,139,61,18, &cu->spacemode, 0.0,3.0, 0, 0, "");
646
647         uiDefIDPoinBut(block, test_obpoin_but, B_TEXTONCURVE, "TextOnCurve:",   484,115,243,19, &cu->textoncurve, "");
648         uiDefBut(block, TEX,REDRAWVIEW3D, "Ob Family:", 484,85,243,19, cu->family, 0.0, 20.0, 0, 0, "");
649
650         uiDefButF(block, NUM,B_MAKEFONT, "Size:",               482,56,121,19, &cu->fsize, 0.1,10.0, 10, 0, "");
651         uiDefButF(block, NUM,B_MAKEFONT, "Linedist:",   605,56,121,19, &cu->linedist, 0.0,10.0, 10, 0, "");
652         uiDefButF(block, NUM,B_MAKEFONT, "Spacing:",    482,34,121,19, &cu->spacing, 0.0,10.0, 10, 0, "");
653         uiDefButF(block, NUM,B_MAKEFONT, "Y offset:",   605,34,121,19, &cu->yof, -50.0,50.0, 10, 0, "");
654         uiDefButF(block, NUM,B_MAKEFONT, "Shear:",      482,12,121,19, &cu->shear, -1.0,1.0, 10, 0, "");
655         uiDefButF(block, NUM,B_MAKEFONT, "X offset:",   605,12,121,19, &cu->xof, -50.0,50.0, 10, 0, "");
656
657         uiDefBut(block, BUT, B_TOUPPER, "ToUpper",              623,163,103,23, 0, 0, 0, 0, 0, "");
658         
659         G.buts->texnr= give_vfontnr(cu->vfont);
660         
661         strp= give_vfontbutstr();
662         
663         uiDefButS(block, MENU, B_SETFONT, strp, 484,191,220,20, &G.buts->texnr, 0, 0, 0, 0, "");
664         
665         if (cu->vfont->packedfile) {
666                 packdummy = 1;
667         } else {
668                 packdummy = 0;
669         }
670         
671         uiDefIconButI(block, TOG|BIT|0, B_PACKFONT, ICON_PACKAGE,       706,191,20,20, &packdummy, 0, 0, 0, 0, "Pack/Unpack this Vectorfont");
672         
673         MEM_freeN(strp);
674         
675         uiDefBut(block, BUT,B_LOADFONT, "Load Font",    484,163,103,23, 0, 0, 0, 0, 0, "");
676
677 }
678
679 /* *************************** CURVE ******************************** */
680
681
682 void do_curvebuts(unsigned short event)
683 {
684         extern Nurb *lastnu;
685         extern ListBase editNurb;  /* from editcurve */
686         Object *ob;
687         Curve *cu;
688         Nurb *nu;
689         
690         ob= OBACT;
691         if(ob==0) return;
692         
693         switch(event) { 
694
695         case B_CONVERTPOLY:
696         case B_CONVERTBEZ:
697         case B_CONVERTBSPL:
698         case B_CONVERTCARD:
699         case B_CONVERTNURB:
700                 if(G.obedit) {
701                         setsplinetype(event-B_CONVERTPOLY);
702                         makeDispList(G.obedit);
703                         allqueue(REDRAWVIEW3D, 0);
704                 }
705                 break;
706         case B_UNIFU:
707         case B_ENDPU:
708         case B_BEZU:
709         case B_UNIFV:
710         case B_ENDPV:
711         case B_BEZV:
712                 if(G.obedit) {
713                         nu= editNurb.first;
714                         while(nu) {
715                                 if(isNurbsel(nu)) {
716                                         if((nu->type & 7)==CU_NURBS) {
717                                                 if(event<B_UNIFV) {
718                                                         nu->flagu &= 1;
719                                                         nu->flagu += ((event-B_UNIFU)<<1);
720                                                         makeknots(nu, 1, nu->flagu>>1);
721                                                 }
722                                                 else if(nu->pntsv>1) {
723                                                         nu->flagv &= 1;
724                                                         nu->flagv += ((event-B_UNIFV)<<1);
725                                                         makeknots(nu, 2, nu->flagv>>1);
726                                                 }
727                                         }
728                                 }
729                                 nu= nu->next;
730                         }
731                         makeDispList(G.obedit);
732                         allqueue(REDRAWVIEW3D, 0);
733                 }
734                 break;
735         case B_SETWEIGHT:
736                 if(G.obedit) {
737                         weightflagNurb(1, editbutweight, 0);
738                         makeDispList(G.obedit);
739                         allqueue(REDRAWVIEW3D, 0);
740                 }
741                 break;
742         case B_SETW1:
743                 editbutweight= 1.0;
744                 scrarea_queue_winredraw(curarea);
745                 break;
746         case B_SETW2:
747                 editbutweight= sqrt(2.0)/4.0;
748                 scrarea_queue_winredraw(curarea);
749                 break;
750         case B_SETW3:
751                 editbutweight= 0.25;
752                 scrarea_queue_winredraw(curarea);
753                 break;
754         case B_SETW4:
755                 editbutweight= sqrt(0.5);
756                 scrarea_queue_winredraw(curarea);
757                 break;
758         case B_SETORDER:
759                 if(G.obedit) {
760                         nu= lastnu;
761                         if(nu && (nu->type & 7)==CU_NURBS ) {
762                                 if(nu->orderu>nu->pntsu) {
763                                         nu->orderu= nu->pntsu;
764                                         scrarea_queue_winredraw(curarea);
765                                 }
766                                 makeknots(nu, 1, nu->flagu>>1);
767                                 if(nu->orderv>nu->pntsv) {
768                                         nu->orderv= nu->pntsv;
769                                         scrarea_queue_winredraw(curarea);
770                                 }
771                                 makeknots(nu, 2, nu->flagv>>1);
772                         }
773                         makeDispList(G.obedit);
774                         allqueue(REDRAWVIEW3D, 0);
775                 }
776                 break;
777         case B_MAKEDISP:
778                 if(ob->type==OB_FONT) text_to_curve(ob, 0);
779                 makeDispList(ob);
780                 allqueue(REDRAWVIEW3D, 0);
781                 allqueue(REDRAWINFO, 1);        /* 1, because header->win==0! */
782                 break;
783         
784         case B_SUBDIVCURVE:
785                 subdivideNurb();
786                 break;
787         case B_SPINNURB:
788                 /* bad bad bad!!! use brackets!!! In case you wondered:
789                   {==,!=} goes before & goes before || */
790                 if( (G.obedit==0) || 
791                     (G.obedit->type!=OB_SURF) || 
792                         ((G.obedit->lay & G.vd->lay) == 0) ) return;
793                 spinNurb(0, 0);
794                 countall();
795                 makeDispList(G.obedit);
796                 allqueue(REDRAWVIEW3D, 0);
797                 break;
798         case B_CU3D:        /* allow 3D curve */
799                 if(G.obedit) {
800                         cu= G.obedit->data;
801                         nu= editNurb.first;
802                         while(nu) {
803                                 nu->type &= ~CU_2D;
804                                 if((cu->flag & CU_3D)==0) nu->type |= CU_2D;
805                                 test2DNurb(nu);
806                                 nu= nu->next;
807                         }
808                 }
809                 if(ob->type==OB_CURVE) {
810                         cu= ob->data;
811                         nu= cu->nurb.first;
812                         while(nu) {
813                                 nu->type &= ~CU_2D;
814                                 if((cu->flag & CU_3D)==0) nu->type |= CU_2D;
815                                 test2DNurb(nu);
816                                 nu= nu->next;
817                         }
818                 }
819                 makeDispList(G.obedit);
820                 allqueue(REDRAWVIEW3D, 0);
821                 break;
822         case B_SETRESOLU:
823                 if(ob->type==OB_CURVE) {
824                         cu= ob->data;
825                         if(ob==G.obedit) nu= editNurb.first;
826                         else nu= cu->nurb.first;
827                         
828                         while(nu) {
829                                 nu->resolu= cu->resolu;
830                                 nu= nu->next;
831                         }
832                 }
833                 else if(ob->type==OB_FONT) text_to_curve(ob, 0);
834                 
835                 makeDispList(ob);
836                 allqueue(REDRAWVIEW3D, 0);
837
838                 break;
839         }
840 }
841
842 static void editing_panel_curve_tools(Object *ob, Curve *cu)
843 {
844         Nurb *nu;
845         extern ListBase editNurb;  /* from editcurve */
846         extern Nurb *lastnu;
847         uiBlock *block;
848         short *sp;
849         
850         block= uiNewBlock(&curarea->uiblocks, "editing_panel_curve_tools", UI_EMBOSS, UI_HELV, curarea->win);
851         if(uiNewPanel(curarea, block, "Curve Tools", "Editing", 640, 0, 318, 204)==0) return;
852         
853         if(ob->type==OB_CURVE) {
854                 uiDefBut(block, LABEL, 0, "Convert",    463,173,72, 18, 0, 0, 0, 0, 0, "");
855                 uiDefBut(block, BUT,B_CONVERTPOLY,"Poly",               467,152,72, 18, 0, 0, 0, 0, 0, "");
856                 uiDefBut(block, BUT,B_CONVERTBEZ,"Bezier",      467,132,72, 18, 0, 0, 0, 0, 0, "");
857                 uiDefBut(block, BUT,B_CONVERTBSPL,"Bspline",    467,112,72, 18, 0, 0, 0, 0, 0, "");
858                 uiDefBut(block, BUT,B_CONVERTCARD,"Cardinal",   467,92,72, 18, 0, 0, 0, 0, 0, "");
859                 uiDefBut(block, BUT,B_CONVERTNURB,"Nurb",               467,72,72, 18, 0, 0, 0, 0, 0, "");
860         }
861         uiDefBut(block, LABEL, 0, "Make Knots",562,173,102, 18, 0, 0, 0, 0, 0, "");
862         uiDefBut(block, BUT,B_UNIFU,"Uniform U",        565,152,102, 18, 0, 0, 0, 0, 0, "");
863         uiDefBut(block, BUT,B_ENDPU,"Endpoint U",       565,132,102, 18, 0, 0, 0, 0, 0, "");
864         uiDefBut(block, BUT,B_BEZU,"Bezier U",  565,112,102, 18, 0, 0, 0, 0, 0, "");
865         uiDefBut(block, BUT,B_UNIFV,"V",                670,152,50, 18, 0, 0, 0, 0, 0, "");
866         uiDefBut(block, BUT,B_ENDPV,"V",                670,132,50, 18, 0, 0, 0, 0, 0, "");
867         uiDefBut(block, BUT,B_BEZV,"V",         670,112,50, 18, 0, 0, 0, 0, 0, "");
868
869         uiDefBut(block, BUT,B_SETWEIGHT,"Set Weight",   465,11,95,49, 0, 0, 0, 0, 0, "");
870
871         uiDefButF(block, NUM,0,"Weight:",       564,36,102,22, &editbutweight, 0.01, 10.0, 10, 0, "");
872         uiDefBut(block, BUT,B_SETW1,"1.0",              669,36,50,22, 0, 0, 0, 0, 0, "");
873         uiDefBut(block, BUT,B_SETW2,"sqrt(2)/4",564,11,57,20, 0, 0, 0, 0, 0, "");
874         uiDefBut(block, BUT,B_SETW3,"0.25",             621,11,43,20, 0, 0, 0, 0, 0, "");
875         uiDefBut(block, BUT,B_SETW4,"sqrt(0.5)",664,11,57,20, 0, 0, 0, 0, 0, "");
876         
877         if(ob==G.obedit) {
878                 nu= lastnu;
879                 if(nu==NULL) nu= editNurb.first;
880                 if(nu) {
881                         sp= &(nu->orderu); 
882                         uiDefButS(block, NUM, B_SETORDER, "Order U:", 565,91,102, 18, sp, 2.0, 6.0, 0, 0, "");
883                         sp= &(nu->orderv); 
884                         uiDefButS(block, NUM, B_SETORDER, "V:",  670,91,50, 18, sp, 2.0, 6.0, 0, 0, "");
885                         sp= &(nu->resolu); 
886                         uiDefButS(block, NUM, B_MAKEDISP, "Resol U:", 565,70,102, 18, sp, 1.0, 128.0, 0, 0, "");
887                         sp= &(nu->resolv); 
888                         uiDefButS(block, NUM, B_MAKEDISP, "V:", 670,70,50, 18, sp, 1.0, 128.0, 0, 0, "");
889                 }
890         }
891         
892
893 }
894
895 static void editing_panel_curve_tools1(Object *ob, Curve *cu)
896 {
897         uiBlock *block;
898         
899         block= uiNewBlock(&curarea->uiblocks, "editing_panel_curve_tools1", UI_EMBOSS, UI_HELV, curarea->win);
900         if(uiNewPanel(curarea, block, "Curve Tools1", "Editing", 960, 0, 318, 204)==0) return;
901         
902         uiDefBut(block, BUT, B_SUBDIVCURVE, "Subdivide", 400,180,150,20, 0, 0, 0, 0, 0, "");
903         if(ob->type==OB_SURF) {
904                 uiDefBut(block, BUT, B_SPINNURB, "Spin",         400,160,150,20, 0, 0, 0, 0, 0, "");
905         }
906         
907         uiDefBut(block, BUT,B_HIDE,             "Hide",                 400,120,150,18, 0, 0, 0, 0, 0, "Hides selected faces");
908         uiDefBut(block, BUT,B_REVEAL,   "Reveal",               400,100,150,18, 0, 0, 0, 0, 0, "Reveals selected faces");
909         uiDefBut(block, BUT,B_SELSWAP,  "Select Swap",  400,80,150,18, 0, 0, 0, 0, 0, "Selects unselected faces, and deselects selected faces");
910
911         uiDefButF(block, NUM,   REDRAWVIEW3D, "NSize:", 400, 40, 150, 19, &editbutsize, 0.001, 1.0, 10, 0, "");
912 }
913
914 /* for curve, surf and font! */
915 static void editing_panel_curve_type(Object *ob, Curve *cu)
916 {
917         uiBlock *block;
918         
919         block= uiNewBlock(&curarea->uiblocks, "editing_panel_curve_type", UI_EMBOSS, UI_HELV, curarea->win);
920         if(uiNewPanel(curarea, block, "Curve and Surface", "Editing", 320, 0, 318, 204)==0) return;
921         
922         uiDefButS(block, TOG|BIT|5, 0, "UV Orco",                                       600,160,150,19, &cu->flag, 0, 0, 0, 0, "");
923         if(ob->type==OB_SURF) 
924                 uiDefButS(block, TOG|BIT|6, REDRAWVIEW3D, "No Puno Flip",       600,140,150,19, &cu->flag, 0, 0, 0, 0, "");
925
926         uiDefBut(block, BUT,B_DOCENTRE, "Centre",                                       600, 115, 150, 19, 0, 0, 0, 0, 0, "Shifts object data to be centered about object's origin");
927         uiDefBut(block, BUT,B_DOCENTRENEW, "Centre New",                        600, 95, 150, 19, 0, 0, 0, 0, 0, "Shifts object's origin to center of object data");
928         uiDefBut(block, BUT,B_DOCENTRECURSOR, "Centre Cursor",          600, 75, 150, 19, 0, 0, 0, 0, 0, "Shifts object's origin to cursor location");
929
930         if(ob->type==OB_SURF) {
931                 if(cu->key) {
932                         /* uiDefButS(block, NUM, B_DIFF, "Slurph:",                     600,25,140,19, &(cu->key->slurph), -500.0, 500.0,0,0); ,""*/
933                         uiDefButS(block, TOG, B_RELKEY, "Relative Keys",        600,45,140,19, &cu->key->type, 0, 0, 0, 0, "");
934                 }
935         }
936
937         if(ob->type!=OB_SURF) {
938                 
939                 if(ob->type==OB_CURVE) {
940                         static float prlen;
941                         char str[32];
942                         uiDefButS(block, NUM, B_RECALCPATH, "PathLen:",                 600,50,150,19, &cu->pathlen, 1.0, 9000.0, 0, 0, "");
943                         uiDefButS(block, TOG|BIT|3, B_RECALCPATH, "CurvePath",  600,30,75,19 , &cu->flag, 0, 0, 0, 0, "");
944                         uiDefButS(block, TOG|BIT|4, REDRAWVIEW3D, "CurveFollow",675,30,75,19, &cu->flag, 0, 0, 0, 0, "");
945                         sprintf(str, "%.4f", prlen);
946                         uiDefBut(block, BUT, B_PRINTLEN,                "PrintLen",     600,10,75,19, 0, 0, 0, 0, 0, "");
947                         uiDefBut(block, LABEL, 0, str,                                          675,10,75,19, 0, 1.0, 0, 0, 0, "");
948                 }
949                 uiDefButS(block, NUM, B_MAKEDISP, "DefResolU:", 760,160,120,19, &cu->resolu, 1.0, 128.0, 0, 0, "");
950                 uiDefBut(block, BUT, B_SETRESOLU, "Set",                880,160,30,19, 0, 0, 0, 0, 0, "");
951                 
952                 uiDefButS(block, NUM, B_MAKEDISP, "BevResol:",  760,30,150,19, &cu->bevresol, 0.0, 10.0, 0, 0, "");
953
954                 uiDefIDPoinBut(block, test_obcurpoin_but, B_MAKEDISP, "BevOb:",         760,10,150,19, &cu->bevobj, "");
955                 uiDefButF(block, NUM, B_MAKEDISP, "Width:",             760,90,150,19, &cu->width, 0.0, 2.0, 1, 0, "");
956                 uiDefButF(block, NUM, B_MAKEDISP, "Ext1:",              760,70,150,19, &cu->ext1, 0.0, 5.0, 10, 0, "");
957                 uiDefButF(block, NUM, B_MAKEDISP, "Ext2:",              760,50,150,19, &cu->ext2, 0.0, 2.0, 1, 0, "");
958
959                 uiBlockSetCol(block, TH_BUT_SETTING1);
960                 uiDefButS(block, TOG|BIT|2, B_MAKEDISP, "Back", 760,130,50,19, &cu->flag, 0, 0, 0, 0, "");
961                 uiDefButS(block, TOG|BIT|1, B_MAKEDISP, "Front",810,130,50,19, &cu->flag, 0, 0, 0, 0, "");
962                 uiDefButS(block, TOG|BIT|0, B_CU3D, "3D",               860,130,50,19, &cu->flag, 0, 0, 0, 0, "");
963
964                 
965         }
966
967 }
968
969
970 /* *************************** CAMERA ******************************** */
971
972
973 static void editing_panel_camera_type(Object *ob, Camera *cam)
974 {
975         uiBlock *block;
976         float grid=0.0;
977         
978         if(G.vd) grid= G.vd->grid; 
979         if(grid<1.0) grid= 1.0;
980         
981         block= uiNewBlock(&curarea->uiblocks, "editing_panel_camera_type", UI_EMBOSS, UI_HELV, curarea->win);
982         if(uiNewPanel(curarea, block, "Camera", "Editing", 320, 0, 318, 204)==0) return;
983
984
985         uiDefButF(block, NUM,REDRAWVIEW3D, "Lens:", 470,178,160,20, &cam->lens, 1.0, 250.0, 100, 0, "Specify the lens of the camera");
986         uiDefButF(block, NUM,REDRAWVIEW3D, "ClipSta:", 470,147,160,20, &cam->clipsta, 0.001*grid, 100.0*grid, 10, 0, "Specify the startvalue of the the field of view");
987         uiDefButF(block, NUM,REDRAWVIEW3D, "ClipEnd:", 470,125,160,20, &cam->clipend, 1.0, 5000.0*grid, 100, 0, "Specify the endvalue of the the field of view");
988         uiDefButF(block, NUM,REDRAWVIEW3D, "DrawSize:", 470,90,160,20, &cam->drawsize, 0.1*grid, 10.0, 10, 0, "Specify the drawsize of the camera");
989
990         uiDefButS(block, TOG, REDRAWVIEW3D, "Ortho", 470,49,61,40, &cam->type, 0, 0, 0, 0, "Render orthogonally");
991
992         uiDefButS(block, TOG|BIT|0,REDRAWVIEW3D, "ShowLimits", 533,69,97,20, &cam->flag, 0, 0, 0, 0, "Draw the field of view");
993         uiDefButS(block, TOG|BIT|1,REDRAWVIEW3D, "Show Mist", 533,49,97,20, &cam->flag, 0, 0, 0, 0, "Draw a line that indicates the mist area");
994         
995         if(G.special1 & G_HOLO) {
996                 if(cam->netend==0.0) cam->netend= EFRA;
997                 uiDefButF(block, NUM, REDRAWVIEW3D, "Anim len",         670,80,100,20, &cam->netend, 1.0, 2500.0, 0, 0, "");
998                 uiDefButF(block, NUM, REDRAWVIEW3D, "Path len:",                670,160,100,20, &cam->hololen, 0.1, 25.0, 10, 0, "");
999                 uiDefButF(block, NUM, REDRAWVIEW3D, "Shear fac:",               670,140,100,20, &cam->hololen1, 0.1, 5.0, 10, 0, "");
1000                 uiDefButS(block, TOG|BIT|4, REDRAWVIEW3D, "Holo 1",     670,120,100,20, &cam->flag, 0.0, 0.0, 0, 0, "");
1001                 uiDefButS(block, TOG|BIT|5, REDRAWVIEW3D, "Holo 2",     670,100,100,20, &cam->flag, 0.0, 0.0, 0, 0, "");
1002                 
1003         }
1004
1005 }
1006
1007 /* *************************** MBALL ******************************** */
1008
1009 void do_mballbuts(unsigned short event)
1010 {
1011         switch(event) {
1012         case B_RECALCMBALL:
1013                 makeDispList(OBACT);
1014                 allqueue(REDRAWVIEW3D, 0);
1015                 break;
1016         }
1017 }
1018
1019 static void editing_panel_mball_type(Object *ob, MetaBall *mb)
1020 {
1021         uiBlock *block;
1022         
1023         block= uiNewBlock(&curarea->uiblocks, "editing_panel_mball_type", UI_EMBOSS, UI_HELV, curarea->win);
1024         if(uiNewPanel(curarea, block, "MetaBall", "Editing", 320, 0, 318, 204)==0) return;
1025         
1026         if (ob==find_basis_mball(ob)) {
1027                 uiDefButF(block, NUMSLI, B_RECALCMBALL, "Wiresize:",    470,178,250,19, &mb->wiresize, 0.05, 1.0, 0, 0, "");
1028                 uiDefButF(block, NUMSLI, 0, "Rendersize:",                      470,158,250,19, &mb->rendersize, 0.05, 1.0, 0, 0, "");
1029                 uiDefButF(block, NUMSLI, B_RECALCMBALL, "Threshold:", 470,138,250,19, &mb->thresh, 0.0001, 5.0, 0, 0, "");
1030
1031                 uiBlockSetCol(block, TH_BUT_SETTING1);
1032                 uiDefBut(block, LABEL, 0, "Update:",            471,108,120,19, 0, 0, 0, 0, 0, "");
1033                 uiDefButS(block, ROW, B_DIFF, "Always", 471, 85, 120, 19, &mb->flag, 0.0, 0.0, 0, 0, "");
1034                 uiDefButS(block, ROW, B_DIFF, "Half Res",       471, 65, 120, 19, &mb->flag, 0.0, 1.0, 0, 0, "");
1035                 uiDefButS(block, ROW, B_DIFF, "Fast",           471, 45, 120, 19, &mb->flag, 0.0, 2.0, 0, 0, "");
1036         }
1037         
1038 }
1039
1040 static void editing_panel_mball_tools(Object *ob, MetaBall *mb)
1041 {
1042         extern MetaElem *lastelem;
1043         uiBlock *block;
1044         
1045         block= uiNewBlock(&curarea->uiblocks, "editing_panel_mball_tools", UI_EMBOSS, UI_HELV, curarea->win);
1046         if( uiNewPanel(curarea, block, "MetaBall tools", "Editing", 640, 0, 318, 204)==0) return;
1047         
1048         if(ob==G.obedit && lastelem) {
1049                 uiDefButF(block, NUMSLI, B_RECALCMBALL, "Stiffness:", 750,178,250,19, &lastelem->s, 0.0, 10.0, 0, 0, "");
1050                 if(lastelem->type!=MB_BALL)
1051                 uiDefButF(block, NUMSLI, B_RECALCMBALL, "dx:",          750,158,250,19, &lastelem->expx, 0.0, 20.0, 0, 0, "");
1052                 if((lastelem->type!=MB_BALL)&&(lastelem->type!=MB_TUBE))
1053                 uiDefButF(block, NUMSLI, B_RECALCMBALL, "dy:",          750,138,250,19, &lastelem->expy, 0.0, 20.0, 0, 0, "");
1054
1055                 if((lastelem->type==MB_CUBE)||(lastelem->type==MB_ELIPSOID))
1056                 uiDefButF(block, NUMSLI, B_RECALCMBALL, "dz:",          750,118,250,19, &lastelem->expz, 0.0, 20.0, 0, 0, "");
1057
1058                 uiDefButS(block, TOG|BIT|1, B_RECALCMBALL, "Negative",753,16,60,19, &lastelem->flag, 0, 0, 0, 0, "");
1059
1060                 uiDefButS(block, ROW, B_RECALCMBALL, "Ball",                    753,83,60,19, &lastelem->type, 1.0, 0.0, 0, 0, "");
1061                 uiDefButS(block, ROW, B_RECALCMBALL, "Tube",                    753,62,60,19, &lastelem->type, 1.0, 4.0, 0, 0, "");
1062                 uiDefButS(block, ROW, B_RECALCMBALL, "Plane",                   814,62,60,19, &lastelem->type, 1.0, 5.0, 0, 0, "");
1063                 uiDefButS(block, ROW, B_RECALCMBALL, "Elipsoid",                876,62,60,19, &lastelem->type, 1.0, 6.0, 0, 0, "");
1064                 uiDefButS(block, ROW, B_RECALCMBALL, "Cube",                    938,62,60,19, &lastelem->type, 1.0, 7.0, 0, 0, "");
1065         }
1066
1067 }
1068
1069
1070 /* *************************** LATTICE ******************************** */
1071
1072 void do_latticebuts(unsigned short event)
1073 {
1074         Object *ob;
1075         Lattice *lt;
1076         
1077         ob= OBACT;
1078         if(ob->type!=OB_LATTICE) return;
1079         
1080         switch(event) {
1081         case B_RESIZELAT:
1082                 if(ob) {
1083                         if(ob==G.obedit) resizelattice(editLatt);
1084                         else resizelattice(ob->data);
1085                 }
1086                 allqueue(REDRAWVIEW3D, 0);
1087                 break;
1088         case B_DRAWLAT:
1089                 if(ob==G.obedit) calc_lattverts_ext();
1090                 allqueue(REDRAWVIEW3D, 0);
1091                 break;
1092         case B_LATTCHANGED:
1093                 
1094                 lt= ob->data;
1095                 if(lt->flag & LT_OUTSIDE) outside_lattice(lt);
1096                 
1097                 make_displists_by_parent(ob);
1098
1099                 allqueue(REDRAWVIEW3D, 0);
1100                 
1101                 break;
1102         }
1103 }
1104
1105 static void editing_panel_lattice_type(Object *ob, Lattice *lt)
1106 {
1107         uiBlock *block;
1108         
1109         block= uiNewBlock(&curarea->uiblocks, "editing_panel_lattice_type", UI_EMBOSS, UI_HELV, curarea->win);
1110         if(uiNewPanel(curarea, block, "Latice", "Editing", 320, 0, 318, 204)==0) return;
1111         
1112
1113         uiSetButLock(lt->key!=0, "Not with VertexKeys");
1114         uiSetButLock(ob==G.obedit, "Unable to perform function in EditMode");
1115         uiDefButS(block, NUM, B_RESIZELAT,      "U:",                   470,178,100,19, &lt->pntsu, 1.0, 64.0, 0, 0, "");
1116         uiDefButS(block, NUM, B_RESIZELAT,      "V:",                   470,158,100,19, &lt->pntsv, 1.0, 64.0, 0, 0, "");
1117         uiDefButS(block, NUM, B_RESIZELAT,      "W:",                   470,138,100,19, &lt->pntsw, 1.0, 64.0, 0, 0, "");
1118         uiClearButLock();
1119         
1120         uiDefButC(block, ROW, B_LATTCHANGED,            "Lin",          572, 178, 40, 19, &lt->typeu, 1.0, (float)KEY_LINEAR, 0, 0, "");
1121         uiDefButC(block, ROW, B_LATTCHANGED,            "Card",         612, 178, 40, 19, &lt->typeu, 1.0, (float)KEY_CARDINAL, 0, 0, "");
1122         uiDefButC(block, ROW, B_LATTCHANGED,            "B",            652, 178, 40, 19, &lt->typeu, 1.0, (float)KEY_BSPLINE, 0, 0, "");
1123
1124         uiDefButC(block, ROW, B_LATTCHANGED,            "Lin",          572, 158, 40, 19, &lt->typev, 2.0, (float)KEY_LINEAR, 0, 0, "");
1125         uiDefButC(block, ROW, B_LATTCHANGED,            "Card",         612, 158, 40, 19, &lt->typev, 2.0, (float)KEY_CARDINAL, 0, 0, "");
1126         uiDefButC(block, ROW, B_LATTCHANGED,            "B",            652, 158, 40, 19, &lt->typev, 2.0, (float)KEY_BSPLINE, 0, 0, "");
1127
1128         uiDefButC(block, ROW, B_LATTCHANGED,            "Lin",          572, 138, 40, 19, &lt->typew, 3.0, (float)KEY_LINEAR, 0, 0, "");
1129         uiDefButC(block, ROW, B_LATTCHANGED,            "Card",         612, 138, 40, 19, &lt->typew, 3.0, (float)KEY_CARDINAL, 0, 0, "");
1130         uiDefButC(block, ROW, B_LATTCHANGED,            "B",            652, 138, 40, 19, &lt->typew, 3.0, (float)KEY_BSPLINE, 0, 0, "");
1131         
1132         uiDefBut(block, BUT, B_RESIZELAT,       "Make Regular",         470,101,99,32, 0, 0, 0, 0, 0, "");
1133
1134         uiDefButS(block, TOG|BIT|1, B_LATTCHANGED, "Outside",   571,101,120,31, &lt->flag, 0, 0, 0, 0, "");
1135
1136         if(lt->key) {
1137                 uiDefButS(block, NUM, B_DIFF, "Slurph:",                        470,60,120,19, &(lt->key->slurph), -500.0, 500.0, 0, 0, "");
1138                 uiDefButS(block, TOG, B_RELKEY, "Relative Keys",        470,40,120,19, &lt->key->type, 0, 0, 0, 0, "");
1139         }
1140
1141 }
1142
1143 /* *************************** ARMATURE ******************************** */
1144
1145
1146
1147 static int editbone_to_parnr (EditBone *bone)
1148 {
1149         EditBone *ebone;
1150         int     index;
1151
1152         for (ebone=G.edbo.first, index=0; ebone; ebone=ebone->next, index++){
1153                 if (ebone==bone)
1154                         return index;
1155         }
1156
1157         return -1;
1158 }
1159
1160
1161
1162 static void attach_bone_to_parent(EditBone *bone)
1163 {
1164         EditBone *curbone;
1165
1166         if (bone->flag & BONE_IK_TOPARENT) {
1167
1168         /* See if there are any other bones that refer to the same parent and disconnect them */
1169                 for (curbone = G.edbo.first; curbone; curbone=curbone->next){
1170                         if (curbone!=bone){
1171                                 if (curbone->parent && (curbone->parent == bone->parent) && (curbone->flag & BONE_IK_TOPARENT))
1172                                         curbone->flag &= ~BONE_IK_TOPARENT;
1173                         }
1174                 }
1175
1176         /* Attach this bone to its parent */
1177                 VECCOPY(bone->head, bone->parent->tail);
1178         }
1179
1180 }
1181
1182 static void attach_bone_to_parent_cb(void *bonev, void *arg2_unused)
1183 {
1184         EditBone *curBone= bonev;
1185         attach_bone_to_parent(curBone);
1186 }
1187
1188 static void parnr_to_editbone(EditBone *bone)
1189 {
1190         if (bone->parNr == -1){
1191                 bone->parent = NULL;
1192                 bone->flag &= ~BONE_IK_TOPARENT;
1193         }
1194         else{
1195                 bone->parent = BLI_findlink(&G.edbo, bone->parNr);
1196                 attach_bone_to_parent(bone);
1197         }
1198 }
1199
1200 static void parnr_to_editbone_cb(void *bonev, void *arg2_unused)
1201 {
1202         EditBone *curBone= bonev;
1203         parnr_to_editbone(curBone);
1204 }
1205
1206
1207 static void build_bonestring (char *string, EditBone *bone){
1208         EditBone *curBone;
1209         EditBone *pBone;
1210         int             skip=0;
1211         int             index;
1212
1213         sprintf (string, "Parent%%t| %%x%d", -1);       /* That space is there for a reason */
1214         
1215         for (curBone = G.edbo.first, index=0; curBone; curBone=curBone->next, index++){
1216                 /* Make sure this is a valid child */
1217                 if (curBone != bone){
1218                         skip=0;
1219                         for (pBone=curBone->parent; pBone; pBone=pBone->parent){
1220                                 if (pBone==bone){
1221                                         skip=1;
1222                                         break;
1223                                 }
1224                         }
1225                         
1226                         if (skip)
1227                                 continue;
1228                         
1229                         sprintf (string, "%s|%s%%x%d", string, curBone->name, index);
1230                 }
1231         }
1232 }
1233
1234 static void validate_editbonebutton(EditBone *eBone){
1235         EditBone        *prev;
1236         bAction         *act=NULL;
1237         bActionChannel *chan;
1238         Base *base;
1239
1240         /* Separate the bone from the G.edbo */
1241         prev=eBone->prev;
1242         BLI_remlink (&G.edbo, eBone);
1243
1244         /*      Validate the name */
1245         unique_editbone_name (eBone->name);
1246
1247         /* Re-insert the bone */
1248         if (prev)
1249                 BLI_insertlink(&G.edbo, prev, eBone);
1250         else
1251                 BLI_addhead (&G.edbo, eBone);
1252
1253         /* Rename channel if necessary */
1254         if (G.obedit)
1255                 act = G.obedit->action;
1256
1257         if (act && !act->id.lib){
1258                 //      Find the appropriate channel
1259                 for (chan = act->chanbase.first; chan; chan=chan->next){
1260                         if (!strcmp (chan->name, eBone->oldname)){
1261                                 strcpy (chan->name, eBone->name);
1262                         }
1263                 }
1264                 allqueue(REDRAWACTION, 0);
1265         }
1266
1267         /* Update the parenting info of any users */
1268         /*      Yes, I know this is the worst thing you have ever seen. */
1269
1270         for (base = G.scene->base.first; base; base=base->next){
1271                 Object *ob = base->object;
1272
1273                 /* See if an object is parented to this armature */
1274                 if (ob->parent && ob->partype==PARBONE && (ob->parent->type==OB_ARMATURE) && (ob->parent->data == G.obedit->data)){
1275                         if (!strcmp(ob->parsubstr, eBone->oldname))
1276                                 strcpy(ob->parsubstr, eBone->name);
1277                 }
1278         }
1279
1280         exit_editmode(0);       /* To ensure new names make it to the edit armature */
1281
1282 }
1283
1284 static void validate_editbonebutton_cb(void *bonev, void *arg2_unused)
1285 {
1286         EditBone *curBone= bonev;
1287         validate_editbonebutton(curBone);
1288 }
1289
1290
1291 static void editing_panel_armature_type(Object *ob, bArmature *arm)
1292 {
1293         uiBlock         *block;
1294         int                     bx=148, by=100;
1295
1296         block= uiNewBlock(&curarea->uiblocks, "editing_panel_armature_type", UI_EMBOSS, UI_HELV, curarea->win);
1297         if(uiNewPanel(curarea, block, "Armature", "Editing", 320, 0, 318, 204)==0) return;
1298                 
1299         uiDefButI(block, TOG|BIT|ARM_RESTPOSBIT,REDRAWVIEW3D, "Rest Pos", bx,by,97,20, &arm->flag, 0, 0, 0, 0, "Disable all animation for this object");
1300         uiDefButI(block, TOG|BIT|ARM_DRAWAXESBIT,REDRAWVIEW3D, "Draw Axes", bx,by-46,97,20, &arm->flag, 0, 0, 0, 0, "Draw bone axes");
1301         uiDefButI(block, TOG|BIT|ARM_DRAWNAMESBIT,REDRAWVIEW3D, "Draw Names", bx,by-69,97,20, &arm->flag, 0, 0, 0, 0, "Draw bone names");
1302         uiDefButI(block, TOG|BIT|ARM_DRAWXRAYBIT,REDRAWVIEW3D, "X-Ray", bx,by-92,97,20, &arm->flag, 0, 0, 0, 0, "Draw armature in front of shaded objects");
1303         
1304         
1305
1306 }
1307
1308 static void editing_panel_armature_bones(Object *ob, bArmature *arm)
1309 {
1310         uiBlock         *block;
1311         EditBone        *curBone;
1312         uiBut           *but;
1313         char            *boneString=NULL;
1314         int                     bx=148, by=180;
1315         int                     index;
1316
1317         /* Draw the bone name block */
1318
1319         block= uiNewBlock(&curarea->uiblocks, "editing_panel_armature_bones", UI_EMBOSS, UI_HELV, curarea->win);
1320         if(uiNewPanel(curarea, block, "Armature Bones", "Editing", 640, 0, 318, 204)==0) return;
1321
1322         /* this is a variable height panel, newpanel doesnt force new size on existing panels */
1323         /* so first we make it default height */
1324         uiNewPanelHeight(block, 204);
1325
1326
1327         uiDefBut(block, LABEL, 0, "Selected Bones",                                             bx,by,158,18, 0, 0, 0, 0, 0, "");
1328         by-=20;
1329         for (curBone=G.edbo.first, index=0; curBone; curBone=curBone->next, index++){
1330                 if (curBone->flag & (BONE_SELECTED)) {
1331
1332                         /* Hide in posemode flag */
1333                         uiDefButI(block, TOG|BIT|BONE_HIDDENBIT, REDRAWVIEW3D, "Hide", bx-55,by,45,18, &curBone->flag, 0, 0, 0, 0, "Toggles display of this bone in posemode");
1334                         
1335                         /*      Bone naming button */
1336                         strcpy (curBone->oldname, curBone->name);
1337                         but=uiDefBut(block, TEX, REDRAWVIEW3D, "BO:", bx-10,by,117,18, &curBone->name, 0, 24, 0, 0, "Change the bone name");
1338                         uiButSetFunc(but, validate_editbonebutton_cb, curBone, NULL);
1339                         
1340                         uiDefBut(block, LABEL, 0, "child of", bx+107,by,73,18, NULL, 0.0, 0.0, 0.0, 0.0, "");
1341
1342                         boneString = malloc((BLI_countlist(&G.edbo) * 64)+64);
1343                         build_bonestring (boneString, curBone);
1344                         
1345                         curBone->parNr = editbone_to_parnr(curBone->parent);
1346                         but = uiDefButI(block, MENU,REDRAWVIEW3D, boneString, bx+180,by,120,18, &curBone->parNr, 0.0, 0.0, 0.0, 0.0, "Parent");
1347                         uiButSetFunc(but, parnr_to_editbone_cb, curBone, NULL);
1348
1349                         free(boneString);
1350
1351                         /* IK to parent flag */
1352                         if (curBone->parent){
1353                                 but=uiDefButI(block, TOG|BIT|BONE_IK_TOPARENTBIT, REDRAWVIEW3D, "IK", bx+300,by,32,18, &curBone->flag, 0.0, 0.0, 0.0, 0.0, "IK link to parent");
1354                                 uiButSetFunc(but, attach_bone_to_parent_cb, curBone, NULL);
1355                         }
1356
1357                         /* Dist and weight buttons */
1358                         but=uiDefButS(block, MENU, REDRAWVIEW3D,
1359                                                         "Skinnable %x0|"
1360                                                         "Unskinnable %x1|"
1361                                                         "Head %x2|"
1362                                                         "Neck %x3|"
1363                                                         "Back %x4|"
1364                                                         "Shoulder %x5|"
1365                                                         "Arm %x6|"
1366                                                         "Hand %x7|"
1367                                                         "Finger %x8|"
1368                                                         "Thumb %x9|"
1369                                                         "Pelvis %x10|"
1370                                                         "Leg %x11|"
1371                                                         "Foot %x12|"
1372                                                         "Toe %x13|"
1373                                                         "Tentacle %x14",
1374                                                         bx-10,by-19,117,18,
1375                                                         &curBone->boneclass,
1376                                                         0.0, 0.0, 0.0, 0.0, 
1377                                                         "Classification of armature element");
1378                         
1379                         /* Dist and weight buttons */
1380                         uiDefButF(block, NUM,REDRAWVIEW3D, "Dist:", bx+110, by-19, 
1381                                                 105, 18, &curBone->dist, 0.0, 1000.0, 10.0, 0.0, 
1382                                                 "Bone deformation distance");
1383                         uiDefButF(block, NUM,REDRAWVIEW3D, "Weight:", bx+223, by-19, 
1384                                                 110, 18, &curBone->weight, 0.0F, 1000.0F, 
1385                                                 10.0F, 0.0F, "Bone deformation weight");
1386                         
1387                         by-=42; 
1388                 }
1389         }
1390         
1391         if(by<0) {
1392                 uiNewPanelHeight(block, 204 - by);
1393         }
1394         
1395 }
1396
1397
1398 /* *************************** MESH ******************************** */
1399
1400
1401
1402 void do_meshbuts(unsigned short event)
1403 {
1404         void decimate_faces(void);
1405         void decimate_cancel(void);
1406         void decimate_apply(void);
1407         Object *ob;
1408         Mesh *me;
1409         float fac;
1410         short randfac;
1411
1412         ob= OBACT;
1413         if(ob && ob->type==OB_MESH) {
1414                 
1415                 me= get_mesh(ob);
1416                 if(me==0) return;
1417                 
1418                 switch(event) {
1419                 case B_AUTOVGROUP:
1420                         if (!get_armature(ob->parent)){
1421                                 error ("Mesh must be the child of an armature");
1422                                 break;
1423                         }
1424                                 /* Verify that there are vertex groups for bones in armature */
1425                                 /* Remove selected vertices from all defgroups */
1426                                 /* Perform assignment for selected vertices */
1427
1428                         allqueue (REDRAWVIEW3D, 1);
1429                         break;
1430                 case B_NEWVGROUP:
1431                         add_defgroup (G.obedit);
1432                         scrarea_queue_winredraw(curarea);
1433                         break;
1434                 case B_DELVGROUP:
1435                         del_defgroup (G.obedit);
1436                         allqueue (REDRAWVIEW3D, 1);
1437                         break;
1438                 case B_ASSIGNVGROUP:
1439                         undo_push_mesh("Assign to vertex group");
1440                         assign_verts_defgroup ();
1441                         allqueue (REDRAWVIEW3D, 1);
1442                         break;
1443                 case B_REMOVEVGROUP:
1444                         undo_push_mesh("Remove from vertex group");
1445                         remove_verts_defgroup (0);
1446                         allqueue (REDRAWVIEW3D, 1);
1447                         break;
1448                 case B_SELVGROUP:
1449                         sel_verts_defgroup(1);
1450                         allqueue (REDRAWVIEW3D, 1);
1451                         break;
1452                 case B_DESELVGROUP:
1453                         sel_verts_defgroup(0);
1454                         allqueue (REDRAWVIEW3D, 1);
1455                         break;
1456                 case B_DELSTICKY:
1457                 
1458                         if(me->msticky) MEM_freeN(me->msticky);
1459                         me->msticky= 0;
1460                         allqueue(REDRAWBUTSEDIT, 0);
1461                         break;
1462                 case B_MAKESTICKY:
1463                         make_sticky();
1464                         break;
1465                 case B_MAKEVERTCOL:
1466                         make_vertexcol();
1467                         break;
1468                 case B_DELVERTCOL:
1469                         if(me->mcol) MEM_freeN(me->mcol);
1470                         me->mcol= 0;
1471                         G.f &= ~G_VERTEXPAINT;
1472                         freedisplist(&(ob->disp));
1473                         allqueue(REDRAWBUTSEDIT, 0);
1474                         allqueue(REDRAWVIEW3D, 0);
1475                         break;
1476
1477                 case B_MAKE_TFACES:
1478                         make_tfaces(me);
1479                         allqueue(REDRAWBUTSEDIT, 0);
1480                         break;
1481
1482                 case B_DEL_TFACES:
1483                         if(me->tface) MEM_freeN(me->tface);
1484                         me->tface= 0;
1485                         G.f &= ~G_FACESELECT;
1486                         allqueue(REDRAWBUTSEDIT, 0);
1487                         allqueue(REDRAWVIEW3D, 0);
1488                         allqueue(REDRAWIMAGE, 0);
1489                         break;
1490                         
1491                 case B_FLIPNORM:
1492                         if(G.obedit) {
1493                                 flip_editnormals();
1494                         }
1495                         else flipnorm_mesh( get_mesh(ob) );
1496                         
1497                         allqueue(REDRAWVIEW3D, 0);
1498                         break;
1499
1500                 case B_DECIM_FACES:
1501                         decimate_faces();
1502                         break;
1503                 case B_DECIM_CANCEL:
1504                         decimate_cancel();
1505                         break;
1506                 case B_DECIM_APPLY:
1507                         decimate_apply();
1508                         break;
1509
1510                 case B_SLOWERDRAW:
1511                         slowerdraw();
1512                         break;
1513                 case B_FASTERDRAW:
1514                         fasterdraw();
1515                         break;
1516                 }
1517         }
1518         
1519         if(G.obedit==0 || (G.obedit->type!=OB_MESH)) return;
1520         
1521         switch(event) {
1522         case B_SPIN:
1523                 if( select_area(SPACE_VIEW3D)) spin_mesh(step, degr, 0, 0);
1524                 break;
1525         case B_SPINDUP:
1526                 if( select_area(SPACE_VIEW3D)) spin_mesh(step, degr, 0, 1);
1527                 break;
1528         case B_EXTR:
1529                 G.f |= G_DISABLE_OK;
1530                 if( select_area(SPACE_VIEW3D)) extrude_mesh();
1531                 G.f -= G_DISABLE_OK;
1532                 break;
1533         case B_SCREW:
1534                 if( select_area(SPACE_VIEW3D)) screw_mesh(step, turn);
1535                 break;
1536         case B_EXTREP:
1537                 if( select_area(SPACE_VIEW3D)) extrude_repeat_mesh(step, extr_offs);
1538                 break;
1539         case B_SPLIT:
1540                 G.f |= G_DISABLE_OK;
1541                 split_mesh();
1542                 G.f -= G_DISABLE_OK;
1543                 break;
1544         case B_REMDOUB:
1545                 undo_push_mesh("Rem Doubles");
1546                 notice("Removed: %d", removedoublesflag(1, doublimit));
1547                 allqueue(REDRAWVIEW3D, 0);
1548                 break;
1549         case B_SUBDIV:
1550                 waitcursor(1);
1551                 undo_push_mesh("Subdivide");
1552                 subdivideflag(1, 0.0, editbutflag & B_BEAUTY);
1553                 countall();
1554                 waitcursor(0);
1555                 allqueue(REDRAWVIEW3D, 0);
1556                 break;
1557         case B_FRACSUBDIV:
1558                 randfac= 10;
1559                 if(button(&randfac, 1, 100, "Rand fac:")==0) return;
1560                 waitcursor(1);
1561                 undo_push_mesh("Fractal Subdivide");
1562                 fac= -( (float)randfac )/100;
1563                 subdivideflag(1, fac, editbutflag & B_BEAUTY);
1564                 countall();
1565                 waitcursor(0);
1566                 allqueue(REDRAWVIEW3D, 0);
1567                 break;
1568         case B_XSORT:
1569                 if( select_area(SPACE_VIEW3D)) xsortvert_flag(1);
1570                 break;
1571         case B_HASH:
1572                 hashvert_flag(1);
1573                 break;
1574         case B_TOSPHERE:
1575                 vertices_to_sphere();
1576                 break;
1577         case B_VERTEXNOISE:
1578                 vertexnoise();
1579                 break;
1580         case B_VERTEXSMOOTH:
1581                 vertexsmooth();
1582                 break;
1583         }
1584         /* WATCH IT: previous events only in editmode! */
1585 }
1586
1587 static void editing_panel_mesh_tools(Object *ob, Mesh *me)
1588 {
1589         uiBlock *block;
1590
1591         block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_tools", UI_EMBOSS, UI_HELV, curarea->win);
1592         if(uiNewPanel(curarea, block, "Mesh Tools", "Editing", 640, 0, 318, 204)==0) return;
1593         
1594         uiDefButS(block, TOG|BIT|2, 0, "Beauty",                477,195,80,19, &editbutflag, 0, 0, 0, 0, "Causes 'Subdivide' to split faces in halves instead of quarters");
1595         uiDefBut(block, BUT,B_SPLIT,"Split",                    477,175,80,19, 0, 0, 0, 0, 0, "Separates selected faces from unselected faces");
1596         uiDefBut(block, BUT,B_TOSPHERE,"To Sphere",             477,155,80,19, 0, 0, 0, 0, 0, "Moves selected vertices outwards into a spherical shape");
1597         uiDefBut(block, BUT,B_SUBDIV,"Subdivide",               477,135,80,19, 0, 0, 0, 0, 0, "Splits selected faces into halves or quarters");
1598
1599         uiDefBut(block, BUT,B_FRACSUBDIV, "Fract Subd", 557,195,80,19, 0, 0, 0, 0, 0, "Subdivides selected faces with a random factor");
1600         uiDefBut(block, BUT,B_VERTEXNOISE,"Noise",              557,175,80,19, 0, 0, 0, 0, 0, "Use vertex coordinate as texture coordinate");
1601         uiDefBut(block, BUT,B_VERTEXSMOOTH,"Smooth",    557,155,80,19, 0, 0, 0, 0, 0, "Flattens angles of selected faces");
1602         uiDefBut(block, BUT,B_XSORT,"Xsort",                    557,135,80,19, 0, 0, 0, 0, 0, "Sorts selected vertice data in the X direction");
1603
1604         uiDefBut(block, BUT,B_HASH,"Hash",                              637,195,80,19, 0, 0, 0, 0, 0, "Randomizes selected vertice sequence data");
1605         uiDefButF(block, NUM, B_DIFF, "Limit:",                 637,175,80,19, &doublimit, 0.0001, 1.0, 10, 0, "Specifies the max distance 'Rem Doubles' will consider vertices as 'doubled'");
1606         uiDefBut(block, BUT,B_REMDOUB,"Rem Doubles",    637,155,80,19, 0, 0, 0, 0, 0, "Removes duplicates from selected vertices");
1607         uiDefBut(block, BUT,B_FLIPNORM,"Flip Normals",  637,135,80,19, 0, 0, 0, 0, 0, "Toggles the direction of the selected face's normals");
1608
1609         uiDefBut(block, BUT,B_EXTR,"Extrude",                   477,100,249,24, 0, 0, 0, 0, 0, "Converts selected edges to faces and selects the new vertices");
1610         uiDefBut(block, BUT,B_SPINDUP,"Spin Dupe",              639,75,87,24, 0, 0, 0, 0, 0, "Creates copies of the selected vertices in a circle around the cursor in the indicated viewport");
1611         uiDefBut(block, BUT,B_SPIN, "Spin",                             558,75,78,24, 0, 0, 0, 0, 0, "Extrudes the selected vertices in a circle around the cursor in the indicated viewport");
1612         uiDefBut(block, BUT,B_SCREW,"Screw",                    477,75,79,24, 0, 0, 0, 0, 0, "Activates the screw tool");  // Bish - This could use some more definition
1613         uiDefBut(block, BUT,B_EXTREP, "Extrude Dupe",   477,15,128,19, 0, 0, 0, 0, 0, "Creates copies of the selected vertices in a straight line away from the current viewport");
1614
1615         uiDefButS(block, NUM, B_DIFF, "Degr:",          477,55,78,19, &degr,10.0,360.0, 0, 0, "Specifies the number of degrees 'Spin' revolves");
1616         uiDefButS(block, NUM, B_DIFF, "Steps:",         558,55,78,19, &step,1.0,180.0, 0, 0, "Specifies the total number of 'Spin' slices");
1617         uiDefButS(block, NUM, B_DIFF, "Turns:",         639,55,86,19, &turn,1.0,360.0, 0, 0, "Specifies the number of revolutions the screw turns");
1618         uiDefButS(block, TOG|BIT|0, B_DIFF, "Clockwise",        639,35,86,19, &editbutflag, 0, 0, 0, 0, "Specifies the direction for 'Screw' and 'Spin'");
1619         uiDefButS(block, TOG|BIT|1, B_DIFF, "Keep Original",    477,35,156,19, &editbutflag, 0, 0, 0, 0, "Keeps a copy of the original vertices and faces after executing tools");
1620         uiDefButF(block, NUM, B_DIFF, "Offset:",                608,15,117,19, &extr_offs, 0.01, 10.0, 100, 0, "Sets the distance between each copy for 'Extrude Dupe'");
1621
1622
1623 }
1624
1625 static void verify_vertexgroup_name_func(void *datav, void *data2_unused)
1626 {
1627         unique_vertexgroup_name((bDeformGroup*)datav, OBACT);
1628 }
1629
1630
1631
1632 static void editing_panel_mesh_tools1(Object *ob, Mesh *me)
1633 {
1634         uiBlock *block;
1635
1636
1637         block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_tools1", UI_EMBOSS, UI_HELV, curarea->win);
1638         if(uiNewPanel(curarea, block, "Mesh Tools 1", "Editing", 960, 0, 318, 204)==0) return;
1639
1640         uiDefBut(block, BUT,B_DOCENTRE, "Centre",                               1091, 200, 100, 19, 0, 0, 0, 0, 0, "Shifts object data to be centered about object's origin");
1641
1642         uiDefBut(block, BUT,B_HIDE,             "Hide",         1091,152,77,18, 0, 0, 0, 0, 0, "Hides selected faces");
1643         uiDefBut(block, BUT,B_REVEAL,   "Reveal",       1171,152,86,18, 0, 0, 0, 0, 0, "Reveals selected faces");
1644         uiDefBut(block, BUT,B_SELSWAP,  "Select Swap",  1091,129,166,18, 0, 0, 0, 0, 0, "Selects unselected faces, and deselects selected faces");
1645
1646         uiDefButF(block, NUM,             REDRAWVIEW3D, "NSize:",               1090, 90, 164, 19, &editbutsize, 0.001, 2.0, 10, 0, "Sets the length to use when displaying face normals");
1647         uiDefButI(block, TOG|BIT|6, REDRAWVIEW3D, "Draw Normals",       1090,70,164,19, &G.f, 0, 0, 0, 0, "Displays face normals as lines");
1648         uiDefButI(block, TOG|BIT|7, REDRAWVIEW3D, "Draw Faces", 1090,50,164,19, &G.f, 0, 0, 0, 0, "Displays all faces as shades");
1649         uiDefButI(block, TOG|BIT|18, REDRAWVIEW3D, "Draw Edges", 1090,30,164,19, &G.f, 0, 0, 0, 0, "Displays selected edges using hilights");
1650         uiDefButI(block, TOG|BIT|11, 0, "All edges",                            1090,10,164,19, &G.f, 0, 0, 0, 0, "Displays all edges in object mode without optimization");
1651
1652
1653         /* Draw Vertex grouping buttons mostly if we're in editmode */
1654         {
1655                 uiBut *but;
1656                 int     defCount;
1657                 bDeformGroup    *defGroup;
1658                 char *s, *menustr;
1659                 bDeformGroup *dg;
1660                 int min, by=210, index;
1661                 
1662                 uiDefBut(block, LABEL,0,"Vertex Groups",        940,by-=19,113,18, 0, 0, 0, 0, 0, "");
1663
1664                 defCount=BLI_countlist(&ob->defbase);
1665
1666                 if (!defCount) min=0;
1667                 else min=1;
1668                 
1669                 s= menustr = MEM_callocN((32 * defCount)+20, "menustr");
1670
1671                 for (index = 1, dg = ob->defbase.first; dg; index++, dg=dg->next) {
1672                         int cnt= sprintf (s, "%s%%x%d|", dg->name, index);
1673                         
1674                         if (cnt>0) s+= cnt;
1675                 }
1676                 
1677                 by-=22;
1678                 if (defCount) uiDefButS(block, MENU, REDRAWBUTSEDIT, menustr,   940, by,18,18, &ob->actdef, min, defCount, 0, 0, "Browses available vertex groups");
1679
1680                 MEM_freeN (menustr);
1681
1682                 if (ob->actdef){
1683                         defGroup = BLI_findlink(&ob->defbase, ob->actdef-1);
1684                         but= uiDefBut(block, TEX,REDRAWBUTSEDIT,"",             958,by,93-18,18, defGroup->name, 0, 32, 0, 0, "Displays current vertex group name. Click to change. (Match bone name for deformation.)");
1685                         uiButSetFunc(but, verify_vertexgroup_name_func, defGroup, NULL);
1686                 }
1687
1688                 uiDefButF(block, NUM, REDRAWVIEW3D, "Weight:",          940, by-=22, 93, 18, &editbutvweight, 0, 1, 10, 0, "Sets the current vertex group's bone deformation strength");
1689
1690                 if (G.obedit && G.obedit==ob){
1691
1692         /*              uiDefBut(block, BUT,B_AUTOVGROUP,"Auto Weight",                 740,by-=22,93,18, 0, 0, 0, 0, 0, "Automatically assigns deformation groups"); */
1693                         uiDefBut(block, BUT,B_NEWVGROUP,"New",                          940,by-=22,45,18, 0, 0, 0, 0, 0, "Creates a new vertex group");
1694                         uiDefBut(block, BUT,B_DELVGROUP,"Delete",                       988,by,45,18, 0, 0, 0, 0, 0, "Removes the current vertex group");
1695         
1696                         uiDefBut(block, BUT,B_ASSIGNVGROUP,"Assign",            940,by-=22,93,18, 0, 0, 0, 0, 0, "Assigns selected vertices to the current vertex group");
1697                         uiDefBut(block, BUT,B_REMOVEVGROUP,"Remove",            940,by-=22,93,18, 0, 0, 0, 0, 0, "Removes selected vertices from the current vertex group");
1698         
1699                         uiDefBut(block, BUT,B_SELVGROUP,"Select",                       940,by-=22,93,18, 0, 0, 0, 0, 0, "Selects vertices belonging to the current vertex group");
1700                         uiDefBut(block, BUT,B_DESELVGROUP,"Deselect",           940,by-=22,93,18, 0, 0, 0, 0, 0, "Deselects vertices belonging to the current vertex group");
1701                 }
1702         }
1703
1704 }
1705
1706
1707 static void editing_panel_links(Object *ob)
1708 {
1709         uiBlock *block;
1710         ID *id, *idfrom;
1711         int *poin, xco=143;
1712         float min;
1713         Material *ma;
1714         char str[64];
1715         uiBut *but;
1716         
1717         block= uiNewBlock(&curarea->uiblocks, "editing_panel_links", UI_EMBOSS, UI_HELV, curarea->win);
1718         if(uiNewPanel(curarea, block, "Link and Materials", "Editing", 0, 0, 318, 204)==0) return;
1719
1720         buttons_active_id(&id, &idfrom);
1721         
1722         if(id) {
1723                 int alone= 0;
1724                 int local= 0;
1725                 int browse= B_EDITBROWSE;
1726
1727                 if(ob->type==OB_MESH) {
1728                         browse= B_MESHBROWSE;
1729                         alone= B_MESHALONE;
1730                         local= B_MESHLOCAL;
1731                         uiSetButLock(G.obedit!=0, "Unable to perform function in EditMode");
1732                 }
1733                 else if(ob->type==OB_MBALL) {
1734                         alone= B_MBALLALONE;
1735                         local= B_MBALLLOCAL;
1736                 }
1737                 else if ELEM3(ob->type, OB_CURVE, OB_FONT, OB_SURF) {
1738                         alone= B_CURVEALONE;
1739                         local= B_CURVELOCAL;
1740                 }
1741                 else if(ob->type==OB_CAMERA) {
1742                         alone= B_CAMERAALONE;
1743                         local= B_CAMERALOCAL;
1744                 }
1745                 else if(ob->type==OB_LAMP) {
1746                         alone= B_LAMPALONE;
1747                         local= B_LAMPLOCAL;
1748                 }
1749                 else if (ob->type==OB_ARMATURE){
1750                         alone = B_ARMALONE;
1751                         local = B_ARMLOCAL;
1752                 }
1753                 else if(ob->type==OB_LATTICE) {
1754                         alone= B_LATTALONE;
1755                         local= B_LATTLOCAL;
1756                 }
1757                 uiBlockSetCol(block, TH_BUT_SETTING2);
1758                 xco= std_libbuttons(block, 143, 180, 0, NULL, browse, id, idfrom, &(G.buts->menunr), alone, local, 0, 0, B_KEEPDATA);
1759                 uiBlockSetCol(block, TH_AUTO);  
1760         }
1761         if(ob) {
1762                 but = uiDefBut(block, TEX, B_IDNAME, "OB:",     xco, 180, 454-xco, YIC, ob->id.name+2, 0.0, 19.0, 0, 0, "Displays Active Object name. Click to change.");
1763                 uiButSetFunc(but, test_idbutton_cb, ob->id.name, NULL);
1764         }
1765
1766
1767
1768         /* to be sure */
1769         if ELEM5(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL);
1770         else return;
1771         
1772         
1773         if(ob->type==OB_MESH) poin= &( ((Mesh *)ob->data)->texflag );
1774         else if(ob->type==OB_MBALL) poin= &( ((MetaBall *)ob->data)->texflag );
1775         else poin= &( ((Curve *)ob->data)->texflag );
1776         uiDefButI(block, TOG|BIT|0, B_AUTOTEX, "AutoTexSpace",  143,15,130,19, poin, 0, 0, 0, 0, "Adjusts active object's texture space automatically when transforming object");
1777
1778         sprintf(str,"%d Mat:", ob->totcol);
1779         if(ob->totcol) min= 1.0; else min= 0.0;
1780         ma= give_current_material(ob, ob->actcol);
1781         
1782         if(ma) {
1783                 uiDefButF(block, COL, 0, "",                    291,123,24,30, &(ma->r), 0, 0, 0, 0, "");
1784                 uiDefBut(block, LABEL, 0, ma->id.name+2, 318,146, 103, 30, 0, 0, 0, 0, 0, "");
1785         }
1786         uiDefButC(block, NUM, B_REDR,   str,            318,123,103,30, &ob->actcol, min, (float)(ob->totcol), 0, 0, "Displays total number of material indices and the current index");
1787         uiDefBut(block, BUT,B_MATWICH,  "?",            423,123,31,30, 0, 0, 0, 0, 0, "In EditMode, sets the active material index from selected faces");
1788         
1789         uiDefBut(block, BUT,B_MATNEW,   "New",          292,101,80,21, 0, 0, 0, 0, 0, "Adds a new Material index");
1790         uiDefBut(block, BUT,B_MATDEL,   "Delete",       374,101,80,21, 0, 0, 0, 0, 0, "Deletes this Material index");
1791         uiDefBut(block, BUT,B_MATASS,   "Assign",       291,47,162,26, 0, 0, 0, 0, 0, "In EditMode, assigns the active index to selected faces");
1792
1793         uiDefBut(block, BUT,B_MATSEL,   "Select",       292,76,79,22, 0, 0, 0, 0, 0, "In EditMode, selects faces that have the active index");
1794         uiDefBut(block, BUT,B_MATDESEL, "Deselect",     373,76,79,21, 0, 0, 0, 0, 0, "Deselects everything with current indexnumber");
1795
1796         uiDefBut(block, BUT,B_SETSMOOTH,        "Set Smooth",   291,15,80,20, 0, 0, 0, 0, 0, "In EditMode, sets 'smooth' rendering of selected faces");
1797         uiDefBut(block, BUT,B_SETSOLID, "Set Solid",    373,15,80,20, 0, 0, 0, 0, 0, "In EditMode, sets 'solid' rendering of selected faces");
1798         
1799 }
1800
1801 /* *************************** FACE/PAINT *************************** */
1802
1803 void do_fpaintbuts(unsigned short event)
1804 {
1805         Mesh *me;
1806         Object *ob;
1807         extern TFace *lasttface; /* caches info on tface bookkeeping ?*/
1808         
1809         ob= OBACT;
1810         if(ob==0) return;
1811
1812         switch(event) { 
1813                 
1814         case B_VPGAMMA:
1815                 vpaint_dogamma();
1816                 break;
1817         case B_COPY_TF_MODE:
1818         case B_COPY_TF_UV:
1819         case B_COPY_TF_COL:
1820         case B_COPY_TF_TEX:
1821                 me= get_mesh(ob);
1822                 if(me && me->tface) {
1823 /*                      extern TFace *lasttface; */
1824                         TFace *tface= me->tface;
1825                         int a= me->totface;
1826                         
1827                         set_lasttface();
1828                         if(lasttface) {
1829                         
1830                                 while(a--) {
1831                                         if(tface!=lasttface && (tface->flag & TF_SELECT)) {
1832                                                 if(event==B_COPY_TF_MODE) {
1833                                                         tface->mode= lasttface->mode;
1834                                                         tface->transp= lasttface->transp;
1835                                                 }
1836                                                 else if(event==B_COPY_TF_UV) {
1837                                                         memcpy(tface->uv, lasttface->uv, sizeof(tface->uv));
1838                                                         tface->tpage= lasttface->tpage;
1839                                                         tface->tile= lasttface->tile;
1840                                                         
1841                                                         if(lasttface->mode & TF_TILES) tface->mode |= TF_TILES;
1842                                                         else tface->mode &= ~TF_TILES;
1843                                                         
1844                                                 }
1845                                                 else if(event==B_COPY_TF_TEX) {
1846                                                         tface->tpage= lasttface->tpage;
1847                                                         tface->tile= lasttface->tile;
1848
1849                                                         if(lasttface->mode & TF_TILES) tface->mode |= TF_TILES;
1850                                                         else tface->mode &= ~TF_TILES;
1851                                                 }
1852                                                 else if(event==B_COPY_TF_COL) memcpy(tface->col, lasttface->col, sizeof(tface->col));
1853                                         }
1854                                         tface++;
1855                                 }
1856                         }
1857                         do_shared_vertexcol(me);
1858                         allqueue(REDRAWVIEW3D, 0);
1859                         allqueue(REDRAWIMAGE, 0);
1860                 }
1861                 break;
1862         case B_SET_VCOL:
1863                 clear_vpaint_selectedfaces();
1864                 break;
1865         case B_REDR_3D_IMA:
1866                 allqueue(REDRAWVIEW3D, 0);
1867                 allqueue(REDRAWIMAGE, 0);
1868                 break;
1869         case B_ASSIGNMESH:
1870                 
1871                 test_object_materials(ob->data);
1872                 allqueue(REDRAWVIEW3D, 0);
1873                 allqueue(REDRAWBUTSEDIT, 0);
1874                 break;
1875                 
1876         case B_TFACE_HALO:
1877                 set_lasttface();
1878                 if(lasttface) {
1879                         lasttface->mode &= ~TF_BILLBOARD2;
1880                         allqueue(REDRAWBUTSEDIT, 0);
1881                 }
1882                 break;
1883
1884         case B_TFACE_BILLB:
1885                 set_lasttface();
1886                 if(lasttface) {
1887                         lasttface->mode &= ~TF_BILLBOARD;
1888                         allqueue(REDRAWBUTSEDIT, 0);
1889                 }
1890                 break;
1891         }       
1892 }
1893
1894
1895 /* -------------------- MODE: vpaint faceselect ------------------- */
1896
1897 static void editing_panel_mesh_paint(void)
1898 {
1899         extern VPaint Gvp;         /* from vpaint */
1900         uiBlock *block;
1901
1902         block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_paint", UI_EMBOSS, UI_HELV, curarea->win);
1903         if(uiNewPanel(curarea, block, "Paint", "Editing", 640, 0, 318, 204)==0) return;
1904
1905         uiDefButF(block, NUMSLI, 0, "R ",                       979,160,194,19, &Gvp.r, 0.0, 1.0, B_VPCOLSLI, 0, "The amount of red used for painting");
1906         uiDefButF(block, NUMSLI, 0, "G ",                       979,140,194,19, &Gvp.g, 0.0, 1.0, B_VPCOLSLI, 0, "The amount of green used for painting");
1907         uiDefButF(block, NUMSLI, 0, "B ",                       979,120,194,19, &Gvp.b, 0.0, 1.0, B_VPCOLSLI, 0, "The amount of blue used for painting");
1908         uiDefButF(block, NUMSLI, 0, "Opacity ",         979,100,194,19, &Gvp.a, 0.0, 1.0, 0, 0, "The amount of pressure on the brush");
1909         uiDefButF(block, NUMSLI, 0, "Size ",            979,80,194,19, &Gvp.size, 2.0, 64.0, 0, 0, "The size of the brush");
1910
1911         uiDefButF(block, COL, B_VPCOLSLI, "",           1176,100,28,80, &(Gvp.r), 0, 0, 0, 0, "");
1912
1913         uiDefButS(block, ROW, B_DIFF, "Mix",                    1212,160,63,19, &Gvp.mode, 1.0, 0.0, 0, 0, "Mix the vertex colours");
1914         uiDefButS(block, ROW, B_DIFF, "Add",                    1212,140,63,19, &Gvp.mode, 1.0, 1.0, 0, 0, "Add the vertex colour");
1915         uiDefButS(block, ROW, B_DIFF, "Sub",                    1212, 120,63,19, &Gvp.mode, 1.0, 2.0, 0, 0, "Subtract from the vertex colour");
1916         uiDefButS(block, ROW, B_DIFF, "Mul",                    1212, 100,63,19, &Gvp.mode, 1.0, 3.0, 0, 0, "Multiply the vertex colour");
1917         uiDefButS(block, ROW, B_DIFF, "Filter",         1212, 80,63,19, &Gvp.mode, 1.0, 4.0, 0, 0, "Mix the colours with an alpha factor");
1918
1919         uiDefButS(block, TOG|BIT|1, 0, "Area",          980,50,80,19, &Gvp.flag, 0, 0, 0, 0, "Set the area the brush covers");
1920         uiDefButS(block, TOG|BIT|2, 0, "Soft",          1061,50,112,19, &Gvp.flag, 0, 0, 0, 0, "Use a soft brush");
1921         uiDefButS(block, TOG|BIT|3, 0, "Normals",       1174,50,102,19, &Gvp.flag, 0, 0, 0, 0, "Use vertex normal for painting");
1922
1923         uiDefBut(block, BUT, B_VPGAMMA, "Set",  980,30,80,19, 0, 0, 0, 0, 0, "Apply Mul and Gamma to vertex colours");
1924         uiDefButF(block, NUM, B_DIFF, "Mul:",           1061,30,112,19, &Gvp.mul, 0.1, 50.0, 10, 0, "Set the number to multiply vertex colours with");
1925         uiDefButF(block, NUM, B_DIFF, "Gamma:",         1174,30,102,19, &Gvp.gamma, 0.1, 5.0, 10, 0, "Change the clarity of the vertex colours");
1926         
1927         uiDefBut(block, BUT, B_SET_VCOL, "Set VertCol", 980,5,80,20, 0, 0, 0, 0, 0, "Set Vertex colour of selection to current (Shift+K)");
1928
1929 }
1930
1931
1932 static void editing_panel_mesh_texface(void)
1933 {
1934         uiBlock *block;
1935         extern TFace *lasttface;
1936         
1937         block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_texface", UI_EMBOSS, UI_HELV, curarea->win);
1938         if(uiNewPanel(curarea, block, "Texture face", "Editing", 960, 0, 318, 204)==0) return;
1939
1940         set_lasttface();        // checks for ob type
1941         if(lasttface) {
1942                 
1943                 uiDefButS(block, TOG|BIT|2, B_REDR_3D_IMA, "Tex",       600,160,60,19, &lasttface->mode, 0, 0, 0, 0, "Render face with texture");
1944                 uiDefButS(block, TOG|BIT|7, B_REDR_3D_IMA, "Tiles",     660,160,60,19, &lasttface->mode, 0, 0, 0, 0, "Use tilemode for face");
1945                 uiDefButS(block, TOG|BIT|4, REDRAWVIEW3D, "Light",      720,160,60,19, &lasttface->mode, 0, 0, 0, 0, "Use light for face");
1946                 uiDefButS(block, TOG|BIT|10, REDRAWVIEW3D, "Invisible",780,160,60,19, &lasttface->mode, 0, 0, 0, 0, "Make face invisible");
1947                 uiDefButS(block, TOG|BIT|0, REDRAWVIEW3D, "Collision", 840,160,60,19, &lasttface->mode, 0, 0, 0, 0, "Use face for collision detection");
1948
1949                 uiDefButS(block, TOG|BIT|6, REDRAWVIEW3D, "Shared",     600,140,60,19, &lasttface->mode, 0, 0, 0, 0, "Blend vertex colours across face when vertices are shared");
1950                 uiDefButS(block, TOG|BIT|9, REDRAWVIEW3D, "Twoside",    660,140,60,19, &lasttface->mode, 0, 0, 0, 0, "Render face twosided");
1951                 uiDefButS(block, TOG|BIT|11, REDRAWVIEW3D, "ObColor",720,140,60,19, &lasttface->mode, 0, 0, 0, 0, "Use ObColor instead of vertex colours");
1952
1953                 uiDefButS(block, TOG|BIT|8, B_TFACE_HALO, "Halo",       600,120,60,19, &lasttface->mode, 0, 0, 0, 0, "Screen aligned billboard");
1954                 uiDefButS(block, TOG|BIT|12, B_TFACE_BILLB, "Billboard",660,120,60,19, &lasttface->mode, 0, 0, 0, 0, "Billboard with Z-axis constraint");
1955                 uiDefButS(block, TOG|BIT|13, REDRAWVIEW3D, "Shadow", 720,120,60,19, &lasttface->mode, 0, 0, 0, 0, "Face is used for shadow");
1956                 uiDefButS(block, TOG|BIT|14, REDRAWVIEW3D, "Text", 780,120,60,19, &lasttface->mode, 0, 0, 0, 0, "Enable bitmap text on face");
1957
1958                 uiBlockSetCol(block, TH_BUT_SETTING1);
1959                 uiDefButC(block, ROW, REDRAWVIEW3D, "Opaque",   600,100,60,19, &lasttface->transp, 2.0, 0.0, 0, 0, "Render colour of textured face as colour");
1960                 uiDefButC(block, ROW, REDRAWVIEW3D, "Add",              660,100,60,19, &lasttface->transp, 2.0, 1.0, 0, 0, "Render face transparent and add colour of face");
1961                 uiDefButC(block, ROW, REDRAWVIEW3D, "Alpha",            720,100,60,19, &lasttface->transp, 2.0, 2.0, 0, 0, "Render polygon transparent, depending on alpha channel of the texture");
1962                 /* uiDefButC(block, ROW, REDRAWVIEW3D, "Sub",   780,100,60,19, &lasttface->transp, 2.0, 3.0, 0, 0); ,""*/
1963                 uiBlockSetCol(block, TH_AUTO);
1964                 
1965                 uiDefBut(block, BUT, B_COPY_TF_MODE, "Copy DrawMode", 600,7,117,28, 0, 0, 0, 0, 0, "Copy the drawmode");
1966                 uiDefBut(block, BUT, B_COPY_TF_UV, "Copy UV+tex",         721,7,85,28, 0, 0, 0, 0, 0, "Copy UV information and textures");
1967                 uiDefBut(block, BUT, B_COPY_TF_COL, "Copy VertCol",       809,7,103,28, 0, 0, 0, 0, 0, "Copy vertex colours");
1968         }
1969
1970 }
1971
1972
1973 /* this is a mode context sensitive system */
1974
1975 void editing_panels()
1976 {
1977         Object *ob;
1978         Curve *cu;
1979         MetaBall *mb;
1980         Lattice *lt;
1981         bArmature *arm;
1982         Camera *cam;
1983         
1984         ob= OBACT;
1985         if(ob==NULL) return;
1986         
1987         switch(ob->type) {
1988         case OB_MESH:
1989                 editing_panel_links(ob); // no editmode!
1990                 editing_panel_mesh_type(ob, ob->data);  // no editmode!
1991                 /* modes */
1992                 if(G.obedit) {
1993                         editing_panel_mesh_tools(ob, ob->data); // no editmode!
1994                         editing_panel_mesh_tools1(ob, ob->data); // no editmode!
1995                 }
1996                 else {
1997                         if(G.f & G_FACESELECT)
1998                                 editing_panel_mesh_texface();
1999                         
2000                         if(G.f & (G_VERTEXPAINT | G_TEXTUREPAINT | G_WEIGHTPAINT) )
2001                                 editing_panel_mesh_paint();
2002                 }
2003                 break;
2004                 
2005         case OB_CURVE:
2006         case OB_SURF:
2007                 cu= ob->data;
2008                 editing_panel_links(ob); // no editmode!
2009                 editing_panel_curve_type(ob, cu);
2010                 if(G.obedit) {
2011                         editing_panel_curve_tools(ob, cu);
2012                         editing_panel_curve_tools1(ob, cu);
2013                 }
2014                 break;
2015
2016         case OB_MBALL:
2017                 mb= ob->data;
2018                 editing_panel_links(ob); // no editmode!
2019                 editing_panel_mball_type(ob, mb);
2020                 if(G.obedit) {
2021                         editing_panel_mball_tools(ob, mb);
2022                 }
2023                 break;
2024
2025         case OB_FONT:
2026                 cu= ob->data;
2027                 editing_panel_links(ob); // no editmode!
2028                 editing_panel_curve_type(ob, cu);
2029                 editing_panel_font_type(ob, cu);
2030                 break;
2031
2032         case OB_LATTICE:
2033                 lt= ob->data;
2034                 editing_panel_links(ob); // no editmode!
2035                 editing_panel_lattice_type(ob, lt);
2036                 break;
2037
2038         case OB_LAMP:
2039                 editing_panel_links(ob); // no editmode!
2040                 break;
2041                 
2042         case OB_EMPTY:
2043                 editing_panel_links(ob); // no editmode!
2044                 break;
2045
2046         case OB_CAMERA:
2047                 cam= ob->data;
2048                 editing_panel_links(ob); // no editmode!
2049                 editing_panel_camera_type(ob, cam);
2050                 break;
2051                 
2052         case OB_ARMATURE:
2053                 arm= ob->data;
2054                 editing_panel_links(ob); // no editmode!
2055                 editing_panel_armature_type(ob, arm);
2056                 if(G.obedit) {
2057                         editing_panel_armature_bones(ob, arm);
2058                 }
2059                 break;
2060         }
2061
2062 }