soc-2008-mxcurioni: implemented (without testing) StrokeShader, Stroke and MediumType...
[blender.git] / source / blender / src / buttons_editing.c
1 /**
2  * $Id$
3  *
4  * ***** BEGIN GPL LICENSE BLOCK *****
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version 2
9  * of the License, or (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software Foundation,
18  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19  *
20  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
21  * All rights reserved.
22  *
23  * The Original Code is: all of this file.
24  *
25  * Contributor(s): none yet.
26  *
27  * ***** END GPL LICENSE BLOCK *****
28  */
29
30 #include <time.h>
31 #include <math.h>
32 #include <stdlib.h>
33 #include <stddef.h>
34 #include <string.h>
35
36 #ifdef WIN32
37 #ifndef snprintf
38 #define snprintf _snprintf
39 #endif
40 #endif
41
42 #include "MEM_guardedalloc.h"
43 #include "DNA_screen_types.h"
44 #include "DNA_space_types.h"
45 #include "DNA_scene_types.h"
46
47 #include "DNA_action_types.h"
48 #include "DNA_armature_types.h"
49 #include "DNA_brush_types.h"
50 #include "DNA_camera_types.h"
51 #include "DNA_cloth_types.h"
52 #include "DNA_color_types.h"
53 #include "DNA_constraint_types.h"
54 #include "DNA_curve_types.h"
55 #include "DNA_effect_types.h"
56 #include "DNA_group_types.h"
57 #include "DNA_key_types.h"
58 #include "DNA_lamp_types.h"
59 #include "DNA_lattice_types.h"
60 #include "DNA_material_types.h"
61 #include "DNA_meta_types.h"
62 #include "DNA_mesh_types.h"
63 #include "DNA_meshdata_types.h"
64 #include "DNA_modifier_types.h"
65 #include "DNA_nla_types.h"
66 #include "DNA_object_types.h"
67 #include "DNA_object_force.h"
68 #include "DNA_particle_types.h"
69 #include "DNA_radio_types.h"
70 #include "DNA_screen_types.h"
71 #include "DNA_texture_types.h"
72 #include "DNA_userdef_types.h"
73 #include "DNA_vfont_types.h"
74 #include "DNA_view3d_types.h"
75 #include "DNA_world_types.h"
76 #include "DNA_packedFile_types.h"
77
78 #include "BKE_blender.h"
79 #include "BKE_brush.h"
80 #include "BKE_cloth.h"
81 #include "BKE_curve.h"
82 #include "BKE_customdata.h"
83 #include "BKE_colortools.h"
84 #include "BKE_deform.h"
85 #include "BKE_depsgraph.h"
86 #include "BKE_global.h"
87 #include "BKE_key.h"
88 #include "BKE_library.h"
89 #include "BKE_main.h"
90 #include "BKE_mesh.h"
91 #include "BKE_modifier.h"
92 #include "BKE_multires.h"
93 #include "BKE_packedFile.h"
94 #include "BKE_particle.h"
95 #include "BKE_scene.h"
96 #include "BKE_bmesh.h"
97
98 #include "BLI_blenlib.h"
99 #include "BLI_arithb.h"
100 #include "BLI_vfontdata.h"
101 #include "BLI_editVert.h"
102 #include "BLI_dynstr.h"
103
104 #include "BSE_filesel.h"
105
106 #include "BIF_gl.h"
107 #include "BIF_editaction.h"
108 #include "BIF_editarmature.h"
109 #include "BIF_editconstraint.h"
110 #include "BIF_editdeform.h"
111 #include "BIF_editfont.h"
112 #include "BIF_editkey.h"
113 #include "BIF_editmesh.h"
114 #include "BIF_editparticle.h"
115 #include "BIF_imasel.h"
116 #include "BIF_interface.h"
117 #include "BIF_meshtools.h"
118 #include "BIF_mywindow.h"
119 #include "BIF_poselib.h"
120 #include "BIF_poseobject.h"
121 #include "BIF_renderwin.h"
122 #include "BIF_resources.h"
123 #include "BIF_retopo.h"
124 #include "BIF_screen.h"
125 #include "BIF_scrarea.h"
126 #include "BIF_space.h"
127 #include "BIF_toets.h"
128 #include "BIF_toolbox.h"
129 #include "BIF_previewrender.h"
130 #include "BIF_butspace.h"
131
132 #ifdef WITH_VERSE
133 #include "BIF_verse.h"
134 #endif
135
136 #include "mydevice.h"
137 #include "blendef.h"
138
139 #include "BKE_action.h"
140 #include "BKE_anim.h"
141 #include "BKE_armature.h"
142 #include "BKE_constraint.h"
143 #include "BKE_curve.h"
144 #include "BKE_displist.h"
145 #include "BKE_DerivedMesh.h"
146 #include "BKE_effect.h"
147 #include "BKE_font.h"
148 #include "BKE_icons.h"
149 #include "BKE_image.h"
150 #include "BKE_ipo.h"
151 #include "BKE_lattice.h"
152 #include "BKE_material.h"
153 #include "BKE_mball.h"
154 #include "BKE_mesh.h"
155 #include "BKE_object.h"
156 #include "BKE_texture.h"
157 #include "BKE_utildefines.h"
158
159 #include "BIF_poseobject.h"
160
161 #include "BDR_drawobject.h"
162 #include "BDR_editcurve.h"
163 #include "BDR_editface.h"
164 #include "BDR_editobject.h"
165 #include "BDR_sculptmode.h"
166 #include "BDR_vpaint.h"
167 #include "BDR_unwrapper.h"
168
169 #include "BSE_drawview.h"
170 #include "BSE_editipo.h"
171 #include "BSE_edit.h"
172 #include "BSE_filesel.h"
173 #include "BSE_headerbuttons.h"
174 #include "BSE_trans_types.h"
175 #include "BSE_view.h"
176 #include "BSE_seqaudio.h"
177
178 #include "RE_render_ext.h"              // make_sticky
179
180 #include "butspace.h" // own module
181 #include "multires.h"
182
183 static float editbutweight= 1.0;
184 float editbutvweight= 1;
185 static int actmcol= 0, acttface= 0, acttface_rnd = 0, actmcol_rnd = 0;
186
187 extern ListBase editNurb;
188
189 /* *************************** Unicode Character Groups ****************** */
190 unicodect uctabname[125] = {
191         {"All", "All", 0x0000, 0xffff},
192         {"Basic Latin", "Basic Latin", 0x0000, 0x007f},
193         {"Latin 1 Supp", "Latin-1 Supplement", 0x0080, 0x00ff}, 
194
195         {"Latin Ext. A.", "Latin Extended-A", 0x0100, 0x017F},
196         {"Latin Ext. B.", "Latin Extended-B", 0x0180,0x024F}, 
197         {"Latin Ext. Add.", "Latin Extended Additional", 0x1e00, 0x1eff},
198
199         {"IPA Ext", "IPA Extensions", 0x0250, 0x02AF},
200         {"Spacing Mod.", "Spacing Modifier Letters", 0x02b0, 0x02ff},
201
202         {"Comb. Dia.", "Combining Diacritical Marks", 0x0300, 0x036F},
203         {"Greek, Coptic", "Greek and Coptic", 0x0370, 0x03ff},
204         {"Greek Ext.", "Greek Extended", 0x1f00, 0x1fff},
205
206         {"Cyrillic", "Cyrillic", 0x0400, 0x04ff},
207         {"Cyrillic Supp.", "Cyrillic Supplementary", 0x0500, 0x052f},
208
209         {"Armenian", "Armenian", 0x0530, 0x058f},
210         {"Hebrew", "Hebrew", 0x0590, 0x05ff},
211
212         
213         {"Arabic", "Arabic", 0x0600, 0x06ff},
214         {"Syriac", "Syriac", 0x0700, 0x074f},
215
216         {"Thaana", "Thaana", 0x0780, 0x07bf},
217         {"Devanagari", "Devanagari", 0x0900, 0x097f},
218
219         {"Bengali", "Bengali", 0x0980, 0x09ff},
220         {"Gurmukhi", "Gurmukhi", 0x0a00, 0x0a7f},
221
222         {"Gujarati", "Gujarati", 0x0a80, 0x0aff},
223         {"Oriya", "Oriya", 0x0b00, 0x0b7f},
224
225         {"Tamil", "Tamil", 0x0b80, 0x0bff},
226         {"Tegulu", "Tegulu", 0x0c00, 0x0c7f},
227
228         {"Kannada", "Kannada", 0x0c80, 0x0cff},
229         {"Malayalam", "Malayalam", 0x0d00, 0x0d7f},
230
231         {"Sinhala", "Sinhala", 0x0d80, 0x0dff},
232         {"Thai", "Thai", 0x0e00, 0x0e7f},
233
234         {"Lao", "Lao", 0x0e80, 0x0eff},
235         {"Tibetan", "Tibetan", 0x0f00, 0x0fff},
236
237         {"Myanmar", "Myanmar", 0x1000, 0x109f},
238         {"Georgian", "Georgian", 0x10a0, 0x10ff},
239
240         {"Ethiopic", "Ethiopic", 0x1200, 0x137f},
241
242         {"Cherokee", "Cherokee", 0x13a0, 0x13ff},
243         {"Unif. Canadian", "Unified Canadian Aboriginal Syllabics", 0x1400, 0x167f},
244
245         {"Ogham", "Ogham", 0x1680, 0x169f},
246         {"Runic", "Runic", 0x16a0, 0x16ff},
247
248         {"Tagalog", "Tagalog", 0x1700, 0x171f},
249         {"Hanunoo", "Hanunoo", 0x1720, 0x173f},
250
251         {"Buhid", "Buhid", 0x1740, 0x175f},
252         {"Tagbanwa", "Tagbanwa", 0x1760, 0x177f},
253
254         {"Khmer", "Khmer", 0x1780, 0x17ff},
255         {"Khmer Symb", "Khmer Symbols", 0x19e0, 0x19ff},
256
257         {"Mongolian", "Mongolian", 0x1800, 0x18af},
258
259         {"Limbu", "Limbu", 0x1900, 0x194f},
260         {"Tai Le", "Tai Le", 0x1950, 0x197f},
261
262         {"Phon. Ext.", "Phonetic Extensions", 0x1d00, 0x1d7f},
263
264
265         {"Gen. Punct.", "General Punctutation", 0x2000, 0x206f},
266         {"Super, Sub", "Superscripts and Subscripts", 0x2070, 0x209f},
267
268         {"Curr. Symb.", "Currency Symbols", 0x20a0, 0x20cf},
269         {"Comb. Diacrit.", "Combining Diacritical Marks for Symbols", 0x20d0, 0x20ff},
270
271         {"Letter Symb", "Letterlike Symbols", 0x2100, 0x214f},
272         {"Numb. Forms", "Number Forms", 0x2150, 0x218f},
273
274         {"Arrows", "Arrows", 0x2190, 0x21ff},
275         {"Math Oper.", "Mathematical Operators", 0x2200, 0x22ff},
276
277         {"Misc. Tech.", "Miscellaneous Technical", 0x2300, 0x23ff},
278         {"Ctrl. Pict.", "Control Pictures", 0x2400, 0x243f},
279
280         {"OCR", "Optical Character Recognition", 0x2440, 0x245f},
281         {"Enc. Alpha", "Enclosed Alphanumerics", 0x2460, 0x24ff},
282
283         {"Bow Drawing", "Box Drawing", 0x2500, 0x257f},
284         {"BLock Elem.", "Block Elements", 0x2580, 0x259f},
285
286         {"Geom. Shapes", "Geometric Shapes", 0x25a0, 0x25ff},
287         {"Misc. Symb.", "Miscellaneous Symbols", 0x2600, 0x26ff},
288
289         {"Dingbats", "Dingbats", 0x2700, 0x27bf},
290         {"Misc. Math A", "Miscellaneous Mathematical Symbols-A", 0x27c0, 0x27ef},
291
292         {"Supp. Arrows-A", "Supplemental Arrows-A", 0x27f0, 0x27ff},
293         {"Braille Pat.", "Braille Patterns", 0x2800, 0x28ff},
294
295         {"Supp. Arrows-B", "Supplemental Arrows-B", 0x2900, 0x297f},
296         {"Misc. Math B", "Miscellaneous Mathematical Symbols-B", 0x2980, 0x29ff},
297
298         {"Supp. Math Op.", "Supplemental Mathematical Operators", 0x2a00, 0x2aff},
299         {"Misc. Symb.", "Miscellaneous Symbols and Arrows", 0x2b00, 0x2bff},
300
301         {"Kangxi Rad.", "Kangxi Radicals", 0x2f00, 0x2fdf},
302
303         {"Ideographic", "Ideographic Description Characters", 0x2ff0, 0x2fff},
304
305         {"Hiragana", "Hiragana", 0x3040, 0x309f},
306         {"Katakana", "Katakana", 0x30a0, 0x30ff},
307         {"Katakana Ext.", "Katakana Phonetic Extensions", 0x31f0, 0x31ff},
308
309         {"Bopomofo", "Bopomofo", 0x3100, 0x312f},
310         {"Bopomofo Ext.", "Bopomofo Extended", 0x31a0, 0x31bf},
311
312         {"Hangul", "Hangul Jamo", 0x1100, 0x11ff},
313         {"Hangul Comp.", "Hangul Compatibility Jamo", 0x3130, 0x318f},
314         {"Hangul Syll.", "Hangul Syllables", 0xac00, 0xd7af},
315
316         {"Kanbun", "Kanbun", 0x3190, 0x319f},
317
318
319
320         {"Yijing Hex.", "Yijing Hexagram Symbols", 0x4dc0, 0x4dff},
321
322         {"Yi Syllables", "Yi Syllables", 0xa000, 0xa48f},
323         {"Yi Radicals", "Yi Radicals", 0xa490, 0xa4cf},
324
325         {"High Surr.", "High Surrogate Area", 0xd800, 0xdbff},
326
327         {"Low Surr.", "Low Surrogates", 0xdc00, 0xdfff},
328         {"Priv. Use Area", "Private Use Area", 0xe000, 0xf8ff},
329
330         {"CJK Rad. Supp.", "CJK Radicals Supplement", 0x2e80, 0x2eff},
331         {"CJK Ideographs", "CJK Unified Ideographs", 0x4e00, 0x9faf},
332         {"CJK Ideog. Ext. A", "CJK Unified Ideographs Extension A", 0x3400, 0x4dbf},
333         {"CJK Ideog. Ext. B", "CJK Unified Ideographs Extension B", 0x20000, 0x2a6df},
334         {"CJK Symbols.", "CJK Symbols and Punctuation", 0x3000, 0x303f},
335         {"Enclosed CJK", "Enclosed CJK Letters and Months", 0x3200, 0x32ff},
336         {"CJK Comp.", "CJK Compatibility", 0x3300, 0x33ff},
337         {"CJK Comp. Ideog.", "CJK Compatibility Ideographs", 0xf900, 0xfaff},
338         {"CJK Comp. Forms", "CJK Compatibility Forms", 0xfe30, 0xfe4f},
339         {"CJK Comp. Supp.", "CJK Compatibility Ideographs Supplement", 0x2f800, 0x2fa1f},
340
341         {"Alpha. Pres. Forms", "Alphabetic Presentation Forms", 0xfb00, 0xfb4f},
342
343         {"Arabic Pres. A", "Arabic Presentation Forms-A", 0xfb50, 0xfdff},
344         {"Arabic Pres. B", "Arabic Presentation Forms-B", 0xfe70, 0xfeff},
345
346         {"Var. Sel.", "Variation Selectors", 0xfe00, 0xfe0f},
347
348         {"Comb. Half", "Combining Half Marks", 0xfe20, 0xfe2f},
349
350         {"Sml. From Var.", "Small Form Variants", 0xfe50, 0xfe6f},
351
352         {"Half, Full Forms", "Halfwidth and Fullwidth Forms", 0xff00, 0xffef},
353         {"Specials", "Specials", 0xfff0, 0xffff},
354
355         {"Lin. B Syllab.", "Linear B Syllabary", 0x10000, 0x1007f},
356         {"Lin. B Idog.", "Linear B Ideograms", 0x10080, 0x100ff},
357
358         {"Aegean Num.", "Aegean Numbers", 0x10100, 0x1013f},
359         {"Old Italic", "Old Italic", 0x10300, 0x1032f},
360
361         {"Gothic", "Gothic", 0x10330, 0x1034f},
362         {"Ugaritic", "Ugaritic", 0x10380, 0x1039f},
363
364         {"Deseret", "Deseret", 0x10400, 0x1044f},
365         {"Shavian", "Shavian", 0x10450, 0x1047f},
366
367         {"Osmanya", "Osmanya", 0x10480, 0x104af},
368         {"Cypriot Syll", "Cypriot Syllabary", 0x10800, 0x1083f},
369
370         {"Bysantine Mus.", "Bysantine Musical Symbols", 0x1d000, 0x1d0ff},
371         {"Music Symb.", "Musical Symbols", 0x1d100, 0x1d1ff},
372
373         {"Tai Xuan Symb", "Tai Xuan Jing Symbols", 0x1d300, 0x1d35f},
374         {"Math. Alpha Symb.", "Mathematical Alpanumeric Symbols", 0x1d400, 0x1d7ff},
375
376
377         {"Tags", "Tags", 0xe0000, 0xe007f},
378         {"Var. Supp", "Variation Selectors Supplement", 0xe0100, 0xe01ef},
379
380         {"Supp. Priv. A", "Supplementary Private Use Area-A", 0xf0000, 0xffffd},
381         {"Supp. Priv. B", "Supplementary Private Use Area-B", 0x100000, 0x10fffd}
382 };
383
384
385 /* *************************** static functions prototypes ****************** */
386 VFont *exist_vfont(char *str);
387
388 /* *************** */
389
390 void do_common_editbuts(unsigned short event) // old name, is a mix of object and editing events.... 
391 {
392         EditMesh *em = G.editMesh;
393         EditFace *efa;
394         Base *base;
395         Object *ob= OBACT;
396         Material *ma;
397         Nurb *nu;
398         Curve *cu;
399         BezTriple *bezt;
400         BPoint *bp;
401         unsigned int local;
402         int a, bit, index= -1;
403
404         switch(event) {
405                 
406         case B_MATWICH:
407                 if(G.obedit && G.obedit->actcol>0) {
408                         if(G.obedit->type == OB_MESH) {
409                                 for(efa= em->faces.first; efa; efa= efa->next) {
410                                         if(efa->f & SELECT) {
411                                                 if(index== -1) index= efa->mat_nr;
412                                                 else if(index!=efa->mat_nr) {
413                                                         error("Mixed colors");
414                                                         return;
415                                                 }
416                                         }
417                                 }
418                         }
419                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
420                                 nu= editNurb.first;
421                                 while(nu) {
422                                         if( isNurbsel(nu) ) {
423                                                 if(index== -1) index= nu->mat_nr;
424                                                 else if(index!=nu->mat_nr) {
425                                                         error("Mixed colors");
426                                                         return;
427                                                 }
428                                         }
429                                         nu= nu->next;
430                                 }                               
431                         }
432                         if(index>=0) {
433                                 G.obedit->actcol= index+1;
434                                 scrarea_queue_winredraw(curarea);
435                         }
436                 }
437                 break;
438         case B_MATNEW:
439                 new_material_to_objectdata(ob);
440                 scrarea_queue_winredraw(curarea);
441                 BIF_undo_push("New material");
442                 allqueue(REDRAWBUTSSHADING, 0);
443                 allqueue(REDRAWVIEW3D_Z, 0);
444                 allqueue(REDRAWOOPS, 0);
445                 break;
446         case B_MATDEL:
447                 delete_material_index();
448                 scrarea_queue_winredraw(curarea);
449                 BIF_undo_push("Delete material index");
450                 allqueue(REDRAWBUTSSHADING, 0);
451                 allqueue(REDRAWVIEW3D_Z, 0);
452                 allqueue(REDRAWOOPS, 0);
453                 break;
454         case B_MATASS:
455                 if(G.obedit && G.obedit->actcol>0) {
456                         if(G.obedit->type == OB_MESH) {
457                                 efa= em->faces.first;
458                                 while(efa) {
459                                         if(efa->f & SELECT)
460                                                 efa->mat_nr= G.obedit->actcol-1;
461                                         efa= efa->next;
462                                 }
463                         }
464                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
465                                 nu= editNurb.first;
466                                 while(nu) {
467                                         if( isNurbsel(nu) )
468                                                 nu->mat_nr= nu->charidx= G.obedit->actcol-1;
469                                         nu= nu->next;
470                                 }
471                         }
472                         else if (G.obedit->type == OB_FONT) {
473                         if (mat_to_sel()) {
474                                 allqueue(REDRAWVIEW3D, 0);
475                         }
476                         }
477                         allqueue(REDRAWVIEW3D_Z, 0);
478                         DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
479                         shade_buttons_change_3d();
480                         BIF_undo_push("Assign material index");
481                 }
482                 break;
483         case B_MATASS_BROWSE:
484                 /* if slot available, make that index active, and assign */
485                 /* else, make new slot, and assign */
486                 ma= BLI_findlink(&G.main->mat, G.buts->menunr-1);
487                 if(ma) {
488                         ob->actcol= find_material_index(ob, ma);
489                         if(ob->actcol==0) {
490                                 assign_material(ob, ma, ob->totcol+1);
491                                 ob->actcol= ob->totcol;
492                         }
493                 }
494                 else {
495                         do_common_editbuts(B_MATNEW);
496                 }
497                 do_common_editbuts(B_MATASS);
498                 break;
499                 
500         case B_MATCOL2:
501                 ma= give_current_material(ob, ob->actcol);
502                 BKE_icon_changed(BKE_icon_getid((ID *)ma));
503                 allqueue(REDRAWVIEW3D, 0);
504                 allqueue(REDRAWBUTSEDIT, 0);
505                 break;
506                 
507         case B_MATSEL:
508         case B_MATDESEL:
509                 if(G.obedit) {
510                         if(G.obedit->type == OB_MESH) {
511                                 if (event==B_MATSEL) {
512                                         editmesh_select_by_material(G.obedit->actcol-1);
513                                 } else {
514                                         editmesh_deselect_by_material(G.obedit->actcol-1);
515                                 }
516                                 allqueue(REDRAWVIEW3D, 0);
517                         }
518                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
519                                 nu= editNurb.first;
520                                 while(nu) {
521                                         if(nu->mat_nr==G.obedit->actcol-1) {
522                                                 if(nu->bezt) {
523                                                         a= nu->pntsu;
524                                                         bezt= nu->bezt;
525                                                         while(a--) {
526                                                                 if(bezt->hide==0) {
527                                                                         if(event==B_MATSEL) {
528                                                                                 bezt->f1 |= SELECT;
529                                                                                 bezt->f2 |= SELECT;
530                                                                                 bezt->f3 |= SELECT;
531                                                                         }
532                                                                         else {
533                                                                                 bezt->f1 &= ~SELECT;
534                                                                                 bezt->f2 &= ~SELECT;
535                                                                                 bezt->f3 &= ~SELECT;
536                                                                         }
537                                                                 }
538                                                                 bezt++;
539                                                         }
540                                                 }
541                                                 else if(nu->bp) {
542                                                         a= nu->pntsu*nu->pntsv;
543                                                         bp= nu->bp;
544                                                         while(a--) {
545                                                                 if(bp->hide==0) {
546                                                                         if(event==B_MATSEL) bp->f1 |= SELECT;
547                                                                         else bp->f1 &= ~SELECT;
548                                                                 }
549                                                                 bp++;
550                                                         }
551                                                 }
552                                         }
553                                         nu= nu->next;
554                                 }
555                                 BIF_undo_push("Select material index");
556                                 allqueue(REDRAWVIEW3D, 0);
557                         }
558                 }
559                 countall();
560                 break;
561         case B_HIDE:
562                 if(G.obedit) {
563                         if(G.obedit->type == OB_MESH) hide_mesh(0);
564                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) hideNurb(0);
565                 }
566                 break;
567         case B_REVEAL:
568                 if(G.obedit) {
569                         if(G.obedit->type == OB_MESH) reveal_mesh();
570                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) revealNurb();
571                 }
572                 else if(FACESEL_PAINT_TEST) reveal_tface();
573                 
574                 break;
575         case B_SELSWAP:
576                 if(G.obedit) {
577                         if(G.obedit->type == OB_MESH) selectswap_mesh();
578                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) selectswapNurb();
579                 }
580                 break;
581         case B_AUTOTEX:
582                 if(ob && G.obedit==0) {
583                         if(ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) tex_space_curve(ob->data);
584                 }
585                 break;
586         case B_DOCENTER:
587                 docenter(0);
588                 break;
589         case B_DOCENTERNEW:
590                 docenter_new();
591                 break;
592         case B_DOCENTERCURSOR:
593                 docenter_cursor();
594                 break;
595         case B_SETSMOOTH:
596         case B_SETSOLID:
597                 if(G.obedit) {
598                         if(G.obedit->type == OB_MESH) {
599                                 mesh_set_smooth_faces((event==B_SETSMOOTH));
600                         }
601                         else {
602                                 nurb_set_smooth((event==B_SETSMOOTH));
603                         }
604                 }
605                 else if(G.vd) {
606                         base= FIRSTBASE;
607                         while(base) {
608                                 if(TESTBASELIB(base)) {
609                                         if(base->object->type==OB_MESH) {
610                                                 mesh_set_smooth_flag(base->object, (event==B_SETSMOOTH));
611                                         }
612                                         else if ELEM(base->object->type, OB_SURF, OB_CURVE) {
613                                                 cu= base->object->data;
614                                                 nu= cu->nurb.first;
615                                                 while(nu) {
616                                                         if(event==B_SETSMOOTH) nu->flag |= ME_SMOOTH;
617                                                         else nu->flag &= ~ME_SMOOTH;
618                                                         nu= nu->next;
619                                                 }
620                                                 makeDispListCurveTypes(base->object, 0);
621                                         }
622                                 }
623                                 base= base->next;
624                         }
625                         allqueue(REDRAWVIEW3D, 0);
626                         
627                         if(event == B_SETSMOOTH) BIF_undo_push("Set Smooth");
628                         else BIF_undo_push("Set Solid");
629                 }
630                 break;
631         case B_CHANGEDEP:
632                 DAG_scene_sort(G.scene); // makes new dag
633                 if(ob) ob->recalc |= OB_RECALC;
634                 allqueue(REDRAWVIEW3D, 0);
635                 break;
636         
637         case B_ADDKEY:
638                 insert_shapekey(ob);
639                 break;
640         case B_SETKEY:
641                 ob->shapeflag |= OB_SHAPE_TEMPLOCK;
642                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
643                 allqueue(REDRAWVIEW3D, 0);
644                 allqueue(REDRAWIPO, 0);
645                 allqueue(REDRAWBUTSEDIT, 0);
646                 break;
647         case B_LOCKKEY:
648                 ob->shapeflag &= ~OB_SHAPE_TEMPLOCK;
649                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
650                 allqueue(REDRAWVIEW3D, 0);
651                 allqueue(REDRAWIPO, 0);
652                 allqueue(REDRAWBUTSEDIT, 0);
653                 break;
654         case B_NEXTKEY:
655         {
656                 Key *key= ob_get_key(ob);
657                 if(ob->shapenr == BLI_countlist(&key->block))
658                    ob->shapenr= 1;
659                 else ob->shapenr++;
660                 do_common_editbuts(B_SETKEY);
661                 break;
662         }
663         case B_PREVKEY:
664         {
665                 Key *key= ob_get_key(ob);
666                 if(ob->shapenr <= 1)
667                         ob->shapenr= BLI_countlist(&key->block);
668                 else ob->shapenr--;
669                 do_common_editbuts(B_SETKEY);
670                 break;
671         }
672         case B_NAMEKEY:
673                 allspace(REMAKEIPO, 0);
674         allqueue (REDRAWIPO, 0);
675                 break;
676         case B_DELKEY:
677                 delete_key(OBACT);
678                 allqueue(REDRAWACTION, 0);
679                 break;
680                 
681                 
682         default:
683                 if (G.vd==NULL)
684                         break;
685                 
686                 if(event>=B_OBLAY && event<=B_OBLAY+31) {
687                         local= BASACT->lay & 0xFF000000;
688                         BASACT->lay -= local;
689                         if(BASACT->lay==0 || (G.qual & LR_SHIFTKEY)==0) {
690                                 bit= event-B_OBLAY;
691                                 BASACT->lay= 1<<bit;
692                                 scrarea_queue_winredraw(curarea);
693                         }
694                         BASACT->lay += local;
695                         /* optimal redraw */
696                         if( (ob->lay & G.vd->lay) && (BASACT->lay & G.vd->lay) );
697                         else if( (ob->lay & G.vd->lay)==0 && (BASACT->lay & G.vd->lay)==0 );
698                         else {
699                                 allqueue(REDRAWVIEW3D, 0);
700                                 DAG_scene_sort(G.scene);
701                         }
702                         ob->lay= BASACT->lay;
703                 }
704         }
705
706 }
707
708 /* *************************** MESH  ******************************** */
709
710 static void verify_customdata_name_func(void *data1, void *data2)
711 {
712         CustomData *data= (CustomData*)data1;
713         CustomDataLayer *layer= (CustomDataLayer*)data2;
714
715         CustomData_set_layer_unique_name(data, layer - data->layers);
716 }
717
718 static void delete_customdata_layer(void *data1, void *data2)
719 {
720         Mesh *me= (Mesh*)data1;
721         CustomData *data= (G.obedit)? &G.editMesh->fdata: &me->fdata;
722         CustomDataLayer *layer= (CustomDataLayer*)data2;
723         void *actlayerdata, *rndlayerdata, *layerdata=layer->data;
724         int type= layer->type;
725         int index= CustomData_get_layer_index(data, type);
726         int i, actindex, rndindex;
727         
728         /*ok, deleting a non-active layer needs to preserve the active layer indices.
729           to do this, we store a pointer to the .data member of both layer and the active layer,
730           (to detect if we're deleting the active layer or not), then use the active
731           layer data pointer to find where the active layer has ended up.
732           
733           this is necassary because the deletion functions only support deleting the active
734           layer. */
735         actlayerdata = data->layers[CustomData_get_active_layer_index(data, type)].data;
736         rndlayerdata = data->layers[CustomData_get_render_layer_index(data, type)].data;
737         CustomData_set_layer_active(data, type, layer - &data->layers[index]);
738
739         /* Multires is handled seperately because the display data is separate
740            from the data stored in multires */
741         if(me && me->mr) {
742                 multires_delete_layer(me, &me->mr->fdata, type, layer - &data->layers[index]);
743                 multires_level_to_editmesh(OBACT, me, 0);
744                 multires_finish_mesh_update(OBACT);
745         }
746         else if(G.obedit) {
747                 EM_free_data_layer(data, type);
748         }
749         else if(me) {
750                 CustomData_free_layer_active(data, type, me->totface);
751                 mesh_update_customdata_pointers(me);
752         }
753
754         if(!CustomData_has_layer(data, type)) {
755                 if(type == CD_MCOL && (G.f & G_VERTEXPAINT))
756                         G.f &= ~G_VERTEXPAINT; /* get out of vertexpaint mode */
757         }
758
759         /*reconstruct active layer*/
760         if (actlayerdata != layerdata) {
761                 /*find index. . .*/
762                 actindex = CustomData_get_layer_index(data, type);
763                 for (i=actindex; i<data->totlayer; i++) {
764                         if (data->layers[i].data == actlayerdata) {
765                                 actindex = i - actindex;
766                                 break;
767                         }
768                 }
769                 
770                 /*set index. . .*/
771                 CustomData_set_layer_active(data, type, actindex);
772         }
773         
774         if (rndlayerdata != layerdata) {
775                 /*find index. . .*/
776                 rndindex = CustomData_get_layer_index(data, type);
777                 for (i=rndindex; i<data->totlayer; i++) {
778                         if (data->layers[i].data == rndlayerdata) {
779                                 rndindex = i - rndindex;
780                                 break;
781                         }
782                 }
783                 
784                 /*set index. . .*/
785                 CustomData_set_layer_render(data, type, rndindex);
786         }
787         
788         
789         DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
790         
791         if(type == CD_MTFACE)
792                 BIF_undo_push("Delete UV Texture");
793         else if(type == CD_MCOL)
794                 BIF_undo_push("Delete Vertex Color");
795
796         allqueue(REDRAWVIEW3D, 0);
797         allqueue(REDRAWIMAGE, 0);
798         allqueue(REDRAWBUTSEDIT, 0);
799 }
800
801 static int customdata_buttons(
802         uiBlock *block, Mesh *me, CustomData *data,
803         int type, int *activep, int *renderp,
804         int setevt, int setevt_rnd, int newevt,
805         char *label, char *shortlabel, char *browsetip, char *browsetip_rnd,
806         char *newtip, char *deltip, int x, int y)
807 {
808         CustomDataLayer *layer;
809         uiBut *but;
810         int i, count= CustomData_number_of_layers(data, type);
811
812         if(count >= MAX_MTFACE) {
813                 uiDefBut(block, LABEL, 0, label, x,y,220,19, 0, 0.0, 0, 0, 0, "");
814         }
815         else {
816                 uiDefBut(block, LABEL, 0, label, x,y,140,19, 0, 0.0, 0, 0, 0, "");
817                 uiBlockBeginAlign(block);
818                 uiDefBut(block, BUT, newevt, "New", x+140,y,80,19, 0,0,0,0,0, newtip);
819                 uiBlockEndAlign(block);
820         }
821
822         y -= (count)? 24: 19;
823
824         uiBlockBeginAlign(block);
825         for (count=1, i=0; i<data->totlayer; i++) {
826                 layer= &data->layers[i];
827
828                 if(layer->type == type) {
829                         *activep= layer->active + 1;
830                         *renderp= layer->active_rnd + 1;
831                         
832                         uiDefIconButI(block, ROW, setevt, ICON_VIEW3D, x,y,25,19, activep, 1.0, count, 0, 0, browsetip);
833                         uiDefIconButI(block, ROW, setevt_rnd, ICON_SCENE, x+25,y,25,19, renderp, 1.0, count, 0, 0, browsetip_rnd);
834                         but=uiDefBut(block, TEX, setevt, "", x+50,y,145,19, layer->name, 0.0, 31.0, 0, 0, label);
835                         uiButSetFunc(but, verify_customdata_name_func, data, layer);
836                         but= uiDefIconBut(block, BUT, B_NOP, VICON_X, x+195,y,25,19, NULL, 0.0, 0.0, 0.0, 0.0, deltip);
837                         uiButSetFunc(but, delete_customdata_layer, me, layer);
838
839
840                         count++;
841                         y -= 19;
842                 }
843         }
844         uiBlockEndAlign(block);
845
846         return y;
847 }
848
849 static void editing_panel_mesh_type(Object *ob, Mesh *me)
850 {
851         uiBlock *block;
852         uiBut *but;
853         float val;
854         CustomData *fdata;
855         int yco;
856
857         block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_type", UI_EMBOSS, UI_HELV, curarea->win);
858         if( uiNewPanel(curarea, block, "Mesh", "Editing", 320, 0, 318, 204)==0) return;
859         uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
860
861         uiBlockBeginAlign(block);
862         uiDefButBitS(block, TOG, ME_AUTOSMOOTH, REDRAWVIEW3D, "Auto Smooth",10,180,170,19, &me->flag, 0, 0, 0, 0, "Treats all set-smoothed faces with angles less than Degr: as 'smooth' during render");
863         uiDefButS(block, NUM, B_DIFF, "Degr:",                          10,160,170,19, &me->smoothresh, 1, 80, 0, 0, "Defines maximum angle between face normals that 'Auto Smooth' will operate on");
864         uiBlockEndAlign(block);
865
866         /* Retopo */
867         if(G.obedit) {
868                 uiBlockBeginAlign(block);
869                 but= uiDefButBitC(block,TOG,RETOPO,B_NOP, "Retopo", 10,130,170,19, &G.scene->toolsettings->retopo_mode, 0,0,0,0, "Turn on the re-topology tool");
870                 uiButSetFunc(but,retopo_toggle,ob,me);
871                 if(G.scene->toolsettings->retopo_mode) {
872                         but= uiDefButBitC(block,TOG,RETOPO_PAINT,B_NOP,"Paint", 10,110,55,19, &G.scene->toolsettings->retopo_mode,0,0,0,0, "Draw intersecting lines in the 3d view, ENTER creates quad or tri faces, wrapped onto other objects in the 3d view.");
873                         uiButSetFunc(but,retopo_paint_toggle,ob,me);
874                         but= uiDefBut(block,BUT,B_NOP,"Retopo All", 65,110,115,19, 0,0,0,0,0, "Apply the re-topology tool to all selected vertices");
875                         uiButSetFunc(but,retopo_do_all_cb,ob,me);
876                 }
877                 uiBlockEndAlign(block);
878         }
879
880         uiBlockBeginAlign(block);
881         uiDefBut(block, BUT,B_DOCENTER, "Center",                                       10, 80, 65, 19, 0, 0, 0, 0, 0, "Shifts object data to be centered about object's origin");
882         uiDefBut(block, BUT,B_DOCENTERNEW, "Center New",                        75, 80, 105, 19, 0, 0, 0, 0, 0, "Shifts object's origin to center of object data");
883         uiDefBut(block, BUT,B_DOCENTERCURSOR, "Center Cursor",          10, 60, 170, 19, 0, 0, 0, 0, 0, "Shifts object's origin to cursor location");
884         uiBlockEndAlign(block);
885
886         uiBlockBeginAlign(block);
887         uiDefButBitS(block, TOG, ME_TWOSIDED, REDRAWVIEW3D, "Double Sided",     10,30,170,19, &me->flag, 0, 0, 0, 0, "Render/display the mesh as double or single sided");
888         uiDefButBitS(block, TOG, ME_NOPUNOFLIP, REDRAWVIEW3D, "No V.Normal Flip", 10,10,170,19, &me->flag, 0, 0, 0, 0, "Disables flipping of vertexnormals during render");
889         uiBlockEndAlign(block);
890
891         uiDefIDPoinBut(block, test_meshpoin_but, ID_ME, B_REDR, "TexMesh: ",    190,180,220,19, &me->texcomesh, "Derive texture coordinates from another mesh.");
892
893         if(me->msticky) val= 1.0; else val= 0.0;
894         uiDefBut(block, LABEL, 0, "Sticky",                             190,155,140,19, 0, val, 0, 0, 0, "");
895         uiBlockBeginAlign(block);
896         if(me->msticky==NULL) {
897                 uiDefBut(block, BUT, B_MAKESTICKY, "Make",              330,155, 80,19, 0, 0, 0, 0, 0, "Creates Sticky coordinates from the current camera view background picture");
898         }
899         else uiDefBut(block, BUT, B_DELSTICKY, "Delete",        330,155, 80,19, 0, 0, 0, 0, 0, "Deletes Sticky texture coordinates");
900         uiBlockEndAlign(block);
901
902         fdata= (G.obedit)? &G.editMesh->fdata: &me->fdata;
903         yco= customdata_buttons(block, me, fdata, CD_MTFACE, &acttface, &acttface_rnd,
904                 B_SETTFACE, B_SETTFACE_RND, B_NEWTFACE, "UV Texture", "UV Texture:",
905                 "Set active UV texture", "Set rendering UV texture", "Creates a new UV texture layer",
906                 "Removes the current UV texture layer", 190, 130);
907
908         yco= customdata_buttons(block, me, fdata, CD_MCOL, &actmcol, &actmcol_rnd,
909                 B_SETMCOL, B_SETMCOL_RND, B_NEWMCOL, "Vertex Color", "Vertex Color:",
910                 "Sets active vertex color layer", "Sets rendering vertex color layer", "Creates a new vertex color layer",
911                 "Removes the current vertex color layer", 190, yco-5);
912
913         if(yco < 0)
914                 uiNewPanelHeight(block, 204 - yco);
915 }
916
917 /* *************************** MODIFIERS ******************************** */
918
919 void do_modifier_panels(unsigned short event)
920 {
921         Object *ob = OBACT;
922
923         switch(event) {
924         case B_MODIFIER_REDRAW:
925                 allqueue(REDRAWBUTSEDIT, 0);
926                 allqueue(REDRAWOOPS, 0);
927                 break;
928
929         case B_MODIFIER_RECALC:
930                 allqueue(REDRAWBUTSEDIT, 0);
931                 allqueue(REDRAWVIEW3D, 0);
932                 allqueue(REDRAWIMAGE, 0);
933                 allqueue(REDRAWOOPS, 0);
934                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
935                 object_handle_update(ob);
936                 countall();
937                 break;
938         }
939 }
940
941 static void modifiers_add(void *ob_v, int type)
942 {
943         Object *ob = ob_v;
944         ModifierTypeInfo *mti = modifierType_getInfo(type);
945         
946         if (mti->flags&eModifierTypeFlag_RequiresOriginalData) {
947                 ModifierData *md = ob->modifiers.first;
948
949                 while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
950                         md = md->next;
951                 }
952
953                 BLI_insertlinkbefore(&ob->modifiers, md, modifier_new(type));
954         } else {
955                 BLI_addtail(&ob->modifiers, modifier_new(type));
956         }
957         BIF_undo_push("Add modifier");
958 }
959
960 typedef struct MenuEntry {
961         char *name;
962         int ID;
963 } MenuEntry;
964
965 static int menuEntry_compare_names(const void *entry1, const void *entry2)
966 {
967         return strcmp(((MenuEntry *)entry1)->name, ((MenuEntry *)entry2)->name);
968 }
969
970 static uiBlock *modifiers_add_menu(void *ob_v)
971 {
972         Object *ob = ob_v;
973         uiBlock *block;
974         int i, yco=0;
975         int numEntries = 0;
976         MenuEntry entries[NUM_MODIFIER_TYPES];
977         
978         block= uiNewBlock(&curarea->uiblocks, "modifier_add_menu",
979                           UI_EMBOSSP, UI_HELV, curarea->win);
980         uiBlockSetButmFunc(block, modifiers_add, ob);
981
982         for (i=eModifierType_None+1; i<NUM_MODIFIER_TYPES; i++) {
983                 ModifierTypeInfo *mti = modifierType_getInfo(i);
984
985                 /* Only allow adding through appropriate other interfaces */
986                 if(ELEM3(i, eModifierType_Softbody, eModifierType_Hook, eModifierType_ParticleSystem)) continue;
987                 
988                 if(ELEM(i, eModifierType_Cloth, eModifierType_Collision)) continue;
989
990                 if((mti->flags&eModifierTypeFlag_AcceptsCVs) ||
991                    (ob->type==OB_MESH && (mti->flags&eModifierTypeFlag_AcceptsMesh))) {
992                         entries[numEntries].name = mti->name;
993                         entries[numEntries].ID = i;
994
995                         ++numEntries;
996                 }
997         }
998
999         qsort(entries, numEntries, sizeof(*entries), menuEntry_compare_names);
1000
1001
1002         for(i = 0; i < numEntries; ++i)
1003                 uiDefBut(block, BUTM, B_MODIFIER_RECALC, entries[i].name,
1004                          0, yco -= 20, 160, 19, NULL, 0, 0, 1, entries[i].ID, "");
1005
1006         uiTextBoundsBlock(block, 50);
1007         uiBlockSetDirection(block, UI_DOWN);
1008
1009         return block;
1010 }
1011
1012 static void modifiers_del(void *ob_v, void *md_v)
1013 {
1014         Object *ob = ob_v;
1015         ModifierData *md;
1016
1017                 /* It seems on rapid delete it is possible to
1018                  * get called twice on same modifier, so make
1019                  * sure it is in list.
1020                  */
1021         for (md=ob->modifiers.first; md; md=md->next)
1022                 if (md==md_v)
1023                         break;
1024         
1025         if (!md)
1026                 return;
1027
1028         if(md->type==eModifierType_ParticleSystem){
1029                 ParticleSystemModifierData *psmd=(ParticleSystemModifierData*)md;
1030                 BLI_remlink(&ob->particlesystem, psmd->psys);
1031                 psys_free(ob,psmd->psys);
1032         }
1033
1034         BLI_remlink(&ob->modifiers, md_v);
1035
1036         modifier_free(md_v);
1037
1038         BIF_undo_push("Del modifier");
1039 }
1040
1041 int mod_moveUp(void *ob_v, void *md_v)
1042 {
1043         Object *ob = ob_v;
1044         ModifierData *md = md_v;
1045
1046         if (md->prev) {
1047                 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1048
1049                 if (mti->type!=eModifierTypeType_OnlyDeform) {
1050                         ModifierTypeInfo *nmti = modifierType_getInfo(md->prev->type);
1051
1052                         if (nmti->flags&eModifierTypeFlag_RequiresOriginalData)
1053                                 return -1;
1054                 }
1055
1056                 BLI_remlink(&ob->modifiers, md);
1057                 BLI_insertlink(&ob->modifiers, md->prev->prev, md);
1058         }
1059
1060         return 0;
1061 }
1062
1063 static void modifiers_moveUp(void *ob_v, void *md_v)
1064 {
1065         if( mod_moveUp( ob_v, md_v ) )
1066                 error("Cannot move above a modifier requiring original data.");
1067         else
1068                 BIF_undo_push("Move modifier");
1069 }
1070
1071 int mod_moveDown(void *ob_v, void *md_v)
1072 {
1073         Object *ob = ob_v;
1074         ModifierData *md = md_v;
1075
1076         if (md->next) {
1077                 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1078
1079                 if (mti->flags&eModifierTypeFlag_RequiresOriginalData) {
1080                         ModifierTypeInfo *nmti = modifierType_getInfo(md->next->type);
1081
1082                         if (nmti->type!=eModifierTypeType_OnlyDeform)
1083                                 return -1;
1084                 }
1085
1086                 BLI_remlink(&ob->modifiers, md);
1087                 BLI_insertlink(&ob->modifiers, md->next, md);
1088         }
1089
1090         return 0;
1091 }
1092
1093 static void modifiers_moveDown(void *ob_v, void *md_v)
1094 {
1095         if( mod_moveDown( ob_v, md_v ) )
1096                 error("Cannot move beyond a non-deforming modifier.");
1097         else
1098                 BIF_undo_push("Move modifier");
1099 }
1100
1101 static void modifier_testLatticeObj(char *name, ID **idpp)
1102 {
1103         ID *id;
1104
1105         for (id= G.main->object.first; id; id= id->next) {
1106                 if( strcmp(name, id->name+2)==0 ) {
1107                         if (((Object *)id)->type != OB_LATTICE) {
1108                                 error ("Lattice deform object must be a lattice");
1109                                 break;
1110                         } 
1111                         *idpp= id;
1112                         return;
1113                 }
1114         }
1115         *idpp= 0;
1116 }
1117
1118 static void modifier_testCurveObj(char *name, ID **idpp)
1119 {
1120         ID *id;
1121
1122         for (id= G.main->object.first; id; id= id->next) {
1123                 if( strcmp(name, id->name+2)==0 ) {
1124                         if (((Object *)id)->type != OB_CURVE) {
1125                                 error ("Curve deform object must be a curve");
1126                                 break;
1127                         } 
1128                         *idpp= id;
1129                         return;
1130                 }
1131         }
1132         *idpp= 0;
1133 }
1134
1135 static void modifier_testMeshObj(char *name, ID **idpp)
1136 {
1137         ID *id;
1138
1139         for (id= G.main->object.first; id; id= id->next) {
1140                 /* no boolean on its own object */
1141                 if(id != (ID *)OBACT) {
1142                         if( strcmp(name, id->name+2)==0 ) {
1143                                 if (((Object *)id)->type != OB_MESH) {
1144                                         error ("Boolean modifier object must be a mesh");
1145                                         break;
1146                                 } 
1147                                 *idpp= id;
1148                                 return;
1149                         }
1150                 }
1151         }
1152         *idpp= NULL;
1153 }
1154
1155 static void modifier_testArmatureObj(char *name, ID **idpp)
1156 {
1157         ID *id;
1158
1159         for (id= G.main->object.first; id; id= id->next) {
1160                 if( strcmp(name, id->name+2)==0 ) {
1161                         if (((Object *)id)->type != OB_ARMATURE) {
1162                                 error ("Armature deform object must be an armature");
1163                                 break;
1164                         } 
1165                         *idpp= id;
1166                         return;
1167                 }
1168         }
1169         *idpp= 0;
1170 }
1171
1172 static void modifier_testTexture(char *name, ID **idpp)
1173 {
1174         ID *id;
1175
1176         for(id = G.main->tex.first; id; id = id->next) {
1177                 if(strcmp(name, id->name + 2) == 0) {
1178                         *idpp = id;
1179                         /* texture gets user, objects not: delete object = clear modifier */
1180                         id_us_plus(id);
1181                         return;
1182                 }
1183         }
1184         *idpp = 0;
1185 }
1186
1187 #if 0 /* this is currently unused, but could be useful in the future */
1188 static void modifier_testMaterial(char *name, ID **idpp)
1189 {
1190         ID *id;
1191
1192         for(id = G.main->mat.first; id; id = id->next) {
1193                 if(strcmp(name, id->name + 2) == 0) {
1194                         *idpp = id;
1195                         return;
1196                 }
1197         }
1198         *idpp = 0;
1199 }
1200 #endif
1201
1202 static void modifier_testImage(char *name, ID **idpp)
1203 {
1204         ID *id;
1205
1206         for(id = G.main->image.first; id; id = id->next) {
1207                 if(strcmp(name, id->name + 2) == 0) {
1208                         *idpp = id;
1209                         return;
1210                 }
1211         }
1212         *idpp = 0;
1213 }
1214
1215 /* autocomplete callback for ID buttons */
1216 void autocomplete_image(char *str, void *arg_v)
1217 {
1218         /* search if str matches the beginning of an ID struct */
1219         if(str[0]) {
1220                 AutoComplete *autocpl = autocomplete_begin(str, 22);
1221                 ID *id;
1222
1223                 for(id = G.main->image.first; id; id = id->next)
1224                         autocomplete_do_name(autocpl, id->name+2);
1225
1226                 autocomplete_end(autocpl, str);
1227         }
1228 }
1229
1230 /* autocomplete callback for ID buttons */
1231 void autocomplete_meshob(char *str, void *arg_v)
1232 {
1233         /* search if str matches the beginning of an ID struct */
1234         if(str[0]) {
1235                 AutoComplete *autocpl = autocomplete_begin(str, 22);
1236                 ID *id;
1237
1238                 for(id = G.main->object.first; id; id = id->next)
1239                         if(((Object *)id)->type == OB_MESH)
1240                                 autocomplete_do_name(autocpl, id->name+2);
1241
1242                 autocomplete_end(autocpl, str);
1243         }
1244 }
1245 static void modifiers_convertParticles(void *obv, void *mdv)
1246 {
1247         Object *obn;
1248         ModifierData *md = mdv;
1249         ParticleSystem *psys;
1250         ParticleCacheKey *key, **cache;
1251         Mesh *me;
1252         MVert *mvert;
1253         MEdge *medge;
1254         int a, k, kmax;
1255         int totvert=0, totedge=0, cvert=0;
1256         int totpart=0, totchild=0;
1257
1258         if(md->type != eModifierType_ParticleSystem) return;
1259
1260         if(G.f & G_PARTICLEEDIT) return;
1261
1262         psys=((ParticleSystemModifierData *)md)->psys;
1263
1264         if(psys->part->draw_as != PART_DRAW_PATH || psys->pathcache == 0) return;
1265
1266         totpart= psys->totcached;
1267         totchild= psys->totchildcache;
1268
1269         if(totchild && (psys->part->draw&PART_DRAW_PARENT)==0)
1270                 totpart= 0;
1271
1272         /* count */
1273         cache= psys->pathcache;
1274         for(a=0; a<totpart; a++) {
1275                 key= cache[a];
1276                 totvert+= key->steps+1;
1277                 totedge+= key->steps;
1278         }
1279
1280         cache= psys->childcache;
1281         for(a=0; a<totchild; a++) {
1282                 key= cache[a];
1283                 totvert+= key->steps+1;
1284                 totedge+= key->steps;
1285         }
1286
1287         if(totvert==0) return;
1288
1289         /* add new mesh */
1290         obn= add_object(OB_MESH);
1291         me= obn->data;
1292         
1293         me->totvert= totvert;
1294         me->totedge= totedge;
1295         
1296         me->mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, totvert);
1297         me->medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
1298         me->mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, 0);
1299         
1300         mvert= me->mvert;
1301         medge= me->medge;
1302
1303         /* copy coordinates */
1304         cache= psys->pathcache;
1305         for(a=0; a<totpart; a++) {
1306                 key= cache[a];
1307                 kmax= key->steps;
1308                 for(k=0; k<=kmax; k++,key++,cvert++,mvert++) {
1309                         VECCOPY(mvert->co,key->co);
1310                         if(k) {
1311                                 medge->v1= cvert-1;
1312                                 medge->v2= cvert;
1313                                 medge->flag= ME_EDGEDRAW|ME_EDGERENDER|ME_LOOSEEDGE;
1314                                 medge++;
1315                         }
1316                 }
1317         }
1318
1319         cache=psys->childcache;
1320         for(a=0; a<totchild; a++) {
1321                 key=cache[a];
1322                 kmax=key->steps;
1323                 for(k=0; k<=kmax; k++,key++,cvert++,mvert++) {
1324                         VECCOPY(mvert->co,key->co);
1325                         if(k) {
1326                                 medge->v1=cvert-1;
1327                                 medge->v2=cvert;
1328                                 medge->flag= ME_EDGEDRAW|ME_EDGERENDER|ME_LOOSEEDGE;
1329                                 medge++;
1330                         }
1331                 }
1332         }
1333
1334         DAG_scene_sort(G.scene);
1335 }
1336
1337 static void modifiers_applyModifier(void *obv, void *mdv)
1338 {
1339         Object *ob = obv;
1340         ModifierData *md = mdv;
1341         DerivedMesh *dm;
1342         Mesh *me = ob->data;
1343         int converted = 0;
1344
1345         if (G.obedit) {
1346                 error("Modifiers cannot be applied in editmode");
1347                 return;
1348         } else if (((ID*) ob->data)->us>1) {
1349                 error("Modifiers cannot be applied to multi-user data");
1350                 return;
1351         }
1352
1353         if (md!=ob->modifiers.first) {
1354                 if (!okee("Modifier is not first"))
1355                         return;
1356         }
1357
1358         if (ob->type==OB_MESH) {
1359                 if(me->mr && multires_modifier_warning()) {
1360                         error("Modifier changes topology; cannot apply with multires active");
1361                         return;
1362                 }
1363                 if(me->key) {
1364                         error("Modifier cannot be applied to Mesh with Shape Keys");
1365                         return;
1366                 }
1367         
1368                 mesh_pmv_off(ob, me);
1369         
1370                 dm = mesh_create_derived_for_modifier(ob, md);
1371                 if (!dm) {
1372                         error("Modifier is disabled or returned error, skipping apply");
1373                         return;
1374                 }
1375
1376                 DM_to_mesh(dm, me);
1377                 converted = 1;
1378
1379                 dm->release(dm);
1380         } 
1381         else if (ELEM(ob->type, OB_CURVE, OB_SURF)) {
1382                 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1383                 Curve *cu = ob->data;
1384                 int numVerts;
1385                 float (*vertexCos)[3];
1386
1387                 if (!okee("Apply will only change CV points, not tesselated/bevel vertices"))
1388                         return;
1389
1390                 if (!(md->mode&eModifierMode_Realtime) || (mti->isDisabled && mti->isDisabled(md))) {
1391                         error("Modifier is disabled, skipping apply");
1392                         return;
1393                 }
1394
1395                 vertexCos = curve_getVertexCos(cu, &cu->nurb, &numVerts);
1396                 mti->deformVerts(md, ob, NULL, vertexCos, numVerts);
1397                 curve_applyVertexCos(cu, &cu->nurb, vertexCos);
1398
1399                 converted = 1;
1400
1401                 MEM_freeN(vertexCos);
1402
1403                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
1404         }
1405         else {
1406                 error("Cannot apply modifier for this object type");
1407                 return;
1408         }
1409
1410         if (converted) {
1411                 BLI_remlink(&ob->modifiers, md);
1412                 modifier_free(md);
1413
1414                 BIF_undo_push("Apply modifier");
1415         }
1416 }
1417
1418 static void modifiers_copyModifier(void *ob_v, void *md_v)
1419 {
1420         Object *ob = ob_v;
1421         ModifierData *md = md_v;
1422         ModifierData *nmd = modifier_new(md->type);
1423
1424         modifier_copyData(md, nmd);
1425
1426         BLI_insertlink(&ob->modifiers, md, nmd);
1427
1428         BIF_undo_push("Copy modifier");
1429 }
1430
1431 static void modifiers_setOnCage(void *ob_v, void *md_v)
1432 {
1433         Object *ob = ob_v;
1434         ModifierData *md;
1435         
1436         int i, cageIndex = modifiers_getCageIndex(ob, NULL );
1437
1438         for( i = 0, md=ob->modifiers.first; md; ++i, md=md->next )
1439                 if( md == md_v ) {
1440                         if( i >= cageIndex )
1441                                 md->mode ^= eModifierMode_OnCage;
1442                         break;
1443                 }
1444 }
1445
1446 static void modifiers_clearHookOffset(void *ob_v, void *md_v)
1447 {
1448         Object *ob = ob_v;
1449         ModifierData *md = md_v;
1450         HookModifierData *hmd = (HookModifierData*) md;
1451         
1452         if (hmd->object) {
1453                 Mat4Invert(hmd->object->imat, hmd->object->obmat);
1454                 Mat4MulSerie(hmd->parentinv, hmd->object->imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
1455                 BIF_undo_push("Clear hook offset");
1456         }
1457 }
1458
1459 static void modifiers_cursorHookCenter(void *ob_v, void *md_v)
1460 {
1461         Object *ob = ob_v;
1462         ModifierData *md = md_v;
1463         HookModifierData *hmd = (HookModifierData*) md;
1464
1465         if (G.vd) {
1466                 float *curs = give_cursor();
1467                 float bmat[3][3], imat[3][3];
1468
1469                 where_is_object(ob);
1470         
1471                 Mat3CpyMat4(bmat, ob->obmat);
1472                 Mat3Inv(imat, bmat);
1473
1474                 curs= give_cursor();
1475                 hmd->cent[0]= curs[0]-ob->obmat[3][0];
1476                 hmd->cent[1]= curs[1]-ob->obmat[3][1];
1477                 hmd->cent[2]= curs[2]-ob->obmat[3][2];
1478                 Mat3MulVecfl(imat, hmd->cent);
1479
1480                 BIF_undo_push("Hook cursor center");
1481         }
1482 }
1483
1484 static void modifiers_selectHook(void *ob_v, void *md_v)
1485 {
1486         ModifierData *md = md_v;
1487         HookModifierData *hmd = (HookModifierData*) md;
1488
1489         hook_select(hmd);
1490 }
1491
1492 static void modifiers_reassignHook(void *ob_v, void *md_v)
1493 {
1494         ModifierData *md = md_v;
1495         HookModifierData *hmd = (HookModifierData*) md;
1496         float cent[3];
1497         int *indexar, tot, ok;
1498         char name[32];
1499                 
1500         ok= hook_getIndexArray(&tot, &indexar, name, cent);
1501
1502         if (!ok) {
1503                 error("Requires selected vertices or active Vertex Group");
1504         } else {
1505                 if (hmd->indexar) {
1506                         MEM_freeN(hmd->indexar);
1507                 }
1508
1509                 VECCOPY(hmd->cent, cent);
1510                 hmd->indexar = indexar;
1511                 hmd->totindex = tot;
1512         }
1513 }
1514
1515 static void modifiers_convertToReal(void *ob_v, void *md_v)
1516 {
1517         Object *ob = ob_v;
1518         ModifierData *md = md_v;
1519         ModifierData *nmd = modifier_new(md->type);
1520
1521         modifier_copyData(md, nmd);
1522         nmd->mode &= ~eModifierMode_Virtual;
1523
1524         BLI_addhead(&ob->modifiers, nmd);
1525
1526         ob->partype = PAROBJECT;
1527
1528         BIF_undo_push("Modifier convert to real");
1529 }
1530
1531 static void build_uvlayer_menu_vars(CustomData *data, char **menu_string,
1532                                     int *uvlayer_tmp, char *uvlayer_name)
1533 {
1534         char strtmp[38];
1535         int totuv, i;
1536         CustomDataLayer *layer
1537                     = &data->layers[CustomData_get_layer_index(data, CD_MTFACE)];
1538
1539         *uvlayer_tmp = -1;
1540
1541         totuv = CustomData_number_of_layers(data, CD_MTFACE);
1542
1543         *menu_string = MEM_callocN(sizeof(**menu_string) * (totuv * 38 + 10),
1544                                    "menu_string");
1545         sprintf(*menu_string, "UV Layer%%t");
1546         for(i = 0; i < totuv; i++) {
1547                 /* assign first layer as uvlayer_name if uvlayer_name is null. */
1548                 if(strcmp(layer->name, uvlayer_name) == 0) *uvlayer_tmp = i + 1;
1549                 sprintf(strtmp, "|%s%%x%d", layer->name, i + 1);
1550                 strcat(*menu_string, strtmp);
1551                 layer++;
1552         }
1553
1554         /* there is no uvlayer defined, or else it was deleted. Assign active
1555          * layer, then recalc modifiers.
1556          */
1557         if(*uvlayer_tmp == -1) {
1558                 if(CustomData_get_active_layer_index(data, CD_MTFACE) != -1) {
1559                         *uvlayer_tmp = 1;
1560                         layer = data->layers;
1561                         for(i = 0; i < CustomData_get_active_layer_index(data, CD_MTFACE);
1562                             i++, layer++) {
1563                                 if(layer->type == CD_MTFACE) (*uvlayer_tmp)++;
1564                         }
1565                         strcpy(uvlayer_name, layer->name);
1566
1567                         /* update the modifiers */
1568                         do_modifier_panels(B_MODIFIER_RECALC);
1569                 } else {
1570                         /* ok we have no uv layers, so make sure menu button knows that.*/
1571                         *uvlayer_tmp = 0;
1572                 }
1573         }
1574 }
1575
1576 void set_displace_uvlayer(void *arg1, void *arg2)
1577 {
1578         DisplaceModifierData *dmd=arg1;
1579         CustomDataLayer *layer = arg2;
1580
1581         /*check we have UV layers*/
1582         if (dmd->uvlayer_tmp < 1) return;
1583         layer = layer + (dmd->uvlayer_tmp-1);
1584         
1585         strcpy(dmd->uvlayer_name, layer->name);
1586 }
1587
1588 void set_uvproject_uvlayer(void *arg1, void *arg2)
1589 {
1590         UVProjectModifierData *umd=arg1;
1591         CustomDataLayer *layer = arg2;
1592
1593         /*check we have UV layers*/
1594         if (umd->uvlayer_tmp < 1) return;
1595         layer = layer + (umd->uvlayer_tmp-1);
1596         
1597         strcpy(umd->uvlayer_name, layer->name);
1598 }
1599
1600 static void modifiers_bindMeshDeform(void *ob_v, void *md_v)
1601 {
1602         MeshDeformModifierData *mmd = (MeshDeformModifierData*) md_v;
1603         Object *ob = (Object*)ob_v;
1604
1605         if(mmd->bindcos) {
1606                 if(mmd->bindweights) MEM_freeN(mmd->bindweights);
1607                 if(mmd->bindcos) MEM_freeN(mmd->bindcos);
1608                 if(mmd->dyngrid) MEM_freeN(mmd->dyngrid);
1609                 if(mmd->dyninfluences) MEM_freeN(mmd->dyninfluences);
1610                 if(mmd->dynverts) MEM_freeN(mmd->dynverts);
1611                 mmd->bindweights= NULL;
1612                 mmd->bindcos= NULL;
1613                 mmd->dyngrid= NULL;
1614                 mmd->dyninfluences= NULL;
1615                 mmd->dynverts= NULL;
1616                 mmd->totvert= 0;
1617                 mmd->totcagevert= 0;
1618                 mmd->totinfluence= 0;
1619         }
1620         else {
1621                 DerivedMesh *dm;
1622                 int mode= mmd->modifier.mode;
1623
1624                 /* force modifier to run, it will call binding routine */
1625                 mmd->needbind= 1;
1626                 mmd->modifier.mode |= eModifierMode_Realtime;
1627
1628                 if(ob->type == OB_MESH) {
1629                         dm= mesh_create_derived_view(ob, 0);
1630                         dm->release(dm);
1631                 }
1632                 else if(ob->type == OB_LATTICE) {
1633                         lattice_calc_modifiers(ob);
1634                 }
1635                 else if(ob->type==OB_MBALL) {
1636                         makeDispListMBall(ob);
1637                 }
1638                 else if(ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
1639                         makeDispListCurveTypes(ob, 0);
1640                 }
1641
1642                 mmd->needbind= 0;
1643                 mmd->modifier.mode= mode;
1644         }
1645 }
1646
1647 void modifiers_explodeFacepa(void *arg1, void *arg2)
1648 {
1649         ExplodeModifierData *emd=arg1;
1650
1651         emd->flag |= eExplodeFlag_CalcFaces;
1652 }
1653
1654 void modifiers_explodeDelVg(void *arg1, void *arg2)
1655 {
1656         ExplodeModifierData *emd=arg1;
1657         emd->vgroup = 0;
1658 }
1659
1660 static int modifier_is_fluid_particles(ModifierData *md) {
1661         if(md->type == eModifierType_ParticleSystem) {
1662                 if(((ParticleSystemModifierData *)md)->psys->part->type == PART_FLUID)
1663                         return 1;
1664         }
1665         return 0;
1666 }
1667 static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco, int *yco, int index, int cageIndex, int lastCageIndex)
1668 {
1669         ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1670         uiBut *but;
1671         int isVirtual = md->mode&eModifierMode_Virtual;
1672         int x = *xco, y = *yco, color = md->error?TH_REDALERT:TH_BUT_NEUTRAL;
1673         int editing = (G.obedit==ob);
1674         short height=26, width = 295, buttonWidth = width-120-10;
1675         char str[128];
1676
1677         /* rounded header */
1678         uiBlockSetCol(block, color);
1679                 /* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
1680         uiDefBut(block, ROUNDBOX, 0, "", x-10, y-4, width, 25, NULL, 7.0, 0.0, 
1681                          (!isVirtual && (md->mode&eModifierMode_Expanded))?3:15, 20, ""); 
1682         uiBlockSetCol(block, TH_AUTO);
1683         
1684         /* open/close icon */
1685         if (!isVirtual) {
1686                 uiBlockSetEmboss(block, UI_EMBOSSN);
1687                 uiDefIconButBitI(block, ICONTOG, eModifierMode_Expanded, B_MODIFIER_REDRAW, VICON_DISCLOSURE_TRI_RIGHT, x-10, y-2, 20, 20, &md->mode, 0.0, 0.0, 0.0, 0.0, "Collapse/Expand Modifier");
1688         }
1689
1690         uiBlockSetEmboss(block, UI_EMBOSS);
1691         
1692         if (isVirtual) {
1693                 sprintf(str, "%s parent deform", md->name);
1694                 uiDefBut(block, LABEL, 0, str, x+10, y-1, width-110, 19, NULL, 0.0, 0.0, 0.0, 0.0, "Modifier name"); 
1695
1696                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Make Real", x+width-100, y, 80, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Convert virtual modifier to a real modifier");
1697                 uiButSetFunc(but, modifiers_convertToReal, ob, md);
1698         } else {
1699                 uiBlockBeginAlign(block);
1700                 uiDefBut(block, TEX, B_MODIFIER_REDRAW, "", x+10, y-1, buttonWidth-60, 19, md->name, 0.0, sizeof(md->name)-1, 0.0, 0.0, "Modifier name"); 
1701
1702                 /* Softbody not allowed in this situation, enforce! */
1703                 if ((md->type!=eModifierType_Softbody && md->type!=eModifierType_Collision) || !(ob->pd && ob->pd->deflect)) {
1704                         uiDefIconButBitI(block, TOG, eModifierMode_Render, B_MODIFIER_RECALC, ICON_SCENE, x+10+buttonWidth-60, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during rendering");
1705                         but= uiDefIconButBitI(block, TOG, eModifierMode_Realtime, B_MODIFIER_RECALC, VICON_VIEW3D, x+10+buttonWidth-40, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during interactive display");
1706                         if (mti->flags&eModifierTypeFlag_SupportsEditmode) {
1707                                 uiDefIconButBitI(block, TOG, eModifierMode_Editmode, B_MODIFIER_RECALC, VICON_EDIT, x+10+buttonWidth-20, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during Editmode (only if enabled for display)");
1708                         }
1709                 }
1710                 uiBlockEndAlign(block);
1711
1712                 uiBlockSetEmboss(block, UI_EMBOSSR);
1713
1714                 if (ob->type==OB_MESH && modifier_couldBeCage(md) && index<=lastCageIndex) {
1715                         int icon, color;
1716
1717                         if (index==cageIndex) {
1718                                 color = TH_BUT_SETTING;
1719                                 icon = VICON_EDITMODE_HLT;
1720                         } else if (index<cageIndex) {
1721                                 color = TH_BUT_NEUTRAL;
1722                                 icon = VICON_EDITMODE_DEHLT;
1723                         } else {
1724                                 color = TH_BUT_NEUTRAL;
1725                                 icon = ICON_BLANK1;
1726                         }
1727                         uiBlockSetCol(block, color);
1728                         but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, icon, x+width-105, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Apply modifier to editing cage during Editmode");
1729                         uiButSetFunc(but, modifiers_setOnCage, ob, md);
1730                         uiBlockSetCol(block, TH_AUTO);
1731                 }
1732
1733                 uiBlockSetCol(block, TH_BUT_ACTION);
1734
1735                 but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_MOVE_UP, x+width-75, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Move modifier up in stack");
1736                 uiButSetFunc(but, modifiers_moveUp, ob, md);
1737
1738                 but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_MOVE_DOWN, x+width-75+20, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Move modifier down in stack");
1739                 uiButSetFunc(but, modifiers_moveDown, ob, md);
1740                 
1741                 uiBlockSetEmboss(block, UI_EMBOSSN);
1742                 
1743                 // deletion over the deflection panel
1744                 // fluid particle modifier can't be deleted here
1745                 if(md->type!=eModifierType_Collision && !modifier_is_fluid_particles(md))
1746                 {
1747                         but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_X, x+width-70+40, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Delete modifier");
1748                         uiButSetFunc(but, modifiers_del, ob, md);
1749                 }
1750                 uiBlockSetCol(block, TH_AUTO);
1751         }
1752
1753         uiBlockSetEmboss(block, UI_EMBOSS);
1754
1755         if (isVirtual || !(md->mode&eModifierMode_Expanded)) {
1756                 y -= 18;
1757         } else {
1758                 int cy = y - 8;
1759                 int lx = x + width - 60 - 15;
1760
1761                 if (md->type==eModifierType_Subsurf) {
1762                         height = 105;
1763                 } else if (md->type==eModifierType_Lattice) {
1764                         height = 48;
1765                 } else if (md->type==eModifierType_Curve) {
1766                         height = 72;
1767                 } else if (md->type==eModifierType_Build) {
1768                         height = 86;
1769                 } else if (md->type==eModifierType_Mirror) {
1770                         height = 105;
1771                 } else if (md->type==eModifierType_Bevel) {
1772                         BevelModifierData *bmd = (BevelModifierData*) md;
1773                         height = 105; /* height = 124; */
1774                         if ((bmd->lim_flags & BME_BEVEL_ANGLE) || ((bmd->lim_flags & BME_BEVEL_WEIGHT) && !(bmd->flags & BME_BEVEL_VERT))) height += 19;
1775                 } else if (md->type==eModifierType_EdgeSplit) {
1776                         EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
1777                         height = 48;
1778                         if(emd->flags & MOD_EDGESPLIT_FROMANGLE) height += 19;
1779                 } else if (md->type==eModifierType_Displace) {
1780                         DisplaceModifierData *dmd = (DisplaceModifierData *)md;
1781                         height = 124;
1782                         if(dmd->texmapping == MOD_DISP_MAP_OBJECT ||
1783                            dmd->texmapping == MOD_DISP_MAP_UV)
1784                                 height += 19;
1785                 } else if (md->type==eModifierType_UVProject) {
1786                         height = 114 + ((UVProjectModifierData *)md)->num_projectors * 19;
1787                 } else if (md->type==eModifierType_Decimate) {
1788                         height = 48;
1789                 } else if (md->type==eModifierType_Smooth) {
1790                         height = 86;
1791                 } else if (md->type==eModifierType_Cast) {
1792                         height = 143;
1793                 } else if (md->type==eModifierType_Wave) {
1794                         WaveModifierData *wmd = (WaveModifierData *)md;
1795                         height = 315;
1796                         if(wmd->texmapping == MOD_WAV_MAP_OBJECT ||
1797                            wmd->texmapping == MOD_WAV_MAP_UV)
1798                                 height += 19;
1799                         if(wmd->flag & MOD_WAVE_NORM)
1800                                 height += 19;
1801                 } else if (md->type==eModifierType_Armature) {
1802                         height = 105;
1803                 } else if (md->type==eModifierType_Hook) {
1804                         HookModifierData *hmd = (HookModifierData*) md;
1805                         height = 86;
1806                         if (editing)
1807                                 height += 20;
1808                         if(hmd->indexar==NULL)
1809                                 height += 20;
1810                 } else if (md->type==eModifierType_Softbody) {
1811                         height = 31;
1812                 } else if (md->type==eModifierType_Cloth) {
1813                         height = 31;
1814                 } else if (md->type==eModifierType_Collision) {
1815                         height = 31;
1816                 } else if (md->type==eModifierType_Boolean) {
1817                         height = 48;
1818                 } else if (md->type==eModifierType_Array) {
1819                         height = 211;
1820                 } else if (md->type==eModifierType_MeshDeform) {
1821                         MeshDeformModifierData *mmd= (MeshDeformModifierData*)md;
1822                         height = (mmd->bindcos)? 73: 93;
1823                 } else if (md->type==eModifierType_ParticleSystem) {
1824                         height = 31;
1825                 } else if (md->type==eModifierType_ParticleInstance) {
1826                         height = 94;
1827                 } else if (md->type==eModifierType_Explode) {
1828                         height = 94;
1829                 }
1830                                                         /* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
1831                 uiDefBut(block, ROUNDBOX, 0, "", x-10, y-height-2, width, height-2, NULL, 5.0, 0.0, 12, 40, ""); 
1832
1833                 y -= 18;
1834
1835                 if (!isVirtual && (md->type!=eModifierType_Collision)) {
1836                         uiBlockBeginAlign(block);
1837                         if (md->type==eModifierType_ParticleSystem) {
1838                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Convert",        lx,(cy-=19),60,19, 0, 0, 0, 0, 0, "Convert the current particles to a mesh object");
1839                                 uiButSetFunc(but, modifiers_convertParticles, ob, md);
1840                         }
1841                         else{
1842                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Apply",  lx,(cy-=19),60,19, 0, 0, 0, 0, 0, "Apply the current modifier and remove from the stack");
1843                                 uiButSetFunc(but, modifiers_applyModifier, ob, md);
1844                         }
1845                         
1846                         if (md->type!=eModifierType_Softbody && md->type!=eModifierType_ParticleSystem && (md->type!=eModifierType_Cloth)) {
1847                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Copy",   lx,(cy-=19),60,19, 0, 0, 0, 0, 0, "Duplicate the current modifier at the same position in the stack");
1848                                 uiButSetFunc(but, modifiers_copyModifier, ob, md);
1849                         }
1850                         uiBlockEndAlign(block);
1851                 }
1852
1853                 lx = x + 10;
1854                 cy = y + 10 - 1;
1855                 uiBlockBeginAlign(block);
1856                 if (md->type==eModifierType_Subsurf) {
1857                         SubsurfModifierData *smd = (SubsurfModifierData*) md;
1858                         char subsurfmenu[]="Subsurf Type%t|Catmull-Clark%x0|Simple Subdiv.%x1";
1859                         uiDefButS(block, MENU, B_MODIFIER_RECALC, subsurfmenu,          lx,(cy-=19),buttonWidth,19, &smd->subdivType, 0, 0, 0, 0, "Selects type of subdivision algorithm.");
1860                         uiDefButS(block, NUM, B_MODIFIER_RECALC, "Levels:",             lx, (cy-=19), buttonWidth,19, &smd->levels, 1, 6, 0, 0, "Number subdivisions to perform");
1861                         uiDefButS(block, NUM, B_MODIFIER_REDRAW, "Render Levels:",              lx, (cy-=19), buttonWidth,19, &smd->renderLevels, 1, 6, 0, 0, "Number subdivisions to perform when rendering");
1862
1863                         /* Disabled until non-EM DerivedMesh implementation is complete */
1864
1865                         /*
1866                         uiDefButBitS(block, TOG, eSubsurfModifierFlag_Incremental, B_MODIFIER_RECALC, "Incremental", lx, (cy-=19),90,19,&smd->flags, 0, 0, 0, 0, "Use incremental calculation, even outside of mesh mode");
1867                         uiDefButBitS(block, TOG, eSubsurfModifierFlag_DebugIncr, B_MODIFIER_RECALC, "Debug", lx+90, cy,buttonWidth-90,19,&smd->flags, 0, 0, 0, 0, "Visualize the subsurf incremental calculation, for debugging effect of other modifiers");
1868                         */
1869
1870                         uiDefButBitS(block, TOG, eSubsurfModifierFlag_ControlEdges, B_MODIFIER_RECALC, "Optimal Draw", lx, (cy-=19), buttonWidth,19,&smd->flags, 0, 0, 0, 0, "Skip drawing/rendering of interior subdivided edges");
1871                         uiDefButBitS(block, TOG, eSubsurfModifierFlag_SubsurfUv, B_MODIFIER_RECALC, "Subsurf UV", lx, (cy-=19),buttonWidth,19,&smd->flags, 0, 0, 0, 0, "Use subsurf to subdivide UVs");
1872                 } else if (md->type==eModifierType_Lattice) {
1873                         LatticeModifierData *lmd = (LatticeModifierData*) md;
1874                         uiDefIDPoinBut(block, modifier_testLatticeObj, ID_OB, B_CHANGEDEP, "Ob: ",      lx, (cy-=19), buttonWidth,19, &lmd->object, "Lattice object to deform with");
1875                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth,19, &lmd->name, 0.0, 31.0, 0, 0, "Vertex Group name");
1876                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
1877                 } else if (md->type==eModifierType_Curve) {
1878                         CurveModifierData *cmd = (CurveModifierData*) md;
1879                         uiDefIDPoinBut(block, modifier_testCurveObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &cmd->object, "Curve object to deform with");
1880                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth,19, &cmd->name, 0.0, 31.0, 0, 0, "Vertex Group name");
1881                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
1882                         
1883                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"X",             lx, (cy-=19), 19,19, &cmd->defaxis, 12.0, MOD_CURVE_POSX, 0, 0, "The axis that the curve deforms along");
1884                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"Y",             (lx+buttonWidth/6), cy, 19,19, &cmd->defaxis, 12.0, MOD_CURVE_POSY, 0, 0, "The axis that the curve deforms along");
1885                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"Z",             (lx+2*buttonWidth/6), cy, 19,19, &cmd->defaxis, 12.0, MOD_CURVE_POSZ, 0, 0, "The axis that the curve deforms along");
1886                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"-X",            (lx+3*buttonWidth/6), cy, 24,19, &cmd->defaxis, 12.0, MOD_CURVE_NEGX, 0, 0, "The axis that the curve deforms along");
1887                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"-Y",            (lx+4*buttonWidth/6), cy, 24,19, &cmd->defaxis, 12.0, MOD_CURVE_NEGY, 0, 0, "The axis that the curve deforms along");
1888                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"-Z",            (lx+buttonWidth-buttonWidth/6), cy, 24,19, &cmd->defaxis, 12.0, MOD_CURVE_NEGZ, 0, 0, "The axis that the curve deforms along");
1889                 } else if (md->type==eModifierType_Build) {
1890                         BuildModifierData *bmd = (BuildModifierData*) md;
1891                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Start:", lx, (cy-=19), buttonWidth,19, &bmd->start, 1.0, MAXFRAMEF, 100, 0, "Specify the start frame of the effect");
1892                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Length:", lx, (cy-=19), buttonWidth,19, &bmd->length, 1.0, MAXFRAMEF, 100, 0, "Specify the total time the build effect requires");
1893                         uiDefButI(block, TOG, B_MODIFIER_RECALC, "Randomize", lx, (cy-=19), buttonWidth,19, &bmd->randomize, 0, 0, 1, 0, "Randomize the faces or edges during build.");
1894                         uiDefButI(block, NUM, B_MODIFIER_RECALC, "Seed:", lx, (cy-=19), buttonWidth,19, &bmd->seed, 1.0, MAXFRAMEF, 100, 0, "Specify the seed for random if used.");
1895                 } else if (md->type==eModifierType_Mirror) {
1896                         MirrorModifierData *mmd = (MirrorModifierData*) md;
1897                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Merge Limit:", lx, (cy-=19), buttonWidth,19, &mmd->tolerance, 0.0, 1.0, 10, 10, "Distance from axis within which mirrored vertices are merged");
1898                         uiDefButBitS(block, TOG, MOD_MIR_AXIS_X, B_MODIFIER_RECALC, "X",        lx,(cy-=19),20,19, &mmd->flag, 0, 0, 0, 0, "Enable X axis mirror");
1899                         uiDefButBitS(block, TOG, MOD_MIR_AXIS_Y, B_MODIFIER_RECALC, "Y",        lx+20,cy,20,19,    &mmd->flag, 0, 0, 0, 0, "Enable Y axis mirror");
1900                         uiDefButBitS(block, TOG, MOD_MIR_AXIS_Z, B_MODIFIER_RECALC, "Z",        lx+40,cy,20,19,    &mmd->flag, 0, 0, 0, 0, "Enable Z axis mirror");
1901                         uiDefButBitS(block, TOG, MOD_MIR_CLIPPING, B_MODIFIER_RECALC, "Do Clipping",    lx+60, cy, buttonWidth-60,19, &mmd->flag, 1, 2, 0, 0, "Prevents during Transform vertices to go through Mirror");
1902                         uiDefButBitS(block, TOG, MOD_MIR_VGROUP, B_MODIFIER_RECALC, "Mirror Vgroups",   lx, (cy-=19), buttonWidth,19, &mmd->flag, 1, 2, 0, 0, "Mirror vertex groups (e.g. .R->.L)");
1903                         uiDefButBitS(block, TOG, MOD_MIR_MIRROR_U, B_MODIFIER_RECALC,
1904                                      "Mirror U",
1905                                      lx, (cy-=19), buttonWidth/2, 19,
1906                                      &mmd->flag, 0, 0, 0, 0,
1907                                      "Mirror the U texture coordinate around "
1908                                      "the 0.5 point");
1909                         uiDefButBitS(block, TOG, MOD_MIR_MIRROR_V, B_MODIFIER_RECALC,
1910                                      "Mirror V",
1911                                      lx + buttonWidth/2 + 1, cy, buttonWidth/2, 19,
1912                                      &mmd->flag, 0, 0, 0, 0,
1913                                      "Mirror the V texture coordinate around "
1914                                      "the 0.5 point");
1915                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
1916                                        "Ob: ", lx, (cy -= 19), buttonWidth, 19,
1917                                        &mmd->mirror_ob,
1918                                        "Object to use as mirror");
1919                 } else if (md->type==eModifierType_Bevel) {
1920                         BevelModifierData *bmd = (BevelModifierData*) md;
1921                         /*uiDefButS(block, ROW, B_MODIFIER_RECALC, "Distance",
1922                                           lx, (cy -= 19), (buttonWidth/2), 19, &bmd->val_flags,
1923                                           11.0, 0, 0, 0,
1924                                           "Interpret bevel value as a constant distance from each edge");
1925                         uiDefButS(block, ROW, B_MODIFIER_RECALC, "Radius",
1926                                           (lx+buttonWidth/2), cy, (buttonWidth - buttonWidth/2), 19, &bmd->val_flags,
1927                                           11.0, BME_BEVEL_RADIUS, 0, 0,
1928                                           "Interpret bevel value as a radius - smaller angles will be beveled more");*/
1929                         uiBlockBeginAlign(block);
1930                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Width: ",
1931                                           lx, (cy -= 19), buttonWidth, 19, &bmd->value,
1932                                           0.0, 0.5, 5, 2,
1933                                           "Bevel value/amount");
1934                         /*uiDefButI(block, NUM, B_MODIFIER_RECALC, "Recurs",
1935                                           lx, (cy -= 19), buttonWidth, 19, &bmd->res,
1936                                           1, 4, 5, 2,
1937                                           "Number of times to bevel");*/
1938                         uiDefButBitS(block, TOG, BME_BEVEL_VERT,
1939                                           B_MODIFIER_RECALC, "Only Vertices",
1940                                           lx, (cy -= 19), buttonWidth, 19,
1941                                           &bmd->flags, 0, 0, 0, 0,
1942                                           "Bevel only verts/corners; not edges");
1943                         uiBlockEndAlign(block);
1944                                           
1945                         uiDefBut(block, LABEL, 1, "Limit using:",       lx, (cy-=25), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
1946                         uiBlockBeginAlign(block);
1947                         uiDefButS(block, ROW, B_MODIFIER_RECALC, "None",
1948                                           lx, (cy -= 19), (buttonWidth/3), 19, &bmd->lim_flags,
1949                                           12.0, 0, 0, 0,
1950                                           "Bevel the entire mesh by a constant amount");
1951                         uiDefButS(block, ROW, B_MODIFIER_RECALC, "Angle",
1952                                           (lx+buttonWidth/3), cy, (buttonWidth/3), 19, &bmd->lim_flags,
1953                                           12.0, BME_BEVEL_ANGLE, 0, 0,
1954                                           "Only bevel edges with sharp enough angles between faces");
1955                         uiDefButS(block, ROW, B_MODIFIER_RECALC, "BevWeight",
1956                                           lx+(2*buttonWidth/3), cy, buttonWidth-2*(buttonWidth/3), 19, &bmd->lim_flags,
1957                                           12.0, BME_BEVEL_WEIGHT, 0, 0,
1958                                           "Use bevel weights to determine how much bevel is applied; apply them separately in vert/edge select mode");
1959                         if ((bmd->lim_flags & BME_BEVEL_WEIGHT) && !(bmd->flags & BME_BEVEL_VERT)) {
1960                                 uiDefButS(block, ROW, B_MODIFIER_RECALC, "Min",
1961                                           lx, (cy -= 19), (buttonWidth/3), 19, &bmd->e_flags,
1962                                           13.0, BME_BEVEL_EMIN, 0, 0,
1963                                           "The sharpest edge's weight is used when weighting a vert");
1964                                 uiDefButS(block, ROW, B_MODIFIER_RECALC, "Average",
1965                                           (lx+buttonWidth/3), cy, (buttonWidth/3), 19, &bmd->e_flags,
1966                                           13.0, 0, 0, 0,
1967                                           "The edge weights are averaged when weighting a vert");
1968                                 uiDefButS(block, ROW, B_MODIFIER_RECALC, "Max",
1969                                           (lx+2*(buttonWidth/3)), cy, buttonWidth-2*(buttonWidth/3), 19, &bmd->e_flags,
1970                                           13.0, BME_BEVEL_EMAX, 0, 0,
1971                                           "The largest edge's wieght is used when weighting a vert");
1972                         }
1973                         else if (bmd->lim_flags & BME_BEVEL_ANGLE) {
1974                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Angle:",
1975                                           lx, (cy -= 19), buttonWidth, 19, &bmd->bevel_angle,
1976                                           0.0, 180.0, 100, 2,
1977                                           "Angle above which to bevel edges");
1978                         }
1979                 } else if (md->type==eModifierType_EdgeSplit) {
1980                         EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
1981                         uiDefButBitI(block, TOG, MOD_EDGESPLIT_FROMANGLE,
1982                                      B_MODIFIER_RECALC, "From Edge Angle",
1983                                      lx, (cy -= 19), buttonWidth, 19,
1984                                      &emd->flags, 0, 0, 0, 0,
1985                                      "Split edges with high angle between faces");
1986                         if(emd->flags & MOD_EDGESPLIT_FROMANGLE) {
1987                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Split Angle:",
1988                                           lx, (cy -= 19), buttonWidth, 19, &emd->split_angle,
1989                                           0.0, 180.0, 100, 2,
1990                                           "Angle above which to split edges");
1991                         }
1992                         uiDefButBitI(block, TOG, MOD_EDGESPLIT_FROMFLAG,
1993                                      B_MODIFIER_RECALC, "From Marked As Sharp",
1994                                      lx, (cy -= 19), buttonWidth, 19,
1995                                      &emd->flags, 0, 0, 0, 0,
1996                                      "Split edges that are marked as sharp");
1997                 } else if (md->type==eModifierType_Displace) {
1998                         DisplaceModifierData *dmd = (DisplaceModifierData*) md;
1999                         but = uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",
2000                                        lx, (cy -= 19), buttonWidth, 19,
2001                                        &dmd->defgrp_name, 0.0, 31.0, 0, 0,
2002                                        "Name of vertex group to displace"
2003                                        " (displace whole mesh if blank)");
2004                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
2005                         uiDefIDPoinBut(block, modifier_testTexture, ID_TE, B_CHANGEDEP,
2006                                        "Texture: ", lx, (cy -= 19), buttonWidth, 19,
2007                                        &dmd->texture,
2008                                        "Texture to use as displacement input");
2009                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Midlevel:",
2010                                   lx, (cy -= 19), buttonWidth, 19, &dmd->midlevel,
2011                                   0, 1, 10, 3,
2012                                   "Material value that gives no displacement");
2013                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Strength:",
2014                                   lx, (cy -= 19), buttonWidth, 19, &dmd->strength,
2015                                   -1000, 1000, 10, 0.1,
2016                                   "Strength of displacement");
2017                         sprintf(str, "Direction%%t|Normal%%x%d|RGB -> XYZ%%x%d|"
2018                                 "Z%%x%d|Y%%x%d|X%%x%d",
2019                                 MOD_DISP_DIR_NOR, MOD_DISP_DIR_RGB_XYZ,
2020                                 MOD_DISP_DIR_Z, MOD_DISP_DIR_Y, MOD_DISP_DIR_X);
2021                         uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
2022                                   lx, (cy -= 19), buttonWidth, 19, &dmd->direction,
2023                                   0.0, 1.0, 0, 0, "Displace direction");
2024                         sprintf(str, "Texture Coordinates%%t"
2025                                 "|Local%%x%d|Global%%x%d|Object%%x%d|UV%%x%d",
2026                                 MOD_DISP_MAP_LOCAL, MOD_DISP_MAP_GLOBAL,
2027                                 MOD_DISP_MAP_OBJECT, MOD_DISP_MAP_UV);
2028                         uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
2029                                   lx, (cy -= 19), buttonWidth, 19, &dmd->texmapping,
2030                                   0.0, 1.0, 0, 0,
2031                                   "Texture coordinates used for displacement input");
2032                         if (dmd->texmapping == MOD_DISP_MAP_UV) {
2033                                 char *strtmp;
2034                                 int i;
2035                                 CustomData *fdata = G.obedit ? &G.editMesh->fdata
2036                                                              : &((Mesh*)ob->data)->fdata;
2037                                 build_uvlayer_menu_vars(fdata, &strtmp, &dmd->uvlayer_tmp,
2038                                                         dmd->uvlayer_name);
2039                                 but = uiDefButI(block, MENU, B_MODIFIER_RECALC, strtmp,
2040                                       lx, (cy -= 19), buttonWidth, 19, &dmd->uvlayer_tmp,
2041                                       0.0, 1.0, 0, 0, "Set the UV layer to use");
2042                                 MEM_freeN(strtmp);
2043                                 i = CustomData_get_layer_index(fdata, CD_MTFACE);
2044                                 uiButSetFunc(but, set_displace_uvlayer, dmd,
2045                                              &fdata->layers[i]);
2046                         }
2047                         if(dmd->texmapping == MOD_DISP_MAP_OBJECT) {
2048                                 uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
2049                                                "Ob: ", lx, (cy -= 19), buttonWidth, 19,
2050                                                &dmd->map_object,
2051                                                "Object to get texture coordinates from");
2052                         }
2053                 } else if (md->type==eModifierType_UVProject) {
2054                         UVProjectModifierData *umd = (UVProjectModifierData *) md;
2055                         int i;
2056                         char *strtmp;
2057                         CustomData *fdata = G.obedit ? &G.editMesh->fdata
2058                                                      : &((Mesh*)ob->data)->fdata;
2059                         build_uvlayer_menu_vars(fdata, &strtmp, &umd->uvlayer_tmp,
2060                                                 umd->uvlayer_name);
2061                         but = uiDefButI(block, MENU, B_MODIFIER_RECALC, strtmp,
2062                               lx, (cy -= 19), buttonWidth, 19, &umd->uvlayer_tmp,
2063                               0.0, 1.0, 0, 0, "Set the UV layer to use");
2064                         i = CustomData_get_layer_index(fdata, CD_MTFACE);
2065                         uiButSetFunc(but, set_uvproject_uvlayer, umd, &fdata->layers[i]);
2066                         MEM_freeN(strtmp);
2067                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "AspX:",
2068                                   lx, (cy -= 19), buttonWidth / 2, 19, &umd->aspectx,
2069                                   1, 1000, 100, 2,
2070                                   "Horizontal Aspect Ratio");
2071                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "AspY:",
2072                                   lx + (buttonWidth / 2) + 1, cy, buttonWidth / 2, 19,
2073                                   &umd->aspecty,
2074                                   1, 1000, 100, 2,
2075                                   "Vertical Aspect Ratio");
2076                         uiDefButI(block, NUM, B_MODIFIER_RECALC, "Projectors:",
2077                                   lx, (cy -= 19), buttonWidth, 19, &umd->num_projectors,
2078                                   1, MOD_UVPROJECT_MAXPROJECTORS, 0, 0,
2079                                   "Number of objects to use as projectors");
2080                         for(i = 0; i < umd->num_projectors; ++i) {
2081                                 uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
2082                                                "Ob: ", lx, (cy -= 19), buttonWidth, 19,
2083                                                &umd->projectors[i],
2084                                                "Object to use as projector");
2085                         }
2086                         uiDefIDPoinBut(block, modifier_testImage, ID_IM, B_CHANGEDEP,
2087                                        "Image: ", lx, (cy -= 19), buttonWidth, 19,
2088                                        &umd->image,
2089                                        "Image to project (only faces with this image "
2090                                        "will be altered");
2091                         uiButSetCompleteFunc(but, autocomplete_image, (void *)ob);
2092                         uiDefButBitI(block, TOG, MOD_UVPROJECT_OVERRIDEIMAGE,
2093                                      B_MODIFIER_RECALC, "Override Image",
2094                                      lx, (cy -= 19), buttonWidth, 19,
2095                                      &umd->flags, 0, 0, 0, 0,
2096                                      "Override faces' current images with the "
2097                                      "given image");
2098                 } else if (md->type==eModifierType_Decimate) {
2099                         DecimateModifierData *dmd = (DecimateModifierData*) md;
2100                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Ratio:",      lx,(cy-=19),buttonWidth,19, &dmd->percent, 0.0, 1.0, 10, 0, "Defines the percentage of triangles to reduce to");
2101                         sprintf(str, "Face Count: %d", dmd->faceCount);
2102                         uiDefBut(block, LABEL, 1, str,  lx, (cy-=19), 160,19, NULL, 0.0, 0.0, 0, 0, "Displays the current number of faces in the decimated mesh");
2103                 } else if (md->type==eModifierType_Smooth) {
2104                         SmoothModifierData *smd = (SmoothModifierData*) md;
2105
2106                         uiDefButBitS(block, TOG, MOD_SMOOTH_X, B_MODIFIER_RECALC, "X",          lx,(cy-=19),45,19, &smd->flag, 0, 0, 0, 0, "Enable X axis smoothing");
2107                         uiDefButBitS(block, TOG, MOD_SMOOTH_Y, B_MODIFIER_RECALC, "Y",          lx+45,cy,45,19, &smd->flag, 0, 0, 0, 0, "Enable Y axis smoothing");
2108                         uiDefButBitS(block, TOG, MOD_SMOOTH_Z, B_MODIFIER_RECALC, "Z",          lx+90,cy,45,19, &smd->flag, 0, 0, 0, 0, "Enable Z axis smoothing");
2109
2110                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Factor:",     lx,(cy-=19),buttonWidth, 19, &smd->fac, -10.0, 10.0, 0.5, 0, "Define the amount of smoothing, from 0.0 to 1.0 (lower / higher values can deform the mesh)");
2111                         uiDefButS(block, NUM, B_MODIFIER_RECALC, "Repeat:",     lx,(cy-=19),buttonWidth, 19, &smd->repeat, 0.0, 30.0, 1, 0, "Number of smoothing iterations");
2112                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth,19, &smd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to define which vertices are affected");
2113                 } else if (md->type==eModifierType_Cast) {
2114                         CastModifierData *cmd = (CastModifierData*) md;
2115
2116                         char casttypemenu[]="Projection Type%t|Sphere%x0|Cylinder%x1|Cuboid%x2";
2117                         uiDefButS(block, MENU, B_MODIFIER_RECALC, casttypemenu,         lx,(cy-=19),buttonWidth - 30,19, &cmd->type, 0, 0, 0, 0, "Projection type to apply");
2118                         uiDefButBitS(block, TOG, MOD_CAST_X, B_MODIFIER_RECALC, "X",            lx,(cy-=19),45,19, &cmd->flag, 0, 0, 0, 0, "Enable (local) X axis deformation");
2119                         uiDefButBitS(block, TOG, MOD_CAST_Y, B_MODIFIER_RECALC, "Y",            lx+45,cy,45,19, &cmd->flag, 0, 0, 0, 0, "Enable (local) Y axis deformation");
2120                         if (cmd->type != MOD_CAST_TYPE_CYLINDER) {
2121                                 uiDefButBitS(block, TOG, MOD_CAST_Z, B_MODIFIER_RECALC, "Z",            lx+90,cy,45,19, &cmd->flag, 0, 0, 0, 0, "Enable (local) Z axis deformation");
2122                         }
2123                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Factor:",     lx,(cy-=19),buttonWidth, 19, &cmd->fac, -10.0, 10.0, 5, 0, "Define the amount of deformation");
2124                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Radius:",     lx,(cy-=19),buttonWidth, 19, &cmd->radius, 0.0, 100.0, 10.0, 0, "Only deform vertices within this distance from the center of the effect (leave as 0 for infinite)");
2125                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Size:",       lx,(cy-=19),buttonWidth, 19, &cmd->size, 0.0, 100.0, 10.0, 0, "Size of projection shape (leave as 0 for auto)");
2126                         uiDefButBitS(block, TOG, MOD_CAST_SIZE_FROM_RADIUS, B_MODIFIER_RECALC, "From radius",           lx+buttonWidth,cy,80,19, &cmd->flag, 0, 0, 0, 0, "Use radius as size of projection shape (0 = auto)");
2127                         if (ob->type == OB_MESH) {
2128                                 but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth,19, &cmd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to define which vertices are affected");
2129                         }
2130                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx,(cy-=19), buttonWidth,19, &cmd->object, "Control object: if available, its location determines the center of the effect");
2131                         if(cmd->object) {
2132                                 uiDefButBitS(block, TOG, MOD_CAST_USE_OB_TRANSFORM, B_MODIFIER_RECALC, "Use transform",         lx+buttonWidth,cy,80,19, &cmd->flag, 0, 0, 0, 0, "Use object transform to control projection shape");
2133                         }
2134                 } else if (md->type==eModifierType_Wave) {
2135                         WaveModifierData *wmd = (WaveModifierData*) md;
2136                         uiDefButBitS(block, TOG, MOD_WAVE_X, B_MODIFIER_RECALC, "X",            lx,(cy-=19),45,19, &wmd->flag, 0, 0, 0, 0, "Enable X axis motion");
2137                         uiDefButBitS(block, TOG, MOD_WAVE_Y, B_MODIFIER_RECALC, "Y",            lx+45,cy,45,19, &wmd->flag, 0, 0, 0, 0, "Enable Y axis motion");
2138                         uiDefButBitS(block, TOG, MOD_WAVE_CYCL, B_MODIFIER_RECALC, "Cycl",      lx+90,cy,buttonWidth-90,19, &wmd->flag, 0, 0, 0, 0, "Enable cyclic wave effect");
2139                         uiDefButBitS(block, TOG, MOD_WAVE_NORM, B_MODIFIER_RECALC, "Normals",   lx,(cy-=19),buttonWidth,19, &wmd->flag, 0, 0, 0, 0, "Displace along normals");
2140                         if (wmd->flag & MOD_WAVE_NORM){
2141                                 if (ob->type==OB_MESH) {
2142                                         uiDefButBitS(block, TOG, MOD_WAVE_NORM_X, B_MODIFIER_RECALC, "X",       lx,(cy-=19),buttonWidth/3,19, &wmd->flag, 0, 0, 0, 0, "Enable displacement along the X normal");
2143                                         uiDefButBitS(block, TOG, MOD_WAVE_NORM_Y, B_MODIFIER_RECALC, "Y",       lx+(buttonWidth/3),cy,buttonWidth/3,19, &wmd->flag, 0, 0, 0, 0, "Enable displacement along the Y normal");
2144                                         uiDefButBitS(block, TOG, MOD_WAVE_NORM_Z, B_MODIFIER_RECALC, "Z",       lx+(buttonWidth/3)*2,cy,buttonWidth/3,19, &wmd->flag, 0, 0, 0, 0, "Enable displacement along the Z normal");
2145                                 }
2146                                 else
2147                                         uiDefBut(block, LABEL, 1, "Meshes Only",        lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");                                
2148                         }
2149
2150                         uiBlockBeginAlign(block);
2151                         if(wmd->speed >= 0)
2152                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Time sta:",   lx,(cy-=19),buttonWidth,19, &wmd->timeoffs, -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify starting frame of the wave");
2153                         else
2154                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Time end:",   lx,(cy-=19),buttonWidth,19, &wmd->timeoffs, -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify ending frame of the wave");
2155                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Lifetime:",   lx,(cy-=19),buttonWidth,19, &wmd->lifetime,  -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify the lifespan of the wave");
2156                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Damptime:",   lx,(cy-=19),buttonWidth,19, &wmd->damp,  -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify the dampingtime of the wave");
2157                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Falloff:",    lx,(cy-=19),buttonWidth,19, &wmd->falloff,  0, 100, 100, 0, "Specify the falloff radius of the waves");
2158
2159                         cy -= 9;
2160                         uiBlockBeginAlign(block);
2161                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Sta x:",              lx,(cy-=19),113,19, &wmd->startx, -100.0, 100.0, 100, 0, "Starting position for the X axis");
2162                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Sta y:",              lx+115,cy,105,19, &wmd->starty, -100.0, 100.0, 100, 0, "Starting position for the Y axis");
2163                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_MODIFIER_RECALC, "Ob: ", lx, (cy-=19), 220,19, &wmd->objectcenter, "Object to use as Starting Position (leave blank to disable)");
2164                         uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",lx, (cy -= 19), 220, 19,&wmd->defgrp_name, 0.0, 31.0, 0, 0, "Name of vertex group with which to modulate displacement");
2165                         uiDefIDPoinBut(block, modifier_testTexture, ID_TE, B_CHANGEDEP,"Texture: ", lx, (cy -= 19), 220, 19, &wmd->texture,"Texture with which to modulate wave");
2166                         sprintf(str, "Texture Coordinates%%t"
2167                                 "|Local%%x%d|Global%%x%d|Object%%x%d|UV%%x%d",
2168                                 MOD_WAV_MAP_LOCAL, MOD_WAV_MAP_GLOBAL,
2169                                 MOD_WAV_MAP_OBJECT, MOD_WAV_MAP_UV);
2170                         uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
2171                                   lx, (cy -= 19), 220, 19, &wmd->texmapping,
2172                                   0.0, 1.0, 0, 0,
2173                                   "Texture coordinates used for modulation input");
2174                         if (wmd->texmapping == MOD_WAV_MAP_UV) {
2175                                 char *strtmp;
2176                                 int i;
2177                                 CustomData *fdata = G.obedit ? &G.editMesh->fdata
2178                                                              : &((Mesh*)ob->data)->fdata;
2179                                 build_uvlayer_menu_vars(fdata, &strtmp, &wmd->uvlayer_tmp,
2180                                                         wmd->uvlayer_name);
2181                                 but = uiDefButI(block, MENU, B_MODIFIER_RECALC, strtmp,
2182                                       lx, (cy -= 19), 220, 19, &wmd->uvlayer_tmp,
2183                                       0.0, 1.0, 0, 0, "Set the UV layer to use");
2184                                 MEM_freeN(strtmp);
2185                                 i = CustomData_get_layer_index(fdata, CD_MTFACE);
2186                                 uiButSetFunc(but, set_displace_uvlayer, wmd,
2187                                              &fdata->layers[i]);
2188                         }
2189                         if(wmd->texmapping == MOD_DISP_MAP_OBJECT) {
2190                                 uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
2191                                                "Ob: ", lx, (cy -= 19), 220, 19,
2192                                                &wmd->map_object,
2193                                                "Object to get texture coordinates from");
2194                         }
2195                         cy -= 9;
2196                         uiBlockBeginAlign(block);
2197                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Speed:",   lx,(cy-=19),220,19, &wmd->speed, -2.0, 2.0, 0, 0, "Specify the wave speed");
2198                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Height:",  lx,(cy-=19),220,19, &wmd->height, -2.0, 2.0, 0, 0, "Specify the amplitude of the wave");
2199                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Width:",   lx,(cy-=19),220,19, &wmd->width, 0.0, 5.0, 0, 0, "Specify the width of the wave");
2200                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Narrow:",  lx,(cy-=19),220,19, &wmd->narrow, 0.0, 10.0, 0, 0, "Specify how narrow the wave follows");
2201                 } else if (md->type==eModifierType_Armature) {
2202                         ArmatureModifierData *amd = (ArmatureModifierData*) md;
2203                         uiDefIDPoinBut(block, modifier_testArmatureObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &amd->object, "Armature object to deform with");
2204                         
2205                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth-40,19, &amd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to control overall armature influence");
2206                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
2207                         uiDefButBitS(block, TOG, ARM_DEF_INVERT_VGROUP, B_ARM_RECALCDATA, "Inv",        lx+buttonWidth-40,cy, 40, 20, &amd->deformflag, 0, 0, 0, 0, "Invert vertex group influence");
2208                         
2209                         uiDefButBitS(block, TOG, ARM_DEF_VGROUP, B_ARM_RECALCDATA, "Vert.Groups",       lx,cy-=19,buttonWidth/2,20, &amd->deformflag, 0, 0, 0, 0, "Enable VertexGroups defining deform");
2210                         uiDefButBitS(block, TOG, ARM_DEF_ENVELOPE, B_ARM_RECALCDATA, "Envelopes",       lx+buttonWidth/2,cy,(buttonWidth + 1)/2,20, &amd->deformflag, 0, 0, 0, 0, "Enable Bone Envelopes defining deform");
2211                         uiDefButBitS(block, TOG, ARM_DEF_QUATERNION, B_ARM_RECALCDATA, "Quaternion",    lx,(cy-=19),buttonWidth/2,20, &amd->deformflag, 0, 0, 0, 0, "Enable deform rotation interpolation with Quaternions");
2212                         uiDefButBitS(block, TOG, ARM_DEF_B_BONE_REST, B_ARM_RECALCDATA, "B-Bone Rest", lx+buttonWidth/2,cy,(buttonWidth + 1)/2,20, &amd->deformflag, 0, 0, 0, 0, "Make B-Bones deform already in rest position");
2213                         
2214                         uiDefButS(block, TOG, B_ARM_RECALCDATA, "MultiModifier",        lx,cy-=19, buttonWidth, 20, &amd->multi, 0, 0, 0, 0, "Use same input as previous modifier, and mix results using overall vgroup");
2215
2216                 } else if (md->type==eModifierType_Hook) {
2217                         HookModifierData *hmd = (HookModifierData*) md;
2218                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Falloff: ",           lx, (cy-=19), buttonWidth,19, &hmd->falloff, 0.0, 100.0, 100, 0, "If not zero, the distance from hook where influence ends");
2219                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Force: ",          lx, (cy-=19), buttonWidth,19, &hmd->force, 0.0, 1.0, 100, 0, "Set relative force of hook");
2220                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &hmd->object, "Parent Object for hook, also recalculates and clears offset"); 
2221                         if(hmd->indexar==NULL) {
2222                                 but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",         lx, (cy-=19), buttonWidth,19, &hmd->name, 0.0, 31.0, 0, 0, "Vertex Group name");
2223                                 uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
2224                         }
2225                         uiBlockBeginAlign(block);
2226                         but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Reset",          lx, (cy-=19), 80,19,                    NULL, 0.0, 0.0, 0, 0, "Recalculate and clear offset (transform) of hook");
2227                         uiButSetFunc(but, modifiers_clearHookOffset, ob, md);
2228                         but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Recenter",       lx+80, cy, buttonWidth-80,19,   NULL, 0.0, 0.0, 0, 0, "Sets hook center to cursor position");
2229                         uiButSetFunc(but, modifiers_cursorHookCenter, ob, md);
2230
2231                         if (editing) {
2232                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Select",                 lx, (cy-=19), 80,19, NULL, 0.0, 0.0, 0, 0, "Selects effected vertices on mesh");
2233                                 uiButSetFunc(but, modifiers_selectHook, ob, md);
2234                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Reassign",               lx+80, cy, buttonWidth-80,19, NULL, 0.0, 0.0, 0, 0, "Reassigns selected vertices to hook");
2235                                 uiButSetFunc(but, modifiers_reassignHook, ob, md);
2236                         }
2237                 } else if (md->type==eModifierType_Softbody) {
2238                         uiDefBut(block, LABEL, 1, "See Soft Body panel.",       lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
2239                 } else if (md->type==eModifierType_Cloth) {
2240                         uiDefBut(block, LABEL, 1, "See Cloth panel.",   lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
2241                 } else if (md->type==eModifierType_Collision) {
2242                         uiDefBut(block, LABEL, 1, "See Collision panel.",       lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
2243                 } else if (md->type==eModifierType_Boolean) {
2244                         BooleanModifierData *bmd = (BooleanModifierData*) md;
2245                         uiDefButI(block, MENU, B_MODIFIER_RECALC, "Operation%t|Intersect%x0|Union%x1|Difference%x2",    lx,(cy-=19),buttonWidth,19, &bmd->operation, 0.0, 1.0, 0, 0, "Boolean operation to perform");
2246                         uiDefIDPoinBut(block, modifier_testMeshObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &bmd->object, "Mesh object to use for boolean operation");
2247                 } else if (md->type==eModifierType_Array) {
2248                         ArrayModifierData *amd = (ArrayModifierData*) md;
2249                         float range = 10000;
2250                         int cytop, halfwidth = (width - 5)/2 - 15;
2251                         int halflx = lx + halfwidth + 10;
2252
2253                         uiBlockSetEmboss(block, UI_EMBOSSX);
2254                         uiBlockEndAlign(block);
2255
2256                         /* length parameters */
2257                         uiBlockBeginAlign(block);
2258                         sprintf(str, "Length Fit%%t|Fixed Count%%x%d|Fixed Length%%x%d"
2259                                 "|Fit To Curve Length%%x%d",
2260                                 MOD_ARR_FIXEDCOUNT, MOD_ARR_FITLENGTH, MOD_ARR_FITCURVE);
2261                         uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
2262                                   lx, (cy-=19), buttonWidth, 19, &amd->fit_type,
2263                                   0.0, 1.0, 0, 0, "Array length calculation method");
2264                         switch(amd->fit_type)
2265                         {
2266                         case MOD_ARR_FIXEDCOUNT:
2267                                 uiDefButI(block, NUM, B_MODIFIER_RECALC, "Count:",
2268                                           lx, (cy -= 19), buttonWidth, 19, &amd->count,
2269                                           1, 1000, 0, 0, "Number of duplicates to make");
2270                                 break;
2271                         case MOD_ARR_FITLENGTH:
2272                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Length:",
2273                                           lx, (cy -= 19), buttonWidth, 19, &amd->length,
2274                                           0, range, 10, 2,
2275                                           "Length to fit array within");
2276                                 break;
2277                         case MOD_ARR_FITCURVE:
2278                                 uiDefIDPoinBut(block, modifier_testCurveObj, ID_OB,
2279                                                B_CHANGEDEP, "Ob: ",
2280                                                lx, (cy -= 19), buttonWidth, 19, &amd->curve_ob,
2281                                                "Curve object to fit array length to");
2282                                 break;
2283                         }
2284                         uiBlockEndAlign(block);
2285
2286                         /* offset parameters */
2287                         cy -= 10;
2288                         cytop= cy;
2289                         uiBlockBeginAlign(block);
2290                         uiDefButBitI(block, TOG, MOD_ARR_OFF_CONST, B_MODIFIER_RECALC,
2291                                      "Constant Offset", lx, (cy-=19), halfwidth, 19,
2292                                      &amd->offset_type, 0, 0, 0, 0,
2293                                      "Constant offset between duplicates "
2294                                      "(local coordinates)");
2295                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "X:",
2296                                   lx, (cy-=19), halfwidth, 19,
2297                                   &amd->offset[0],
2298                                   -range, range, 10, 3,
2299                                   "Constant component for duplicate offsets "
2300                                   "(local coordinates)");
2301                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Y:",
2302                                   lx, (cy-=19), halfwidth, 19,
2303                                   &amd->offset[1],
2304                                   -range, range, 10, 3,
2305                                   "Constant component for duplicate offsets "
2306                                   "(local coordinates)");
2307                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Z:",
2308                                   lx, (cy-=19), halfwidth, 19,
2309                                   &amd->offset[2],
2310                                   -range, range, 10, 3,
2311                                   "Constant component for duplicate offsets "
2312                                   "(local coordinates)");
2313                         uiBlockEndAlign(block);
2314
2315                         cy= cytop;
2316                         uiBlockBeginAlign(block);
2317                         uiDefButBitI(block, TOG, MOD_ARR_OFF_RELATIVE, B_MODIFIER_RECALC,
2318                                      "Relative Offset", halflx, (cy-=19), halfwidth, 19,
2319                                      &amd->offset_type, 0, 0, 0, 0,
2320                                      "Offset between duplicates relative to object width "
2321                                      "(local coordinates)");
2322                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "X:",
2323                                   halflx, (cy-=19), halfwidth, 19,
2324                                   &amd->scale[0],
2325                                   -range, range, 10, 3,
2326                                   "Component for duplicate offsets relative to object "
2327                                   "width (local coordinates)");
2328                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Y:",
2329                                   halflx, (cy-=19), halfwidth, 19,
2330                                   &amd->scale[1],
2331                                   -range, range, 10, 3,
2332                                   "Component for duplicate offsets relative to object "
2333                                   "width (local coordinates)");
2334                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Z:",
2335                                   halflx, (cy-=19), halfwidth, 19,
2336                                   &amd->scale[2],
2337                                   -range, range, 10, 3,
2338                                   "Component for duplicate offsets relative to object "
2339                                   "width (local coordinates)");
2340                         uiBlockEndAlign(block);
2341
2342                         /* vertex merging parameters */
2343                         cy -= 10;
2344                         cytop= cy;
2345
2346                         uiBlockBeginAlign(block);
2347                         uiDefButBitI(block, TOG, MOD_ARR_MERGE, B_MODIFIER_RECALC,
2348                                      "Merge",
2349                                      lx, (cy-=19), halfwidth/2, 19, &amd->flags,
2350                                      0, 0, 0, 0,
2351                                      "Merge vertices in adjacent duplicates");
2352                         uiDefButBitI(block, TOG, MOD_ARR_MERGEFINAL, B_MODIFIER_RECALC,
2353                                      "First Last",
2354                                      lx + halfwidth/2, cy, (halfwidth+1)/2, 19,
2355                                      &amd->flags,
2356                                      0, 0, 0, 0,
2357                                      "Merge vertices in first duplicate with vertices"
2358                                      " in last duplicate");
2359                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Limit:",
2360                                           lx, (cy-=19), halfwidth, 19, &amd->merge_dist,
2361                                           0, 1.0f, 1, 4,
2362                                           "Limit below which to merge vertices");
2363
2364                         /* offset ob */
2365                         cy = cytop;
2366                         uiBlockBeginAlign(block);
2367                         uiDefButBitI(block, TOG, MOD_ARR_OFF_OBJ, B_MODIFIER_RECALC,
2368                                      "Object Offset", halflx, (cy -= 19), halfwidth, 19,
2369                                      &amd->offset_type, 0, 0, 0, 0,
2370                                      "Add an object transformation to the total offset");
2371                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
2372                                        "Ob: ", halflx, (cy -= 19), halfwidth, 19,
2373                                        &amd->offset_ob,
2374                                        "Object from which to take offset transformation");
2375                         uiBlockEndAlign(block);
2376
2377                         cy -= 10;
2378                         but = uiDefIDPoinBut(block, test_meshobpoin_but, ID_OB,
2379                                              B_CHANGEDEP, "Start cap: ",
2380                                              lx, (cy -= 19), halfwidth, 19,
2381                                              &amd->start_cap,
2382                                              "Mesh object to use as start cap");
2383                         uiButSetCompleteFunc(but, autocomplete_meshob, (void *)ob);
2384                         but = uiDefIDPoinBut(block, test_meshobpoin_but, ID_OB,
2385                                              B_CHANGEDEP, "End cap: ",
2386                                              halflx, cy, halfwidth, 19,
2387                                              &amd->end_cap,
2388                                              "Mesh object to use as end cap");
2389                         uiButSetCompleteFunc(but, autocomplete_meshob, (void *)ob);
2390                 } else if (md->type==eModifierType_MeshDeform) {
2391                         MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
2392
2393                         uiBlockBeginAlign(block);
2394                         uiDefIDPoinBut(block, test_meshobpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &mmd->object, "Mesh object to be use as cage"); 
2395                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-19), buttonWidth-40,19, &mmd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to control overall meshdeform influence");
2396                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
2397                         uiDefButBitS(block, TOG, MOD_MDEF_INVERT_VGROUP, B_MODIFIER_RECALC, "Inv", lx+buttonWidth-40, (cy-=19), 40,19, &mmd->flag, 0.0, 31.0, 0, 0, "Invert vertex group influence");
2398
2399                         uiBlockBeginAlign(block);
2400                         if(mmd->bindcos) {
2401                                 but= uiDefBut(block, BUT, B_MODIFIER_RECALC, "Unbind", lx,(cy-=24), buttonWidth,19, 0, 0, 0, 0, 0, "Unbind mesh from cage");
2402                                 uiButSetFunc(but,modifiers_bindMeshDeform,ob,md);
2403                         }
2404                         else {
2405                                 but= uiDefBut(block, BUT, B_MODIFIER_RECALC, "Bind", lx,(cy-=24), buttonWidth,19, 0, 0, 0, 0, 0, "Bind mesh to cage");
2406                                 uiButSetFunc(but,modifiers_bindMeshDeform,ob,md);
2407                                 uiDefButS(block, NUM, B_NOP, "Precision:", lx,(cy-19), buttonWidth/2 + 20,19, &mmd->gridsize, 2, 10, 0.5, 0, "The grid size for binding");
2408                                 uiDefButBitS(block, TOG, MOD_MDEF_DYNAMIC_BIND, B_MODIFIER_RECALC, "Dynamic", lx+(buttonWidth+1)/2 + 20, (cy-=19), buttonWidth/2 - 20,19, &mmd->flag, 0.0, 31.0, 0, 0, "Recompute binding dynamically on top of other deformers like Shape Keys (slower and more memory consuming!)");
2409                         }
2410                         uiBlockEndAlign(block);
2411                 } else if (md->type==eModifierType_ParticleSystem) {
2412                         uiDefBut(block, LABEL, 1, "See Particle buttons.",      lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
2413                 } else if (md->type==eModifierType_ParticleInstance) {
2414                         ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData*) md;
2415                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy -= 19), buttonWidth, 19, &pimd->ob, "Object that has the particlesystem");
2416                         uiDefButS(block, NUM, B_MODIFIER_RECALC, "PSYS:", lx, (cy -= 19), buttonWidth, 19, &pimd->psys, 1, 10, 10, 3, "Particlesystem number in the object");
2417                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Parents, B_MODIFIER_RECALC, "Normal",    lx, (cy -= 19), buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Create instances from normal particles");
2418                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Children, B_MODIFIER_RECALC, "Children", lx+buttonWidth/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Create instances from child particles");
2419                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Path, B_MODIFIER_RECALC, "Path", lx+buttonWidth*2/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Create instances along particle paths");
2420                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Unborn, B_MODIFIER_RECALC, "Unborn",     lx, (cy -= 19), buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Show instances when particles are unborn");
2421                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Alive, B_MODIFIER_RECALC, "Alive",       lx+buttonWidth/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Show instances when particles are alive");
2422                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Dead, B_MODIFIER_RECALC, "Dead", lx+buttonWidth*2/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Show instances when particles are dead");
2423                 } else if (md->type==eModifierType_Explode) {
2424                         ExplodeModifierData *emd = (ExplodeModifierData*) md;
2425                         uiBut *but;
2426                         char *menustr= get_vertexgroup_menustr(ob);
2427                         int defCount=BLI_countlist(&ob->defbase);
2428                         if(defCount==0) emd->vgroup=0;
2429                         uiBlockBeginAlign(block);
2430                         but=uiDefButS(block, MENU, B_MODIFIER_RECALC, menustr,  lx, (cy-=19), buttonWidth-20,19, &emd->vgroup, 0, defCount, 0, 0, "Protect this vertex group");
2431                         uiButSetFunc(but,modifiers_explodeFacepa,emd,0);
2432                         MEM_freeN(menustr);
2433                         
2434                         but=uiDefIconBut(block, BUT, B_MODIFIER_RECALC, ICON_X, (lx+buttonWidth)-20, cy, 20,19, 0, 0, 0, 0, 0, "Disable use of vertex group");
2435                         uiButSetFunc(but, modifiers_explodeDelVg, (void *)emd, (void *)NULL);
2436                         
2437
2438                         but=uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "",     lx, (cy-=19), buttonWidth,19, &emd->protect, 0.0f, 1.0f, 0, 0, "Clean vertex group edges");
2439                         uiButSetFunc(but,modifiers_explodeFacepa,emd,0);
2440
2441                         but=uiDefBut(block, BUT, B_MODIFIER_RECALC, "Refresh",  lx, (cy-=19), buttonWidth/2,19, 0, 0, 0, 0, 0, "Recalculate faces assigned to particles");
2442                         uiButSetFunc(but,modifiers_explodeFacepa,emd,0);
2443
2444                         uiDefButBitS(block, TOG, eExplodeFlag_EdgeSplit, B_MODIFIER_RECALC, "Split Edges",      lx+buttonWidth/2, cy, buttonWidth/2,19, &emd->flag, 0, 0, 0, 0, "Split face edges for nicer shrapnel");
2445                         uiDefButBitS(block, TOG, eExplodeFlag_Unborn, B_MODIFIER_RECALC, "Unborn",      lx, (cy-=19), buttonWidth/3,19, &emd->flag, 0, 0, 0, 0, "Show mesh when particles are unborn");
2446                         uiDefButBitS(block, TOG, eExplodeFlag_Alive, B_MODIFIER_RECALC, "Alive",        lx+buttonWidth/3, cy, buttonWidth/3,19, &emd->flag, 0, 0, 0, 0, "Show mesh when particles are alive");
2447                         uiDefButBitS(block, TOG, eExplodeFlag_Dead, B_MODIFIER_RECALC, "Dead",  lx+buttonWidth*2/3, cy, buttonWidth/3,19, &emd->flag, 0, 0, 0, 0, "Show mesh when particles are dead");
2448                         uiBlockEndAlign(block);
2449                 }
2450
2451                 uiBlockEndAlign(block);
2452
2453                 y-=height;
2454         }
2455
2456         if (md->error) {
2457                 y -= 6;
2458
2459                 uiBlockSetCol(block, color);
2460                                         /* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
2461                 uiDefBut(block, ROUNDBOX, 0, "", x-10, y, width, 20, NULL, 5.0, 0.0, 15, 40, ""); 
2462                 uiBlockSetCol(block, TH_AUTO);
2463
2464                 uiDefIconBut(block,LABEL,B_NOP,ICON_ERROR, x-9, y,19,19, 0,0,0,0,0, "");
2465                 uiDefBut(block, LABEL, B_NOP, md->error, x+5, y, width-15, 19, NULL, 0.0, 0.0, 0.0, 0.0, ""); 
2466
2467                 y -= 18;
2468         }
2469
2470         uiClearButLock();
2471
2472         y -= 3+6;
2473
2474         *xco = x;
2475         *yco = y;
2476 }
2477
2478 static void editing_panel_modifiers(Object *ob)
2479 {
2480         ModifierData *md;
2481         uiBlock *block;
2482         char str[64];
2483         int xco, yco, i, lastCageIndex, cageIndex = modifiers_getCageIndex(ob, &lastCageIndex);
2484
2485         block= uiNewBlock(&curarea->uiblocks, "editing_panel_modifiers", UI_EMBOSS, UI_HELV, curarea->win);
2486         if( uiNewPanel(curarea, block, "Modifiers", "Editing", 640, 0, 318, 204)==0) return;
2487         
2488         uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
2489         uiNewPanelHeight(block, 204);
2490
2491         uiDefBlockBut(block, modifiers_add_menu, ob, "Add Modifier", 0, 190, 130, 20, "Add a new modifier");
2492
2493         sprintf(str, "To: %s", ob->id.name+2);
2494         uiDefBut(block, LABEL, 1, str,  140, 190, 160, 20, NULL, 0.0, 0.0, 0, 0, "Object whose modifier stack is being edited");
2495
2496         xco = 0;
2497         yco = 160;
2498
2499         md = modifiers_getVirtualModifierList(ob);
2500
2501         for (i=0; md; i++, md=md->next) {
2502                 draw_modifier(block, ob, md, &xco, &yco, i, cageIndex, lastCageIndex);
2503                 if (md->mode&eModifierMode_Virtual) i--;
2504         }
2505         
2506         if(yco < 0) uiNewPanelHeight(block, 204-yco);
2507 }
2508
2509 static char *make_key_menu(Key *key, int startindex)
2510 {
2511         KeyBlock *kb;
2512         int index= 1;
2513         char *str, item[64];
2514
2515         for (kb = key->block.first; kb; kb=kb->next, index++);
2516         str= MEM_mallocN(index*40, "key string");
2517         str[0]= 0;
2518         
2519         index= startindex;
2520         for (kb = key->block.first; kb; kb=kb->next, index++) {
2521                 sprintf (item,  "|%s%%x%d", kb->name, index);
2522                 strcat(str, item);
2523         }
2524         
2525         return str;
2526 }
2527
2528 static void editing_panel_shapes(Object *ob)
2529 {
2530         uiBlock *block;
2531         Key *key= NULL;
2532         KeyBlock *kb;
2533         int icon;
2534         char *strp;
2535         
2536         block= uiNewBlock(&curarea->uiblocks, "editing_panel_shapes", UI_EMBOSS, UI_HELV, curarea->win);
2537         uiNewPanelTabbed("Modifiers", "Editing");
2538         if( uiNewPanel(curarea, block, "Shapes", "Editing", 640, 0, 318, 204)==0) return;
2539         
2540         /* Todo check data is library here */
2541         uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
2542         
2543         uiDefBut(block, BUT, B_ADDKEY, "Add Shape Key" ,        10, 180, 150, 20, NULL, 0.0, 0.0, 0, 0, "Add new Shape Key");
2544         
2545         key= ob_get_key(ob);
2546         if(key==NULL) {
2547                 /* label aligns add button */
2548                 uiDefBut(block, LABEL, 0, "",           170, 180,140,20, NULL, 0, 0, 0, 0, "");
2549                 return;
2550         }
2551         
2552         uiDefButS(block, TOG, B_RELKEY, "Relative",             170, 180,140,20, &key->type, 0, 0, 0, 0, "Makes Shape Keys relative");
2553
2554         kb= BLI_findlink(&key->block, ob->shapenr-1);
2555         if(kb==NULL) {
2556                 ob->shapenr= 1;
2557                 kb= key->block.first;
2558         }
2559
2560         uiBlockBeginAlign(block);
2561         if(ob->shapeflag & OB_SHAPE_LOCK) icon= ICON_PIN_HLT; else icon= ICON_PIN_DEHLT;
2562         uiDefIconButBitS(block, TOG, OB_SHAPE_LOCK, B_LOCKKEY, icon, 10,150,25,20, &ob->shapeflag, 0, 0, 0, 0, "Always show the current Shape for this Object");
2563         if(kb->flag & KEYBLOCK_MUTE) icon= ICON_MUTE_IPO_ON; else icon = ICON_MUTE_IPO_OFF;
2564         uiDefIconButBitS(block, TOG, KEYBLOCK_MUTE, B_MODIFIER_RECALC, icon, 35,150,20,20, &kb->flag, 0, 0, 0, 0, "Mute the current Shape");
2565         uiSetButLock(G.obedit==ob, "Unable to perform in EditMode");
2566         uiDefIconBut(block, BUT, B_PREVKEY, ICON_TRIA_LEFT,             55,150,20,20, NULL, 0, 0, 0, 0, "Previous Shape Key");
2567         strp= make_key_menu(key, 1);
2568         uiDefButS(block, MENU, B_SETKEY, strp,                                  75,150,20,20, &ob->shapenr, 0, 0, 0, 0, "Browse existing choices");
2569         MEM_freeN(strp);
2570         
2571         uiDefIconBut(block, BUT, B_NEXTKEY, ICON_TRIA_RIGHT,    95,150,20,20, NULL, 0, 0, 0, 0, "Next Shape Key");
2572         uiClearButLock();
2573         uiDefBut(block, TEX, B_NAMEKEY, "",                                             115, 150, 170, 20, kb->name, 0.0, 31.0, 0, 0, "Current Shape Key name");
2574         uiDefIconBut(block, BUT, B_DELKEY, ICON_X,                              285,150,25,20, 0, 0, 0, 0, 0, "Deletes current Shape Key");
2575         uiBlockEndAlign(block);
2576
2577         if(key->type && (ob->shapeflag & OB_SHAPE_LOCK)==0 && ob->shapenr!=1) {
2578                 uiBlockBeginAlign(block);
2579                 make_rvk_slider(block, ob, ob->shapenr-1,                       10, 120, 150, 20, "Key value, when used it inserts an animation curve point");
2580                 uiDefButF(block, NUM, B_REDR, "Min ",                           160,120, 75, 20, &kb->slidermin, -10.0, 10.0, 100, 1, "Minumum for slider");
2581                 uiDefButF(block, NUM, B_REDR, "Max ",                           235,120, 75, 20, &kb->slidermax, -10.0, 10.0, 100, 1, "Maximum for slider");
2582                 uiBlockEndAlign(block);
2583         }
2584         if(key->type && ob->shapenr!=1) {
2585                 uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",     10, 90, 150,19, &kb->vgroup, 0.0, 31.0, 0, 0, "Vertex Weight Group name, to blend with Basis Shape");
2586
2587                 strp= make_key_menu(key, 0);
2588                 uiDefButS(block, MENU, B_MODIFIER_RECALC, strp,         160, 90, 150,19, &kb->relative, 0.0, 0.0, 0, 0, "Shape used as a relative key");
2589                 MEM_freeN(strp);
2590         }
2591         
2592         if(key->type==0)
2593                 uiDefButS(block, NUM, B_DIFF, "Slurph:",                        10, 60, 150, 19, &(key->slurph), -500.0, 500.0, 0, 0, "Creates a delay in amount of frames in applying keypositions, first vertex goes first");
2594         
2595 }
2596
2597 /* *************************** FONT ******************************** */
2598
2599 static short give_vfontnr(VFont *vfont)
2600 {
2601         VFont *vf;
2602         short nr= 1;
2603
2604         vf= G.main->vfont.first;
2605         while(vf) {
2606                 if(vf==vfont) return nr;
2607                 nr++;
2608                 vf= vf->id.next;
2609         }
2610         return -1;
2611 }
2612
2613 static VFont *give_vfontpointer(int nr) /* nr= button */
2614 {
2615         VFont *vf;
2616         short tel= 1;
2617
2618         vf= G.main->vfont.first;
2619         while(vf) {
2620                 if(tel==nr) return vf;
2621                 tel++;
2622                 vf= vf->id.next;
2623         }
2624         return G.main->vfont.first;
2625 }
2626
2627 VFont *exist_vfont(char *str)
2628 {
2629         VFont *vf;
2630
2631         vf= G.main->vfont.first;
2632         while(vf) {
2633                 if(strcmp(vf->name, str)==0) return vf;
2634                 vf= vf->id.next;
2635         }
2636         return 0;
2637 }
2638
2639 static char *give_vfontbutstr(void)
2640 {
2641         VFont *vf;
2642         int len= 0;
2643         char *str, di[FILE_MAXDIR], fi[FILE_MAXFILE];
2644
2645         vf= G.main->vfont.first;
2646         while(vf) {
2647                 strcpy(di, vf->name);
2648                 BLI_splitdirstring(di, fi);
2649                 len+= strlen(fi)+4;
2650                 vf= vf->id.next;
2651         }
2652
2653         str= MEM_callocN(len+21, "vfontbutstr");
2654         strcpy(str, "FONTS %t");
2655         vf= G.main->vfont.first;
2656         while(vf) {
2657
2658                 if(vf->id.us==0) strcat(str, "|0 ");
2659                 else strcat(str, "|   ");
2660
2661                 strcpy(di, vf->name);
2662                 BLI_splitdirstring(di, fi);
2663
2664                 strcat(str, fi);
2665                 vf= vf->id.next;
2666         }
2667         return str;
2668 }
2669
2670 static void load_buts_vfont(char *name)
2671 {
2672         VFont *vf;
2673         Curve *cu;
2674
2675         if(OBACT && OBACT->type==OB_FONT) cu= OBACT->data;
2676         else return;
2677
2678         vf= exist_vfont(name);
2679         if(vf==0) {
2680                 vf= load_vfont(name);
2681                 if(vf==0) return;
2682         }
2683         else id_us_plus((ID *)vf);
2684         
2685         switch(cu->curinfo.flag & CU_STYLE) {
2686                 case CU_BOLD:
2687                         if(cu->vfontb) cu->vfontb->id.us--;
2688                         cu->vfontb= vf;
2689                         break;
2690                 case CU_ITALIC:
2691                         if(cu->vfonti) cu->vfonti->id.us--;             
2692                         cu->vfonti= vf;
2693                         break;                                          
2694                 case (CU_BOLD|CU_ITALIC):
2695                         if(cu->vfontbi) cu->vfontbi->id.us--;
2696                         cu->vfontbi= vf;
2697                         break;
2698                 default:
2699                         if(cu->vfont) cu->vfont->id.us--;
2700                         cu->vfont= vf;
2701                         break;                                          
2702         }       
2703
2704         DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
2705         BIF_undo_push("Load vector font");
2706         allqueue(REDRAWVIEW3D, 0);
2707         allqueue(REDRAWBUTSEDIT, 0);
2708 }
2709
2710 static void set_unicode_text_fs(char *file)
2711 {
2712         if (file) paste_unicodeText(file); 
2713 }
2714
2715 void do_fontbuts(unsigned short event)
2716 {
2717         Curve *cu;
2718         VFont *vf;
2719         Object *ob;
2720         ScrArea *sa;
2721         char str[80];
2722         int ctevt;
2723         char *ctmenu;
2724         DynStr *ds;
2725         int i, style=0;
2726
2727         ob= OBACT;
2728
2729         switch(event) {
2730         case B_MAKEFONT:
2731                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
2732                 allqueue(REDRAWVIEW3D, 0);
2733                 break;
2734
2735         case B_STYLETOSELU:     
2736         case B_STYLETOSELB:
2737         case B_STYLETOSELI:
2738                 switch (event) {
2739                         case B_STYLETOSELU: style = CU_UNDERLINE; break;
2740                         case B_STYLETOSELB: style = CU_BOLD; break;                     
2741                         case B_STYLETOSELI: style = CU_ITALIC; break;
2742                 }
2743                 if (style_to_sel(style, ((Curve*)ob->data)->curinfo.flag & style)) {
2744                         text_to_curve(ob, 0);
2745                         makeDispListCurveTypes(ob, 0);
2746                         allqueue(REDRAWVIEW3D, 0);
2747                 }
2748                 allqueue(REDRAWBUTSEDIT, 0);
2749                 break;          
2750                 
2751         case B_FASTFONT:
2752                 if (G.obedit) {
2753                         DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
2754                         allqueue(REDRAWVIEW3D, 0);
2755                 }
2756                 break;
2757         case B_INSTB:
2758                 cu= ob->data;
2759                 if (cu->totbox < 256) {
2760                         for (i = cu->totbox; i>cu->actbox; i--) cu->tb[i]= cu->tb[i-1];
2761                         cu->tb[cu->actbox]= cu->tb[cu->actbox-1];
2762                         cu->actbox++;
2763                         cu->totbox++;
2764                         allqueue(REDRAWBUTSEDIT, 0);
2765                         allqueue(REDRAWVIEW3D, 0);
2766                         text_to_curve(ob, 0);
2767                         makeDispListCurveTypes(ob, 0);
2768                 }
2769                 else {
2770                         error("Do you really need that many text frames?");
2771                 }
2772                 break;
2773         case B_DELTB:
2774                 cu= ob->data;
2775                 if (cu->totbox > 1) {
2776                         for (i = cu->actbox-1; i < cu->totbox; i++) cu->tb[i]= cu->tb[i+1];
2777                         cu->totbox--;
2778                         cu->actbox--;
2779                         allqueue(REDRAWBUTSEDIT, 0);
2780                         allqueue(REDRAWVIEW3D, 0);
2781                         text_to_curve(ob, 0);
2782                         makeDispListCurveTypes(ob, 0);
2783                 }
2784                 break;
2785         case B_TOUPPER:
2786                 to_upper();
2787                 break;
2788         case B_LOADFONT:
2789                 vf= give_vfontpointer(G.buts->texnr);
2790                 if(vf && vf->id.prev!=vf->id.next) strcpy(str, vf->name);
2791                 else strcpy(str, U.fontdir);
2792
2793                 sa= closest_bigger_area();
2794                 areawinset(sa->win);
2795
2796                 activate_fileselect(FILE_LOADFONT, "SELECT FONT", str, load_buts_vfont);
2797
2798                 break;
2799         case B_PACKFONT:
2800                 if (ob) {
2801                         cu= ob->data;
2802                         if(cu && cu->vfont) {
2803                                 if (cu->vfont->packedfile) {
2804                                         if (G.fileflags & G_AUTOPACK) {
2805                                                 if (okee("Disable AutoPack ?")) {
2806                                                         G.fileflags &= ~G_AUTOPACK;
2807                                                 }
2808                                         }
2809
2810                                         if ((G.fileflags & G_AUTOPACK) == 0) {
2811                                                 if (unpackVFont(cu->vfont, PF_ASK) == RET_OK) {
2812                                                         DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
2813                                                         allqueue(REDRAWVIEW3D, 0);
2814                                                 }
2815                                         }
2816                                 } else {
2817                                         cu->vfont->packedfile = newPackedFile(cu->vfont->name);
2818                                 }
2819                         }
2820                 }
2821                 allqueue(REDRAWHEADERS, 0);
2822                 allqueue(REDRAWBUTSEDIT, 0);
2823                 break;
2824
2825         case B_LOAD3DTEXT:
2826                 if (!G.obedit) { error("Only in editmode!"); return; }
2827                 if (G.obedit->type != OB_FONT) return;  
2828                 activate_fileselect(FILE_SPECIAL, "Open Text File", G.sce, load_3dtext_fs);
2829                 break;
2830                 
2831         case B_LOREM:
2832                 if (!G.obedit) { error("Only in editmode!"); return; }
2833                 if (G.obedit->type != OB_FONT) return;  
2834                 add_lorem();
2835                 
2836                 break;          
2837
2838         case B_SETFONT:
2839                 if(ob) {
2840                         cu= ob->data;
2841
2842                         vf= give_vfontpointer(G.buts->texnr);
2843                         if(vf) {
2844                                 id_us_plus((ID *)vf);
2845
2846                                 switch(cu->curinfo.flag & CU_STYLE) {
2847                                         case CU_BOLD:
2848                                                 cu->vfontb->id.us--;
2849                                                 cu->vfontb= vf;
2850                                                 break;
2851                                         case CU_ITALIC:
2852                                                 cu->vfonti->id.us--;
2853                                                 cu->vfonti= vf;
2854                                                 break;                                          
2855                                         case (CU_BOLD|CU_ITALIC):
2856                                                 cu->vfontbi->id.us--;
2857                                                 cu->vfontbi= vf;
2858                                                 break;
2859                                         default:
2860                                                 cu->vfont->id.us--;
2861                                                 cu->vfont= vf;
2862                                                 break;                                          
2863                                 }
2864                                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
2865
2866                                 BIF_undo_push("Set vector font");
2867                                 allqueue(REDRAWVIEW3D, 0);
2868                                 allqueue(REDRAWBUTSEDIT, 0);
2869                         }
2870                 }
2871                 break;
2872                 
2873         case B_SETCHAR:
2874                 G.charmin = 0x0000;
2875                 G.charmax = 0xffff;
2876                 if(G.charstart < 0)
2877                         G.charstart = 0;        
2878                 if(G.charstart > (0xffff - 12*6))
2879                         G.charstart = 0xffff - (12*6);
2880                 allqueue(REDRAWBUTSEDIT, 0);
2881                 break;
2882                 
2883         case B_SETUPCHAR:
2884                 G.charstart = G.charstart - (12*6);
2885                 if(G.charstart < 0)
2886                         G.charstart = 0;        
2887                 if(G.charstart < G.charmin)
2888                         G.charstart = G.charmin;
2889                 allqueue(REDRAWBUTSEDIT, 0);
2890                 break;
2891                 
2892         case B_SETCAT:
2893                 // Create new dynamic string
2894                 ds = BLI_dynstr_new();
2895                 
2896                 // Fill the dynamic string with entries
2897                 for(i=0;i<104;i++)
2898                 {
2899                         BLI_dynstr_append(ds, "|");
2900                         BLI_dynstr_append(ds, uctabname[i].name);
2901                 }
2902                 
2903                 // Create the menu string from dyn string
2904                 ctmenu = BLI_dynstr_get_cstring(ds);
2905                 
2906                 // Call the popup menu