4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
21 * All rights reserved.
23 * The Original Code is: all of this file.
25 * Contributor(s): none yet.
27 * ***** END GPL LICENSE BLOCK *****
28 * Initialize Python thingies.
33 // directory header for py function getBlendFileList
38 #include "BLI_winstuff.h"
42 #pragma warning (disable : 4786)
45 #include "KX_PythonInit.h"
46 //python physics binding
47 #include "KX_PyConstraintBinding.h"
49 #include "KX_KetsjiEngine.h"
50 #include "KX_RadarSensor.h"
51 #include "KX_RaySensor.h"
52 #include "KX_SCA_DynamicActuator.h"
54 #include "SCA_IInputDevice.h"
55 #include "SCA_PropertySensor.h"
56 #include "SCA_RandomActuator.h"
57 #include "SCA_KeyboardSensor.h" /* IsPrintable, ToCharacter */
58 #include "KX_ConstraintActuator.h"
59 #include "KX_IpoActuator.h"
60 #include "KX_SoundActuator.h"
61 #include "KX_StateActuator.h"
62 #include "BL_ActionActuator.h"
63 #include "RAS_IRasterizer.h"
64 #include "RAS_ICanvas.h"
65 #include "RAS_BucketManager.h"
66 #include "RAS_2DFilterManager.h"
67 #include "MT_Vector3.h"
68 #include "MT_Point3.h"
69 #include "ListValue.h"
71 #include "SND_DeviceManager.h"
73 #include "NG_NetworkScene.h" //Needed for sendMessage()
75 #include "BL_Shader.h"
77 #include "KX_PyMath.h"
79 #include "PyObjectPlus.h"
81 #include "KX_PythonInitTypes.h"
84 #include "Mathutils.h" // Blender.Mathutils module copied here so the blenderlayer can use.
85 #include "bpy_internal_import.h" /* from the blender python api, but we want to import text too! */
89 #include "marshal.h" /* python header for loading/saving dicts */
91 #include "PHY_IPhysicsEnvironment.h"
92 // FIXME: Enable for access to blender python modules. This is disabled because
93 // python has dependencies on a lot of other modules and is a pain to link.
94 //#define USE_BLENDER_PYTHON
95 #ifdef USE_BLENDER_PYTHON
96 //#include "BPY_extern.h"
99 #include "BKE_utildefines.h"
100 #include "BKE_global.h"
101 #include "BLI_blenlib.h"
102 #include "GPU_material.h"
104 static void setSandbox(TPythonSecurityLevel level);
105 static void clearGameModules();
107 // 'local' copy of canvas ptr, for window height/width python scripts
108 static RAS_ICanvas* gp_Canvas = NULL;
109 static KX_Scene* gp_KetsjiScene = NULL;
110 static KX_KetsjiEngine* gp_KetsjiEngine = NULL;
111 static RAS_IRasterizer* gp_Rasterizer = NULL;
112 static char gp_GamePythonPath[FILE_MAXDIR + FILE_MAXFILE] = "";
114 void KX_RasterizerDrawDebugLine(const MT_Vector3& from,const MT_Vector3& to,const MT_Vector3& color)
117 gp_Rasterizer->DrawDebugLine(from,to,color);
120 /* Macro for building the keyboard translation */
121 //#define KX_MACRO_addToDict(dict, name) PyDict_SetItemString(dict, #name, PyInt_FromLong(SCA_IInputDevice::KX_##name))
122 #define KX_MACRO_addToDict(dict, name) PyDict_SetItemString(dict, #name, item=PyInt_FromLong(name)); Py_DECREF(item)
123 /* For the defines for types from logic bricks, we do stuff explicitly... */
124 #define KX_MACRO_addTypesToDict(dict, name, name2) PyDict_SetItemString(dict, #name, item=PyInt_FromLong(name2)); Py_DECREF(item)
127 // temporarily python stuff, will be put in another place later !
128 #include "KX_Python.h"
129 #include "SCA_PythonController.h"
130 // List of methods defined in the module
132 static PyObject* ErrorObject;
133 STR_String gPyGetRandomFloat_doc="getRandomFloat returns a random floating point value in the range [0..1)";
135 static PyObject* gPyGetRandomFloat(PyObject*)
137 return PyFloat_FromDouble(MT_random());
140 static PyObject* gPySetGravity(PyObject*, PyObject* value)
143 if (!PyVecTo(value, vec))
147 gp_KetsjiScene->SetGravity(vec);
152 static char gPyExpandPath_doc[] =
153 "(path) - Converts a blender internal path into a proper file system path.\n\
154 path - the string path to convert.\n\n\
155 Use / as directory separator in path\n\
156 You can use '//' at the start of the string to define a relative path;\n\
157 Blender replaces that string by the directory of the startup .blend or runtime\n\
158 file to make a full path name (doesn't change during the game, even if you load\n\
160 The function also converts the directory separator to the local file system format.";
162 static PyObject* gPyExpandPath(PyObject*, PyObject* args)
164 char expanded[FILE_MAXDIR + FILE_MAXFILE];
167 if (!PyArg_ParseTuple(args,"s:ExpandPath",&filename))
170 BLI_strncpy(expanded, filename, FILE_MAXDIR + FILE_MAXFILE);
171 BLI_convertstringcode(expanded, gp_GamePythonPath);
172 return PyString_FromString(expanded);
175 static char gPySendMessage_doc[] =
176 "sendMessage(subject, [body, to, from])\n\
177 sends a message in same manner as a message actuator\
178 subject = Subject of the message\
180 to = Name of object to send the message to\
181 from = Name of object to sned the string from";
183 static PyObject* gPySendMessage(PyObject*, PyObject* args)
186 char* body = (char *)"";
187 char* to = (char *)"";
188 char* from = (char *)"";
190 if (!PyArg_ParseTuple(args, "s|sss:sendMessage", &subject, &body, &to, &from))
193 gp_KetsjiScene->GetNetworkScene()->SendMessage(to, from, subject, body);
198 static bool usedsp = false;
200 // this gets a pointer to an array filled with floats
201 static PyObject* gPyGetSpectrum(PyObject*)
203 SND_IAudioDevice* audiodevice = SND_DeviceManager::Instance();
205 PyObject* resultlist = PyList_New(512);
211 audiodevice->StartUsingDSP();
215 float* spectrum = audiodevice->GetSpectrum();
217 for (int index = 0; index < 512; index++)
219 PyList_SET_ITEM(resultlist, index, PyFloat_FromDouble(spectrum[index]));
223 for (int index = 0; index < 512; index++)
225 PyList_SET_ITEM(resultlist, index, PyFloat_FromDouble(0.0));
234 static PyObject* gPyStartDSP(PyObject*, PyObject* args)
236 SND_IAudioDevice* audiodevice = SND_DeviceManager::Instance();
239 PyErr_SetString(PyExc_RuntimeError, "no audio device available");
244 audiodevice->StartUsingDSP();
253 static PyObject* gPyStopDSP(PyObject*, PyObject* args)
255 SND_IAudioDevice* audiodevice = SND_DeviceManager::Instance();
258 PyErr_SetString(PyExc_RuntimeError, "no audio device available");
263 audiodevice->StopUsingDSP();
270 static PyObject* gPySetLogicTicRate(PyObject*, PyObject* args)
273 if (!PyArg_ParseTuple(args, "f:setLogicTicRate", &ticrate))
276 KX_KetsjiEngine::SetTicRate(ticrate);
280 static PyObject* gPyGetLogicTicRate(PyObject*)
282 return PyFloat_FromDouble(KX_KetsjiEngine::GetTicRate());
285 static PyObject* gPySetPhysicsTicRate(PyObject*, PyObject* args)
288 if (!PyArg_ParseTuple(args, "f:setPhysicsTicRate", &ticrate))
291 PHY_GetActiveEnvironment()->setFixedTimeStep(true,ticrate);
295 static PyObject* gPySetPhysicsDebug(PyObject*, PyObject* args)
298 if (!PyArg_ParseTuple(args, "i:setPhysicsDebug", &debugMode))
301 PHY_GetActiveEnvironment()->setDebugMode(debugMode);
307 static PyObject* gPyGetPhysicsTicRate(PyObject*)
309 return PyFloat_FromDouble(PHY_GetActiveEnvironment()->getFixedTimeStep());
312 static PyObject* gPyGetAverageFrameRate(PyObject*)
314 return PyFloat_FromDouble(KX_KetsjiEngine::GetAverageFrameRate());
317 static PyObject* gPyGetBlendFileList(PyObject*, PyObject* args)
319 char cpath[sizeof(gp_GamePythonPath)];
320 char *searchpath = NULL;
321 PyObject* list, *value;
326 if (!PyArg_ParseTuple(args, "|s:getBlendFileList", &searchpath))
329 list = PyList_New(0);
332 BLI_strncpy(cpath, searchpath, FILE_MAXDIR + FILE_MAXFILE);
333 BLI_convertstringcode(cpath, gp_GamePythonPath);
335 /* Get the dir only */
336 BLI_split_dirfile_basic(gp_GamePythonPath, cpath, NULL);
339 if((dp = opendir(cpath)) == NULL) {
340 /* todo, show the errno, this shouldnt happen anyway if the blendfile is readable */
341 fprintf(stderr, "Could not read directoty (%s) failed, code %d (%s)\n", cpath, errno, strerror(errno));
345 while ((dirp = readdir(dp)) != NULL) {
346 if (BLI_testextensie(dirp->d_name, ".blend")) {
347 value = PyString_FromString(dirp->d_name);
348 PyList_Append(list, value);
357 static STR_String gPyGetCurrentScene_doc =
358 "getCurrentScene()\n"
359 "Gets a reference to the current scene.\n";
360 static PyObject* gPyGetCurrentScene(PyObject* self)
362 return gp_KetsjiScene->GetProxy();
365 static STR_String gPyGetSceneList_doc =
367 "Return a list of converted scenes.\n";
368 static PyObject* gPyGetSceneList(PyObject* self)
370 KX_KetsjiEngine* m_engine = KX_GetActiveEngine();
372 KX_SceneList* scenes = m_engine->CurrentScenes();
373 int numScenes = scenes->size();
376 list = PyList_New(numScenes);
378 for (i=0;i<numScenes;i++)
380 KX_Scene* scene = scenes->at(i);
381 PyList_SET_ITEM(list, i, scene->GetProxy());
387 static PyObject *pyPrintExt(PyObject *,PyObject *,PyObject *)
389 #define pprint(x) std::cout << x << std::endl;
392 pprint("Supported Extensions...");
393 pprint(" GL_ARB_shader_objects supported? "<< (GLEW_ARB_shader_objects?"yes.":"no."));
396 support= GLEW_ARB_vertex_shader;
397 pprint(" GL_ARB_vertex_shader supported? "<< (support?"yes.":"no."));
400 pprint(" ----------Details----------");
402 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, (GLint*)&max);
403 pprint(" Max uniform components." << max);
405 glGetIntegerv(GL_MAX_VARYING_FLOATS_ARB, (GLint*)&max);
406 pprint(" Max varying floats." << max);
408 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, (GLint*)&max);
409 pprint(" Max vertex texture units." << max);
411 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, (GLint*)&max);
412 pprint(" Max combined texture units." << max);
416 support=GLEW_ARB_fragment_shader;
417 pprint(" GL_ARB_fragment_shader supported? "<< (support?"yes.":"no."));
420 pprint(" ----------Details----------");
422 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, (GLint*)&max);
423 pprint(" Max uniform components." << max);
427 support = GLEW_ARB_texture_cube_map;
428 pprint(" GL_ARB_texture_cube_map supported? "<< (support?"yes.":"no."));
431 pprint(" ----------Details----------");
433 glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, (GLint*)&size);
434 pprint(" Max cubemap size." << size);
438 support = GLEW_ARB_multitexture;
440 pprint(" GL_ARB_multitexture supported? "<< (support?"yes.":"no."));
442 pprint(" ----------Details----------");
444 glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, (GLint*)&units);
445 pprint(" Max texture units available. " << units);
449 pprint(" GL_ARB_texture_env_combine supported? "<< (GLEW_ARB_texture_env_combine?"yes.":"no."));
453 pprint("No extenstions are used in this build");
459 static struct PyMethodDef game_methods[] = {
460 {"expandPath", (PyCFunction)gPyExpandPath, METH_VARARGS, (PY_METHODCHAR)gPyExpandPath_doc},
461 {"sendMessage", (PyCFunction)gPySendMessage, METH_VARARGS, (PY_METHODCHAR)gPySendMessage_doc},
462 {"getCurrentController",
463 (PyCFunction) SCA_PythonController::sPyGetCurrentController,
464 METH_NOARGS, (PY_METHODCHAR)SCA_PythonController::sPyGetCurrentController__doc__},
465 {"getCurrentScene", (PyCFunction) gPyGetCurrentScene,
466 METH_NOARGS, (PY_METHODCHAR)gPyGetCurrentScene_doc.Ptr()},
467 {"getSceneList", (PyCFunction) gPyGetSceneList,
468 METH_NOARGS, (PY_METHODCHAR)gPyGetSceneList_doc.Ptr()},
469 {"addActiveActuator",(PyCFunction) SCA_PythonController::sPyAddActiveActuator,
470 METH_VARARGS, (PY_METHODCHAR)SCA_PythonController::sPyAddActiveActuator__doc__},
471 {"getRandomFloat",(PyCFunction) gPyGetRandomFloat,
472 METH_NOARGS, (PY_METHODCHAR)gPyGetRandomFloat_doc.Ptr()},
473 {"setGravity",(PyCFunction) gPySetGravity, METH_O, (PY_METHODCHAR)"set Gravitation"},
474 {"getSpectrum",(PyCFunction) gPyGetSpectrum, METH_NOARGS, (PY_METHODCHAR)"get audio spectrum"},
475 {"stopDSP",(PyCFunction) gPyStopDSP, METH_VARARGS, (PY_METHODCHAR)"stop using the audio dsp (for performance reasons)"},
476 {"getLogicTicRate", (PyCFunction) gPyGetLogicTicRate, METH_NOARGS, (PY_METHODCHAR)"Gets the logic tic rate"},
477 {"setLogicTicRate", (PyCFunction) gPySetLogicTicRate, METH_VARARGS, (PY_METHODCHAR)"Sets the logic tic rate"},
478 {"getPhysicsTicRate", (PyCFunction) gPyGetPhysicsTicRate, METH_NOARGS, (PY_METHODCHAR)"Gets the physics tic rate"},
479 {"setPhysicsTicRate", (PyCFunction) gPySetPhysicsTicRate, METH_VARARGS, (PY_METHODCHAR)"Sets the physics tic rate"},
480 {"getAverageFrameRate", (PyCFunction) gPyGetAverageFrameRate, METH_NOARGS, (PY_METHODCHAR)"Gets the estimated average frame rate"},
481 {"getBlendFileList", (PyCFunction)gPyGetBlendFileList, METH_VARARGS, (PY_METHODCHAR)"Gets a list of blend files in the same directory as the current blend file"},
482 {"PrintGLInfo", (PyCFunction)pyPrintExt, METH_NOARGS, (PY_METHODCHAR)"Prints GL Extension Info"},
483 {NULL, (PyCFunction) NULL, 0, NULL }
487 static PyObject* gPyGetScreenPosition(PyObject*, PyObject* value)
490 KX_GameObject *obj = NULL;
492 if (!PyVecTo(value, vect))
494 if(ConvertPythonToGameObject(value, &obj, true, ""))
497 vect = MT_Vector3(obj->NodeGetWorldPosition());
501 PyErr_SetString(PyExc_TypeError, "Error in getScreenPosition. Expected a Vector3 or a KX_GameObject or a string for a name of a KX_GameObject");
506 GLdouble modelMatrix[16];
507 GLdouble projMatrix[16];
511 glGetIntegerv(GL_VIEWPORT, viewport);
512 glGetDoublev(GL_MODELVIEW_MATRIX, modelMatrix);
513 glGetDoublev(GL_PROJECTION_MATRIX, projMatrix);
515 gluProject(vect[0], vect[1], vect[2], modelMatrix, projMatrix, viewport, &win[0], &win[1], &win[2]);
517 vect[0] = win[0] / (viewport[0] + viewport[2]);
518 vect[1] = win[1] / (viewport[1] + viewport[3]);
520 PyObject* ret = PyTuple_New(2);
522 PyTuple_SET_ITEM(ret, 0, PyFloat_FromDouble(vect[0]));
523 PyTuple_SET_ITEM(ret, 1, PyFloat_FromDouble(vect[1]));
530 static PyObject* gPyGetScreenVect(PyObject*, PyObject* args)
533 if (!PyArg_ParseTuple(args,"dd:getScreenVect",&x,&y))
537 MT_Point3 campos, screenpos;
539 GLdouble modelMatrix[16];
540 GLdouble projMatrix[16];
544 glGetIntegerv(GL_VIEWPORT, viewport);
545 glGetDoublev(GL_MODELVIEW_MATRIX, modelMatrix);
546 glGetDoublev(GL_PROJECTION_MATRIX, projMatrix);
548 vect[0] = x * viewport[2];
549 vect[1] = y * viewport[3];
551 vect[0] += viewport[0];
552 vect[1] += viewport[1];
554 glReadPixels(x, y, 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &vect[2]);
555 gluUnProject(vect[0], vect[1], vect[2], modelMatrix, projMatrix, viewport, &win[0], &win[1], &win[2]);
557 campos = gp_Rasterizer->GetCameraPosition();
558 screenpos = MT_Point3(win[0], win[1], win[2]);
559 vect = campos-screenpos;
562 return PyObjectFrom(vect);
565 static PyObject* gPyGetScreenRay(PyObject* self, PyObject* args)
570 char *propName = NULL;
572 if (!PyArg_ParseTuple(args,"ddd|s:getScreenRay",&x,&y,&dist,&propName))
575 PyObject* argValue = PyTuple_New(2);
577 PyTuple_SET_ITEM(argValue, 0, PyFloat_FromDouble(x));
578 PyTuple_SET_ITEM(argValue, 1, PyFloat_FromDouble(y));
581 if(!PyVecTo(gPyGetScreenVect(self,argValue), vect))
584 PyErr_SetString(PyExc_TypeError,
585 "Error in getScreenRay. Invalid 2D coordinate. Expected a normalized 2D screen coordinate and an optional property argument");
590 cam = gp_KetsjiScene->GetActiveCamera();
593 argValue = (propName?PyTuple_New(3):PyTuple_New(2));
595 PyTuple_SET_ITEM(argValue, 0, PyObjectFrom(vect));
596 PyTuple_SET_ITEM(argValue, 1, PyFloat_FromDouble(dist));
598 PyTuple_SET_ITEM(argValue, 2, PyString_FromString(propName));
600 PyObject* ret= cam->PyrayCastTo(argValue,NULL);
608 static PyObject* gPyGetWindowHeight(PyObject*, PyObject* args)
610 return PyInt_FromLong((gp_Canvas ? gp_Canvas->GetHeight() : 0));
615 static PyObject* gPyGetWindowWidth(PyObject*, PyObject* args)
617 return PyInt_FromLong((gp_Canvas ? gp_Canvas->GetWidth() : 0));
622 // temporarility visibility thing, will be moved to rasterizer/renderer later
623 bool gUseVisibilityTemp = false;
625 static PyObject* gPyEnableVisibility(PyObject*, PyObject* args)
628 if (!PyArg_ParseTuple(args,"i:enableVisibility",&visible))
631 gUseVisibilityTemp = (visible != 0);
637 static PyObject* gPyShowMouse(PyObject*, PyObject* args)
640 if (!PyArg_ParseTuple(args,"i:showMouse",&visible))
646 gp_Canvas->SetMouseState(RAS_ICanvas::MOUSE_NORMAL);
650 gp_Canvas->SetMouseState(RAS_ICanvas::MOUSE_INVISIBLE);
658 static PyObject* gPySetMousePosition(PyObject*, PyObject* args)
661 if (!PyArg_ParseTuple(args,"ii:setMousePosition",&x,&y))
665 gp_Canvas->SetMousePosition(x,y);
670 static PyObject* gPySetEyeSeparation(PyObject*, PyObject* args)
673 if (!PyArg_ParseTuple(args, "f:setEyeSeparation", &sep))
676 if (!gp_Rasterizer) {
677 PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setEyeSeparation(float), Rasterizer not available");
681 gp_Rasterizer->SetEyeSeparation(sep);
686 static PyObject* gPyGetEyeSeparation(PyObject*)
688 if (!gp_Rasterizer) {
689 PyErr_SetString(PyExc_RuntimeError, "Rasterizer.getEyeSeparation(), Rasterizer not available");
693 return PyFloat_FromDouble(gp_Rasterizer->GetEyeSeparation());
696 static PyObject* gPySetFocalLength(PyObject*, PyObject* args)
699 if (!PyArg_ParseTuple(args, "f:setFocalLength", &focus))
702 if (!gp_Rasterizer) {
703 PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setFocalLength(float), Rasterizer not available");
707 gp_Rasterizer->SetFocalLength(focus);
712 static PyObject* gPyGetFocalLength(PyObject*, PyObject*, PyObject*)
714 if (!gp_Rasterizer) {
715 PyErr_SetString(PyExc_RuntimeError, "Rasterizer.getFocalLength(), Rasterizer not available");
719 return PyFloat_FromDouble(gp_Rasterizer->GetFocalLength());
724 static PyObject* gPySetBackgroundColor(PyObject*, PyObject* value)
728 if (!PyVecTo(value, vec))
733 gp_Rasterizer->SetBackColor(vec[0], vec[1], vec[2], vec[3]);
740 static PyObject* gPySetMistColor(PyObject*, PyObject* value)
744 if (!PyVecTo(value, vec))
747 if (!gp_Rasterizer) {
748 PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setMistColor(color), Rasterizer not available");
751 gp_Rasterizer->SetFogColor(vec[0], vec[1], vec[2]);
756 static PyObject* gPyDisableMist(PyObject*)
759 if (!gp_Rasterizer) {
760 PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setMistColor(color), Rasterizer not available");
763 gp_Rasterizer->DisableFog();
769 static PyObject* gPySetMistStart(PyObject*, PyObject* args)
773 if (!PyArg_ParseTuple(args,"f:setMistStart",&miststart))
776 if (!gp_Rasterizer) {
777 PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setMistStart(float), Rasterizer not available");
781 gp_Rasterizer->SetFogStart(miststart);
788 static PyObject* gPySetMistEnd(PyObject*, PyObject* args)
792 if (!PyArg_ParseTuple(args,"f:setMistEnd",&mistend))
795 if (!gp_Rasterizer) {
796 PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setMistEnd(float), Rasterizer not available");
800 gp_Rasterizer->SetFogEnd(mistend);
806 static PyObject* gPySetAmbientColor(PyObject*, PyObject* value)
810 if (!PyVecTo(value, vec))
813 if (!gp_Rasterizer) {
814 PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setAmbientColor(color), Rasterizer not available");
817 gp_Rasterizer->SetAmbientColor(vec[0], vec[1], vec[2]);
825 static PyObject* gPyMakeScreenshot(PyObject*, PyObject* args)
828 if (!PyArg_ParseTuple(args,"s:makeScreenshot",&filename))
833 gp_Canvas->MakeScreenShot(filename);
839 static PyObject* gPyEnableMotionBlur(PyObject*, PyObject* args)
841 float motionblurvalue;
842 if (!PyArg_ParseTuple(args,"f:enableMotionBlur",&motionblurvalue))
845 if (!gp_Rasterizer) {
846 PyErr_SetString(PyExc_RuntimeError, "Rasterizer.enableMotionBlur(float), Rasterizer not available");
850 gp_Rasterizer->EnableMotionBlur(motionblurvalue);
855 static PyObject* gPyDisableMotionBlur(PyObject*)
857 if (!gp_Rasterizer) {
858 PyErr_SetString(PyExc_RuntimeError, "Rasterizer.disableMotionBlur(), Rasterizer not available");
862 gp_Rasterizer->DisableMotionBlur();
867 int getGLSLSettingFlag(char *setting)
869 if(strcmp(setting, "lights") == 0)
870 return G_FILE_GLSL_NO_LIGHTS;
871 else if(strcmp(setting, "shaders") == 0)
872 return G_FILE_GLSL_NO_SHADERS;
873 else if(strcmp(setting, "shadows") == 0)
874 return G_FILE_GLSL_NO_SHADOWS;
875 else if(strcmp(setting, "ramps") == 0)
876 return G_FILE_GLSL_NO_RAMPS;
877 else if(strcmp(setting, "nodes") == 0)
878 return G_FILE_GLSL_NO_NODES;
879 else if(strcmp(setting, "extra_textures") == 0)
880 return G_FILE_GLSL_NO_EXTRA_TEX;
885 static PyObject* gPySetGLSLMaterialSetting(PyObject*,
890 int enable, flag, fileflags;
892 if (!PyArg_ParseTuple(args,"si:setGLSLMaterialSetting",&setting,&enable))
895 flag = getGLSLSettingFlag(setting);
898 PyErr_SetString(PyExc_ValueError, "Rasterizer.setGLSLMaterialSetting(string): glsl setting is not known");
902 fileflags = G.fileflags;
905 G.fileflags &= ~flag;
909 /* display lists and GLSL materials need to be remade */
910 if(G.fileflags != fileflags) {
911 if(gp_KetsjiEngine) {
912 KX_SceneList *scenes = gp_KetsjiEngine->CurrentScenes();
913 KX_SceneList::iterator it;
915 for(it=scenes->begin(); it!=scenes->end(); it++)
916 if((*it)->GetBucketManager())
917 (*it)->GetBucketManager()->ReleaseDisplayLists();
920 GPU_materials_free();
926 static PyObject* gPyGetGLSLMaterialSetting(PyObject*,
931 int enabled = 0, flag;
933 if (!PyArg_ParseTuple(args,"s:getGLSLMaterialSetting",&setting))
936 flag = getGLSLSettingFlag(setting);
939 PyErr_SetString(PyExc_ValueError, "Rasterizer.getGLSLMaterialSetting(string): glsl setting is not known");
943 enabled = ((G.fileflags & flag) != 0);
944 return PyInt_FromLong(enabled);
947 #define KX_TEXFACE_MATERIAL 0
948 #define KX_BLENDER_MULTITEX_MATERIAL 1
949 #define KX_BLENDER_GLSL_MATERIAL 2
951 static PyObject* gPySetMaterialType(PyObject*,
957 if (!PyArg_ParseTuple(args,"i:setMaterialType",&type))
960 if(type == KX_BLENDER_GLSL_MATERIAL)
961 flag = G_FILE_GAME_MAT|G_FILE_GAME_MAT_GLSL;
962 else if(type == KX_BLENDER_MULTITEX_MATERIAL)
963 flag = G_FILE_GAME_MAT;
964 else if(type == KX_TEXFACE_MATERIAL)
967 PyErr_SetString(PyExc_ValueError, "Rasterizer.setMaterialType(int): material type is not known");
971 G.fileflags &= ~(G_FILE_GAME_MAT|G_FILE_GAME_MAT_GLSL);
977 static PyObject* gPyGetMaterialType(PyObject*)
981 if(G.fileflags & (G_FILE_GAME_MAT|G_FILE_GAME_MAT_GLSL))
982 flag = KX_BLENDER_GLSL_MATERIAL;
983 else if(G.fileflags & G_FILE_GAME_MAT)
984 flag = KX_BLENDER_MULTITEX_MATERIAL;
986 flag = KX_TEXFACE_MATERIAL;
988 return PyInt_FromLong(flag);
991 static PyObject* gPyDrawLine(PyObject*, PyObject* args)
997 if (!gp_Rasterizer) {
998 PyErr_SetString(PyExc_RuntimeError, "Rasterizer.drawLine(obFrom, obTo, color): Rasterizer not available");
1002 if (!PyArg_ParseTuple(args,"OOO:drawLine",&ob_from,&ob_to,&ob_color))
1008 if (!PyVecTo(ob_from, from))
1010 if (!PyVecTo(ob_to, to))
1012 if (!PyVecTo(ob_color, color))
1015 gp_Rasterizer->DrawDebugLine(from,to,color);
1020 static struct PyMethodDef rasterizer_methods[] = {
1021 {"getScreenPosition",(PyCFunction) gPyGetScreenPosition,
1022 METH_O, "getScreenPosition doc"},
1023 {"getScreenVect",(PyCFunction) gPyGetScreenVect,
1024 METH_VARARGS, "getScreenVect doc"},
1025 {"getScreenRay",(PyCFunction) gPyGetScreenRay,
1026 METH_VARARGS, "getScreenRay doc"},
1027 {"getWindowWidth",(PyCFunction) gPyGetWindowWidth,
1028 METH_VARARGS, "getWindowWidth doc"},
1029 {"getWindowHeight",(PyCFunction) gPyGetWindowHeight,
1030 METH_VARARGS, "getWindowHeight doc"},
1031 {"makeScreenshot",(PyCFunction)gPyMakeScreenshot,
1032 METH_VARARGS, "make Screenshot doc"},
1033 {"enableVisibility",(PyCFunction) gPyEnableVisibility,
1034 METH_VARARGS, "enableVisibility doc"},
1035 {"showMouse",(PyCFunction) gPyShowMouse,
1036 METH_VARARGS, "showMouse(bool visible)"},
1037 {"setMousePosition",(PyCFunction) gPySetMousePosition,
1038 METH_VARARGS, "setMousePosition(int x,int y)"},
1039 {"setBackgroundColor",(PyCFunction)gPySetBackgroundColor,METH_O,"set Background Color (rgb)"},
1040 {"setAmbientColor",(PyCFunction)gPySetAmbientColor,METH_O,"set Ambient Color (rgb)"},
1041 {"disableMist",(PyCFunction)gPyDisableMist,METH_NOARGS,"turn off mist"},
1042 {"setMistColor",(PyCFunction)gPySetMistColor,METH_O,"set Mist Color (rgb)"},
1043 {"setMistStart",(PyCFunction)gPySetMistStart,METH_VARARGS,"set Mist Start(rgb)"},
1044 {"setMistEnd",(PyCFunction)gPySetMistEnd,METH_VARARGS,"set Mist End(rgb)"},
1045 {"enableMotionBlur",(PyCFunction)gPyEnableMotionBlur,METH_VARARGS,"enable motion blur"},
1046 {"disableMotionBlur",(PyCFunction)gPyDisableMotionBlur,METH_NOARGS,"disable motion blur"},
1049 {"setEyeSeparation", (PyCFunction) gPySetEyeSeparation, METH_VARARGS, "set the eye separation for stereo mode"},
1050 {"getEyeSeparation", (PyCFunction) gPyGetEyeSeparation, METH_NOARGS, "get the eye separation for stereo mode"},
1051 {"setFocalLength", (PyCFunction) gPySetFocalLength, METH_VARARGS, "set the focal length for stereo mode"},
1052 {"getFocalLength", (PyCFunction) gPyGetFocalLength, METH_VARARGS, "get the focal length for stereo mode"},
1053 {"setMaterialMode",(PyCFunction) gPySetMaterialType,
1054 METH_VARARGS, "set the material mode to use for OpenGL rendering"},
1055 {"getMaterialMode",(PyCFunction) gPyGetMaterialType,
1056 METH_NOARGS, "get the material mode being used for OpenGL rendering"},
1057 {"setGLSLMaterialSetting",(PyCFunction) gPySetGLSLMaterialSetting,
1058 METH_VARARGS, "set the state of a GLSL material setting"},
1059 {"getGLSLMaterialSetting",(PyCFunction) gPyGetGLSLMaterialSetting,
1060 METH_VARARGS, "get the state of a GLSL material setting"},
1061 {"drawLine", (PyCFunction) gPyDrawLine,
1062 METH_VARARGS, "draw a line on the screen"},
1063 { NULL, (PyCFunction) NULL, 0, NULL }
1066 // Initialization function for the module (*must* be called initGameLogic)
1068 static char GameLogic_module_documentation[] =
1069 "This is the Python API for the game engine of GameLogic"
1072 static char Rasterizer_module_documentation[] =
1073 "This is the Python API for the game engine of Rasterizer"
1078 PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack to get gravity hook
1082 PyObject* item; /* temp PyObject* storage */
1084 gp_KetsjiEngine = engine;
1085 gp_KetsjiScene = scene;
1087 gUseVisibilityTemp=false;
1089 // Create the module and add the functions
1090 m = Py_InitModule4("GameLogic", game_methods,
1091 GameLogic_module_documentation,
1092 (PyObject*)NULL,PYTHON_API_VERSION);
1094 // Add some symbolic constants to the module
1095 d = PyModule_GetDict(m);
1097 // can be overwritten later for gameEngine instances that can load new blend files and re-initialize this module
1098 // for now its safe to make sure it exists for other areas such as the web plugin
1100 PyDict_SetItemString(d, "globalDict", item=PyDict_New()); Py_DECREF(item);
1102 ErrorObject = PyString_FromString("GameLogic.error");
1103 PyDict_SetItemString(d, "error", ErrorObject);
1104 Py_DECREF(ErrorObject);
1106 // XXXX Add constants here
1107 /* To use logic bricks, we need some sort of constants. Here, we associate */
1108 /* constants and sumbolic names. Add them to dictionary d. */
1110 /* 1. true and false: needed for everyone */
1111 KX_MACRO_addTypesToDict(d, KX_TRUE, SCA_ILogicBrick::KX_TRUE);
1112 KX_MACRO_addTypesToDict(d, KX_FALSE, SCA_ILogicBrick::KX_FALSE);
1114 /* 2. Property sensor */
1115 KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_EQUAL, SCA_PropertySensor::KX_PROPSENSOR_EQUAL);
1116 KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_NOTEQUAL, SCA_PropertySensor::KX_PROPSENSOR_NOTEQUAL);
1117 KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_INTERVAL, SCA_PropertySensor::KX_PROPSENSOR_INTERVAL);
1118 KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_CHANGED, SCA_PropertySensor::KX_PROPSENSOR_CHANGED);
1119 KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_EXPRESSION, SCA_PropertySensor::KX_PROPSENSOR_EXPRESSION);
1121 /* 3. Constraint actuator */
1122 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCX);
1123 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCY);
1124 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCZ);
1125 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ROTX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ROTX);
1126 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ROTY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ROTY);
1127 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ROTZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ROTZ);
1128 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRPX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRPX);
1129 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRPY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRPY);
1130 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRPY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRPY);
1131 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRNX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRNX);
1132 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRNY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRNY);
1133 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRNY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRNY);
1134 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIX);
1135 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIY);
1136 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIZ);
1137 KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHPX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHPX);
1138 KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHPY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHPY);
1139 KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHPZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHPZ);
1140 KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHNX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHNX);
1141 KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHNY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHNY);
1142 KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_FHNZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_FHNZ);
1144 /* 4. Ipo actuator, simple part */
1145 KX_MACRO_addTypesToDict(d, KX_IPOACT_PLAY, KX_IpoActuator::KX_ACT_IPO_PLAY);
1146 KX_MACRO_addTypesToDict(d, KX_IPOACT_PINGPONG, KX_IpoActuator::KX_ACT_IPO_PINGPONG);
1147 KX_MACRO_addTypesToDict(d, KX_IPOACT_FLIPPER, KX_IpoActuator::KX_ACT_IPO_FLIPPER);
1148 KX_MACRO_addTypesToDict(d, KX_IPOACT_LOOPSTOP, KX_IpoActuator::KX_ACT_IPO_LOOPSTOP);
1149 KX_MACRO_addTypesToDict(d, KX_IPOACT_LOOPEND, KX_IpoActuator::KX_ACT_IPO_LOOPEND);
1150 KX_MACRO_addTypesToDict(d, KX_IPOACT_FROM_PROP,KX_IpoActuator::KX_ACT_IPO_FROM_PROP);
1152 /* 5. Random distribution types */
1153 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_BOOL_CONST, SCA_RandomActuator::KX_RANDOMACT_BOOL_CONST);
1154 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_BOOL_UNIFORM, SCA_RandomActuator::KX_RANDOMACT_BOOL_UNIFORM);
1155 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_BOOL_BERNOUILLI, SCA_RandomActuator::KX_RANDOMACT_BOOL_BERNOUILLI);
1156 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_INT_CONST, SCA_RandomActuator::KX_RANDOMACT_INT_CONST);
1157 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_INT_UNIFORM, SCA_RandomActuator::KX_RANDOMACT_INT_UNIFORM);
1158 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_INT_POISSON, SCA_RandomActuator::KX_RANDOMACT_INT_POISSON);
1159 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_FLOAT_CONST, SCA_RandomActuator::KX_RANDOMACT_FLOAT_CONST);
1160 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_FLOAT_UNIFORM, SCA_RandomActuator::KX_RANDOMACT_FLOAT_UNIFORM);
1161 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_FLOAT_NORMAL, SCA_RandomActuator::KX_RANDOMACT_FLOAT_NORMAL);
1162 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_FLOAT_NEGATIVE_EXPONENTIAL, SCA_RandomActuator::KX_RANDOMACT_FLOAT_NEGATIVE_EXPONENTIAL);
1164 /* 6. Sound actuator */
1165 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYSTOP, KX_SoundActuator::KX_SOUNDACT_PLAYSTOP);
1166 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYEND, KX_SoundActuator::KX_SOUNDACT_PLAYEND);
1167 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPSTOP, KX_SoundActuator::KX_SOUNDACT_LOOPSTOP);
1168 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPEND, KX_SoundActuator::KX_SOUNDACT_LOOPEND);
1169 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL);
1170 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP);
1172 /* 7. Action actuator */
1173 KX_MACRO_addTypesToDict(d, KX_ACTIONACT_PLAY, ACT_ACTION_PLAY);
1174 KX_MACRO_addTypesToDict(d, KX_ACTIONACT_FLIPPER, ACT_ACTION_FLIPPER);
1175 KX_MACRO_addTypesToDict(d, KX_ACTIONACT_LOOPSTOP, ACT_ACTION_LOOP_STOP);
1176 KX_MACRO_addTypesToDict(d, KX_ACTIONACT_LOOPEND, ACT_ACTION_LOOP_END);
1177 KX_MACRO_addTypesToDict(d, KX_ACTIONACT_PROPERTY, ACT_ACTION_FROM_PROP);
1179 /*8. GL_BlendFunc */
1180 KX_MACRO_addTypesToDict(d, BL_ZERO, GL_ZERO);
1181 KX_MACRO_addTypesToDict(d, BL_ONE, GL_ONE);
1182 KX_MACRO_addTypesToDict(d, BL_SRC_COLOR, GL_SRC_COLOR);
1183 KX_MACRO_addTypesToDict(d, BL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR);
1184 KX_MACRO_addTypesToDict(d, BL_DST_COLOR, GL_DST_COLOR);
1185 KX_MACRO_addTypesToDict(d, BL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR);
1186 KX_MACRO_addTypesToDict(d, BL_SRC_ALPHA, GL_SRC_ALPHA);
1187 KX_MACRO_addTypesToDict(d, BL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1188 KX_MACRO_addTypesToDict(d, BL_DST_ALPHA, GL_DST_ALPHA);
1189 KX_MACRO_addTypesToDict(d, BL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA);
1190 KX_MACRO_addTypesToDict(d, BL_SRC_ALPHA_SATURATE, GL_SRC_ALPHA_SATURATE);
1193 /* 9. UniformTypes */
1194 KX_MACRO_addTypesToDict(d, SHD_TANGENT, BL_Shader::SHD_TANGENT);
1195 KX_MACRO_addTypesToDict(d, MODELVIEWMATRIX, BL_Shader::MODELVIEWMATRIX);
1196 KX_MACRO_addTypesToDict(d, MODELVIEWMATRIX_TRANSPOSE, BL_Shader::MODELVIEWMATRIX_TRANSPOSE);
1197 KX_MACRO_addTypesToDict(d, MODELVIEWMATRIX_INVERSE, BL_Shader::MODELVIEWMATRIX_INVERSE);
1198 KX_MACRO_addTypesToDict(d, MODELVIEWMATRIX_INVERSETRANSPOSE, BL_Shader::MODELVIEWMATRIX_INVERSETRANSPOSE);
1199 KX_MACRO_addTypesToDict(d, MODELMATRIX, BL_Shader::MODELMATRIX);
1200 KX_MACRO_addTypesToDict(d, MODELMATRIX_TRANSPOSE, BL_Shader::MODELMATRIX_TRANSPOSE);
1201 KX_MACRO_addTypesToDict(d, MODELMATRIX_INVERSE, BL_Shader::MODELMATRIX_INVERSE);
1202 KX_MACRO_addTypesToDict(d, MODELMATRIX_INVERSETRANSPOSE, BL_Shader::MODELMATRIX_INVERSETRANSPOSE);
1203 KX_MACRO_addTypesToDict(d, VIEWMATRIX, BL_Shader::VIEWMATRIX);
1204 KX_MACRO_addTypesToDict(d, VIEWMATRIX_TRANSPOSE, BL_Shader::VIEWMATRIX_TRANSPOSE);
1205 KX_MACRO_addTypesToDict(d, VIEWMATRIX_INVERSE, BL_Shader::VIEWMATRIX_INVERSE);
1206 KX_MACRO_addTypesToDict(d, VIEWMATRIX_INVERSETRANSPOSE, BL_Shader::VIEWMATRIX_INVERSETRANSPOSE);
1207 KX_MACRO_addTypesToDict(d, CAM_POS, BL_Shader::CAM_POS);
1208 KX_MACRO_addTypesToDict(d, CONSTANT_TIMER, BL_Shader::CONSTANT_TIMER);
1210 /* 10 state actuator */
1211 KX_MACRO_addTypesToDict(d, KX_STATE1, (1<<0));
1212 KX_MACRO_addTypesToDict(d, KX_STATE2, (1<<1));
1213 KX_MACRO_addTypesToDict(d, KX_STATE3, (1<<2));
1214 KX_MACRO_addTypesToDict(d, KX_STATE4, (1<<3));
1215 KX_MACRO_addTypesToDict(d, KX_STATE5, (1<<4));
1216 KX_MACRO_addTypesToDict(d, KX_STATE6, (1<<5));
1217 KX_MACRO_addTypesToDict(d, KX_STATE7, (1<<6));
1218 KX_MACRO_addTypesToDict(d, KX_STATE8, (1<<7));
1219 KX_MACRO_addTypesToDict(d, KX_STATE9, (1<<8));
1220 KX_MACRO_addTypesToDict(d, KX_STATE10, (1<<9));
1221 KX_MACRO_addTypesToDict(d, KX_STATE11, (1<<10));
1222 KX_MACRO_addTypesToDict(d, KX_STATE12, (1<<11));
1223 KX_MACRO_addTypesToDict(d, KX_STATE13, (1<<12));
1224 KX_MACRO_addTypesToDict(d, KX_STATE14, (1<<13));
1225 KX_MACRO_addTypesToDict(d, KX_STATE15, (1<<14));
1226 KX_MACRO_addTypesToDict(d, KX_STATE16, (1<<15));
1227 KX_MACRO_addTypesToDict(d, KX_STATE17, (1<<16));
1228 KX_MACRO_addTypesToDict(d, KX_STATE18, (1<<17));
1229 KX_MACRO_addTypesToDict(d, KX_STATE19, (1<<18));
1230 KX_MACRO_addTypesToDict(d, KX_STATE20, (1<<19));
1231 KX_MACRO_addTypesToDict(d, KX_STATE21, (1<<20));
1232 KX_MACRO_addTypesToDict(d, KX_STATE22, (1<<21));
1233 KX_MACRO_addTypesToDict(d, KX_STATE23, (1<<22));
1234 KX_MACRO_addTypesToDict(d, KX_STATE24, (1<<23));
1235 KX_MACRO_addTypesToDict(d, KX_STATE25, (1<<24));
1236 KX_MACRO_addTypesToDict(d, KX_STATE26, (1<<25));
1237 KX_MACRO_addTypesToDict(d, KX_STATE27, (1<<26));
1238 KX_MACRO_addTypesToDict(d, KX_STATE28, (1<<27));
1239 KX_MACRO_addTypesToDict(d, KX_STATE29, (1<<28));
1240 KX_MACRO_addTypesToDict(d, KX_STATE30, (1<<29));
1243 KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_POS_X, KX_RadarSensor::KX_RADAR_AXIS_POS_X);
1244 KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_POS_Y, KX_RadarSensor::KX_RADAR_AXIS_POS_Y);
1245 KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_POS_Z, KX_RadarSensor::KX_RADAR_AXIS_POS_Z);
1246 KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_NEG_X, KX_RadarSensor::KX_RADAR_AXIS_NEG_Y);
1247 KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_NEG_Y, KX_RadarSensor::KX_RADAR_AXIS_NEG_X);
1248 KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_NEG_Z, KX_RadarSensor::KX_RADAR_AXIS_NEG_Z);
1251 KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_POS_X, KX_RaySensor::KX_RAY_AXIS_POS_X);
1252 KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_POS_Y, KX_RaySensor::KX_RAY_AXIS_POS_Y);
1253 KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_POS_Z, KX_RaySensor::KX_RAY_AXIS_POS_Z);
1254 KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_NEG_X, KX_RaySensor::KX_RAY_AXIS_NEG_Y);
1255 KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_NEG_Y, KX_RaySensor::KX_RAY_AXIS_NEG_X);
1256 KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_NEG_Z, KX_RaySensor::KX_RAY_AXIS_NEG_Z);
1258 /* Dynamic actuator */
1259 KX_MACRO_addTypesToDict(d, KX_DYN_RESTORE_DYNAMICS, KX_SCA_DynamicActuator::KX_DYN_RESTORE_DYNAMICS);
1260 KX_MACRO_addTypesToDict(d, KX_DYN_DISABLE_DYNAMICS, KX_SCA_DynamicActuator::KX_DYN_DISABLE_DYNAMICS);
1261 KX_MACRO_addTypesToDict(d, KX_DYN_ENABLE_RIGID_BODY, KX_SCA_DynamicActuator::KX_DYN_ENABLE_RIGID_BODY);
1262 KX_MACRO_addTypesToDict(d, KX_DYN_DISABLE_RIGID_BODY, KX_SCA_DynamicActuator::KX_DYN_DISABLE_RIGID_BODY);
1263 KX_MACRO_addTypesToDict(d, KX_DYN_SET_MASS, KX_SCA_DynamicActuator::KX_DYN_SET_MASS);
1265 /* Input & Mouse Sensor */
1266 KX_MACRO_addTypesToDict(d, KX_INPUT_NONE, SCA_InputEvent::KX_NO_INPUTSTATUS);
1267 KX_MACRO_addTypesToDict(d, KX_INPUT_JUST_ACTIVATED, SCA_InputEvent::KX_JUSTACTIVATED);
1268 KX_MACRO_addTypesToDict(d, KX_INPUT_ACTIVE, SCA_InputEvent::KX_ACTIVE);
1269 KX_MACRO_addTypesToDict(d, KX_INPUT_JUST_RELEASED, SCA_InputEvent::KX_JUSTRELEASED);
1271 KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_LEFT, SCA_IInputDevice::KX_LEFTMOUSE);
1272 KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_MIDDLE, SCA_IInputDevice::KX_MIDDLEMOUSE);
1273 KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_RIGHT, SCA_IInputDevice::KX_RIGHTMOUSE);
1275 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_ENABLED, RAS_2DFilterManager::RAS_2DFILTER_ENABLED);
1276 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_DISABLED, RAS_2DFilterManager::RAS_2DFILTER_DISABLED);
1277 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_NOFILTER, RAS_2DFilterManager::RAS_2DFILTER_NOFILTER);
1278 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_MOTIONBLUR, RAS_2DFilterManager::RAS_2DFILTER_MOTIONBLUR);
1279 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_BLUR, RAS_2DFilterManager::RAS_2DFILTER_BLUR);
1280 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_SHARPEN, RAS_2DFilterManager::RAS_2DFILTER_SHARPEN);
1281 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_DILATION, RAS_2DFilterManager::RAS_2DFILTER_DILATION);
1282 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_EROSION, RAS_2DFilterManager::RAS_2DFILTER_EROSION);
1283 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_LAPLACIAN, RAS_2DFilterManager::RAS_2DFILTER_LAPLACIAN);
1284 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_SOBEL, RAS_2DFilterManager::RAS_2DFILTER_SOBEL);
1285 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_PREWITT, RAS_2DFilterManager::RAS_2DFILTER_PREWITT);
1286 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_GRAYSCALE, RAS_2DFilterManager::RAS_2DFILTER_GRAYSCALE);
1287 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_SEPIA, RAS_2DFilterManager::RAS_2DFILTER_SEPIA);
1288 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_INVERT, RAS_2DFilterManager::RAS_2DFILTER_INVERT);
1289 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_CUSTOMFILTER, RAS_2DFilterManager::RAS_2DFILTER_CUSTOMFILTER);
1291 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYSTOP, KX_SoundActuator::KX_SOUNDACT_PLAYSTOP);
1292 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYEND, KX_SoundActuator::KX_SOUNDACT_PLAYEND);
1293 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPSTOP, KX_SoundActuator::KX_SOUNDACT_LOOPSTOP);
1294 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPEND, KX_SoundActuator:: KX_SOUNDACT_LOOPEND);
1295 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL);
1296 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP);
1298 KX_MACRO_addTypesToDict(d, KX_STATE_OP_CPY, KX_StateActuator::OP_CPY);
1299 KX_MACRO_addTypesToDict(d, KX_STATE_OP_SET, KX_StateActuator::OP_SET);
1300 KX_MACRO_addTypesToDict(d, KX_STATE_OP_CLR, KX_StateActuator::OP_CLR);
1301 KX_MACRO_addTypesToDict(d, KX_STATE_OP_NEG, KX_StateActuator::OP_NEG);
1303 KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_NORMAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_NORMAL);
1304 KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_MATERIAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_MATERIAL);
1305 KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_PERMANENT, KX_ConstraintActuator::KX_ACT_CONSTRAINT_PERMANENT);
1306 KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_DISTANCE, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DISTANCE);
1307 KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_LOCAL, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCAL);
1308 KX_MACRO_addTypesToDict(d, KX_ACT_CONSTRAINT_DOROTFH, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DOROTFH);
1311 if (PyErr_Occurred())
1313 Py_FatalError("can't initialize module GameLogic");
1319 // Python Sandbox code
1320 // override builtin functions import() and open()
1323 PyObject *KXpy_open(PyObject *self, PyObject *args) {
1324 PyErr_SetString(PyExc_RuntimeError, "Sandbox: open() function disabled!\nGame Scripts should not use this function.");
1328 PyObject *KXpy_file(PyObject *self, PyObject *args) {
1329 PyErr_SetString(PyExc_RuntimeError, "Sandbox: file() function disabled!\nGame Scripts should not use this function.");
1333 PyObject *KXpy_execfile(PyObject *self, PyObject *args) {
1334 PyErr_SetString(PyExc_RuntimeError, "Sandbox: execfile() function disabled!\nGame Scripts should not use this function.");
1338 PyObject *KXpy_compile(PyObject *self, PyObject *args) {
1339 PyErr_SetString(PyExc_RuntimeError, "Sandbox: compile() function disabled!\nGame Scripts should not use this function.");
1343 PyObject *KXpy_import(PyObject *self, PyObject *args)
1347 PyObject *globals = NULL;
1348 PyObject *locals = NULL;
1349 PyObject *fromlist = NULL;
1350 PyObject *l, *m, *n;
1352 #if (PY_VERSION_HEX >= 0x02060000)
1353 int dummy_val; /* what does this do?*/
1355 if (!PyArg_ParseTuple(args, "s|OOOi:m_import",
1356 &name, &globals, &locals, &fromlist, &dummy_val))
1359 if (!PyArg_ParseTuple(args, "s|OOO:m_import",
1360 &name, &globals, &locals, &fromlist))
1364 /* check for builtin modules */
1365 m = PyImport_AddModule("sys");
1366 l = PyObject_GetAttrString(m, "builtin_module_names");
1367 n = PyString_FromString(name);
1369 if (PySequence_Contains(l, n)) {
1370 return PyImport_ImportModuleEx(name, globals, locals, fromlist);
1373 /* quick hack for GamePython modules
1374 TODO: register builtin modules properly by ExtendInittab */
1375 if (!strcmp(name, "GameLogic") || !strcmp(name, "GameKeys") || !strcmp(name, "PhysicsConstraints") ||
1376 !strcmp(name, "Rasterizer") || !strcmp(name, "Mathutils") || !strcmp(name, "BGL")) {
1377 return PyImport_ImportModuleEx(name, globals, locals, fromlist);
1380 /* Import blender texts as python modules */
1381 m= bpy_text_import(name, &found);
1385 if(found==0) /* if its found but could not import then it has its own error */
1386 PyErr_Format(PyExc_ImportError, "Import of external Module %.20s not allowed.", name);
1392 PyObject *KXpy_reload(PyObject *self, PyObject *args) {
1394 /* Used to be sandboxed, bettet to allow importing of internal text only */
1396 PyErr_SetString(PyExc_RuntimeError, "Sandbox: reload() function disabled!\nGame Scripts should not use this function.");
1400 PyObject *module = NULL;
1401 PyObject *newmodule = NULL;
1403 /* check for a module arg */
1404 if( !PyArg_ParseTuple( args, "O:bpy_reload_meth", &module ) )
1407 newmodule= bpy_text_reimport( module, &found );
1411 if (found==0) /* if its found but could not import then it has its own error */
1412 PyErr_SetString(PyExc_ImportError, "reload(module): failed to reload from blenders internal text");
1417 /* override python file type functions */
1420 file_init(PyObject *self, PyObject *args, PyObject *kwds)
1422 KXpy_file(NULL, NULL);
1427 file_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
1429 return KXpy_file(NULL, NULL);
1433 static PyMethodDef meth_open[] = {{ "open", KXpy_open, METH_VARARGS, "(disabled)"}};
1434 static PyMethodDef meth_reload[] = {{ "reload", KXpy_reload, METH_VARARGS, "(disabled)"}};
1435 static PyMethodDef meth_file[] = {{ "file", KXpy_file, METH_VARARGS, "(disabled)"}};
1436 static PyMethodDef meth_execfile[] = {{ "execfile", KXpy_execfile, METH_VARARGS, "(disabled)"}};
1437 static PyMethodDef meth_compile[] = {{ "compile", KXpy_compile, METH_VARARGS, "(disabled)"}};
1439 static PyMethodDef meth_import[] = {{ "import", KXpy_import, METH_VARARGS, "our own import"}};
1441 //static PyObject *g_oldopen = 0;
1442 //static PyObject *g_oldimport = 0;
1443 //static int g_security = 0;
1445 void setSandbox(TPythonSecurityLevel level)
1447 PyObject *m = PyImport_AddModule("__builtin__");
1448 PyObject *d = PyModule_GetDict(m);
1452 //if (!g_security) {
1453 //g_oldopen = PyDict_GetItemString(d, "open");
1455 // functions we cant trust
1456 PyDict_SetItemString(d, "open", item=PyCFunction_New(meth_open, NULL)); Py_DECREF(item);
1457 PyDict_SetItemString(d, "reload", item=PyCFunction_New(meth_reload, NULL)); Py_DECREF(item);
1458 PyDict_SetItemString(d, "file", item=PyCFunction_New(meth_file, NULL)); Py_DECREF(item);
1459 PyDict_SetItemString(d, "execfile", item=PyCFunction_New(meth_execfile, NULL)); Py_DECREF(item);
1460 PyDict_SetItemString(d, "compile", item=PyCFunction_New(meth_compile, NULL)); Py_DECREF(item);
1463 PyDict_SetItemString(d, "__import__", PyCFunction_New(meth_import, NULL));
1464 //g_security = level;
1466 // Overiding file dosnt stop it being accessed if your sneaky
1467 // f = [ t for t in (1).__class__.__mro__[-1].__subclasses__() if t.__name__ == 'file'][0]('/some_file.txt', 'w')
1469 // so overwrite the file types functions. be very careful here still, since python uses python.
1470 // ps - python devs frown deeply upon this.
1472 /* this could mess up pythons internals, if we are serious about sandboxing
1473 * issues like the one above need to be solved, possibly modify __subclasses__ is safer? */
1475 PyFile_Type.tp_init = file_init;
1476 PyFile_Type.tp_new = file_new;
1483 PyDict_SetItemString(d, "open", g_oldopen);
1484 PyDict_SetItemString(d, "__import__", g_oldimport);
1489 /* Allow importing internal text, from bpy_internal_import.py */
1490 PyDict_SetItemString(d, "reload", item=PyCFunction_New(bpy_reload_meth, NULL)); Py_DECREF(item);
1491 PyDict_SetItemString(d, "__import__", item=PyCFunction_New(bpy_import_meth, NULL)); Py_DECREF(item);
1497 * Python is not initialised.
1499 PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecurityLevel level, Main *maggie, int argc, char** argv)
1501 STR_String pname = progname;
1502 Py_SetProgramName(pname.Ptr());
1507 if(argv) /* browser plugins dont currently set this */
1508 PySys_SetArgv(argc, argv);
1510 //importBlenderModules()
1515 bpy_import_main_set(maggie);
1517 PyObject* moduleobj = PyImport_AddModule("__main__");
1518 return PyModule_GetDict(moduleobj);
1521 void exitGamePlayerPythonScripting()
1523 //clearGameModules(); // were closing python anyway
1525 bpy_import_main_set(NULL);
1529 * Python is already initialized.
1531 PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level, Main *maggie)
1533 STR_String pname = progname;
1534 Py_SetProgramName(pname.Ptr());
1541 bpy_import_main_set(maggie);
1543 /* run this to clear game modules and user modules which
1544 * may contain references to in game data */
1547 PyObject* moduleobj = PyImport_AddModule("__main__");
1548 return PyModule_GetDict(moduleobj);
1551 static void clearModule(PyObject *modules, const char *name)
1553 PyObject *mod= PyDict_GetItemString(modules, name);
1558 PyDict_Clear(PyModule_GetDict(mod)); /* incase there are any circular refs */
1559 PyDict_DelItemString(modules, name);
1562 static void clearGameModules()
1564 /* Note, user modules could still reference these modules
1565 * but since the dict's are cleared their members wont be accessible */
1567 PyObject *modules= PySys_GetObject((char *)"modules");
1568 clearModule(modules, "Expression");
1569 clearModule(modules, "CValue");
1570 clearModule(modules, "PhysicsConstraints");
1571 clearModule(modules, "GameLogic");
1572 clearModule(modules, "Rasterizer");
1573 clearModule(modules, "GameKeys");
1574 clearModule(modules, "VideoTexture");
1575 clearModule(modules, "Mathutils");
1576 clearModule(modules, "BGL");
1577 PyErr_Clear(); // incase some of these were alredy removed.
1579 /* clear user defined modules */
1580 bpy_text_clear_modules();
1583 void exitGamePythonScripting()
1586 bpy_import_main_set(NULL);
1591 PyObject* initRasterizer(RAS_IRasterizer* rasty,RAS_ICanvas* canvas)
1594 gp_Rasterizer = rasty;
1601 // Create the module and add the functions
1602 m = Py_InitModule4("Rasterizer", rasterizer_methods,
1603 Rasterizer_module_documentation,
1604 (PyObject*)NULL,PYTHON_API_VERSION);
1606 // Add some symbolic constants to the module
1607 d = PyModule_GetDict(m);
1608 ErrorObject = PyString_FromString("Rasterizer.error");
1609 PyDict_SetItemString(d, "error", ErrorObject);
1610 Py_DECREF(ErrorObject);
1612 /* needed for get/setMaterialType */
1613 KX_MACRO_addTypesToDict(d, KX_TEXFACE_MATERIAL, KX_TEXFACE_MATERIAL);
1614 KX_MACRO_addTypesToDict(d, KX_BLENDER_MULTITEX_MATERIAL, KX_BLENDER_MULTITEX_MATERIAL);
1615 KX_MACRO_addTypesToDict(d, KX_BLENDER_GLSL_MATERIAL, KX_BLENDER_GLSL_MATERIAL);
1617 // XXXX Add constants here
1620 if (PyErr_Occurred())
1622 Py_FatalError("can't initialize module Rasterizer");
1630 /* ------------------------------------------------------------------------- */
1631 /* GameKeys: symbolic constants for key mapping */
1632 /* ------------------------------------------------------------------------- */
1634 static char GameKeys_module_documentation[] =
1635 "This modules provides defines for key-codes"
1638 static char gPyEventToString_doc[] =
1639 "EventToString(event) - Take a valid event from the GameKeys module or Keyboard Sensor and return a name"
1642 static PyObject* gPyEventToString(PyObject*, PyObject* value)
1644 PyObject* mod, *dict, *key, *val, *ret = NULL;
1647 mod = PyImport_ImportModule( "GameKeys" );
1651 dict = PyModule_GetDict(mod);
1653 while (PyDict_Next(dict, &pos, &key, &val)) {
1654 if (PyObject_Compare(value, val)==0) {
1660 PyErr_Clear(); // incase there was an error clearing
1662 if (!ret) PyErr_SetString(PyExc_ValueError, "GameKeys.EventToString(int): expected a valid int keyboard event");
1663 else Py_INCREF(ret);
1668 static char gPyEventToCharacter_doc[] =
1669 "EventToCharacter(event, is_shift) - Take a valid event from the GameKeys module or Keyboard Sensor and return a character"
1672 static PyObject* gPyEventToCharacter(PyObject*, PyObject* args)
1675 if (!PyArg_ParseTuple(args,"ii:EventToCharacter", &event, &shift))
1678 if(IsPrintable(event)) {
1679 char ch[2] = {'\0', '\0'};
1680 ch[0] = ToCharacter(event, (bool)shift);
1681 return PyString_FromString(ch);
1684 return PyString_FromString("");
1689 static struct PyMethodDef gamekeys_methods[] = {
1690 {"EventToCharacter", (PyCFunction)gPyEventToCharacter, METH_VARARGS, (PY_METHODCHAR)gPyEventToCharacter_doc},
1691 {"EventToString", (PyCFunction)gPyEventToString, METH_O, (PY_METHODCHAR)gPyEventToString_doc},
1692 { NULL, (PyCFunction) NULL, 0, NULL }
1697 PyObject* initGameKeys()
1703 // Create the module and add the functions
1704 m = Py_InitModule4("GameKeys", gamekeys_methods,
1705 GameKeys_module_documentation,
1706 (PyObject*)NULL,PYTHON_API_VERSION);
1708 // Add some symbolic constants to the module
1709 d = PyModule_GetDict(m);
1711 // XXXX Add constants here
1713 KX_MACRO_addTypesToDict(d, AKEY, SCA_IInputDevice::KX_AKEY);
1714 KX_MACRO_addTypesToDict(d, BKEY, SCA_IInputDevice::KX_BKEY);
1715 KX_MACRO_addTypesToDict(d, CKEY, SCA_IInputDevice::KX_CKEY);
1716 KX_MACRO_addTypesToDict(d, DKEY, SCA_IInputDevice::KX_DKEY);
1717 KX_MACRO_addTypesToDict(d, EKEY, SCA_IInputDevice::KX_EKEY);
1718 KX_MACRO_addTypesToDict(d, FKEY, SCA_IInputDevice::KX_FKEY);
1719 KX_MACRO_addTypesToDict(d, GKEY, SCA_IInputDevice::KX_GKEY);
1720 KX_MACRO_addTypesToDict(d, HKEY, SCA_IInputDevice::KX_HKEY);
1721 KX_MACRO_addTypesToDict(d, IKEY, SCA_IInputDevice::KX_IKEY);
1722 KX_MACRO_addTypesToDict(d, JKEY, SCA_IInputDevice::KX_JKEY);
1723 KX_MACRO_addTypesToDict(d, KKEY, SCA_IInputDevice::KX_KKEY);
1724 KX_MACRO_addTypesToDict(d, LKEY, SCA_IInputDevice::KX_LKEY);
1725 KX_MACRO_addTypesToDict(d, MKEY, SCA_IInputDevice::KX_MKEY);
1726 KX_MACRO_addTypesToDict(d, NKEY, SCA_IInputDevice::KX_NKEY);
1727 KX_MACRO_addTypesToDict(d, OKEY, SCA_IInputDevice::KX_OKEY);
1728 KX_MACRO_addTypesToDict(d, PKEY, SCA_IInputDevice::KX_PKEY);
1729 KX_MACRO_addTypesToDict(d, QKEY, SCA_IInputDevice::KX_QKEY);
1730 KX_MACRO_addTypesToDict(d, RKEY, SCA_IInputDevice::KX_RKEY);
1731 KX_MACRO_addTypesToDict(d, SKEY, SCA_IInputDevice::KX_SKEY);
1732 KX_MACRO_addTypesToDict(d, TKEY, SCA_IInputDevice::KX_TKEY);
1733 KX_MACRO_addTypesToDict(d, UKEY, SCA_IInputDevice::KX_UKEY);
1734 KX_MACRO_addTypesToDict(d, VKEY, SCA_IInputDevice::KX_VKEY);
1735 KX_MACRO_addTypesToDict(d, WKEY, SCA_IInputDevice::KX_WKEY);
1736 KX_MACRO_addTypesToDict(d, XKEY, SCA_IInputDevice::KX_XKEY);
1737 KX_MACRO_addTypesToDict(d, YKEY, SCA_IInputDevice::KX_YKEY);
1738 KX_MACRO_addTypesToDict(d, ZKEY, SCA_IInputDevice::KX_ZKEY);
1740 KX_MACRO_addTypesToDict(d, ZEROKEY, SCA_IInputDevice::KX_ZEROKEY);
1741 KX_MACRO_addTypesToDict(d, ONEKEY, SCA_IInputDevice::KX_ONEKEY);
1742 KX_MACRO_addTypesToDict(d, TWOKEY, SCA_IInputDevice::KX_TWOKEY);
1743 KX_MACRO_addTypesToDict(d, THREEKEY, SCA_IInputDevice::KX_THREEKEY);
1744 KX_MACRO_addTypesToDict(d, FOURKEY, SCA_IInputDevice::KX_FOURKEY);
1745 KX_MACRO_addTypesToDict(d, FIVEKEY, SCA_IInputDevice::KX_FIVEKEY);
1746 KX_MACRO_addTypesToDict(d, SIXKEY, SCA_IInputDevice::KX_SIXKEY);
1747 KX_MACRO_addTypesToDict(d, SEVENKEY, SCA_IInputDevice::KX_SEVENKEY);
1748 KX_MACRO_addTypesToDict(d, EIGHTKEY, SCA_IInputDevice::KX_EIGHTKEY);
1749 KX_MACRO_addTypesToDict(d, NINEKEY, SCA_IInputDevice::KX_NINEKEY);
1751 KX_MACRO_addTypesToDict(d, CAPSLOCKKEY, SCA_IInputDevice::KX_CAPSLOCKKEY);
1753 KX_MACRO_addTypesToDict(d, LEFTCTRLKEY, SCA_IInputDevice::KX_LEFTCTRLKEY);
1754 KX_MACRO_addTypesToDict(d, LEFTALTKEY, SCA_IInputDevice::KX_LEFTALTKEY);
1755 KX_MACRO_addTypesToDict(d, RIGHTALTKEY, SCA_IInputDevice::KX_RIGHTALTKEY);
1756 KX_MACRO_addTypesToDict(d, RIGHTCTRLKEY, SCA_IInputDevice::KX_RIGHTCTRLKEY);
1757 KX_MACRO_addTypesToDict(d, RIGHTSHIFTKEY, SCA_IInputDevice::KX_RIGHTSHIFTKEY);
1758 KX_MACRO_addTypesToDict(d, LEFTSHIFTKEY, SCA_IInputDevice::KX_LEFTSHIFTKEY);
1760 KX_MACRO_addTypesToDict(d, ESCKEY, SCA_IInputDevice::KX_ESCKEY);
1761 KX_MACRO_addTypesToDict(d, TABKEY, SCA_IInputDevice::KX_TABKEY);
1762 KX_MACRO_addTypesToDict(d, RETKEY, SCA_IInputDevice::KX_RETKEY);
1763 KX_MACRO_addTypesToDict(d, SPACEKEY, SCA_IInputDevice::KX_SPACEKEY);
1764 KX_MACRO_addTypesToDict(d, LINEFEEDKEY, SCA_IInputDevice::KX_LINEFEEDKEY);
1765 KX_MACRO_addTypesToDict(d, BACKSPACEKEY, SCA_IInputDevice::KX_BACKSPACEKEY);
1766 KX_MACRO_addTypesToDict(d, DELKEY, SCA_IInputDevice::KX_DELKEY);
1767 KX_MACRO_addTypesToDict(d, SEMICOLONKEY, SCA_IInputDevice::KX_SEMICOLONKEY);
1768 KX_MACRO_addTypesToDict(d, PERIODKEY, SCA_IInputDevice::KX_PERIODKEY);
1769 KX_MACRO_addTypesToDict(d, COMMAKEY, SCA_IInputDevice::KX_COMMAKEY);
1770 KX_MACRO_addTypesToDict(d, QUOTEKEY, SCA_IInputDevice::KX_QUOTEKEY);
1771 KX_MACRO_addTypesToDict(d, ACCENTGRAVEKEY, SCA_IInputDevice::KX_ACCENTGRAVEKEY);
1772 KX_MACRO_addTypesToDict(d, MINUSKEY, SCA_IInputDevice::KX_MINUSKEY);
1773 KX_MACRO_addTypesToDict(d, SLASHKEY, SCA_IInputDevice::KX_SLASHKEY);
1774 KX_MACRO_addTypesToDict(d, BACKSLASHKEY, SCA_IInputDevice::KX_BACKSLASHKEY);
1775 KX_MACRO_addTypesToDict(d, EQUALKEY, SCA_IInputDevice::KX_EQUALKEY);
1776 KX_MACRO_addTypesToDict(d, LEFTBRACKETKEY, SCA_IInputDevice::KX_LEFTBRACKETKEY);
1777 KX_MACRO_addTypesToDict(d, RIGHTBRACKETKEY, SCA_IInputDevice::KX_RIGHTBRACKETKEY);
1779 KX_MACRO_addTypesToDict(d, LEFTARROWKEY, SCA_IInputDevice::KX_LEFTARROWKEY);
1780 KX_MACRO_addTypesToDict(d, DOWNARROWKEY, SCA_IInputDevice::KX_DOWNARROWKEY);
1781 KX_MACRO_addTypesToDict(d, RIGHTARROWKEY, SCA_IInputDevice::KX_RIGHTARROWKEY);
1782 KX_MACRO_addTypesToDict(d, UPARROWKEY, SCA_IInputDevice::KX_UPARROWKEY);
1784 KX_MACRO_addTypesToDict(d, PAD2 , SCA_IInputDevice::KX_PAD2);
1785 KX_MACRO_addTypesToDict(d, PAD4 , SCA_IInputDevice::KX_PAD4);
1786 KX_MACRO_addTypesToDict(d, PAD6 , SCA_IInputDevice::KX_PAD6);
1787 KX_MACRO_addTypesToDict(d, PAD8 , SCA_IInputDevice::KX_PAD8);
1789 KX_MACRO_addTypesToDict(d, PAD1 , SCA_IInputDevice::KX_PAD1);
1790 KX_MACRO_addTypesToDict(d, PAD3 , SCA_IInputDevice::KX_PAD3);
1791 KX_MACRO_addTypesToDict(d, PAD5 , SCA_IInputDevice::KX_PAD5);
1792 KX_MACRO_addTypesToDict(d, PAD7 , SCA_IInputDevice::KX_PAD7);
1793 KX_MACRO_addTypesToDict(d, PAD9 , SCA_IInputDevice::KX_PAD9);
1795 KX_MACRO_addTypesToDict(d, PADPERIOD, SCA_IInputDevice::KX_PADPERIOD);
1796 KX_MACRO_addTypesToDict(d, PADSLASHKEY, SCA_IInputDevice::KX_PADSLASHKEY);
1797 KX_MACRO_addTypesToDict(d, PADASTERKEY, SCA_IInputDevice::KX_PADASTERKEY);
1800 KX_MACRO_addTypesToDict(d, PAD0, SCA_IInputDevice::KX_PAD0);
1801 KX_MACRO_addTypesToDict(d, PADMINUS, SCA_IInputDevice::KX_PADMINUS);
1802 KX_MACRO_addTypesToDict(d, PADENTER, SCA_IInputDevice::KX_PADENTER);
1803 KX_MACRO_addTypesToDict(d, PADPLUSKEY, SCA_IInputDevice::KX_PADPLUSKEY);
1806 KX_MACRO_addTypesToDict(d, F1KEY , SCA_IInputDevice::KX_F1KEY);
1807 KX_MACRO_addTypesToDict(d, F2KEY , SCA_IInputDevice::KX_F2KEY);
1808 KX_MACRO_addTypesToDict(d, F3KEY , SCA_IInputDevice::KX_F3KEY);
1809 KX_MACRO_addTypesToDict(d, F4KEY , SCA_IInputDevice::KX_F4KEY);
1810 KX_MACRO_addTypesToDict(d, F5KEY , SCA_IInputDevice::KX_F5KEY);
1811 KX_MACRO_addTypesToDict(d, F6KEY , SCA_IInputDevice::KX_F6KEY);
1812 KX_MACRO_addTypesToDict(d, F7KEY , SCA_IInputDevice::KX_F7KEY);
1813 KX_MACRO_addTypesToDict(d, F8KEY , SCA_IInputDevice::KX_F8KEY);
1814 KX_MACRO_addTypesToDict(d, F9KEY , SCA_IInputDevice::KX_F9KEY);
1815 KX_MACRO_addTypesToDict(d, F10KEY, SCA_IInputDevice::KX_F10KEY);
1816 KX_MACRO_addTypesToDict(d, F11KEY, SCA_IInputDevice::KX_F11KEY);
1817 KX_MACRO_addTypesToDict(d, F12KEY, SCA_IInputDevice::KX_F12KEY);
1819 KX_MACRO_addTypesToDict(d, PAUSEKEY, SCA_IInputDevice::KX_PAUSEKEY);
1820 KX_MACRO_addTypesToDict(d, INSERTKEY, SCA_IInputDevice::KX_INSERTKEY);
1821 KX_MACRO_addTypesToDict(d, HOMEKEY , SCA_IInputDevice::KX_HOMEKEY);
1822 KX_MACRO_addTypesToDict(d, PAGEUPKEY, SCA_IInputDevice::KX_PAGEUPKEY);
1823 KX_MACRO_addTypesToDict(d, PAGEDOWNKEY, SCA_IInputDevice::KX_PAGEDOWNKEY);
1824 KX_MACRO_addTypesToDict(d, ENDKEY, SCA_IInputDevice::KX_ENDKEY);
1827 if (PyErr_Occurred())
1829 Py_FatalError("can't initialize module GameKeys");
1835 PyObject* initMathutils()
1837 return Mathutils_Init("Mathutils"); // Use as a top level module in BGE
1842 return BGL_Init("BGL"); // Use as a top level module in BGE
1845 void KX_SetActiveScene(class KX_Scene* scene)
1847 gp_KetsjiScene = scene;
1850 class KX_Scene* KX_GetActiveScene()
1852 return gp_KetsjiScene;
1855 class KX_KetsjiEngine* KX_GetActiveEngine()
1857 return gp_KetsjiEngine;
1860 // utility function for loading and saving the globalDict
1861 int saveGamePythonConfig( char **marshal_buffer)
1863 int marshal_length = 0;
1864 PyObject* gameLogic = PyImport_ImportModule("GameLogic");
1866 PyObject* pyGlobalDict = PyDict_GetItemString(PyModule_GetDict(gameLogic), "globalDict"); // Same as importing the module
1868 #ifdef Py_MARSHAL_VERSION
1869 PyObject* pyGlobalDictMarshal = PyMarshal_WriteObjectToString( pyGlobalDict, 2); // Py_MARSHAL_VERSION == 2 as of Py2.5
1871 PyObject* pyGlobalDictMarshal = PyMarshal_WriteObjectToString( pyGlobalDict );
1873 if (pyGlobalDictMarshal) {
1875 // PyObject_Print(pyGlobalDictMarshal, stderr, 0);
1877 marshal_length= PyString_Size(pyGlobalDictMarshal);
1878 *marshal_buffer = new char[marshal_length + 1];
1879 memcpy(*marshal_buffer, PyString_AsString(pyGlobalDictMarshal), marshal_length);
1881 Py_DECREF(pyGlobalDictMarshal);
1883 printf("Error, GameLogic.globalDict could not be marshal'd\n");
1886 printf("Error, GameLogic.globalDict was removed\n");
1888 Py_DECREF(gameLogic);
1891 printf("Error, GameLogic failed to import GameLogic.globalDict will be lost\n");
1893 return marshal_length;
1896 int loadGamePythonConfig(char *marshal_buffer, int marshal_length)
1898 /* Restore the dict */
1899 if (marshal_buffer) {
1900 PyObject* gameLogic = PyImport_ImportModule("GameLogic");
1903 PyObject* pyGlobalDict = PyMarshal_ReadObjectFromString(marshal_buffer, marshal_length);
1905 PyObject* pyGlobalDict_orig = PyDict_GetItemString(PyModule_GetDict(gameLogic), "globalDict"); // Same as importing the module.
1906 if (pyGlobalDict_orig) {
1907 PyDict_Clear(pyGlobalDict_orig);
1908 PyDict_Update(pyGlobalDict_orig, pyGlobalDict);
1910 /* this should not happen, but cant find the original globalDict, just assign it then */
1911 PyDict_SetItemString(PyModule_GetDict(gameLogic), "globalDict", pyGlobalDict); // Same as importing the module.
1913 Py_DECREF(gameLogic);
1914 Py_DECREF(pyGlobalDict);
1917 Py_DECREF(gameLogic);
1919 printf("Error could not marshall string\n");
1923 printf("Error, GameLogic failed to import GameLogic.globalDict will be lost\n");
1929 void pathGamePythonConfig( char *path )
1931 int len = strlen(gp_GamePythonPath);
1933 BLI_strncpy(path, gp_GamePythonPath, sizeof(gp_GamePythonPath));
1935 /* replace extension */
1936 if (BLI_testextensie(path, ".blend")) {
1937 strcpy(path+(len-6), ".bgeconf");
1939 strcpy(path+len, ".bgeconf");
1943 void setGamePythonPath(char *path)
1945 BLI_strncpy(gp_GamePythonPath, path, sizeof(gp_GamePythonPath));