Filling in branch from trunk
[blender.git] / projectfiles_vc7 / gameengine / ketsji / KX_ketsji.vcproj
1 <?xml version="1.0" encoding="Windows-1252"?>
2 <VisualStudioProject
3         ProjectType="Visual C++"
4         Version="7.10"
5         Name="KX_ketsji"
6         SccProjectName=""
7         SccLocalPath="">
8         <Platforms>
9                 <Platform
10                         Name="Win32"/>
11         </Platforms>
12         <Configurations>
13                 <Configuration
14                         Name="3D Plugin Release|Win32"
15                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll"
16                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll"
17                         ConfigurationType="4"
18                         UseOfMFC="0"
19                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
20                         CharacterSet="2">
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23                                 InlineFunctionExpansion="1"
24                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
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28                                 EnableFunctionLevelLinking="TRUE"
29                                 DefaultCharIsUnsigned="TRUE"
30                                 RuntimeTypeInfo="TRUE"
31                                 UsePrecompiledHeader="2"
32                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\KX_ketsji.pch"
33                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
34                                 ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
35                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
36                                 WarningLevel="2"
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39                         <Tool
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63                         <Tool
64                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
65                 </Configuration>
66                 <Configuration
67                         Name="3D Plugin Debug|Win32"
68                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug"
69                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug"
70                         ConfigurationType="4"
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72                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
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76                                 Optimization="0"
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79                                 BasicRuntimeChecks="3"
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81                                 DefaultCharIsUnsigned="TRUE"
82                                 UsePrecompiledHeader="2"
83                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\KX_ketsji.pch"
84                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
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93                         <Tool
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95                                 OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\KX_ketsji.lib"
96                                 SuppressStartupBanner="TRUE"/>
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108                                 Culture="1033"/>
109                         <Tool
110                                 Name="VCWebServiceProxyGeneratorTool"/>
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112                                 Name="VCXMLDataGeneratorTool"/>
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115                         <Tool
116                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
117                 </Configuration>
118                 <Configuration
119                         Name="Blender Debug|Win32"
120                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug"
121                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug"
122                         ConfigurationType="4"
123                         UseOfMFC="0"
124                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
125                         CharacterSet="2">
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128                                 Optimization="0"
129                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
130                                 PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
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134                                 RuntimeTypeInfo="TRUE"
135                                 UsePrecompiledHeader="2"
136                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch"
137                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
138                                 ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
139                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
140                                 WarningLevel="2"
141                                 SuppressStartupBanner="TRUE"
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143                                 CompileAs="0"/>
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171                 <Configuration
172                         Name="Blender Release|Win32"
173                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji"
174                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji"
175                         ConfigurationType="4"
176                         UseOfMFC="0"
177                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
178                         CharacterSet="2">
179                         <Tool
180                                 Name="VCCLCompilerTool"
181                                 InlineFunctionExpansion="1"
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