Initial revision
[blender.git] / source / gameengine / Physics / Sumo / Fuzzics / include / SM_Callback.h
1 #ifndef SM_CALLBACK_H
2 #define SM_CALLBACK_H
3
4 class SM_Callback {
5 public:
6         virtual void do_me() = 0;
7 }; 
8
9 #endif
10