Initial revision
[blender.git] / source / gameengine / Physics / Sumo / Fuzzics / include / SM_ClientObjectInfo.h
1 #ifndef __SM_CLIENTOBJECT_INFO_H
2 #define __SM_CLIENTOBJECT_INFO_H
3
4 /**
5  * Client Type and Additional Info. This structure can be use instead of a bare void* pointer, for safeness, and additional info for callbacks
6  */
7
8 struct SM_ClientObjectInfo
9 {
10         int                     m_type;
11         void*           m_clientobject;
12         void*           m_auxilary_info;
13 };
14
15 #endif //__SM_CLIENTOBJECT_INFO_H