Merge of itasc branch. Project files, scons and cmake should be working. Makefile...
[blender.git] / projectfiles_vc9 / gameengine / gamelogic / SCA_GameLogic.vcproj
1 <?xml version="1.0" encoding="Windows-1252"?>\r
2 <VisualStudioProject\r
3         ProjectType="Visual C++"\r
4         Version="9,00"\r
5         Name="SCA_GameLogic"\r
6         ProjectGUID="{32CC75E2-EE85-45E6-8E3D-513F58464F43}"\r
7         RootNamespace="SCA_GameLogic"\r
8         TargetFrameworkVersion="131072"\r
9         >\r
10         <Platforms>\r
11                 <Platform\r
12                         Name="Win32"\r
13                 />\r
14         </Platforms>\r
15         <ToolFiles>\r
16         </ToolFiles>\r
17         <Configurations>\r
18                 <Configuration\r
19                         Name="Blender Debug|Win32"\r
20                         OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug"\r
21                         IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug"\r
22                         ConfigurationType="4"\r
23                         InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
24                         UseOfMFC="0"\r
25                         ATLMinimizesCRunTimeLibraryUsage="false"\r
26                         CharacterSet="2"\r
27                         >\r
28                         <Tool\r
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34                         <Tool\r
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41                                 Name="VCMIDLTool"\r
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44                                 Name="VCCLCompilerTool"\r
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47                                 PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"\r
48                                 BasicRuntimeChecks="3"\r
49                                 RuntimeLibrary="1"\r
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51                                 UsePrecompiledHeader="0"\r
52                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\SCA_GameLogic.pch"\r
53                                 AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\"\r
54                                 ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\"\r
55                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\"\r
56                                 WarningLevel="2"\r
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59                                 CompileAs="0"\r
60                         />\r
61                         <Tool\r
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92                 </Configuration>\r
93                 <Configuration\r
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95                         OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic"\r
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98                         InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
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102                         >\r
103                         <Tool\r
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116                                 Name="VCMIDLTool"\r
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120                                 Optimization="2"\r
121                                 InlineFunctionExpansion="1"\r
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123                                 PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"\r
124                                 StringPooling="true"\r
125                                 RuntimeLibrary="0"\r
126                                 EnableFunctionLevelLinking="true"\r
127                                 DefaultCharIsUnsigned="true"\r
128                                 UsePrecompiledHeader="0"\r
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134                                 SuppressStartupBanner="true"\r
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143                                 Culture="1033"\r
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145                         <Tool\r
146                                 Name="VCPreLinkEventTool"\r
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150                                 OutputFile="..\..\..\..\build\msvc_9\libs\SCA_GameLogic.lib"\r
151                                 SuppressStartupBanner="true"\r
152                         />\r
153                         <Tool\r
154                                 Name="VCALinkTool"\r
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156                         <Tool\r
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160                                 Name="VCBscMakeTool"\r
161                         />\r
162                         <Tool\r
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164                         />\r
165                         <Tool\r
166                                 Name="VCPostBuildEventTool"\r
167                         />\r
168                 </Configuration>\r
169                 <Configuration\r
170                         Name="3D Plugin Release|Win32"\r
171                         OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll"\r
172                         IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll"\r
173                         ConfigurationType="4"\r
174                         InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
175                         UseOfMFC="0"\r
176                         ATLMinimizesCRunTimeLibraryUsage="false"\r
177                         CharacterSet="2"\r
178                         >\r
179                         <Tool\r
180                                 Name="VCPreBuildEventTool"\r
181                         />\r
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183                                 Name="VCCustomBuildTool"\r
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185                         <Tool\r
186                                 Name="VCXMLDataGeneratorTool"\r
187                         />\r
188                         <Tool\r
189                                 Name="VCWebServiceProxyGeneratorTool"\r
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191                         <Tool\r
192                                 Name="VCMIDLTool"\r
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195                                 Name="VCCLCompilerTool"\r
196                                 InlineFunctionExpansion="1"\r
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198                                 PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"\r
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205                                 AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\"\r
206                                 ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\"\r
207                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\"\r
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210                                 CompileAs="0"\r
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221                                 Name="VCPreLinkEventTool"\r
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225                                 OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\SCA_GameLogic.lib"\r
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247                         IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\debug"\r
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261                                 Name="VCXMLDataGeneratorTool"\r
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263                         <Tool\r
264                                 Name="VCWebServiceProxyGeneratorTool"\r
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267                                 Name="VCMIDLTool"\r
268                         />\r
269                         <Tool\r
270                                 Name="VCCLCompilerTool"\r
271                                 Optimization="0"\r
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273                                 PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG"\r
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