Merge of itasc branch. Project files, scons and cmake should be working. Makefile...
[blender.git] / projectfiles_vc9 / gameengine / ketsji / KX_ketsji.vcproj
1 <?xml version="1.0" encoding="Windows-1252"?>\r
2 <VisualStudioProject\r
3         ProjectType="Visual C++"\r
4         Version="9,00"\r
5         Name="KX_ketsji"\r
6         ProjectGUID="{E645CC32-4823-463E-82F0-46ADDE664018}"\r
7         RootNamespace="KX_ketsji"\r
8         TargetFrameworkVersion="131072"\r
9         >\r
10         <Platforms>\r
11                 <Platform\r
12                         Name="Win32"\r
13                 />\r
14         </Platforms>\r
15         <ToolFiles>\r
16         </ToolFiles>\r
17         <Configurations>\r
18                 <Configuration\r
19                         Name="3D Plugin Release|Win32"\r
20                         OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll"\r
21                         IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll"\r
22                         ConfigurationType="4"\r
23                         InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
24                         UseOfMFC="0"\r
25                         ATLMinimizesCRunTimeLibraryUsage="false"\r
26                         CharacterSet="2"\r
27                         >\r
28                         <Tool\r
29                                 Name="VCPreBuildEventTool"\r
30                         />\r
31                         <Tool\r
32                                 Name="VCCustomBuildTool"\r
33                         />\r
34                         <Tool\r
35                                 Name="VCXMLDataGeneratorTool"\r
36                         />\r
37                         <Tool\r
38                                 Name="VCWebServiceProxyGeneratorTool"\r
39                         />\r
40                         <Tool\r
41                                 Name="VCMIDLTool"\r
42                         />\r
43                         <Tool\r
44                                 Name="VCCLCompilerTool"\r
45                                 InlineFunctionExpansion="1"\r
46                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"\r
47                                 PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"\r
48                                 StringPooling="true"\r
49                                 RuntimeLibrary="2"\r
50                                 EnableFunctionLevelLinking="true"\r
51                                 DefaultCharIsUnsigned="true"\r
52                                 RuntimeTypeInfo="true"\r
53                                 UsePrecompiledHeader="0"\r
54                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\KX_ketsji.pch"\r
55                                 AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\"\r
56                                 ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\"\r
57                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\"\r
58                                 WarningLevel="2"\r
59                                 SuppressStartupBanner="true"\r
60                                 CompileAs="0"\r
61                         />\r
62                         <Tool\r
63                                 Name="VCManagedResourceCompilerTool"\r
64                         />\r
65                         <Tool\r
66                                 Name="VCResourceCompilerTool"\r
67                                 PreprocessorDefinitions="NDEBUG"\r
68                                 Culture="1033"\r
69                         />\r
70                         <Tool\r
71                                 Name="VCPreLinkEventTool"\r
72                         />\r
73                         <Tool\r
74                                 Name="VCLibrarianTool"\r
75                                 OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\KX_ketsji.lib"\r
76                                 SuppressStartupBanner="true"\r
77                         />\r
78                         <Tool\r
79                                 Name="VCALinkTool"\r
80                         />\r
81                         <Tool\r
82                                 Name="VCXDCMakeTool"\r
83                         />\r
84                         <Tool\r
85                                 Name="VCBscMakeTool"\r
86                         />\r
87                         <Tool\r
88                                 Name="VCFxCopTool"\r
89                         />\r
90                         <Tool\r
91                                 Name="VCPostBuildEventTool"\r
92                         />\r
93                 </Configuration>\r
94                 <Configuration\r
95                         Name="3D Plugin Debug|Win32"\r
96                         OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug"\r
97                         IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug"\r
98                         ConfigurationType="4"\r
99                         InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
100                         UseOfMFC="0"\r
101                         ATLMinimizesCRunTimeLibraryUsage="false"\r
102                         CharacterSet="2"\r
103                         >\r
104                         <Tool\r
105                                 Name="VCPreBuildEventTool"\r
106                         />\r
107                         <Tool\r
108                                 Name="VCCustomBuildTool"\r
109                         />\r
110                         <Tool\r
111                                 Name="VCXMLDataGeneratorTool"\r
112                         />\r
113                         <Tool\r
114                                 Name="VCWebServiceProxyGeneratorTool"\r
115                         />\r
116                         <Tool\r
117                                 Name="VCMIDLTool"\r
118                         />\r
119                         <Tool\r
120                                 Name="VCCLCompilerTool"\r
121                                 Optimization="0"\r
122                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"\r
123                                 PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"\r
124                                 BasicRuntimeChecks="3"\r
125                                 RuntimeLibrary="3"\r
126                                 DefaultCharIsUnsigned="true"\r
127                                 UsePrecompiledHeader="0"\r
128                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug\KX_ketsji.pch"\r
129                                 AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug\"\r
130                                 ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug\"\r
131                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug\"\r
132                                 WarningLevel="2"\r
133                                 SuppressStartupBanner="true"\r
134                                 DebugInformationFormat="3"\r
135                                 CompileAs="0"\r
136                         />\r
137                         <Tool\r
138                                 Name="VCManagedResourceCompilerTool"\r
139                         />\r
140                         <Tool\r
141                                 Name="VCResourceCompilerTool"\r
142                                 PreprocessorDefinitions="_DEBUG"\r
143                                 Culture="1033"\r
144                         />\r
145                         <Tool\r
146                                 Name="VCPreLinkEventTool"\r
147                         />\r
148                         <Tool\r
149                                 Name="VCLibrarianTool"\r
150                                 OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\KX_ketsji.lib"\r
151                                 SuppressStartupBanner="true"\r
152                         />\r
153                         <Tool\r
154                                 Name="VCALinkTool"\r
155                         />\r
156                         <Tool\r
157                                 Name="VCXDCMakeTool"\r
158                         />\r
159                         <Tool\r
160                                 Name="VCBscMakeTool"\r
161                         />\r
162                         <Tool\r
163                                 Name="VCFxCopTool"\r
164                         />\r
165                         <Tool\r
166                                 Name="VCPostBuildEventTool"\r
167                         />\r
168                 </Configuration>\r
169                 <Configuration\r
170                         Name="Blender Debug|Win32"\r
171                         OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug"\r
172                         IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug"\r
173                         ConfigurationType="4"\r
174                         InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
175                         UseOfMFC="0"\r
176                         ATLMinimizesCRunTimeLibraryUsage="false"\r
177                         CharacterSet="2"\r
178                         >\r
179                         <Tool\r
180                                 Name="VCPreBuildEventTool"\r
181                         />\r
182                         <Tool\r
183                                 Name="VCCustomBuildTool"\r
184                         />\r
185                         <Tool\r
186                                 Name="VCXMLDataGeneratorTool"\r
187                         />\r
188                         <Tool\r
189                                 Name="VCWebServiceProxyGeneratorTool"\r
190                         />\r
191                         <Tool\r
192                                 Name="VCMIDLTool"\r
193                         />\r
194                         <Tool\r
195                                 Name="VCCLCompilerTool"\r
196                                 Optimization="0"\r
197                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"\r
198                                 PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"\r
199                                 BasicRuntimeChecks="3"\r
200                                 RuntimeLibrary="1"\r
201                                 DefaultCharIsUnsigned="true"\r
202                                 RuntimeTypeInfo="true"\r
203                                 UsePrecompiledHeader="0"\r
204                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\KX_ketsji.pch"\r
205                                 AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\"\r
206                                 ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\"\r
207                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\"\r
208                                 WarningLevel="2"\r
209                                 SuppressStartupBanner="true"\r
210                                 DebugInformationFormat="3"\r
211                                 CompileAs="0"\r
212                         />\r
213                         <Tool\r
214                                 Name="VCManagedResourceCompilerTool"\r
215                         />\r
216                         <Tool\r
217                                 Name="VCResourceCompilerTool"\r
218                                 PreprocessorDefinitions="_DEBUG"\r
219                                 Culture="1033"\r
220                         />\r
221                         <Tool\r
222                                 Name="VCPreLinkEventTool"\r
223                         />\r
224                         <Tool\r
225                                 Name="VCLibrarianTool"\r
226                                 OutputFile="..\..\..\..\build\msvc_9\libs\debug\KX_ketsji.lib"\r
227                                 SuppressStartupBanner="true"\r
228                         />\r
229                         <Tool\r
230                                 Name="VCALinkTool"\r
231                         />\r
232                         <Tool\r
233                                 Name="VCXDCMakeTool"\r
234                         />\r
235                         <Tool\r
236                                 Name="VCBscMakeTool"\r
237                         />\r
238                         <Tool\r
239                                 Name="VCFxCopTool"\r
240                         />\r
241                         <Tool\r
242                                 Name="VCPostBuildEventTool"\r
243                         />\r
244                 </Configuration>\r
245                 <Configuration\r
246                         Name="Blender Release|Win32"\r
247                         OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji"\r
248                         IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji"\r
249                         ConfigurationType="4"\r
250                         InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
251                         UseOfMFC="0"\r
252                         ATLMinimizesCRunTimeLibraryUsage="false"\r
253                         CharacterSet="2"\r
254                         >\r
255                         <Tool\r
256                                 Name="VCPreBuildEventTool"\r
257                         />\r
258                         <Tool\r
259                                 Name="VCCustomBuildTool"\r
260                         />\r
261                         <Tool\r
262                                 Name="VCXMLDataGeneratorTool"\r
263                         />\r
264                         <Tool\r
265                                 Name="VCWebServiceProxyGeneratorTool"\r
266                         />\r
267                         <Tool\r
268                                 Name="VCMIDLTool"\r
269                         />\r
270                         <Tool\r
271                                 Name="VCCLCompilerTool"\r
272                                 Optimization="2"\r
273                                 InlineFunctionExpansion="1"\r
274                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"\r
275                                 PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"\r
276                                 StringPooling="true"\r
277                                 RuntimeLibrary="0"\r
278                                 EnableFunctionLevelLinking="true"\r
279                                 DefaultCharIsUnsigned="true"\r
280                                 RuntimeTypeInfo="true"\r
281                                 UsePrecompiledHeader="0"\r
282                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\KX_ketsji.pch"\r
283                                 AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\ketsji\"\r
284                                 ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\"\r
285                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\ketsji\"\r
286                                 WarningLevel="2"\r
287                                 SuppressStartupBanner="true"\r
288                                 CompileAs="0"\r
289                         />\r
290                         <Tool\r
291                                 Name="VCManagedResourceCompilerTool"\r
292                         />\r
293                         <Tool\r
294                                 Name="VCResourceCompilerTool"\r
295                                 PreprocessorDefinitions="NDEBUG"\r
296                                 Culture="1033"\r
297                         />\r
298                         <Tool\r
299                                 Name="VCPreLinkEventTool"\r
300                         />\r
301                         <Tool\r
302                                 Name="VCLibrarianTool"\r
303                                 OutputFile="..\..\..\..\build\msvc_9\libs\KX_ketsji.lib"\r
304                                 SuppressStartupBanner="true"\r
305                         />\r
306                         <Tool\r
307                                 Name="VCALinkTool"\r
308                         />\r
309                         <Tool\r
310                                 Name="VCXDCMakeTool"\r
311                         />\r
312                         <Tool\r
313                                 Name="VCBscMakeTool"\r
314                         />\r
315                         <Tool\r
316                                 Name="VCFxCopTool"\r
317                         />\r
318                         <Tool\r
319                                 Name="VCPostBuildEventTool"\r
320                         />\r
321                 </Configuration>\r
322                 <Configuration\r
323                         Name="BlenderPlayer Debug|Win32"\r
324                         OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\blenplayer"\r
325                         IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\blenplayer"\r
326                         ConfigurationType="4"\r
327                         InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
328                         UseOfMFC="0"\r
329                         ATLMinimizesCRunTimeLibraryUsage="false"\r
330                         CharacterSet="2"\r
331                         >\r
332                         <Tool\r
333                                 Name="VCPreBuildEventTool"\r
334                         />\r
335                         <Tool\r
336                                 Name="VCCustomBuildTool"\r
337                         />\r
338                         <Tool\r
339                                 Name="VCXMLDataGeneratorTool"\r
340                         />\r
341                         <Tool\r
342                                 Name="VCWebServiceProxyGeneratorTool"\r
343                         />\r
344                         <Tool\r
345                                 Name="VCMIDLTool"\r
346                         />\r
347                         <Tool\r
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