Merge of itasc branch. Project files, scons and cmake should be working. Makefile...
[blender.git] / source / gameengine / Converter / CMakeLists.txt
1 # $Id$
2 # ***** BEGIN GPL LICENSE BLOCK *****
3 #
4 # This program is free software; you can redistribute it and/or
5 # modify it under the terms of the GNU General Public License
6 # as published by the Free Software Foundation; either version 2
7 # of the License, or (at your option) any later version.
8 #
9 # This program is distributed in the hope that it will be useful,
10 # but WITHOUT ANY WARRANTY; without even the implied warranty of
11 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 # GNU General Public License for more details.
13 #
14 # You should have received a copy of the GNU General Public License
15 # along with this program; if not, write to the Free Software Foundation,
16 # Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
17 #
18 # The Original Code is Copyright (C) 2006, Blender Foundation
19 # All rights reserved.
20 #
21 # The Original Code is: all of this file.
22 #
23 # Contributor(s): Jacques Beaurain.
24 #
25 # ***** END GPL LICENSE BLOCK *****
26
27 FILE(GLOB SRC *.cpp)
28
29 SET(INC
30         .
31         ../../../source/kernel/gen_system
32         ../../../intern/string
33         ../../../intern/guardedalloc
34         ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
35         ../../../intern/audaspace/intern
36         ../../../source/gameengine/Converter
37         ../../../source/gameengine/BlenderRoutines
38         ../../../source/blender/imbuf
39         ../../../intern/moto/include
40         ../../../source/gameengine/Ketsji
41         ../../../source/gameengine/Ketsji/KXNetwork
42         ../../../source/blender/blenlib
43         ../../../source/blender/blenkernel
44         ../../../source/blender/windowmanager
45         ../../../source/blender
46         ../../../source/blender/include
47         ../../../source/blender/makesdna
48         ../../../source/blender/makesrna
49         ../../../source/gameengine/Rasterizer
50         ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
51         ../../../source/gameengine/GameLogic
52         ../../../source/gameengine/Expressions
53         ../../../source/gameengine/Network
54         ../../../source/gameengine/SceneGraph
55         ../../../source/gameengine/Physics/common
56         ../../../source/gameengine/Physics/Bullet
57         ../../../source/gameengine/Physics/Dummy
58         ../../../source/gameengine/Network/LoopBackNetwork
59         ../../../source/blender/misc
60         ../../../source/blender/blenloader
61         ../../../source/blender/gpu
62         ../../../source/blender/ikplugin
63         ../../../extern/bullet2/src
64         ${PYTHON_INC}
65 )
66
67 BLENDERLIB(bf_converter "${SRC}" "${INC}")
68 #env.BlenderLib ( 'bf_converter', sources, Split(incs), [], libtype=['game','player'], priority=[5,70] )