4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
21 * All rights reserved.
24 * Contributor(s): Blender Foundation
26 * ***** END GPL LICENSE BLOCK *****
30 FILEFORMAT: IFF-style structure (but not IFF compatible!)
33 BLENDER_V100 12 bytes (versie 1.00)
34 V = big endian, v = little endian
35 _ = 4 byte pointer, - = 8 byte pointer
37 datablocks: also see struct BHead
39 <bh.len> int, len data after BHead
40 <bh.old> void, old pointer
42 <bh.nr> int, in case of array: amount of structs
47 Almost all data in Blender are structures. Each struct saved
48 gets a BHead header. With BHead the struct can be linked again
49 and compared with StructDNA .
53 Preferred writing order: (not really a must, but why would you do it random?)
54 Any case: direct data is ALWAYS after the lib block
59 - write associated direct data
64 - write the ID of LibBlock
65 - write FileGlobal (some global vars)
67 - write USER if filename is ~/.B.blend
88 #include <process.h> // for getpid
89 #include "BLI_winstuff.h"
92 #include "DNA_anim_types.h"
93 #include "DNA_armature_types.h"
94 #include "DNA_action_types.h"
95 #include "DNA_actuator_types.h"
96 #include "DNA_boid_types.h"
97 #include "DNA_brush_types.h"
98 #include "DNA_camera_types.h"
99 #include "DNA_cloth_types.h"
100 #include "DNA_color_types.h"
101 #include "DNA_constraint_types.h"
102 #include "DNA_controller_types.h"
103 #include "DNA_curve_types.h"
104 #include "DNA_customdata_types.h"
105 #include "DNA_effect_types.h"
106 #include "DNA_genfile.h"
107 #include "DNA_group_types.h"
108 #include "DNA_gpencil_types.h"
109 #include "DNA_image_types.h"
110 #include "DNA_ipo_types.h" // XXX depreceated - animsys
111 #include "DNA_fileglobal_types.h"
112 #include "DNA_key_types.h"
113 #include "DNA_lattice_types.h"
114 #include "DNA_listBase.h" /* for Listbase, the type of samples, ...*/
115 #include "DNA_lamp_types.h"
116 #include "DNA_meta_types.h"
117 #include "DNA_mesh_types.h"
118 #include "DNA_meshdata_types.h"
119 #include "DNA_material_types.h"
120 #include "DNA_modifier_types.h"
121 #include "DNA_nla_types.h"
122 #include "DNA_node_types.h"
123 #include "DNA_object_types.h"
124 #include "DNA_object_force.h"
125 #include "DNA_outliner_types.h"
126 #include "DNA_packedFile_types.h"
127 #include "DNA_particle_types.h"
128 #include "DNA_property_types.h"
129 #include "DNA_scene_types.h"
130 #include "DNA_sdna_types.h"
131 #include "DNA_sequence_types.h"
132 #include "DNA_sensor_types.h"
133 #include "DNA_smoke_types.h"
134 #include "DNA_space_types.h"
135 #include "DNA_screen_types.h"
136 #include "DNA_sound_types.h"
137 #include "DNA_texture_types.h"
138 #include "DNA_text_types.h"
139 #include "DNA_view3d_types.h"
140 #include "DNA_vfont_types.h"
141 #include "DNA_userdef_types.h"
142 #include "DNA_world_types.h"
143 #include "DNA_windowmanager_types.h"
145 #include "MEM_guardedalloc.h" // MEM_freeN
146 #include "BLI_blenlib.h"
147 #include "BLI_linklist.h"
149 #include "BKE_action.h"
150 #include "BKE_blender.h"
151 #include "BKE_cloth.h"
152 #include "BKE_curve.h"
153 #include "BKE_customdata.h"
154 #include "BKE_constraint.h"
155 #include "BKE_global.h" // for G
156 #include "BKE_library.h" // for set_listbasepointers
157 #include "BKE_main.h"
158 #include "BKE_node.h"
159 #include "BKE_packedFile.h" // for packAll
160 #include "BKE_pointcache.h"
161 #include "BKE_report.h"
162 #include "BKE_screen.h" // for waitcursor
163 #include "BKE_sequence.h"
164 #include "BKE_sound.h" /* ... and for samples */
165 #include "BKE_utildefines.h" // for defines
166 #include "BKE_modifier.h"
167 #include "BKE_idprop.h"
168 #include "BKE_fcurve.h"
170 #include "BLO_writefile.h"
171 #include "BLO_readfile.h"
172 #include "BLO_undofile.h"
174 #include "readfile.h"
178 /* ********* my write, buffered writing with minimum size chunks ************ */
180 #define MYWRITE_BUFFER_SIZE 100000
181 #define MYWRITE_MAX_CHUNK 32768
188 MemFile *compare, *current;
190 int tot, count, error, memsize;
193 static WriteData *writedata_new(int file)
195 WriteData *wd= MEM_callocN(sizeof(*wd), "writedata");
197 /* XXX, see note about this in readfile.c, remove
198 * once we have an xp lock - zr
201 if (wd == NULL) return NULL;
203 wd->sdna= DNA_sdna_from_data(DNAstr, DNAlen, 0);
207 wd->buf= MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
212 static void writedata_do_write(WriteData *wd, void *mem, int memlen)
214 if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) return;
215 if (wd->error) return;
217 /* memory based save */
219 add_memfilechunk(NULL, wd->current, mem, memlen);
222 if (write(wd->file, mem, memlen) != memlen)
228 static void writedata_free(WriteData *wd)
230 DNA_sdna_free(wd->sdna);
241 * Low level WRITE(2) wrapper that buffers data
242 * @param adr Pointer to new chunk of data
243 * @param len Length of new chunk of data
244 * @warning Talks to other functions with global parameters
247 #define MYWRITE_FLUSH NULL
249 static void mywrite( WriteData *wd, void *adr, int len)
251 if (wd->error) return;
253 /* flush helps compression for undo-save */
254 if(adr==MYWRITE_FLUSH) {
256 writedata_do_write(wd, wd->buf, wd->count);
264 /* if we have a single big chunk, write existing data in
265 * buffer and write out big chunk in smaller pieces */
266 if(len>MYWRITE_MAX_CHUNK) {
268 writedata_do_write(wd, wd->buf, wd->count);
273 int writelen= MIN2(len, MYWRITE_MAX_CHUNK);
274 writedata_do_write(wd, adr, writelen);
275 adr = (char*)adr + writelen;
282 /* if data would overflow buffer, write out the buffer */
283 if(len+wd->count>MYWRITE_BUFFER_SIZE-1) {
284 writedata_do_write(wd, wd->buf, wd->count);
288 /* append data at end of buffer */
289 memcpy(&wd->buf[wd->count], adr, len);
294 * BeGiN initializer for mywrite
295 * @param file File descriptor
296 * @param write_flags Write parameters
297 * @warning Talks to other functions with global parameters
299 static WriteData *bgnwrite(int file, MemFile *compare, MemFile *current, int write_flags)
301 WriteData *wd= writedata_new(file);
303 if (wd == NULL) return NULL;
305 wd->compare= compare;
306 wd->current= current;
307 /* this inits comparing */
308 add_memfilechunk(compare, NULL, NULL, 0);
314 * END the mywrite wrapper
315 * @return 1 if write failed
316 * @return unknown global variable otherwise
317 * @warning Talks to other functions with global parameters
319 static int endwrite(WriteData *wd)
324 writedata_do_write(wd, wd->buf, wd->count);
334 /* ********** WRITE FILE ****************** */
336 static void writestruct(WriteData *wd, int filecode, char *structname, int nr, void *adr)
341 if(adr==NULL || nr==0) return;
348 bh.SDNAnr= DNA_struct_find_nr(wd->sdna, structname);
350 printf("error: can't find SDNA code <%s>\n", structname);
353 sp= wd->sdna->structs[bh.SDNAnr];
355 bh.len= nr*wd->sdna->typelens[sp[0]];
357 if(bh.len==0) return;
359 mywrite(wd, &bh, sizeof(BHead));
360 mywrite(wd, adr, bh.len);
363 static void writedata(WriteData *wd, int filecode, int len, void *adr) /* do not use for structs */
380 mywrite(wd, &bh, sizeof(BHead));
381 if(len) mywrite(wd, adr, len);
384 /* *************** writing some direct data structs used in more code parts **************** */
385 /*These functions are used by blender's .blend system for file saving/loading.*/
386 void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd);
387 void IDP_WriteProperty(IDProperty *prop, void *wd);
388 static void write_animdata(WriteData *wd, AnimData *adt); // XXX code needs reshuffling, but not before NLA SoC is merged back into 2.5
390 static void IDP_WriteArray(IDProperty *prop, void *wd)
392 /*REMEMBER to set totalen to len in the linking code!!*/
393 if (prop->data.pointer) {
394 writedata(wd, DATA, MEM_allocN_len(prop->data.pointer), prop->data.pointer);
396 if(prop->subtype == IDP_GROUP) {
397 IDProperty **array= prop->data.pointer;
400 for(a=0; a<prop->len; a++)
401 IDP_WriteProperty(array[a], wd);
406 static void IDP_WriteIDPArray(IDProperty *prop, void *wd)
408 /*REMEMBER to set totalen to len in the linking code!!*/
409 if (prop->data.pointer) {
410 IDProperty *array = prop->data.pointer;
413 writestruct(wd, DATA, "IDProperty", prop->len, array);
415 for(a=0; a<prop->len; a++)
416 IDP_WriteProperty_OnlyData(&array[a], wd);
420 static void IDP_WriteString(IDProperty *prop, void *wd)
422 /*REMEMBER to set totalen to len in the linking code!!*/
423 writedata(wd, DATA, prop->len+1, prop->data.pointer);
426 static void IDP_WriteGroup(IDProperty *prop, void *wd)
430 for (loop=prop->data.group.first; loop; loop=loop->next) {
431 IDP_WriteProperty(loop, wd);
435 /* Functions to read/write ID Properties */
436 void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd)
438 switch (prop->type) {
440 IDP_WriteGroup(prop, wd);
443 IDP_WriteString(prop, wd);
446 IDP_WriteArray(prop, wd);
449 IDP_WriteIDPArray(prop, wd);
454 void IDP_WriteProperty(IDProperty *prop, void *wd)
456 writestruct(wd, DATA, "IDProperty", 1, prop);
457 IDP_WriteProperty_OnlyData(prop, wd);
460 static void write_curvemapping(WriteData *wd, CurveMapping *cumap)
464 writestruct(wd, DATA, "CurveMapping", 1, cumap);
465 for(a=0; a<CM_TOT; a++)
466 writestruct(wd, DATA, "CurveMapPoint", cumap->cm[a].totpoint, cumap->cm[a].curve);
469 /* this is only direct data, tree itself should have been written */
470 static void write_nodetree(WriteData *wd, bNodeTree *ntree)
476 /* for link_list() speed, we write per list */
478 for(node= ntree->nodes.first; node; node= node->next)
479 writestruct(wd, DATA, "bNode", 1, node);
481 for(node= ntree->nodes.first; node; node= node->next) {
482 if(node->storage && node->type!=NODE_DYNAMIC) {
483 /* could be handlerized at some point, now only 1 exception still */
484 if(ntree->type==NTREE_SHADER && (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB))
485 write_curvemapping(wd, node->storage);
486 else if(ntree->type==NTREE_COMPOSIT && (node->type==CMP_NODE_TIME || node->type==CMP_NODE_CURVE_VEC || node->type==CMP_NODE_CURVE_RGB))
487 write_curvemapping(wd, node->storage);
488 else if(ntree->type==NTREE_TEXTURE && (node->type==TEX_NODE_CURVE_RGB || node->type==TEX_NODE_CURVE_TIME) )
489 write_curvemapping(wd, node->storage);
491 writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
493 for(sock= node->inputs.first; sock; sock= sock->next)
494 writestruct(wd, DATA, "bNodeSocket", 1, sock);
495 for(sock= node->outputs.first; sock; sock= sock->next)
496 writestruct(wd, DATA, "bNodeSocket", 1, sock);
499 for(link= ntree->links.first; link; link= link->next)
500 writestruct(wd, DATA, "bNodeLink", 1, link);
503 static void current_screen_compat(Main *mainvar, bScreen **screen)
508 /* find a global current screen in the first open window, to have
509 * a reasonable default for reading in older versions */
510 wm= mainvar->wm.first;
511 window= (wm)? wm->windows.first: NULL;
512 *screen= (window)? window->screen: NULL;
515 static void write_renderinfo(WriteData *wd, Main *mainvar) /* for renderdeamon */
521 /* XXX in future, handle multiple windows with multiple screnes? */
522 current_screen_compat(mainvar, &curscreen);
524 for(sce= mainvar->scene.first; sce; sce= sce->id.next) {
525 if(sce->id.lib==NULL && ( sce==curscreen->scene || (sce->r.scemode & R_BG_RENDER)) ) {
526 data[0]= sce->r.sfra;
527 data[1]= sce->r.efra;
529 memset(data+2, 0, sizeof(int)*6);
530 strncpy((char *)(data+2), sce->id.name+2, 21);
532 writedata(wd, REND, 32, data);
537 static void write_userdef(WriteData *wd)
541 writestruct(wd, USER, "UserDef", 1, &U);
543 btheme= U.themes.first;
545 writestruct(wd, DATA, "bTheme", 1, btheme);
546 btheme= btheme->next;
550 static void write_boid_state(WriteData *wd, BoidState *state)
552 BoidRule *rule = state->rules.first;
553 //BoidCondition *cond = state->conditions.first;
555 writestruct(wd, DATA, "BoidState", 1, state);
557 for(; rule; rule=rule->next) {
559 case eBoidRuleType_Goal:
560 case eBoidRuleType_Avoid:
561 writestruct(wd, DATA, "BoidRuleGoalAvoid", 1, rule);
563 case eBoidRuleType_AvoidCollision:
564 writestruct(wd, DATA, "BoidRuleAvoidCollision", 1, rule);
566 case eBoidRuleType_FollowLeader:
567 writestruct(wd, DATA, "BoidRuleFollowLeader", 1, rule);
569 case eBoidRuleType_AverageSpeed:
570 writestruct(wd, DATA, "BoidRuleAverageSpeed", 1, rule);
572 case eBoidRuleType_Fight:
573 writestruct(wd, DATA, "BoidRuleFight", 1, rule);
576 writestruct(wd, DATA, "BoidRule", 1, rule);
580 //for(; cond; cond=cond->next)
581 // writestruct(wd, DATA, "BoidCondition", 1, cond);
583 /* TODO: replace *cache with *cachelist once it's coded */
584 #define PTCACHE_WRITE_PSYS 0
585 #define PTCACHE_WRITE_CLOTH 1
586 static void write_pointcaches(WriteData *wd, ListBase *ptcaches)
588 PointCache *cache = ptcaches->first;
591 for(; cache; cache=cache->next) {
592 writestruct(wd, DATA, "PointCache", 1, cache);
594 if((cache->flag & PTCACHE_DISK_CACHE)==0) {
595 PTCacheMem *pm = cache->mem_cache.first;
597 for(; pm; pm=pm->next) {
598 writestruct(wd, DATA, "PTCacheMem", 1, pm);
600 writedata(wd, DATA, sizeof(int) * pm->totpoint, pm->index_array);
602 for(i=0; i<BPHYS_TOT_DATA; i++) {
603 if(pm->data[i] && pm->data_types & (1<<i))
604 writedata(wd, DATA, BKE_ptcache_data_size(i) * pm->totpoint, pm->data[i]);
610 static void write_particlesettings(WriteData *wd, ListBase *idbase)
612 ParticleSettings *part;
613 ParticleDupliWeight *dw;
617 if(part->id.us>0 || wd->current) {
619 writestruct(wd, ID_PA, "ParticleSettings", 1, part);
620 if (part->id.properties) IDP_WriteProperty(part->id.properties, wd);
621 if (part->adt) write_animdata(wd, part->adt);
622 writestruct(wd, DATA, "PartDeflect", 1, part->pd);
623 writestruct(wd, DATA, "PartDeflect", 1, part->pd2);
624 writestruct(wd, DATA, "EffectorWeights", 1, part->effector_weights);
626 dw = part->dupliweights.first;
627 for(; dw; dw=dw->next)
628 writestruct(wd, DATA, "ParticleDupliWeight", 1, dw);
630 if(part->boids && part->phystype == PART_PHYS_BOIDS) {
631 BoidState *state = part->boids->states.first;
633 writestruct(wd, DATA, "BoidSettings", 1, part->boids);
635 for(; state; state=state->next)
636 write_boid_state(wd, state);
642 static void write_particlesystems(WriteData *wd, ListBase *particles)
644 ParticleSystem *psys= particles->first;
648 for(; psys; psys=psys->next) {
649 writestruct(wd, DATA, "ParticleSystem", 1, psys);
651 if(psys->particles) {
652 writestruct(wd, DATA, "ParticleData", psys->totpart ,psys->particles);
654 if(psys->particles->hair) {
655 ParticleData *pa = psys->particles;
657 for(a=0; a<psys->totpart; a++, pa++)
658 writestruct(wd, DATA, "HairKey", pa->totkey, pa->hair);
661 if(psys->particles->boid && psys->part->phystype == PART_PHYS_BOIDS)
662 writestruct(wd, DATA, "BoidParticle", psys->totpart, psys->particles->boid);
664 pt = psys->targets.first;
665 for(; pt; pt=pt->next)
666 writestruct(wd, DATA, "ParticleTarget", 1, pt);
668 if(psys->child) writestruct(wd, DATA, "ChildParticle", psys->totchild ,psys->child);
671 writestruct(wd, DATA, "ClothModifierData", 1, psys->clmd);
672 writestruct(wd, DATA, "ClothSimSettings", 1, psys->clmd->sim_parms);
673 writestruct(wd, DATA, "ClothCollSettings", 1, psys->clmd->coll_parms);
676 write_pointcaches(wd, &psys->ptcaches);
680 static void write_properties(WriteData *wd, ListBase *lb)
686 writestruct(wd, DATA, "bProperty", 1, prop);
688 if(prop->poin && prop->poin != &prop->data)
689 writedata(wd, DATA, MEM_allocN_len(prop->poin), prop->poin);
695 static void write_sensors(WriteData *wd, ListBase *lb)
701 writestruct(wd, DATA, "bSensor", 1, sens);
703 writedata(wd, DATA, sizeof(void *)*sens->totlinks, sens->links);
707 writestruct(wd, DATA, "bNearSensor", 1, sens->data);
710 writestruct(wd, DATA, "bMouseSensor", 1, sens->data);
713 writestruct(wd, DATA, "bTouchSensor", 1, sens->data);
716 writestruct(wd, DATA, "bKeyboardSensor", 1, sens->data);
719 writestruct(wd, DATA, "bPropertySensor", 1, sens->data);
722 writestruct(wd, DATA, "bArmatureSensor", 1, sens->data);
725 writestruct(wd, DATA, "bActuatorSensor", 1, sens->data);
728 writestruct(wd, DATA, "bDelaySensor", 1, sens->data);
731 writestruct(wd, DATA, "bCollisionSensor", 1, sens->data);
734 writestruct(wd, DATA, "bRadarSensor", 1, sens->data);
737 writestruct(wd, DATA, "bRandomSensor", 1, sens->data);
740 writestruct(wd, DATA, "bRaySensor", 1, sens->data);
743 writestruct(wd, DATA, "bMessageSensor", 1, sens->data);
746 writestruct(wd, DATA, "bJoystickSensor", 1, sens->data);
749 ; /* error: don't know how to write this file */
756 static void write_controllers(WriteData *wd, ListBase *lb)
762 writestruct(wd, DATA, "bController", 1, cont);
764 writedata(wd, DATA, sizeof(void *)*cont->totlinks, cont->links);
767 case CONT_EXPRESSION:
768 writestruct(wd, DATA, "bExpressionCont", 1, cont->data);
771 writestruct(wd, DATA, "bPythonCont", 1, cont->data);
774 ; /* error: don't know how to write this file */
781 static void write_actuators(WriteData *wd, ListBase *lb)
787 writestruct(wd, DATA, "bActuator", 1, act);
791 case ACT_SHAPEACTION:
792 writestruct(wd, DATA, "bActionActuator", 1, act->data);
795 writestruct(wd, DATA, "bSoundActuator", 1, act->data);
798 writestruct(wd, DATA, "bObjectActuator", 1, act->data);
801 writestruct(wd, DATA, "bIpoActuator", 1, act->data);
804 writestruct(wd, DATA, "bPropertyActuator", 1, act->data);
807 writestruct(wd, DATA, "bCameraActuator", 1, act->data);
810 writestruct(wd, DATA, "bConstraintActuator", 1, act->data);
812 case ACT_EDIT_OBJECT:
813 writestruct(wd, DATA, "bEditObjectActuator", 1, act->data);
816 writestruct(wd, DATA, "bSceneActuator", 1, act->data);
819 writestruct(wd, DATA, "bGroupActuator", 1, act->data);
822 writestruct(wd, DATA, "bRandomActuator", 1, act->data);
825 writestruct(wd, DATA, "bMessageActuator", 1, act->data);
828 writestruct(wd, DATA, "bGameActuator", 1, act->data);
831 writestruct(wd, DATA, "bVisibilityActuator", 1, act->data);
834 writestruct(wd, DATA, "bTwoDFilterActuator", 1, act->data);
837 writestruct(wd, DATA, "bParentActuator", 1, act->data);
840 writestruct(wd, DATA, "bStateActuator", 1, act->data);
843 writestruct(wd, DATA, "bArmatureActuator", 1, act->data);
846 ; /* error: don't know how to write this file */
853 static void write_fmodifiers(WriteData *wd, ListBase *fmodifiers)
858 for (fcm= fmodifiers->first; fcm; fcm= fcm->next) {
859 FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
861 /* Write the specific data */
862 if (fmi && fcm->data) {
863 /* firstly, just write the plain fmi->data struct */
864 writestruct(wd, DATA, fmi->structName, 1, fcm->data);
866 /* do any modifier specific stuff */
868 case FMODIFIER_TYPE_GENERATOR:
870 FMod_Generator *data= (FMod_Generator *)fcm->data;
872 /* write coefficients array */
873 if (data->coefficients)
874 writedata(wd, DATA, sizeof(float)*(data->arraysize), data->coefficients);
877 case FMODIFIER_TYPE_ENVELOPE:
879 FMod_Envelope *data= (FMod_Envelope *)fcm->data;
881 /* write envelope data */
883 writedata(wd, DATA, sizeof(FCM_EnvelopeData)*(data->totvert), data->data);
886 case FMODIFIER_TYPE_PYTHON:
888 FMod_Python *data = (FMod_Python *)fcm->data;
890 /* Write ID Properties -- and copy this comment EXACTLY for easy finding
891 of library blocks that implement this.*/
892 IDP_WriteProperty(data->prop, wd);
898 /* Write the modifier */
899 writestruct(wd, DATA, "FModifier", 1, fcm);
903 static void write_fcurves(WriteData *wd, ListBase *fcurves)
907 for (fcu=fcurves->first; fcu; fcu=fcu->next) {
909 writestruct(wd, DATA, "FCurve", 1, fcu);
913 writestruct(wd, DATA, "BezTriple", fcu->totvert, fcu->bezt);
915 writestruct(wd, DATA, "FPoint", fcu->totvert, fcu->fpt);
918 writedata(wd, DATA, strlen(fcu->rna_path)+1, fcu->rna_path);
922 ChannelDriver *driver= fcu->driver;
925 writestruct(wd, DATA, "ChannelDriver", 1, driver);
928 for (dtar= driver->targets.first; dtar; dtar= dtar->next) {
929 writestruct(wd, DATA, "DriverTarget", 1, dtar);
932 writedata(wd, DATA, strlen(dtar->rna_path)+1, dtar->rna_path);
936 /* write F-Modifiers */
937 write_fmodifiers(wd, &fcu->modifiers);
941 static void write_actions(WriteData *wd, ListBase *idbase)
947 for(act=idbase->first; act; act= act->id.next) {
948 if (act->id.us>0 || wd->current) {
949 writestruct(wd, ID_AC, "bAction", 1, act);
950 if (act->id.properties) IDP_WriteProperty(act->id.properties, wd);
952 write_fcurves(wd, &act->curves);
954 for (grp=act->groups.first; grp; grp=grp->next) {
955 writestruct(wd, DATA, "bActionGroup", 1, grp);
958 for (marker=act->markers.first; marker; marker=marker->next) {
959 writestruct(wd, DATA, "TimeMarker", 1, marker);
964 /* flush helps the compression for undo-save */
965 mywrite(wd, MYWRITE_FLUSH, 0);
968 static void write_keyingsets(WriteData *wd, ListBase *list)
973 for (ks= list->first; ks; ks= ks->next) {
975 writestruct(wd, DATA, "KeyingSet", 1, ks);
978 for (ksp= ks->paths.first; ksp; ksp= ksp->next) {
980 writestruct(wd, DATA, "KS_Path", 1, ksp);
983 writedata(wd, DATA, strlen(ksp->rna_path)+1, ksp->rna_path);
988 static void write_nlastrips(WriteData *wd, ListBase *strips)
992 for (strip= strips->first; strip; strip= strip->next) {
993 /* write the strip first */
994 writestruct(wd, DATA, "NlaStrip", 1, strip);
996 /* write the strip's F-Curves and modifiers */
997 write_fcurves(wd, &strip->fcurves);
998 write_fmodifiers(wd, &strip->modifiers);
1000 /* write the strip's children */
1001 write_nlastrips(wd, &strip->strips);
1005 static void write_nladata(WriteData *wd, ListBase *nlabase)
1009 /* write all the tracks */
1010 for (nlt= nlabase->first; nlt; nlt= nlt->next) {
1011 /* write the track first */
1012 writestruct(wd, DATA, "NlaTrack", 1, nlt);
1014 /* write the track's strips */
1015 write_nlastrips(wd, &nlt->strips);
1019 static void write_animdata(WriteData *wd, AnimData *adt)
1023 /* firstly, just write the AnimData block */
1024 writestruct(wd, DATA, "AnimData", 1, adt);
1027 write_fcurves(wd, &adt->drivers);
1029 /* write overrides */
1030 // FIXME: are these needed?
1031 for (aor= adt->overrides.first; aor; aor= aor->next) {
1032 /* overrides consist of base data + rna_path */
1033 writestruct(wd, DATA, "AnimOverride", 1, aor);
1034 writedata(wd, DATA, strlen(aor->rna_path)+1, aor->rna_path);
1037 // TODO write the remaps (if they are needed)
1039 /* write NLA data */
1040 write_nladata(wd, &adt->nla_tracks);
1043 static void write_constraints(WriteData *wd, ListBase *conlist)
1047 for (con=conlist->first; con; con=con->next) {
1048 bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
1050 /* Write the specific data */
1051 if (cti && con->data) {
1052 /* firstly, just write the plain con->data struct */
1053 writestruct(wd, DATA, cti->structName, 1, con->data);
1055 /* do any constraint specific stuff */
1056 switch (con->type) {
1057 case CONSTRAINT_TYPE_PYTHON:
1059 bPythonConstraint *data = (bPythonConstraint *)con->data;
1060 bConstraintTarget *ct;
1063 for (ct= data->targets.first; ct; ct= ct->next)
1064 writestruct(wd, DATA, "bConstraintTarget", 1, ct);
1066 /* Write ID Properties -- and copy this comment EXACTLY for easy finding
1067 of library blocks that implement this.*/
1068 IDP_WriteProperty(data->prop, wd);
1074 /* Write the constraint */
1075 writestruct(wd, DATA, "bConstraint", 1, con);
1079 static void write_pose(WriteData *wd, bPose *pose)
1084 /* Write each channel */
1088 /* Write channels */
1089 for (chan=pose->chanbase.first; chan; chan=chan->next) {
1090 /* Write ID Properties -- and copy this comment EXACTLY for easy finding
1091 of library blocks that implement this.*/
1093 IDP_WriteProperty(chan->prop, wd);
1095 write_constraints(wd, &chan->constraints);
1097 /* prevent crashes with autosave, when a bone duplicated in editmode has not yet been assigned to its posechannel */
1099 chan->selectflag= chan->bone->flag & (BONE_SELECTED|BONE_ACTIVE); /* gets restored on read, for library armatures */
1101 writestruct(wd, DATA, "bPoseChannel", 1, chan);
1105 for (grp=pose->agroups.first; grp; grp=grp->next)
1106 writestruct(wd, DATA, "bActionGroup", 1, grp);
1108 /* write IK param */
1109 if (pose->ikparam) {
1110 char *structname = (char *)get_ikparam_name(pose);
1112 writestruct(wd, DATA, structname, 1, pose->ikparam);
1115 /* Write this pose */
1116 writestruct(wd, DATA, "bPose", 1, pose);
1120 static void write_defgroups(WriteData *wd, ListBase *defbase)
1122 bDeformGroup *defgroup;
1124 for (defgroup=defbase->first; defgroup; defgroup=defgroup->next)
1125 writestruct(wd, DATA, "bDeformGroup", 1, defgroup);
1128 static void write_modifiers(WriteData *wd, ListBase *modbase)
1132 if (modbase == NULL) return;
1133 for (md=modbase->first; md; md= md->next) {
1134 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1135 if (mti == NULL) return;
1137 writestruct(wd, DATA, mti->structName, 1, md);
1139 if (md->type==eModifierType_Hook) {
1140 HookModifierData *hmd = (HookModifierData*) md;
1142 writedata(wd, DATA, sizeof(int)*hmd->totindex, hmd->indexar);
1144 else if(md->type==eModifierType_Cloth) {
1145 ClothModifierData *clmd = (ClothModifierData*) md;
1147 writestruct(wd, DATA, "ClothSimSettings", 1, clmd->sim_parms);
1148 writestruct(wd, DATA, "ClothCollSettings", 1, clmd->coll_parms);
1149 writestruct(wd, DATA, "EffectorWeights", 1, clmd->sim_parms->effector_weights);
1150 write_pointcaches(wd, &clmd->ptcaches);
1152 else if(md->type==eModifierType_Smoke) {
1153 SmokeModifierData *smd = (SmokeModifierData*) md;
1155 if(smd->type & MOD_SMOKE_TYPE_DOMAIN)
1157 writestruct(wd, DATA, "SmokeDomainSettings", 1, smd->domain);
1158 writestruct(wd, DATA, "EffectorWeights", 1, smd->domain->effector_weights);
1160 else if(smd->type & MOD_SMOKE_TYPE_FLOW)
1161 writestruct(wd, DATA, "SmokeFlowSettings", 1, smd->flow);
1162 else if(smd->type & MOD_SMOKE_TYPE_COLL)
1163 writestruct(wd, DATA, "SmokeCollSettings", 1, smd->coll);
1165 if((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain)
1167 write_pointcaches(wd, &(smd->domain->ptcaches[0]));
1168 write_pointcaches(wd, &(smd->domain->ptcaches[1]));
1171 else if(md->type==eModifierType_Fluidsim) {
1172 FluidsimModifierData *fluidmd = (FluidsimModifierData*) md;
1174 writestruct(wd, DATA, "FluidsimSettings", 1, fluidmd->fss);
1176 else if (md->type==eModifierType_Collision) {
1179 CollisionModifierData *collmd = (CollisionModifierData*) md;
1180 // TODO: CollisionModifier should use pointcache
1181 // + have proper reset events before enabling this
1182 writestruct(wd, DATA, "MVert", collmd->numverts, collmd->x);
1183 writestruct(wd, DATA, "MVert", collmd->numverts, collmd->xnew);
1184 writestruct(wd, DATA, "MFace", collmd->numfaces, collmd->mfaces);
1187 else if (md->type==eModifierType_MeshDeform) {
1188 MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
1189 int size = mmd->dyngridsize;
1191 writedata(wd, DATA, sizeof(float)*mmd->totvert*mmd->totcagevert,
1193 writedata(wd, DATA, sizeof(float)*3*mmd->totcagevert,
1195 writestruct(wd, DATA, "MDefCell", size*size*size, mmd->dyngrid);
1196 writestruct(wd, DATA, "MDefInfluence", mmd->totinfluence, mmd->dyninfluences);
1197 writedata(wd, DATA, sizeof(int)*mmd->totvert, mmd->dynverts);
1199 else if (md->type==eModifierType_Multires) {
1200 MultiresModifierData *mmd = (MultiresModifierData*) md;
1203 writestruct(wd, DATA, "MVert", mmd->undo_verts_tot, mmd->undo_verts);
1208 static void write_objects(WriteData *wd, ListBase *idbase)
1214 if(ob->id.us>0 || wd->current) {
1216 writestruct(wd, ID_OB, "Object", 1, ob);
1218 /*Write ID Properties -- and copy this comment EXACTLY for easy finding
1219 of library blocks that implement this.*/
1220 if (ob->id.properties) IDP_WriteProperty(ob->id.properties, wd);
1222 if (ob->adt) write_animdata(wd, ob->adt);
1225 writedata(wd, DATA, sizeof(void *)*ob->totcol, ob->mat);
1226 writedata(wd, DATA, sizeof(char)*ob->totcol, ob->matbits);
1227 /* write_effects(wd, &ob->effect); */ /* not used anymore */
1228 write_properties(wd, &ob->prop);
1229 write_sensors(wd, &ob->sensors);
1230 write_controllers(wd, &ob->controllers);
1231 write_actuators(wd, &ob->actuators);
1232 write_pose(wd, ob->pose);
1233 write_defgroups(wd, &ob->defbase);
1234 write_constraints(wd, &ob->constraints);
1236 writestruct(wd, DATA, "PartDeflect", 1, ob->pd);
1237 writestruct(wd, DATA, "SoftBody", 1, ob->soft);
1239 write_pointcaches(wd, &ob->soft->ptcaches);
1240 writestruct(wd, DATA, "EffectorWeights", 1, ob->soft->effector_weights);
1242 writestruct(wd, DATA, "BulletSoftBody", 1, ob->bsoft);
1244 write_particlesystems(wd, &ob->particlesystem);
1245 write_modifiers(wd, &ob->modifiers);
1250 /* flush helps the compression for undo-save */
1251 mywrite(wd, MYWRITE_FLUSH, 0);
1255 static void write_vfonts(WriteData *wd, ListBase *idbase)
1262 if(vf->id.us>0 || wd->current) {
1264 writestruct(wd, ID_VF, "VFont", 1, vf);
1265 if (vf->id.properties) IDP_WriteProperty(vf->id.properties, wd);
1269 if (vf->packedfile) {
1270 pf = vf->packedfile;
1271 writestruct(wd, DATA, "PackedFile", 1, pf);
1272 writedata(wd, DATA, pf->size, pf->data);
1281 static void write_keys(WriteData *wd, ListBase *idbase)
1288 if(key->id.us>0 || wd->current) {
1290 writestruct(wd, ID_KE, "Key", 1, key);
1291 if (key->id.properties) IDP_WriteProperty(key->id.properties, wd);
1293 if (key->adt) write_animdata(wd, key->adt);
1296 kb= key->block.first;
1298 writestruct(wd, DATA, "KeyBlock", 1, kb);
1299 if(kb->data) writedata(wd, DATA, kb->totelem*key->elemsize, kb->data);
1306 /* flush helps the compression for undo-save */
1307 mywrite(wd, MYWRITE_FLUSH, 0);
1310 static void write_cameras(WriteData *wd, ListBase *idbase)
1316 if(cam->id.us>0 || wd->current) {
1318 writestruct(wd, ID_CA, "Camera", 1, cam);
1319 if (cam->id.properties) IDP_WriteProperty(cam->id.properties, wd);
1321 if (cam->adt) write_animdata(wd, cam->adt);
1328 static void write_mballs(WriteData *wd, ListBase *idbase)
1335 if(mb->id.us>0 || wd->current) {
1337 writestruct(wd, ID_MB, "MetaBall", 1, mb);
1338 if (mb->id.properties) IDP_WriteProperty(mb->id.properties, wd);
1341 writedata(wd, DATA, sizeof(void *)*mb->totcol, mb->mat);
1342 if (mb->adt) write_animdata(wd, mb->adt);
1344 ml= mb->elems.first;
1346 writestruct(wd, DATA, "MetaElem", 1, ml);
1354 static int amount_of_chars(char *str)
1356 // Since the data is saved as UTF-8 to the cu->str
1357 // The cu->len is not same as the strlen(cu->str)
1361 static void write_curves(WriteData *wd, ListBase *idbase)
1368 if(cu->id.us>0 || wd->current) {
1370 writestruct(wd, ID_CU, "Curve", 1, cu);
1373 writedata(wd, DATA, sizeof(void *)*cu->totcol, cu->mat);
1374 if (cu->id.properties) IDP_WriteProperty(cu->id.properties, wd);
1375 if (cu->adt) write_animdata(wd, cu->adt);
1378 writedata(wd, DATA, amount_of_chars(cu->str)+1, cu->str);
1379 writestruct(wd, DATA, "CharInfo", cu->len, cu->strinfo);
1380 writestruct(wd, DATA, "TextBox", cu->totbox, cu->tb);
1383 /* is also the order of reading */
1386 writestruct(wd, DATA, "Nurb", 1, nu);
1391 if(nu->type == CU_BEZIER)
1392 writestruct(wd, DATA, "BezTriple", nu->pntsu, nu->bezt);
1394 writestruct(wd, DATA, "BPoint", nu->pntsu*nu->pntsv, nu->bp);
1395 if(nu->knotsu) writedata(wd, DATA, KNOTSU(nu)*sizeof(float), nu->knotsu);
1396 if(nu->knotsv) writedata(wd, DATA, KNOTSV(nu)*sizeof(float), nu->knotsv);
1405 /* flush helps the compression for undo-save */
1406 mywrite(wd, MYWRITE_FLUSH, 0);
1409 static void write_dverts(WriteData *wd, int count, MDeformVert *dvlist)
1414 /* Write the dvert list */
1415 writestruct(wd, DATA, "MDeformVert", count, dvlist);
1417 /* Write deformation data for each dvert */
1418 for (i=0; i<count; i++) {
1420 writestruct(wd, DATA, "MDeformWeight", dvlist[i].totweight, dvlist[i].dw);
1425 static void write_mdisps(WriteData *wd, int count, MDisps *mdlist)
1430 writestruct(wd, DATA, "MDisps", count, mdlist);
1431 for(i = 0; i < count; ++i) {
1433 writedata(wd, DATA, sizeof(float)*3*mdlist[i].totdisp, mdlist[i].disps);
1438 static void write_customdata(WriteData *wd, int count, CustomData *data, int partial_type, int partial_count)
1442 writestruct(wd, DATA, "CustomDataLayer", data->maxlayer, data->layers);
1444 for (i=0; i<data->totlayer; i++) {
1445 CustomDataLayer *layer= &data->layers[i];
1447 int structnum, datasize;
1449 if (layer->type == CD_MDEFORMVERT) {
1450 /* layer types that allocate own memory need special handling */
1451 write_dverts(wd, count, layer->data);
1453 else if (layer->type == CD_MDISPS) {
1454 write_mdisps(wd, count, layer->data);
1457 CustomData_file_write_info(layer->type, &structname, &structnum);
1459 /* when using partial visibility, the MEdge and MFace layers
1460 are smaller than the original, so their type and count is
1461 passed to make this work */
1462 if (layer->type != partial_type) datasize= structnum*count;
1463 else datasize= structnum*partial_count;
1465 writestruct(wd, DATA, structname, datasize, layer->data);
1468 printf("error: this CustomDataLayer must not be written to file\n");
1473 static void write_meshs(WriteData *wd, ListBase *idbase)
1477 mesh= idbase->first;
1479 if(mesh->id.us>0 || wd->current) {
1481 writestruct(wd, ID_ME, "Mesh", 1, mesh);
1484 if (mesh->id.properties) IDP_WriteProperty(mesh->id.properties, wd);
1486 writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
1489 write_customdata(wd, mesh->pv->totvert, &mesh->vdata, -1, 0);
1490 write_customdata(wd, mesh->pv->totedge, &mesh->edata,
1491 CD_MEDGE, mesh->totedge);
1492 write_customdata(wd, mesh->pv->totface, &mesh->fdata,
1493 CD_MFACE, mesh->totface);
1496 write_customdata(wd, mesh->totvert, &mesh->vdata, -1, 0);
1497 write_customdata(wd, mesh->totedge, &mesh->edata, -1, 0);
1498 write_customdata(wd, mesh->totface, &mesh->fdata, -1, 0);
1503 writestruct(wd, DATA, "PartialVisibility", 1, mesh->pv);
1504 writedata(wd, DATA, sizeof(unsigned int)*mesh->pv->totvert, mesh->pv->vert_map);
1505 writedata(wd, DATA, sizeof(int)*mesh->pv->totedge, mesh->pv->edge_map);
1506 writestruct(wd, DATA, "MFace", mesh->pv->totface, mesh->pv->old_faces);
1507 writestruct(wd, DATA, "MEdge", mesh->pv->totedge, mesh->pv->old_edges);
1510 mesh= mesh->id.next;
1514 static void write_lattices(WriteData *wd, ListBase *idbase)
1520 if(lt->id.us>0 || wd->current) {
1522 writestruct(wd, ID_LT, "Lattice", 1, lt);
1523 if (lt->id.properties) IDP_WriteProperty(lt->id.properties, wd);
1526 writestruct(wd, DATA, "BPoint", lt->pntsu*lt->pntsv*lt->pntsw, lt->def);
1528 write_dverts(wd, lt->pntsu*lt->pntsv*lt->pntsw, lt->dvert);
1535 static void write_previews(WriteData *wd, PreviewImage *prv)
1538 short w = prv->w[1];
1539 short h = prv->h[1];
1540 unsigned int *rect = prv->rect[1];
1541 /* don't write out large previews if not requested */
1542 if (!(U.flag & USER_SAVE_PREVIEWS) ) {
1545 prv->rect[1] = NULL;
1547 writestruct(wd, DATA, "PreviewImage", 1, prv);
1548 if (prv->rect[0]) writedata(wd, DATA, prv->w[0]*prv->h[0]*sizeof(unsigned int), prv->rect[0]);
1549 if (prv->rect[1]) writedata(wd, DATA, prv->w[1]*prv->h[1]*sizeof(unsigned int), prv->rect[1]);
1551 /* restore preview, we still want to keep it in memory even if not saved to file */
1552 if (!(U.flag & USER_SAVE_PREVIEWS) ) {
1555 prv->rect[1] = rect;
1560 static void write_images(WriteData *wd, ListBase *idbase)
1568 if(ima->id.us>0 || wd->current) {
1570 writestruct(wd, ID_IM, "Image", 1, ima);
1571 if (ima->id.properties) IDP_WriteProperty(ima->id.properties, wd);
1573 if (ima->packedfile) {
1574 pf = ima->packedfile;
1575 writestruct(wd, DATA, "PackedFile", 1, pf);
1576 writedata(wd, DATA, pf->size, pf->data);
1579 write_previews(wd, ima->preview);
1581 /* exception: render text only saved in undo files (wd->current) */
1582 if (ima->render_text && wd->current)
1583 writedata(wd, DATA, IMA_RW_MAXTEXT, ima->render_text);
1587 /* flush helps the compression for undo-save */
1588 mywrite(wd, MYWRITE_FLUSH, 0);
1591 static void write_textures(WriteData *wd, ListBase *idbase)
1597 if(tex->id.us>0 || wd->current) {
1599 writestruct(wd, ID_TE, "Tex", 1, tex);
1600 if (tex->id.properties) IDP_WriteProperty(tex->id.properties, wd);
1602 if (tex->adt) write_animdata(wd, tex->adt);
1605 if(tex->type == TEX_PLUGIN && tex->plugin) writestruct(wd, DATA, "PluginTex", 1, tex->plugin);
1606 if(tex->coba) writestruct(wd, DATA, "ColorBand", 1, tex->coba);
1607 if(tex->type == TEX_ENVMAP && tex->env) writestruct(wd, DATA, "EnvMap", 1, tex->env);
1608 if(tex->type == TEX_POINTDENSITY && tex->pd) {
1609 writestruct(wd, DATA, "PointDensity", 1, tex->pd);
1610 if(tex->pd->coba) writestruct(wd, DATA, "ColorBand", 1, tex->pd->coba);
1612 if(tex->type == TEX_VOXELDATA && tex->vd) writestruct(wd, DATA, "VoxelData", 1, tex->vd);
1614 /* nodetree is integral part of texture, no libdata */
1616 writestruct(wd, DATA, "bNodeTree", 1, tex->nodetree);
1617 write_nodetree(wd, tex->nodetree);
1620 write_previews(wd, tex->preview);
1625 /* flush helps the compression for undo-save */
1626 mywrite(wd, MYWRITE_FLUSH, 0);
1629 static void write_materials(WriteData *wd, ListBase *idbase)
1636 if(ma->id.us>0 || wd->current) {
1638 writestruct(wd, ID_MA, "Material", 1, ma);
1640 /*Write ID Properties -- and copy this comment EXACTLY for easy finding
1641 of library blocks that implement this.*/
1642 /*manually set head group property to IDP_GROUP, just in case it hadn't been
1644 if (ma->id.properties) IDP_WriteProperty(ma->id.properties, wd);
1646 if (ma->adt) write_animdata(wd, ma->adt);
1648 for(a=0; a<MAX_MTEX; a++) {
1649 if(ma->mtex[a]) writestruct(wd, DATA, "MTex", 1, ma->mtex[a]);
1652 if(ma->ramp_col) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_col);
1653 if(ma->ramp_spec) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_spec);
1655 /* nodetree is integral part of material, no libdata */
1657 writestruct(wd, DATA, "bNodeTree", 1, ma->nodetree);
1658 write_nodetree(wd, ma->nodetree);
1661 write_previews(wd, ma->preview);
1667 static void write_worlds(WriteData *wd, ListBase *idbase)
1672 wrld= idbase->first;
1674 if(wrld->id.us>0 || wd->current) {
1676 writestruct(wd, ID_WO, "World", 1, wrld);
1677 if (wrld->id.properties) IDP_WriteProperty(wrld->id.properties, wd);
1679 if (wrld->adt) write_animdata(wd, wrld->adt);
1681 for(a=0; a<MAX_MTEX; a++) {
1682 if(wrld->mtex[a]) writestruct(wd, DATA, "MTex", 1, wrld->mtex[a]);
1685 write_previews(wd, wrld->preview);
1687 wrld= wrld->id.next;
1691 static void write_lamps(WriteData *wd, ListBase *idbase)
1698 if(la->id.us>0 || wd->current) {
1700 writestruct(wd, ID_LA, "Lamp", 1, la);
1701 if (la->id.properties) IDP_WriteProperty(la->id.properties, wd);
1703 if (la->adt) write_animdata(wd, la->adt);
1706 for(a=0; a<MAX_MTEX; a++) {
1707 if(la->mtex[a]) writestruct(wd, DATA, "MTex", 1, la->mtex[a]);
1711 write_curvemapping(wd, la->curfalloff);
1713 write_previews(wd, la->preview);
1720 static void write_paint(WriteData *wd, Paint *p)
1723 writedata(wd, DATA, p->brush_count * sizeof(Brush*), p->brushes);
1726 static void write_scenes(WriteData *wd, ListBase *scebase)
1735 TransformOrientation *ts;
1736 SceneRenderLayer *srl;
1739 sce= scebase->first;
1742 writestruct(wd, ID_SCE, "Scene", 1, sce);
1743 if (sce->id.properties) IDP_WriteProperty(sce->id.properties, wd);
1745 if (sce->adt) write_animdata(wd, sce->adt);
1746 write_keyingsets(wd, &sce->keyingsets);
1749 base= sce->base.first;
1751 writestruct(wd, DATA, "Base", 1, base);
1755 tos = sce->toolsettings;
1756 writestruct(wd, DATA, "ToolSettings", 1, tos);
1758 writestruct(wd, DATA, "VPaint", 1, tos->vpaint);
1759 write_paint(wd, &tos->vpaint->paint);
1762 writestruct(wd, DATA, "VPaint", 1, tos->wpaint);
1763 write_paint(wd, &tos->wpaint->paint);
1766 writestruct(wd, DATA, "Sculpt", 1, tos->sculpt);
1767 write_paint(wd, &tos->sculpt->paint);
1770 write_paint(wd, &tos->imapaint.paint);
1774 writestruct(wd, DATA, "Editing", 1, ed);
1776 /* reset write flags too */
1778 SEQ_BEGIN(ed, seq) {
1779 if(seq->strip) seq->strip->done= 0;
1780 writestruct(wd, DATA, "Sequence", 1, seq);
1784 SEQ_BEGIN(ed, seq) {
1785 if(seq->strip && seq->strip->done==0) {
1786 /* write strip with 'done' at 0 because readfile */
1788 if(seq->plugin) writestruct(wd, DATA, "PluginSeq", 1, seq->plugin);
1789 if(seq->effectdata) {
1792 writestruct(wd, DATA, "SolidColorVars", 1, seq->effectdata);
1795 writestruct(wd, DATA, "SpeedControlVars", 1, seq->effectdata);
1798 writestruct(wd, DATA, "WipeVars", 1, seq->effectdata);
1801 writestruct(wd, DATA, "GlowVars", 1, seq->effectdata);
1804 writestruct(wd, DATA, "TransformVars", 1, seq->effectdata);
1810 writestruct(wd, DATA, "Strip", 1, strip);
1811 if(seq->flag & SEQ_USE_CROP && strip->crop) {
1812 writestruct(wd, DATA, "StripCrop", 1, strip->crop);
1814 if(seq->flag & SEQ_USE_TRANSFORM && strip->transform) {
1815 writestruct(wd, DATA, "StripTransform", 1, strip->transform);
1817 if(seq->flag & SEQ_USE_PROXY && strip->proxy) {
1818 writestruct(wd, DATA, "StripProxy", 1, strip->proxy);
1820 if(seq->flag & SEQ_USE_COLOR_BALANCE && strip->color_balance) {
1821 writestruct(wd, DATA, "StripColorBalance", 1, strip->color_balance);
1823 if(seq->type==SEQ_IMAGE)
1824 writestruct(wd, DATA, "StripElem", MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem), strip->stripdata);
1825 else if(seq->type==SEQ_MOVIE || seq->type==SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND)
1826 writestruct(wd, DATA, "StripElem", 1, strip->stripdata);
1833 /* new; meta stack too, even when its nasty restore code */
1834 for(ms= ed->metastack.first; ms; ms= ms->next) {
1835 writestruct(wd, DATA, "MetaStack", 1, ms);
1839 if (sce->r.avicodecdata) {
1840 writestruct(wd, DATA, "AviCodecData", 1, sce->r.avicodecdata);
1841 if (sce->r.avicodecdata->lpFormat) writedata(wd, DATA, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
1842 if (sce->r.avicodecdata->lpParms) writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
1845 if (sce->r.qtcodecdata) {
1846 writestruct(wd, DATA, "QuicktimeCodecData", 1, sce->r.qtcodecdata);
1847 if (sce->r.qtcodecdata->cdParms) writedata(wd, DATA, sce->r.qtcodecdata->cdSize, sce->r.qtcodecdata->cdParms);
1849 if (sce->r.ffcodecdata.properties) {
1850 IDP_WriteProperty(sce->r.ffcodecdata.properties, wd);
1853 /* writing dynamic list of TimeMarkers to the blend file */
1854 for(marker= sce->markers.first; marker; marker= marker->next)
1855 writestruct(wd, DATA, "TimeMarker", 1, marker);
1857 /* writing dynamic list of TransformOrientations to the blend file */
1858 for(ts = sce->transform_spaces.first; ts; ts = ts->next)
1859 writestruct(wd, DATA, "TransformOrientation", 1, ts);
1861 for(srl= sce->r.layers.first; srl; srl= srl->next)
1862 writestruct(wd, DATA, "SceneRenderLayer", 1, srl);
1865 writestruct(wd, DATA, "bNodeTree", 1, sce->nodetree);
1866 write_nodetree(wd, sce->nodetree);
1871 /* flush helps the compression for undo-save */
1872 mywrite(wd, MYWRITE_FLUSH, 0);
1875 static void write_gpencils(WriteData *wd, ListBase *lb)
1882 for (gpd= lb->first; gpd; gpd= gpd->id.next) {
1883 /* write gpd data block to file */
1884 writestruct(wd, ID_GD, "bGPdata", 1, gpd);
1886 /* write grease-pencil layers to file */
1887 for (gpl= gpd->layers.first; gpl; gpl= gpl->next) {
1888 writestruct(wd, DATA, "bGPDlayer", 1, gpl);
1890 /* write this layer's frames to file */
1891 for (gpf= gpl->frames.first; gpf; gpf= gpf->next) {
1892 writestruct(wd, DATA, "bGPDframe", 1, gpf);
1895 for (gps= gpf->strokes.first; gps; gps= gps->next) {
1896 writestruct(wd, DATA, "bGPDstroke", 1, gps);
1897 writestruct(wd, DATA, "bGPDspoint", gps->totpoints, gps->points);
1904 static void write_windowmanagers(WriteData *wd, ListBase *lb)
1906 wmWindowManager *wm;
1909 for(wm= lb->first; wm; wm= wm->id.next) {
1910 writestruct(wd, ID_WM, "wmWindowManager", 1, wm);
1912 for(win= wm->windows.first; win; win= win->next)
1913 writestruct(wd, DATA, "wmWindow", 1, win);
1917 static void write_region(WriteData *wd, ARegion *ar, int spacetype)
1919 writestruct(wd, DATA, "ARegion", 1, ar);
1921 if(ar->regiondata) {
1924 if(ar->regiontype==RGN_TYPE_WINDOW) {
1925 RegionView3D *rv3d= ar->regiondata;
1926 writestruct(wd, DATA, "RegionView3D", 1, rv3d);
1929 writestruct(wd, DATA, "RegionView3D", 1, rv3d->localvd);
1931 writestruct(wd, DATA, "BoundBox", 1, rv3d->clipbb);
1935 printf("regiondata write missing!\n");
1938 printf("regiondata write missing!\n");
1943 static void write_screens(WriteData *wd, ListBase *scrbase)
1954 /* in 2.50+ files, the file identifier for screens is patched, forward compatibility */
1955 writestruct(wd, ID_SCRN, "Screen", 1, sc);
1956 if (sc->id.properties)
1957 IDP_WriteProperty(sc->id.properties, wd);
1960 for(sv= sc->vertbase.first; sv; sv= sv->next)
1961 writestruct(wd, DATA, "ScrVert", 1, sv);
1963 for(se= sc->edgebase.first; se; se= se->next)
1964 writestruct(wd, DATA, "ScrEdge", 1, se);
1966 for(sa= sc->areabase.first; sa; sa= sa->next) {
1971 writestruct(wd, DATA, "ScrArea", 1, sa);
1973 for(ar= sa->regionbase.first; ar; ar= ar->next) {
1974 write_region(wd, ar, sa->spacetype);
1976 for(pa= ar->panels.first; pa; pa= pa->next)
1977 writestruct(wd, DATA, "Panel", 1, pa);
1980 sl= sa->spacedata.first;
1982 for(ar= sl->regionbase.first; ar; ar= ar->next)
1983 write_region(wd, ar, sl->spacetype);
1985 if(sl->spacetype==SPACE_VIEW3D) {
1986 View3D *v3d= (View3D *) sl;
1987 writestruct(wd, DATA, "View3D", 1, v3d);
1988 if(v3d->bgpic) writestruct(wd, DATA, "BGpic", 1, v3d->bgpic);
1989 if(v3d->localvd) writestruct(wd, DATA, "View3D", 1, v3d->localvd);
1991 else if(sl->spacetype==SPACE_IPO) {
1992 SpaceIpo *sipo= (SpaceIpo *)sl;
1993 ListBase tmpGhosts = sipo->ghostCurves;
1995 /* temporarily disable ghost curves when saving */
1996 sipo->ghostCurves.first= sipo->ghostCurves.last= NULL;
1998 writestruct(wd, DATA, "SpaceIpo", 1, sl);
1999 if(sipo->ads) writestruct(wd, DATA, "bDopeSheet", 1, sipo->ads);
2001 /* reenable ghost curves */
2002 sipo->ghostCurves= tmpGhosts;
2004 else if(sl->spacetype==SPACE_BUTS) {
2005 writestruct(wd, DATA, "SpaceButs", 1, sl);
2007 else if(sl->spacetype==SPACE_FILE) {
2008 writestruct(wd, DATA, "SpaceFile", 1, sl);
2010 else if(sl->spacetype==SPACE_SEQ) {
2011 writestruct(wd, DATA, "SpaceSeq", 1, sl);
2013 else if(sl->spacetype==SPACE_OUTLINER) {
2014 SpaceOops *so= (SpaceOops *)sl;
2016 writestruct(wd, DATA, "SpaceOops", 1, so);
2020 writestruct(wd, DATA, "TreeStore", 1, so->treestore);
2021 if(so->treestore->data)
2022 writestruct(wd, DATA, "TreeStoreElem", so->treestore->usedelem, so->treestore->data);
2025 else if(sl->spacetype==SPACE_IMAGE) {
2026 SpaceImage *sima= (SpaceImage *)sl;
2028 writestruct(wd, DATA, "SpaceImage", 1, sl);
2030 write_curvemapping(wd, sima->cumap);
2032 else if(sl->spacetype==SPACE_IMASEL) {
2033 writestruct(wd, DATA, "SpaceImaSel", 1, sl);
2035 else if(sl->spacetype==SPACE_TEXT) {
2036 writestruct(wd, DATA, "SpaceText", 1, sl);
2038 else if(sl->spacetype==SPACE_SCRIPT) {
2039 SpaceScript *sc = (SpaceScript*)sl;
2040 sc->but_refs = NULL;
2041 writestruct(wd, DATA, "SpaceScript", 1, sl);
2043 else if(sl->spacetype==SPACE_ACTION) {
2044 writestruct(wd, DATA, "SpaceAction", 1, sl);
2046 else if(sl->spacetype==SPACE_SOUND) {
2047 writestruct(wd, DATA, "SpaceSound", 1, sl);
2049 else if(sl->spacetype==SPACE_NLA){
2050 SpaceNla *snla= (SpaceNla *)sl;
2052 writestruct(wd, DATA, "SpaceNla", 1, snla);
2053 if(snla->ads) writestruct(wd, DATA, "bDopeSheet", 1, snla->ads);
2055 else if(sl->spacetype==SPACE_TIME){
2056 writestruct(wd, DATA, "SpaceTime", 1, sl);
2058 else if(sl->spacetype==SPACE_NODE){
2059 writestruct(wd, DATA, "SpaceNode", 1, sl);
2061 else if(sl->spacetype==SPACE_LOGIC){
2062 writestruct(wd, DATA, "SpaceLogic", 1, sl);
2064 else if(sl->spacetype==SPACE_CONSOLE) {
2065 writestruct(wd, DATA, "SpaceConsole", 1, sl);
2067 else if(sl->spacetype==SPACE_USERPREF) {
2068 writestruct(wd, DATA, "SpaceUserPref", 1, sl);
2079 static void write_libraries(WriteData *wd, Main *main)
2081 ListBase *lbarray[30];
2083 int a, tot, foundone;
2085 for(; main; main= main->next) {
2087 a=tot= set_listbasepointers(main, lbarray);
2089 /* test: is lib being used */
2092 for(id= lbarray[tot]->first; id; id= id->next) {
2093 if(id->us>0 && (id->flag & LIB_EXTERN)) {
2102 writestruct(wd, ID_LI, "Library", 1, main->curlib);
2105 for(id= lbarray[a]->first; id; id= id->next) {
2106 if(id->us>0 && (id->flag & LIB_EXTERN)) {
2107 writestruct(wd, ID_ID, "ID", 1, id);
2115 static void write_bone(WriteData *wd, Bone* bone)
2119 // PATCH for upward compatibility after 2.37+ armature recode
2120 bone->size[0]= bone->size[1]= bone->size[2]= 1.0f;
2123 writestruct(wd, DATA, "Bone", 1, bone);
2126 cbone= bone->childbase.first;
2128 write_bone(wd, cbone);
2133 static void write_armatures(WriteData *wd, ListBase *idbase)
2140 if (arm->id.us>0 || wd->current) {
2141 writestruct(wd, ID_AR, "bArmature", 1, arm);
2142 if (arm->id.properties) IDP_WriteProperty(arm->id.properties, wd);
2144 if (arm->adt) write_animdata(wd, arm->adt);
2147 bone= arm->bonebase.first;
2149 write_bone(wd, bone);
2156 /* flush helps the compression for undo-save */
2157 mywrite(wd, MYWRITE_FLUSH, 0);
2160 static void write_texts(WriteData *wd, ListBase *idbase)
2166 text= idbase->first;
2168 if ( (text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) text->flags &= ~TXT_ISEXT;
2171 writestruct(wd, ID_TXT, "Text", 1, text);
2172 if(text->name) writedata(wd, DATA, strlen(text->name)+1, text->name);
2173 if (text->id.properties) IDP_WriteProperty(text->id.properties, wd);
2175 if(!(text->flags & TXT_ISEXT)) {
2176 /* now write the text data, in two steps for optimization in the readfunction */
2177 tmp= text->lines.first;
2179 writestruct(wd, DATA, "TextLine", 1, tmp);
2183 tmp= text->lines.first;
2185 writedata(wd, DATA, tmp->len+1, tmp->line);
2190 mrk= text->markers.first;
2192 writestruct(wd, DATA, "TextMarker", 1, mrk);
2198 text= text->id.next;
2201 /* flush helps the compression for undo-save */
2202 mywrite(wd, MYWRITE_FLUSH, 0);
2205 static void write_sounds(WriteData *wd, ListBase *idbase)
2211 sound= idbase->first;
2213 if(sound->id.us>0 || wd->current) {
2215 writestruct(wd, ID_SO, "bSound", 1, sound);
2216 if (sound->id.properties) IDP_WriteProperty(sound->id.properties, wd);
2218 if (sound->packedfile) {
2219 pf = sound->packedfile;
2220 writestruct(wd, DATA, "PackedFile", 1, pf);
2221 writedata(wd, DATA, pf->size, pf->data);
2224 sound= sound->id.next;
2227 /* flush helps the compression for undo-save */
2228 mywrite(wd, MYWRITE_FLUSH, 0);
2231 static void write_groups(WriteData *wd, ListBase *idbase)
2236 for(group= idbase->first; group; group= group->id.next) {
2237 if(group->id.us>0 || wd->current) {
2239 writestruct(wd, ID_GR, "Group", 1, group);
2240 if (group->id.properties) IDP_WriteProperty(group->id.properties, wd);
2242 go= group->gobject.first;
2244 writestruct(wd, DATA, "GroupObject", 1, go);
2251 static void write_nodetrees(WriteData *wd, ListBase *idbase)
2255 for(ntree=idbase->first; ntree; ntree= ntree->id.next) {
2256 if (ntree->id.us>0 || wd->current) {
2257 writestruct(wd, ID_NT, "bNodeTree", 1, ntree);
2258 write_nodetree(wd, ntree);
2260 if (ntree->id.properties) IDP_WriteProperty(ntree->id.properties, wd);
2262 if (ntree->adt) write_animdata(wd, ntree->adt);
2267 static void write_brushes(WriteData *wd, ListBase *idbase)
2272 for(brush=idbase->first; brush; brush= brush->id.next) {
2273 if(brush->id.us>0 || wd->current) {
2274 writestruct(wd, ID_BR, "Brush", 1, brush);
2275 if (brush->id.properties) IDP_WriteProperty(brush->id.properties, wd);
2276 for(a=0; a<MAX_MTEX; a++)
2278 writestruct(wd, DATA, "MTex", 1, brush->mtex[a]);
2281 write_curvemapping(wd, brush->curve);
2286 static void write_scripts(WriteData *wd, ListBase *idbase)
2290 for(script=idbase->first; script; script= script->id.next) {
2291 if(script->id.us>0 || wd->current) {
2292 writestruct(wd, ID_SCRIPT, "Script", 1, script);
2293 if (script->id.properties) IDP_WriteProperty(script->id.properties, wd);
2298 /* context is usually defined by WM, two cases where no WM is available:
2299 * - for forward compatibility, curscreen has to be saved
2300 * - for undofile, curscene needs to be saved */
2301 static void write_global(WriteData *wd, Main *mainvar)
2307 current_screen_compat(mainvar, &screen);
2309 /* XXX still remap G */
2310 fg.curscreen= screen;
2311 fg.curscene= screen->scene;
2312 fg.displaymode= G.displaymode;
2313 fg.winpos= G.winpos;
2314 fg.fileflags= (G.fileflags & ~G_FILE_NO_UI); // prevent to save this, is not good convention, and feature with concerns...
2317 sprintf(subvstr, "%4d", BLENDER_SUBVERSION);
2318 memcpy(fg.subvstr, subvstr, 4);
2320 fg.subversion= BLENDER_SUBVERSION;
2321 fg.minversion= BLENDER_MINVERSION;
2322 fg.minsubversion= BLENDER_MINSUBVERSION;
2323 fg.pads= 0; /* prevent mem checkers from complaining */
2324 writestruct(wd, GLOB, "FileGlobal", 1, &fg);
2327 /* if MemFile * there's filesave to memory */
2328 static int write_file_handle(Main *mainvar, int handle, MemFile *compare, MemFile *current,
2329 int write_user_block, int write_flags)
2336 blo_split_main(&mainlist, mainvar);
2338 wd= bgnwrite(handle, compare, current, write_flags);
2340 sprintf(buf, "BLENDER%c%c%.3d", (sizeof(void*)==8)?'-':'_', (ENDIAN_ORDER==B_ENDIAN)?'V':'v', BLENDER_VERSION);
2341 mywrite(wd, buf, 12);
2343 write_renderinfo(wd, mainvar);
2344 write_global(wd, mainvar);
2346 /* no UI save in undo */
2348 write_windowmanagers(wd, &mainvar->wm);
2349 write_screens (wd, &mainvar->screen);
2351 write_scenes (wd, &mainvar->scene);
2352 write_curves (wd, &mainvar->curve);
2353 write_mballs (wd, &mainvar->mball);
2354 write_images (wd, &mainvar->image);
2355 write_cameras (wd, &mainvar->camera);
2356 write_lamps (wd, &mainvar->lamp);
2357 write_lattices (wd, &mainvar->latt);
2358 write_vfonts (wd, &mainvar->vfont);
2359 write_keys (wd, &mainvar->key);
2360 write_worlds (wd, &mainvar->world);
2361 write_texts (wd, &mainvar->text);
2362 write_sounds (wd, &mainvar->sound);
2363 write_groups (wd, &mainvar->group);
2364 write_armatures(wd, &mainvar->armature);
2365 write_actions (wd, &mainvar->action);
2366 write_objects (wd, &mainvar->object);
2367 write_materials(wd, &mainvar->mat);
2368 write_textures (wd, &mainvar->tex);
2369 write_meshs (wd, &mainvar->mesh);
2370 write_particlesettings(wd, &mainvar->particle);
2371 write_nodetrees(wd, &mainvar->nodetree);
2372 write_brushes (wd, &mainvar->brush);
2373 write_scripts (wd, &mainvar->script);
2374 write_gpencils (wd, &mainvar->gpencil);
2376 write_libraries(wd, mainvar->next); /* no library save in undo */
2378 if (write_user_block) {
2382 /* dna as last, because (to be implemented) test for which structs are written */
2383 writedata(wd, DNA1, wd->sdna->datalen, wd->sdna->data);
2386 memset(&bhead, 0, sizeof(BHead));
2388 mywrite(wd, &bhead, sizeof(BHead));
2390 blo_join_main(&mainlist);
2392 return endwrite(wd);
2395 /* return: success (1) */
2396 int BLO_write_file(Main *mainvar, char *dir, int write_flags, ReportList *reports)
2398 char userfilename[FILE_MAXDIR+FILE_MAXFILE];
2399 char tempname[FILE_MAXDIR+FILE_MAXFILE];
2400 int file, err, write_user_block;
2402 sprintf(tempname, "%s@", dir);
2404 file = open(tempname,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
2406 BKE_report(reports, RPT_ERROR, "Unable to open file for writing.");
2410 BLI_make_file_string(G.sce, userfilename, BLI_gethome(), ".B25.blend");
2411 write_user_block= BLI_streq(dir, userfilename);
2413 err= write_file_handle(mainvar, file, NULL,NULL, write_user_block, write_flags);
2417 if(write_flags & G_FILE_COMPRESS)
2419 // compressed files have the same ending as regular files... only from 2.4!!!
2421 int ret = BLI_gzip(tempname, dir);
2424 BKE_report(reports, RPT_ERROR, "Failed opening .gz file.");
2428 BKE_report(reports, RPT_ERROR, "Failed opening .blend file for compression.");
2433 if(BLI_rename(tempname, dir) != 0) {
2434 BKE_report(reports, RPT_ERROR, "Can't change old file. File saved with @");
2440 BKE_report(reports, RPT_ERROR, strerror(errno));
2449 /* return: success (1) */
2450 int BLO_write_file_mem(Main *mainvar, MemFile *compare, MemFile *current, int write_flags, ReportList *reports)
2454 err= write_file_handle(mainvar, 0, compare, current, 0, write_flags);
2456 if(err==0) return 1;
2461 /* Runtime writing */
2464 #define PATHSEPERATOR "\\"
2466 #define PATHSEPERATOR "/"
2469 static char *get_runtime_path(char *exename) {
2470 char *installpath= get_install_dir();
2475 char *path= MEM_mallocN(strlen(installpath)+strlen(PATHSEPERATOR)+strlen(exename)+1, "runtimepath");
2478 MEM_freeN(installpath);
2482 strcpy(path, installpath);
2483 strcat(path, PATHSEPERATOR);
2484 strcat(path, exename);
2486 MEM_freeN(installpath);
2494 static int recursive_copy_runtime(char *outname, char *exename, ReportList *reports)
2496 char *runtime = get_runtime_path(exename);
2497 char command[2 * (FILE_MAXDIR+FILE_MAXFILE) + 32];
2498 int progfd = -1, error= 0;
2501 BKE_report(reports, RPT_ERROR, "Unable to find runtime");
2505 //printf("runtimepath %s\n", runtime);
2507 progfd= open(runtime, O_BINARY|O_RDONLY, 0);
2509 BKE_report(reports, RPT_ERROR, "Unable to find runtime");
2514 sprintf(command, "/bin/cp -R \"%s\" \"%s\"", runtime, outname);
2515 //printf("command %s\n", command);
2516 if (system(command) == -1) {
2517 BKE_report(reports, RPT_ERROR, "Couldn't copy runtime");
2530 int BLO_write_runtime(Main *mainvar, char *file, char *exename, ReportList *reports)
2532 char gamename[FILE_MAXDIR+FILE_MAXFILE];
2533 int outfd = -1, error= 0;
2535 // remove existing file / bundle
2536 //printf("Delete file %s\n", file);
2537 BLI_delete(file, 0, TRUE);
2539 if (!recursive_copy_runtime(file, exename, reports)) {
2544 strcpy(gamename, file);
2545 strcat(gamename, "/Contents/Resources/game.blend");
2546 //printf("gamename %s\n", gamename);
2547 outfd= open(gamename, O_BINARY|O_WRONLY|O_CREAT|O_TRUNC, 0777);
2550 write_file_handle(mainvar, outfd, NULL,NULL, 0, G.fileflags);
2552 if (write(outfd, " ", 1) != 1) {
2553 BKE_report(reports, RPT_ERROR, "Unable to write to output file.");
2558 BKE_report(reports, RPT_ERROR, "Unable to open blenderfile.");
2566 BKE_reports_prepend(reports, "Unable to make runtime: ");
2570 #else /* !__APPLE__ */
2572 static int handle_append_runtime(int handle, char *exename, ReportList *reports)
2574 char *runtime= get_runtime_path(exename);
2575 unsigned char buf[1024];
2576 int count, progfd= -1, error= 0;
2578 if (!BLI_exists(runtime)) {
2579 BKE_report(reports, RPT_ERROR, "Unable to find runtime.");
2584 progfd= open(runtime, O_BINARY|O_RDONLY, 0);
2586 BKE_report(reports, RPT_ERROR, "Unable to find runtime.@");
2591 while ((count= read(progfd, buf, sizeof(buf)))>0) {
2592 if (write(handle, buf, count)!=count) {
2593 BKE_report(reports, RPT_ERROR, "Unable to write to output file.");
2608 static int handle_write_msb_int(int handle, int i)
2610 unsigned char buf[4];
2611 buf[0]= (i>>24)&0xFF;
2612 buf[1]= (i>>16)&0xFF;
2613 buf[2]= (i>>8)&0xFF;
2614 buf[3]= (i>>0)&0xFF;
2616 return (write(handle, buf, 4)==4);
2619 int BLO_write_runtime(Main *mainvar, char *file, char *exename, ReportList *reports)
2621 int outfd= open(file, O_BINARY|O_WRONLY|O_CREAT|O_TRUNC, 0777);
2622 int datastart, error= 0;
2625 BKE_report(reports, RPT_ERROR, "Unable to open output file.");
2629 if (!handle_append_runtime(outfd, exename, reports)) {
2634 datastart= lseek(outfd, 0, SEEK_CUR);
2636 write_file_handle(mainvar, outfd, NULL,NULL, 0, G.fileflags);
2638 if (!handle_write_msb_int(outfd, datastart) || (write(outfd, "BRUNTIME", 8)!=8)) {
2639 BKE_report(reports, RPT_ERROR, "Unable to write to output file.");
2648 BKE_reports_prepend(reports, "Unable to make runtime: ");
2652 #endif /* !__APPLE__ */