* tweak linking priorities - should help for GCC users
[blender.git] / source / gameengine / Physics / Dummy / SConscript
1 #!/usr/bin/python
2 Import ('env')
3
4 sources = 'DummyPhysicsEnvironment.cpp'
5
6 incs = '. ../common'
7
8 env.BlenderLib ( 'bf_dummy', Split(sources), Split(incs), [], libtype=['game','player'], priority=[10,95] )