4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
21 * All rights reserved.
23 * Contributor(s): Blender Foundation, full recode 2002-2008
25 * ***** END GPL LICENSE BLOCK *****
33 #include "MEM_guardedalloc.h"
35 #include "DNA_scene_types.h"
36 #include "DNA_object_types.h"
37 #include "DNA_key_types.h"
38 #include "DNA_meshdata_types.h"
39 #include "DNA_modifier_types.h"
41 #include "BLI_blenlib.h"
43 #include "BLI_editVert.h"
44 #include "BLI_dynstr.h"
46 #include "BLI_utildefines.h"
48 #include "BKE_DerivedMesh.h"
49 #include "BKE_context.h"
50 #include "BKE_depsgraph.h"
51 #include "BKE_global.h"
54 #include "BKE_material.h"
56 #include "BKE_paint.h"
57 #include "BKE_report.h"
58 #include "BKE_multires.h"
61 #include "ED_object.h"
62 #include "ED_screen.h"
64 #include "ED_view3d.h"
66 #include "RNA_access.h"
67 #include "RNA_define.h"
73 #include "mesh_intern.h"
83 static void BIF_undo_push(const char *UNUSED(arg)) {}
84 static void error(const char *UNUSED(arg)) {}
87 /* ***************** HASH ********************* */
90 #define EDHASHSIZE (512*512)
91 #define EDHASH(a, b) (a % EDHASHSIZE)
94 /* ************ ADD / REMOVE / FIND ****************** */
96 static void *calloc_em(EditMesh *UNUSED(em), size_t size, size_t nr)
98 return calloc(size, nr);
101 /* used to bypass normal calloc with fast one */
102 static void *(*callocvert)(EditMesh *, size_t, size_t) = calloc_em;
103 static void *(*callocedge)(EditMesh *, size_t, size_t) = calloc_em;
104 static void *(*callocface)(EditMesh *, size_t, size_t) = calloc_em;
106 EditVert *addvertlist(EditMesh *em, float *vec, EditVert *example)
109 static int hashnr= 0;
111 eve= callocvert(em, sizeof(EditVert), 1);
112 BLI_addtail(&em->verts, eve);
115 if(vec) VECCOPY(eve->co, vec);
118 if( hashnr>=EDHASHSIZE) hashnr= 0;
120 /* new verts get keyindex of -1 since they did not
121 * have a pre-editmode vertex order
126 CustomData_em_copy_data(&em->vdata, &em->vdata, example->data, &eve->data);
127 eve->bweight = example->bweight;
130 CustomData_em_set_default(&em->vdata, &eve->data);
136 void free_editvert (EditMesh *em, EditVert *eve)
139 EM_remove_selection(em, eve, EDITVERT);
140 CustomData_em_free_block(&em->vdata, &eve->data);
148 EditEdge *findedgelist(EditMesh *em, EditVert *v1, EditVert *v2)
160 if(em->hashedgetab==NULL)
161 em->hashedgetab= MEM_callocN(EDHASHSIZE*sizeof(struct HashEdge), "hashedgetab");
163 he= em->hashedgetab + EDHASH(v1->hash, v2->hash);
167 if(he->eed && he->eed->v1==v1 && he->eed->v2==v2) return he->eed;
174 static void insert_hashedge(EditMesh *em, EditEdge *eed)
176 /* assuming that eed is not in the list yet, and that a find has been done before */
178 struct HashEdge *first, *he;
180 first= em->hashedgetab + EDHASH(eed->v1->hash, eed->v2->hash);
182 if( first->eed==0 ) {
188 he->next= first->next;
193 static void remove_hashedge(EditMesh *em, EditEdge *eed)
195 /* assuming eed is in the list */
197 struct HashEdge *first, *he, *prev=NULL;
199 he=first= em->hashedgetab + EDHASH(eed->v1->hash, eed->v2->hash);
203 /* remove from list */
208 first->next= he->next;
213 prev->next= he->next;
222 EditEdge *addedgelist(EditMesh *em, EditVert *v1, EditVert *v2, EditEdge *example)
228 if(v1==v2) return NULL;
229 if(v1==NULL || v2==NULL) return NULL;
239 /* find in hashlist */
240 eed= findedgelist(em, v1, v2);
244 eed= (EditEdge *)callocedge(em, sizeof(EditEdge), 1);
247 BLI_addtail(&em->edges, eed);
249 insert_hashedge(em, eed);
253 rule is to do this with addedgelist call, before addfacelist */
255 eed->crease= example->crease;
256 eed->bweight= example->bweight;
257 eed->sharp = example->sharp;
258 eed->seam = example->seam;
259 eed->h |= (example->h & EM_FGON);
266 void remedge(EditMesh *em, EditEdge *eed)
268 BLI_remlink(&em->edges, eed);
269 remove_hashedge(em, eed);
274 void free_editedge(EditMesh *em, EditEdge *eed)
276 EM_remove_selection(em, eed, EDITEDGE);
282 void free_editface(EditMesh *em, EditFace *efa)
284 EM_remove_selection(em, efa, EDITFACE);
286 if (em->act_face==efa) {
287 EM_set_actFace(em, em->faces.first == efa ? NULL : em->faces.first);
290 CustomData_em_free_block(&em->fdata, &efa->data);
297 void free_vertlist(EditMesh *em, ListBase *edve)
299 EditVert *eve, *next;
306 free_editvert(em, eve);
309 edve->first= edve->last= NULL;
310 em->totvert= em->totvertsel= 0;
313 void free_edgelist(EditMesh *em, ListBase *lb)
315 EditEdge *eed, *next;
320 free_editedge(em, eed);
323 lb->first= lb->last= NULL;
324 em->totedge= em->totedgesel= 0;
327 void free_facelist(EditMesh *em, ListBase *lb)
329 EditFace *efa, *next;
334 free_editface(em, efa);
337 lb->first= lb->last= NULL;
338 em->totface= em->totfacesel= 0;
341 EditFace *addfacelist(EditMesh *em, EditVert *v1, EditVert *v2, EditVert *v3, EditVert *v4, EditFace *example, EditFace *exampleEdges)
344 EditEdge *e1, *e2=0, *e3=0, *e4=0;
346 /* added sanity check... seems to happen for some tools, or for enter editmode for corrupted meshes */
347 if(v1==v4 || v2==v4 || v3==v4) v4= NULL;
349 /* add face to list and do the edges */
351 e1= addedgelist(em, v1, v2, exampleEdges->e1);
352 e2= addedgelist(em, v2, v3, exampleEdges->e2);
353 if(v4) e3= addedgelist(em, v3, v4, exampleEdges->e3);
354 else e3= addedgelist(em, v3, v1, exampleEdges->e3);
355 if(v4) e4= addedgelist(em, v4, v1, exampleEdges->e4);
358 e1= addedgelist(em, v1, v2, NULL);
359 e2= addedgelist(em, v2, v3, NULL);
360 if(v4) e3= addedgelist(em, v3, v4, NULL);
361 else e3= addedgelist(em, v3, v1, NULL);
362 if(v4) e4= addedgelist(em, v4, v1, NULL);
365 if(v1==v2 || v2==v3 || v1==v3) return NULL;
366 if(e2==0) return NULL;
368 efa= (EditFace *)callocface(em, sizeof(EditFace), 1);
380 efa->mat_nr= example->mat_nr;
381 efa->flag= example->flag;
382 CustomData_em_copy_data(&em->fdata, &em->fdata, example->data, &efa->data);
383 CustomData_em_validate_data(&em->fdata, efa->data, efa->v4 ? 4 : 3);
386 efa->mat_nr= em->mat_nr;
388 CustomData_em_set_default(&em->fdata, &efa->data);
391 BLI_addtail(&em->faces, efa);
395 normal_quad_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
396 cent_quad_v3(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
399 normal_tri_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co);
400 cent_tri_v3(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co);
406 /* ************************ end add/new/find ************ */
408 /* ************************ Edit{Vert,Edge,Face} utilss ***************************** */
410 /* some nice utility functions */
412 EditVert *editedge_getOtherVert(EditEdge *eed, EditVert *eve)
416 } else if (eve==eed->v2) {
423 EditVert *editedge_getSharedVert(EditEdge *eed, EditEdge *eed2)
425 if (eed->v1==eed2->v1 || eed->v1==eed2->v2) {
427 } else if (eed->v2==eed2->v1 || eed->v2==eed2->v2) {
434 int editedge_containsVert(EditEdge *eed, EditVert *eve)
436 return (eed->v1==eve || eed->v2==eve);
439 int editface_containsVert(EditFace *efa, EditVert *eve)
441 return (efa->v1==eve || efa->v2==eve || efa->v3==eve || (efa->v4 && efa->v4==eve));
444 int editface_containsEdge(EditFace *efa, EditEdge *eed)
446 return (efa->e1==eed || efa->e2==eed || efa->e3==eed || (efa->e4 && efa->e4==eed));
450 /* ************************ stuct EditMesh manipulation ***************************** */
452 /* fake callocs for fastmalloc below */
453 static void *calloc_fastvert(EditMesh *em, size_t UNUSED(size), size_t UNUSED(nr))
455 EditVert *eve= em->curvert++;
459 static void *calloc_fastedge(EditMesh *em, size_t UNUSED(size), size_t UNUSED(nr))
461 EditEdge *eed= em->curedge++;
465 static void *calloc_fastface(EditMesh *em, size_t UNUSED(size), size_t UNUSED(nr))
467 EditFace *efa= em->curface++;
472 /* allocate 1 chunk for all vertices, edges, faces. These get tagged to
473 prevent it from being freed
475 static void init_editmesh_fastmalloc(EditMesh *em, int totvert, int totedge, int totface)
477 if(totvert) em->allverts= MEM_callocN(totvert*sizeof(EditVert), "allverts");
478 else em->allverts= NULL;
479 em->curvert= em->allverts;
481 if(totedge==0) totedge= 4*totface; // max possible
483 if(totedge) em->alledges= MEM_callocN(totedge*sizeof(EditEdge), "alledges");
484 else em->alledges= NULL;
485 em->curedge= em->alledges;
487 if(totface) em->allfaces= MEM_callocN(totface*sizeof(EditFace), "allfaces");
488 else em->allfaces= NULL;
489 em->curface= em->allfaces;
491 callocvert= calloc_fastvert;
492 callocedge= calloc_fastedge;
493 callocface= calloc_fastface;
496 static void end_editmesh_fastmalloc(void)
498 callocvert= calloc_em;
499 callocedge= calloc_em;
500 callocface= calloc_em;
503 /* do not free editmesh itself here */
504 void free_editMesh(EditMesh *em)
508 if(em->verts.first) free_vertlist(em, &em->verts);
509 if(em->edges.first) free_edgelist(em, &em->edges);
510 if(em->faces.first) free_facelist(em, &em->faces);
511 if(em->selected.first) BLI_freelistN(&(em->selected));
513 CustomData_free(&em->vdata, 0);
514 CustomData_free(&em->fdata, 0);
516 if(em->derivedFinal) {
517 if (em->derivedFinal!=em->derivedCage) {
518 em->derivedFinal->needsFree= 1;
519 em->derivedFinal->release(em->derivedFinal);
521 em->derivedFinal= NULL;
523 if(em->derivedCage) {
524 em->derivedCage->needsFree= 1;
525 em->derivedCage->release(em->derivedCage);
526 em->derivedCage= NULL;
529 /* DEBUG: hashtabs are slowest part of enter/exit editmode. here a testprint */
531 if(em->hashedgetab) {
533 int a, used=0, max=0, nr;
535 for(a=0; a<EDHASHSIZE; a++, he++) {
545 printf("hastab used %d max %d\n", used, max);
548 if(em->hashedgetab) MEM_freeN(em->hashedgetab);
549 em->hashedgetab= NULL;
551 if(em->allverts) MEM_freeN(em->allverts);
552 if(em->alledges) MEM_freeN(em->alledges);
553 if(em->allfaces) MEM_freeN(em->allfaces);
555 em->allverts= em->curvert= NULL;
556 em->alledges= em->curedge= NULL;
557 em->allfaces= em->curface= NULL;
559 mesh_octree_table(NULL, NULL, NULL, 'e');
560 mesh_mirrtopo_table(NULL, 'e');
562 em->totvert= em->totedge= em->totface= 0;
564 // XXX if(em->retopo_paint_data) retopo_free_paint_data(em->retopo_paint_data);
565 em->retopo_paint_data= NULL;
569 static void editMesh_set_hash(EditMesh *em)
573 if(em->hashedgetab) MEM_freeN(em->hashedgetab);
574 em->hashedgetab= NULL;
576 for(eed=em->edges.first; eed; eed= eed->next) {
577 if( findedgelist(em, eed->v1, eed->v2)==NULL )
578 insert_hashedge(em, eed);
584 /* ************************ IN & OUT EDITMODE ***************************** */
587 static void edge_normal_compare(EditEdge *eed, EditFace *efa1)
590 float cent1[3], cent2[3];
594 if(efa1==efa2) return;
596 inp= efa1->n[0]*efa2->n[0] + efa1->n[1]*efa2->n[1] + efa1->n[2]*efa2->n[2];
597 if(inp<0.999 && inp >-0.999) eed->f2= 1;
599 if(efa1->v4) cent_quad_v3(cent1, efa1->v1->co, efa1->v2->co, efa1->v3->co, efa1->v4->co);
600 else cent_tri_v3(cent1, efa1->v1->co, efa1->v2->co, efa1->v3->co);
601 if(efa2->v4) cent_quad_v3(cent2, efa2->v1->co, efa2->v2->co, efa2->v3->co, efa2->v4->co);
602 else cent_tri_v3(cent2, efa2->v1->co, efa2->v2->co, efa2->v3->co);
604 sub_v3_v3v3(cent1, cent2, cent1);
606 inp= cent1[0]*efa1->n[0] + cent1[1]*efa1->n[1] + cent1[2]*efa1->n[2];
608 if(inp < -0.001 ) eed->f1= 1;
618 static int edgeDrawFlagInfo_cmp(const void *av, const void *bv)
620 const EdgeDrawFlagInfo *a = av;
621 const EdgeDrawFlagInfo *b = bv;
623 if (a->noLen<b->noLen) return -1;
624 else if (a->noLen>b->noLen) return 1;
629 static void edge_drawflags(Mesh *me, EditMesh *em)
632 EditEdge *eed, *e1, *e2, *e3, *e4;
635 /* - count number of times edges are used in faces: 0 en 1 time means draw edge
636 * - edges more than 1 time used: in *tmp.f is pointer to first face
637 * - check all faces, when normal differs to much: draw (flag becomes 1)
640 /* later on: added flags for 'cylinder' and 'sphere' intersection tests in old
644 recalc_editnormals(em);
647 eve= em->verts.first;
649 eve->f1= 1; /* during test it's set at zero */
652 eed= em->edges.first;
659 efa= em->faces.first;
665 if(e1->f2<4) e1->f2+= 1;
666 if(e2->f2<4) e2->f2+= 1;
667 if(e3->f2<4) e3->f2+= 1;
668 if(e4 && e4->f2<4) e4->f2+= 1;
670 if(e1->tmp.f == 0) e1->tmp.f = (void *) efa;
671 if(e2->tmp.f == 0) e2->tmp.f = (void *) efa;
672 if(e3->tmp.f ==0) e3->tmp.f = (void *) efa;
673 if(e4 && (e4->tmp.f == 0)) e4->tmp.f = (void *) efa;
678 if(me->drawflag & ME_ALLEDGES) {
679 efa= em->faces.first;
681 if(efa->e1->f2>=2) efa->e1->f2= 1;
682 if(efa->e2->f2>=2) efa->e2->f2= 1;
683 if(efa->e3->f2>=2) efa->e3->f2= 1;
684 if(efa->e4 && efa->e4->f2>=2) efa->e4->f2= 1;
691 /* handle single-edges for 'test cylinder flag' (old engine) */
693 eed= em->edges.first;
695 if(eed->f2==1) eed->f1= 1;
699 /* all faces, all edges with flag==2: compare normal */
700 efa= em->faces.first;
702 if(efa->e1->f2==2) edge_normal_compare(efa->e1, efa);
704 if(efa->e2->f2==2) edge_normal_compare(efa->e2, efa);
706 if(efa->e3->f2==2) edge_normal_compare(efa->e3, efa);
709 if(efa->e4->f2==2) edge_normal_compare(efa->e4, efa);
715 /* sphere collision flag */
717 eed= em->edges.first;
720 eed->v1->f1= eed->v2->f1= 0;
728 /* turns Mesh into editmesh */
729 void make_editMesh(Scene *scene, Object *ob)
737 EditVert *eve, **evlist, *eve1, *eve2, *eve3, *eve4;
738 EditFace *efa, *efa_last_sel= NULL;
741 float *co, (*keyco)[3]= NULL;
742 int tot, a, eekadoodle= 0;
743 const short is_paint_sel= paint_facesel_test(ob);
745 if(me->edit_mesh==NULL)
746 me->edit_mesh= MEM_callocN(sizeof(EditMesh), "editmesh");
748 /* because of reload */
749 free_editMesh(me->edit_mesh);
753 em->selectmode= scene->toolsettings->selectmode; // warning needs to be synced
755 em->totvert= tot= me->totvert;
756 em->totedge= me->totedge;
757 em->totface= me->totface;
764 em->mat_nr= ob->actcol-1;
766 /* initialize fastmalloc for editmesh */
767 init_editmesh_fastmalloc(em, me->totvert, me->totedge, me->totface);
769 actkey = ob_get_keyblock(ob);
771 /* undo-ing in past for previous editmode sessions gives corrupt 'keyindex' values */
772 undo_editmode_clear();
774 em->shapenr= ob->shapenr;
778 CustomData_copy(&me->vdata, &em->vdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
781 evlist= (EditVert **)MEM_mallocN(tot*sizeof(void *),"evlist");
782 for(a=0; a<tot; a++, mvert++) {
786 /* edit the shape key coordinate if available */
787 if(keyco && a < actkey->totelem)
790 eve= addvertlist(em, co, NULL);
793 /* face select sets selection in next loop */
795 eve->f |= (mvert->flag & 1);
797 if (mvert->flag & ME_HIDE) eve->h= 1;
798 eve->no[0]= mvert->no[0]/32767.0;
799 eve->no[1]= mvert->no[1]/32767.0;
800 eve->no[2]= mvert->no[2]/32767.0;
802 eve->bweight= ((float)mvert->bweight)/255.0f;
804 /* lets overwrite the keyindex of the editvert
805 * with the order it used to be in before
810 CustomData_to_em_block(&me->vdata, &em->vdata, a, &eve->data);
813 if(actkey && actkey->totelem!=me->totvert);
815 MEdge *medge= me->medge;
817 CustomData_copy(&me->edata, &em->edata, CD_MASK_EDITMESH, CD_CALLOC, 0);
819 for(a=0; a<me->totedge; a++, medge++) {
820 eed= addedgelist(em, evlist[medge->v1], evlist[medge->v2], NULL);
821 /* eed can be zero when v1 and v2 are identical, dxf import does this... */
823 eed->crease= ((float)medge->crease)/255.0f;
824 eed->bweight= ((float)medge->bweight)/255.0f;
826 if(medge->flag & ME_SEAM) eed->seam= 1;
827 if(medge->flag & ME_SHARP) eed->sharp = 1;
828 if(medge->flag & SELECT) eed->f |= SELECT;
829 if(medge->flag & ME_FGON) eed->h= EM_FGON; // 2 different defines!
830 if(medge->flag & ME_HIDE) eed->h |= 1;
831 if(em->selectmode==SCE_SELECT_EDGE)
832 EM_select_edge(eed, eed->f & SELECT); // force edge selection to vertices, seems to be needed ...
833 CustomData_to_em_block(&me->edata,&em->edata, a, &eed->data);
837 CustomData_copy(&me->fdata, &em->fdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
842 for(a=0; a<me->totface; a++, mface++) {
843 eve1= evlist[mface->v1];
844 eve2= evlist[mface->v2];
845 if(!mface->v3) eekadoodle= 1;
846 eve3= evlist[mface->v3];
847 if(mface->v4) eve4= evlist[mface->v4]; else eve4= NULL;
849 efa= addfacelist(em, eve1, eve2, eve3, eve4, NULL, NULL);
852 CustomData_to_em_block(&me->fdata, &em->fdata, a, &efa->data);
854 efa->mat_nr= mface->mat_nr;
855 efa->flag= mface->flag & ~ME_HIDE;
857 /* select and hide face flag */
858 if(mface->flag & ME_HIDE) {
861 if (a==me->act_face) {
862 EM_set_actFace(em, efa);
865 /* dont allow hidden and selected */
866 if(mface->flag & ME_FACE_SEL) {
870 EM_select_face(efa, 1); /* flush down */
880 if(EM_get_actFace(em, 0)==NULL && efa_last_sel) {
881 EM_set_actFace(em, efa_last_sel);
885 error("This Mesh has old style edgecodes, please put it in the bugtracker!");
889 end_editmesh_fastmalloc(); // resets global function pointers
892 //restore editselections
893 EM_init_index_arrays(em, 1,1,1);
894 mselect = me->mselect;
896 for(a=0; a<me->totselect; a++, mselect++){
897 /*check if recorded selection is still valid, if so copy into editmesh*/
898 if( (mselect->type == EDITVERT && me->mvert[mselect->index].flag & SELECT) || (mselect->type == EDITEDGE && me->medge[mselect->index].flag & SELECT) || (mselect->type == EDITFACE && me->mface[mselect->index].flag & ME_FACE_SEL) ){
899 ese = MEM_callocN(sizeof(EditSelection), "Edit Selection");
900 ese->type = mselect->type;
901 if(ese->type == EDITVERT) ese->data = EM_get_vert_for_index(mselect->index); else
902 if(ese->type == EDITEDGE) ese->data = EM_get_edge_for_index(mselect->index); else
903 if(ese->type == EDITFACE) ese->data = EM_get_face_for_index(mselect->index);
904 BLI_addtail(&(em->selected),ese);
907 EM_free_index_arrays();
909 /* this creates coherent selections. also needed for older files */
910 EM_selectmode_set(em);
911 /* paranoia check to enforce hide rules */
913 /* sets helper flags which arent saved */
916 if (EM_get_actFace(em, 0)==NULL) {
917 EM_set_actFace(em, em->faces.first ); /* will use the first face, this is so we alwats have an active face */
921 /* makes Mesh out of editmesh */
922 void load_editMesh(Scene *scene, Object *obedit)
924 Mesh *me= obedit->data;
925 MVert *mvert, *oldverts;
929 EditMesh *em= me->edit_mesh;
931 EditFace *efa, *efa_act;
934 float *fp, *newkey, *oldkey, nor[3];
937 /* this one also tests of edges are not in faces: */
938 /* eed->f2==0: not in face, f2==1: draw it */
939 /* eed->f1 : flag for dynaface (cylindertest, old engine) */
940 /* eve->f1 : flag for dynaface (sphere test, old engine) */
941 /* eve->f2 : being used in vertexnormals */
942 edge_drawflags(me, em);
946 /* new Vertex block */
947 if(em->totvert==0) mvert= NULL;
948 else mvert= MEM_callocN(em->totvert*sizeof(MVert), "loadeditMesh vert");
951 if(em->totedge==0) medge= NULL;
952 else medge= MEM_callocN(em->totedge*sizeof(MEdge), "loadeditMesh edge");
955 if(em->totface==0) mface= NULL;
956 else mface= MEM_callocN(em->totface*sizeof(MFace), "loadeditMesh face");
958 /* lets save the old verts just in case we are actually working on
959 * a key ... we now do processing of the keys at the end */
961 ototvert= me->totvert;
963 /* don't free this yet */
964 CustomData_set_layer(&me->vdata, CD_MVERT, NULL);
966 /* free custom data */
967 CustomData_free(&me->vdata, me->totvert);
968 CustomData_free(&me->edata, me->totedge);
969 CustomData_free(&me->fdata, me->totface);
971 /* add new custom data */
972 me->totvert= em->totvert;
973 me->totedge= em->totedge;
974 me->totface= em->totface;
976 CustomData_copy(&em->vdata, &me->vdata, CD_MASK_MESH, CD_CALLOC, me->totvert);
977 CustomData_copy(&em->edata, &me->edata, CD_MASK_MESH, CD_CALLOC, me->totedge);
978 CustomData_copy(&em->fdata, &me->fdata, CD_MASK_MESH, CD_CALLOC, me->totface);
980 CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, mvert, me->totvert);
981 CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, me->totedge);
982 CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, mface, me->totface);
983 mesh_update_customdata_pointers(me);
985 /* the vertices, use ->tmp.l as counter */
986 eve= em->verts.first;
990 VECCOPY(mvert->co, eve->co);
992 mvert->mat_nr= 32767; /* what was this for, halos? */
995 VECCOPY(nor, eve->no);
996 mul_v3_fl(nor, 32767.0);
997 VECCOPY(mvert->no, nor);
999 /* note: it used to remove me->dvert when it was not in use, cancelled
1000 that... annoying when you have a fresh vgroup */
1001 CustomData_from_em_block(&em->vdata, &me->vdata, eve->data, a);
1003 eve->tmp.l = a++; /* counter */
1006 mvert->flag |= (eve->f & SELECT);
1007 if (eve->h) mvert->flag |= ME_HIDE;
1009 mvert->bweight= (char)(255.0*eve->bweight);
1017 eed= em->edges.first;
1019 medge->v1= (unsigned int) eed->v1->tmp.l;
1020 medge->v2= (unsigned int) eed->v2->tmp.l;
1022 medge->flag= (eed->f & SELECT) | ME_EDGERENDER;
1023 if(eed->f2<2) medge->flag |= ME_EDGEDRAW;
1024 if(eed->f2==0) medge->flag |= ME_LOOSEEDGE;
1025 if(eed->sharp) medge->flag |= ME_SHARP;
1026 if(eed->seam) medge->flag |= ME_SEAM;
1027 if(eed->h & EM_FGON) medge->flag |= ME_FGON; // different defines yes
1028 if(eed->h & 1) medge->flag |= ME_HIDE;
1030 medge->crease= (char)(255.0*eed->crease);
1031 medge->bweight= (char)(255.0*eed->bweight);
1032 CustomData_from_em_block(&em->edata, &me->edata, eed->data, a);
1042 efa= em->faces.first;
1043 efa_act= EM_get_actFace(em, 0);
1047 mface= &((MFace *) me->mface)[i];
1049 mface->v1= (unsigned int) efa->v1->tmp.l;
1050 mface->v2= (unsigned int) efa->v2->tmp.l;
1051 mface->v3= (unsigned int) efa->v3->tmp.l;
1052 if (efa->v4) mface->v4 = (unsigned int) efa->v4->tmp.l;
1054 mface->mat_nr= efa->mat_nr;
1056 mface->flag= efa->flag;
1057 /* bit 0 of flag is already taken for smooth... */
1060 mface->flag |= ME_HIDE;
1061 mface->flag &= ~ME_FACE_SEL;
1063 if(efa->f & 1) mface->flag |= ME_FACE_SEL;
1064 else mface->flag &= ~ME_FACE_SEL;
1067 /* mat_nr in vertex */
1069 mvert= me->mvert+mface->v1;
1070 if(mvert->mat_nr == (char)32767) mvert->mat_nr= mface->mat_nr;
1071 mvert= me->mvert+mface->v2;
1072 if(mvert->mat_nr == (char)32767) mvert->mat_nr= mface->mat_nr;
1073 mvert= me->mvert+mface->v3;
1074 if(mvert->mat_nr == (char)32767) mvert->mat_nr= mface->mat_nr;
1076 mvert= me->mvert+mface->v4;
1077 if(mvert->mat_nr == (char)32767) mvert->mat_nr= mface->mat_nr;
1081 /* watch: efa->e1->f2==0 means loose edge */
1083 if(efa->e1->f2==1) {
1086 if(efa->e2->f2==1) {
1089 if(efa->e3->f2==1) {
1092 if(efa->e4 && efa->e4->f2==1) {
1096 CustomData_from_em_block(&em->fdata, &me->fdata, efa->data, i);
1098 /* no index '0' at location 3 or 4 */
1099 test_index_face(mface, &me->fdata, i, efa->v4?4:3);
1109 /* patch hook indices and vertex parents */
1113 EditVert **vertMap = NULL;
1116 for (ob=G.main->object.first; ob; ob=ob->id.next) {
1117 if (ob->parent==ob && ELEM(ob->partype, PARVERT1,PARVERT3)) {
1119 /* duplicate code from below, make it function later...? */
1121 vertMap = MEM_callocN(sizeof(*vertMap)*ototvert, "vertMap");
1123 for (eve=em->verts.first; eve; eve=eve->next) {
1124 if (eve->keyindex!=-1)
1125 vertMap[eve->keyindex] = eve;
1128 if(ob->par1 < ototvert) {
1129 eve = vertMap[ob->par1];
1130 if(eve) ob->par1= eve->tmp.l;
1132 if(ob->par2 < ototvert) {
1133 eve = vertMap[ob->par2];
1134 if(eve) ob->par2= eve->tmp.l;
1136 if(ob->par3 < ototvert) {
1137 eve = vertMap[ob->par3];
1138 if(eve) ob->par3= eve->tmp.l;
1143 for (md=ob->modifiers.first; md; md=md->next) {
1144 if (md->type==eModifierType_Hook) {
1145 HookModifierData *hmd = (HookModifierData*) md;
1148 vertMap = MEM_callocN(sizeof(*vertMap)*ototvert, "vertMap");
1150 for (eve=em->verts.first; eve; eve=eve->next) {
1151 if (eve->keyindex!=-1)
1152 vertMap[eve->keyindex] = eve;
1156 for (i=j=0; i<hmd->totindex; i++) {
1157 if(hmd->indexar[i] < ototvert) {
1158 eve = vertMap[hmd->indexar[i]];
1161 hmd->indexar[j++] = eve->tmp.l;
1173 if (vertMap) MEM_freeN(vertMap);
1176 /* are there keys? */
1179 KeyBlock *actkey= BLI_findlink(&me->key->block, em->shapenr-1);
1181 float (*ofs)[3] = NULL;
1183 /* editing the base key should update others */
1184 if(me->key->type==KEY_RELATIVE && oldverts) {
1185 int act_is_basis = 0;
1186 /* find if this key is a basis for any others */
1187 for(currkey = me->key->block.first; currkey; currkey= currkey->next) {
1188 if(em->shapenr-1 == currkey->relative) {
1194 if(act_is_basis) { /* active key is a base */
1196 ofs= MEM_callocN(sizeof(float) * 3 * em->totvert, "currkey->data");
1197 eve= em->verts.first;
1200 VECSUB(ofs[i], mvert->co, oldverts[eve->keyindex].co);
1209 /* Lets reorder the key data so that things line up roughly
1210 * with the way things were before editmode */
1211 currkey = me->key->block.first;
1213 int apply_offset = (ofs && (currkey != actkey) && (em->shapenr-1 == currkey->relative));
1215 fp= newkey= MEM_callocN(me->key->elemsize*em->totvert, "currkey->data");
1216 oldkey = currkey->data;
1218 eve= em->verts.first;
1223 if (eve->keyindex >= 0 && eve->keyindex < currkey->totelem) { // valid old vertex
1224 if(currkey == actkey) {
1225 if(actkey == me->key->refkey) {
1226 VECCOPY(fp, mvert->co);
1229 VECCOPY(fp, mvert->co);
1231 VECCOPY(mvert->co, oldverts[eve->keyindex].co);
1237 VECCOPY(fp, oldkey + 3 * eve->keyindex);
1242 VECCOPY(fp, mvert->co);
1245 /* propagate edited basis offsets to other shapes */
1247 VECADD(fp, fp, ofs[i]);
1255 currkey->totelem= em->totvert;
1256 if(currkey->data) MEM_freeN(currkey->data);
1257 currkey->data = newkey;
1259 currkey= currkey->next;
1262 if(ofs) MEM_freeN(ofs);
1265 if(oldverts) MEM_freeN(oldverts);
1268 for(ese=em->selected.first; ese; ese=ese->next) i++;
1270 if(i==0) mselect= NULL;
1271 else mselect= MEM_callocN(i*sizeof(MSelect), "loadeditMesh selections");
1273 if(me->mselect) MEM_freeN(me->mselect);
1274 me->mselect= mselect;
1276 for(ese=em->selected.first; ese; ese=ese->next){
1277 mselect->type = ese->type;
1278 if(ese->type == EDITVERT) mselect->index = ((EditVert*)ese->data)->tmp.l;
1279 else if(ese->type == EDITEDGE) mselect->index = ((EditEdge*)ese->data)->tmp.l;
1280 else if(ese->type == EDITFACE) mselect->index = ((EditFace*)ese->data)->tmp.l;
1284 /* to be sure: clear ->tmp.l pointers */
1285 eve= em->verts.first;
1291 eed= em->edges.first;
1297 efa= em->faces.first;
1303 /* remake softbody of all users */
1306 for(base= scene->base.first; base; base= base->next)
1307 if(base->object->data==me)
1308 base->object->recalc |= OB_RECALC_DATA;
1311 mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
1313 /* topology could be changed, ensure mdisps are ok */
1314 multires_topology_changed(obedit);
1317 void remake_editMesh(Scene *scene, Object *ob)
1319 make_editMesh(scene, ob);
1320 DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
1321 BIF_undo_push("Undo all changes");
1324 /* *************** Operator: separate parts *************/
1326 static EnumPropertyItem prop_separate_types[] = {
1327 {0, "SELECTED", 0, "Selection", ""},
1328 {1, "MATERIAL", 0, "By Material", ""},
1329 {2, "LOOSE", 0, "By loose parts", ""},
1330 {0, NULL, 0, NULL, NULL}
1333 /* return 1: success */
1334 static int mesh_separate_selected(wmOperator *op, Main *bmain, Scene *scene, Base *editbase)
1336 EditMesh *em, *emnew;
1344 if(editbase==NULL) return 0;
1346 obedit= editbase->object;
1348 em= BKE_mesh_get_editmesh(me);
1350 BKE_report(op->reports, RPT_WARNING, "Can't separate mesh with shape keys.");
1351 BKE_mesh_end_editmesh(me, em);
1355 if(em->selected.first)
1356 BLI_freelistN(&(em->selected)); /* clear the selection order */
1358 EM_selectmode_set(em); // enforce full consistent selection flags
1360 EM_stats_update(em);
1362 if(em->totvertsel==0) {
1363 BKE_mesh_end_editmesh(me, em);
1367 /* we are going to work as follows:
1368 * 1. add a linked duplicate object: this will be the new one, we remember old pointer
1369 * 2. give new object empty mesh and put in editmode
1370 * 3: do a split if needed on current editmesh.
1371 * 4. copy over: all NOT selected verts, edges, faces
1372 * 5. call load_editMesh() on the new object
1376 basenew= ED_object_add_duplicate(bmain, scene, editbase, 0); /* 0 = fully linked */
1377 ED_base_object_select(basenew, BA_DESELECT);
1380 basenew->object->data= menew= add_mesh(me->id.name+2); /* empty */
1381 assign_matarar(basenew->object, give_matarar(obedit), *give_totcolp(obedit)); /* new in 2.5 */
1383 make_editMesh(scene, basenew->object);
1384 emnew= menew->edit_mesh;
1385 CustomData_copy(&em->vdata, &emnew->vdata, CD_MASK_EDITMESH, CD_DEFAULT, 0);
1386 CustomData_copy(&em->edata, &emnew->edata, CD_MASK_EDITMESH, CD_DEFAULT, 0);
1387 CustomData_copy(&em->fdata, &emnew->fdata, CD_MASK_EDITMESH, CD_DEFAULT, 0);
1390 /* SPLIT: first make duplicate */
1391 adduplicateflag(em, SELECT);
1392 /* SPLIT: old faces have 3x flag 128 set, delete these ones */
1393 delfaceflag(em, 128);
1394 /* since we do tricky things with verts/edges/faces, this makes sure all is selected coherent */
1395 EM_selectmode_set(em);
1398 /* move over: everything that is selected */
1399 for(eve= em->verts.first; eve; eve= v1) {
1401 if(eve->f & SELECT) {
1402 BLI_remlink(&em->verts, eve);
1403 BLI_addtail(&emnew->verts, eve);
1407 for(eed= em->edges.first; eed; eed= e1) {
1409 if(eed->f & SELECT) {
1410 BLI_remlink(&em->edges, eed);
1411 BLI_addtail(&emnew->edges, eed);
1415 for(efa= em->faces.first; efa; efa= f1) {
1417 if (efa == em->act_face && (efa->f & SELECT)) {
1418 EM_set_actFace(em, NULL);
1421 if(efa->f & SELECT) {
1422 BLI_remlink(&em->faces, efa);
1423 BLI_addtail(&emnew->faces, efa);
1428 load_editMesh(scene, basenew->object);
1429 free_editMesh(emnew);
1430 MEM_freeN(menew->edit_mesh);
1431 menew->edit_mesh= NULL;
1433 /* hashedges are invalid now, make new! */
1434 editMesh_set_hash(em);
1436 DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
1437 DAG_id_tag_update(&basenew->object->id, OB_RECALC_DATA);
1439 BKE_mesh_end_editmesh(me, em);
1444 /* return 1: success */
1445 static int mesh_separate_material(wmOperator *op, Main *bmain, Scene *scene, Base *editbase)
1447 Mesh *me= editbase->object->data;
1448 EditMesh *em= BKE_mesh_get_editmesh(me);
1449 unsigned char curr_mat;
1451 for (curr_mat = 1; curr_mat < editbase->object->totcol; ++curr_mat) {
1452 /* clear selection, we're going to use that to select material group */
1453 EM_clear_flag_all(em, SELECT);
1454 /* select the material */
1455 EM_select_by_material(em, curr_mat);
1456 /* and now separate */
1457 if(0==mesh_separate_selected(op, bmain, scene, editbase)) {
1458 BKE_mesh_end_editmesh(me, em);
1463 BKE_mesh_end_editmesh(me, em);
1467 /* return 1: success */
1468 static int mesh_separate_loose(wmOperator *op, Main *bmain, Scene *scene, Base *editbase)
1474 me= editbase->object->data;
1475 em= BKE_mesh_get_editmesh(me);
1478 error("Can't separate with vertex keys");
1479 BKE_mesh_end_editmesh(me, em);
1483 EM_clear_flag_all(em, SELECT);
1486 /* Select a random vert to start with */
1490 /* check if all verts that are visible have been done */
1491 for(eve=em->verts.first; eve; eve= eve->next)
1493 if(eve==NULL) break; /* only hidden verts left, quit early */
1495 /* first non hidden vert */
1498 selectconnected_mesh_all(em);
1500 /* don't separate the very last part */
1501 for(eve=em->verts.first; eve; eve= eve->next)
1502 if((eve->f & SELECT)==0) break;
1503 if(eve==NULL) break;
1505 tot= BLI_countlist(&em->verts);
1507 /* and now separate */
1508 doit= mesh_separate_selected(op, bmain, scene, editbase);
1510 /* with hidden verts this can happen */
1511 if(tot == BLI_countlist(&em->verts))
1515 BKE_mesh_end_editmesh(me, em);
1520 static int mesh_separate_exec(bContext *C, wmOperator *op)
1522 Main *bmain= CTX_data_main(C);
1523 Scene *scene= CTX_data_scene(C);
1524 Base *base= CTX_data_active_base(C);
1525 int retval= 0, type= RNA_enum_get(op->ptr, "type");
1528 retval= mesh_separate_selected(op, bmain, scene, base);
1530 retval= mesh_separate_material(op, bmain, scene, base);
1532 retval= mesh_separate_loose(op, bmain, scene, base);
1535 WM_event_add_notifier(C, NC_GEOM|ND_DATA, base->object->data);
1537 // XXX: new object was created, but selection wasn't actually changed
1538 // need this for outliner update without adding new ND. nazgul.
1539 WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
1541 return OPERATOR_FINISHED;
1543 return OPERATOR_CANCELLED;
1546 void MESH_OT_separate(wmOperatorType *ot)
1549 ot->name= "Separate";
1550 ot->description= "Separate selected geometry into a new mesh";
1551 ot->idname= "MESH_OT_separate";
1554 ot->invoke= WM_menu_invoke;
1555 ot->exec= mesh_separate_exec;
1556 ot->poll= ED_operator_editmesh;
1559 ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
1561 ot->prop= RNA_def_enum(ot->srna, "type", prop_separate_types, 0, "Type", "");
1565 /* ******************************************** */
1567 /* *************** UNDO ***************************** */
1568 /* new mesh undo, based on pushing editmesh data itself */
1569 /* reuses same code as for global and curve undo... unify that (ton) */
1571 /* only one 'hack', to save memory it doesn't store the first push, but does a remake editmesh */
1573 /* a compressed version of editmesh data */
1575 typedef struct EditVertC
1584 typedef struct EditEdgeC
1587 unsigned char f, h, seam, sharp, pad;
1588 short crease, bweight, fgoni;
1591 typedef struct EditFaceC
1594 unsigned char flag, f, h, fgonf, pad1;
1598 typedef struct EditSelectionC{
1603 typedef struct UndoMesh {
1607 EditSelectionC *selected;
1608 int totvert, totedge, totface, totsel;
1609 int selectmode, shapenr;
1611 CustomData vdata, edata, fdata;
1616 static void free_undoMesh(void *umv)
1620 if(um->verts) MEM_freeN(um->verts);
1621 if(um->edges) MEM_freeN(um->edges);
1622 if(um->faces) MEM_freeN(um->faces);
1623 if(um->selected) MEM_freeN(um->selected);
1624 // XXX if(um->retopo_paint_data) retopo_free_paint_data(um->retopo_paint_data);
1625 CustomData_free(&um->vdata, um->totvert);
1626 CustomData_free(&um->edata, um->totedge);
1627 CustomData_free(&um->fdata, um->totface);
1631 static void *editMesh_to_undoMesh(void *emv)
1633 EditMesh *em= (EditMesh *)emv;
1639 EditVertC *evec=NULL;
1640 EditEdgeC *eedc=NULL;
1641 EditFaceC *efac=NULL;
1642 EditSelectionC *esec=NULL;
1645 um= MEM_callocN(sizeof(UndoMesh), "undomesh");
1647 um->selectmode = em->selectmode;
1648 um->shapenr = em->shapenr;
1650 for(eve=em->verts.first; eve; eve= eve->next) um->totvert++;
1651 for(eed=em->edges.first; eed; eed= eed->next) um->totedge++;
1652 for(efa=em->faces.first; efa; efa= efa->next) um->totface++;
1653 for(ese=em->selected.first; ese; ese=ese->next) um->totsel++;
1656 if(um->totvert) evec= um->verts= MEM_callocN(um->totvert*sizeof(EditVertC), "allvertsC");
1657 if(um->totedge) eedc= um->edges= MEM_callocN(um->totedge*sizeof(EditEdgeC), "alledgesC");
1658 if(um->totface) efac= um->faces= MEM_callocN(um->totface*sizeof(EditFaceC), "allfacesC");
1659 if(um->totsel) esec= um->selected= MEM_callocN(um->totsel*sizeof(EditSelectionC), "allselections");
1661 if(um->totvert) CustomData_copy(&em->vdata, &um->vdata, CD_MASK_EDITMESH, CD_CALLOC, um->totvert);
1662 if(um->totedge) CustomData_copy(&em->edata, &um->edata, CD_MASK_EDITMESH, CD_CALLOC, um->totedge);
1663 if(um->totface) CustomData_copy(&em->fdata, &um->fdata, CD_MASK_EDITMESH, CD_CALLOC, um->totface);
1665 /* now copy vertices */
1667 for(eve=em->verts.first; eve; eve= eve->next, evec++, a++) {
1668 VECCOPY(evec->co, eve->co);
1669 VECCOPY(evec->no, eve->no);
1673 evec->keyindex= eve->keyindex;
1674 eve->tmp.l = a; /*store index*/
1675 evec->bweight= (short)(eve->bweight*255.0);
1677 CustomData_from_em_block(&em->vdata, &um->vdata, eve->data, a);
1682 for(eed=em->edges.first; eed; eed= eed->next, eedc++, a++) {
1683 eedc->v1= (int)eed->v1->tmp.l;
1684 eedc->v2= (int)eed->v2->tmp.l;
1687 eedc->seam= eed->seam;
1688 eedc->sharp= eed->sharp;
1689 eedc->crease= (short)(eed->crease*255.0);
1690 eedc->bweight= (short)(eed->bweight*255.0);
1691 eedc->fgoni= eed->fgoni;
1692 eed->tmp.l = a; /*store index*/
1693 CustomData_from_em_block(&em->edata, &um->edata, eed->data, a);
1699 for(efa=em->faces.first; efa; efa= efa->next, efac++, a++) {
1700 efac->v1= (int)efa->v1->tmp.l;
1701 efac->v2= (int)efa->v2->tmp.l;
1702 efac->v3= (int)efa->v3->tmp.l;
1703 if(efa->v4) efac->v4= (int)efa->v4->tmp.l;
1706 efac->mat_nr= efa->mat_nr;
1707 efac->flag= efa->flag;
1710 efac->fgonf= efa->fgonf;
1712 efa->tmp.l = a; /*store index*/
1714 CustomData_from_em_block(&em->fdata, &um->fdata, efa->data, a);
1718 for(ese=em->selected.first; ese; ese=ese->next, esec++){
1719 esec->type = ese->type;
1720 if(ese->type == EDITVERT) a = esec->index = ((EditVert*)ese->data)->tmp.l;
1721 else if(ese->type == EDITEDGE) a = esec->index = ((EditEdge*)ese->data)->tmp.l;
1722 else if(ese->type == EDITFACE) a = esec->index = ((EditFace*)ese->data)->tmp.l;
1725 // XXX um->retopo_paint_data= retopo_paint_data_copy(em->retopo_paint_data);
1726 // um->retopo_mode= scene->toolsettings->retopo_mode;
1731 static void undoMesh_to_editMesh(void *umv, void *emv)
1733 EditMesh *em= (EditMesh *)emv;
1734 UndoMesh *um= (UndoMesh *)umv;
1735 EditVert *eve, **evar=NULL;
1742 EditSelectionC *esec;
1748 memset(em, 0, sizeof(EditMesh));
1750 em->selectmode = um->selectmode;
1751 em->shapenr = um->shapenr;
1753 init_editmesh_fastmalloc(em, um->totvert, um->totedge, um->totface);
1755 CustomData_free(&em->vdata, 0);
1756 CustomData_free(&em->edata, 0);
1757 CustomData_free(&em->fdata, 0);
1759 CustomData_copy(&um->vdata, &em->vdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
1760 CustomData_copy(&um->edata, &em->edata, CD_MASK_EDITMESH, CD_CALLOC, 0);
1761 CustomData_copy(&um->fdata, &em->fdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
1763 /* now copy vertices */
1765 if(um->totvert) evar= MEM_mallocN(um->totvert*sizeof(EditVert *), "vertex ar");
1766 for(a=0, evec= um->verts; a<um->totvert; a++, evec++) {
1767 eve= addvertlist(em, evec->co, NULL);
1770 VECCOPY(eve->no, evec->no);
1773 eve->keyindex= evec->keyindex;
1774 eve->bweight= ((float)evec->bweight)/255.0f;
1776 CustomData_to_em_block(&um->vdata, &em->vdata, a, &eve->data);
1780 for(a=0, eedc= um->edges; a<um->totedge; a++, eedc++) {
1781 eed= addedgelist(em, evar[eedc->v1], evar[eedc->v2], NULL);
1785 eed->seam= eedc->seam;
1786 eed->sharp= eedc->sharp;
1787 eed->fgoni= eedc->fgoni;
1788 eed->crease= ((float)eedc->crease)/255.0f;
1789 eed->bweight= ((float)eedc->bweight)/255.0f;
1790 CustomData_to_em_block(&um->edata, &em->edata, a, &eed->data);
1794 for(a=0, efac= um->faces; a<um->totface; a++, efac++) {
1796 efa= addfacelist(em, evar[efac->v1], evar[efac->v2], evar[efac->v3], evar[efac->v4], NULL, NULL);
1798 efa= addfacelist(em, evar[efac->v1], evar[efac->v2], evar[efac->v3], NULL, NULL ,NULL);
1800 efa->mat_nr= efac->mat_nr;
1801 efa->flag= efac->flag;
1804 efa->fgonf= efac->fgonf;
1806 CustomData_to_em_block(&um->fdata, &em->fdata, a, &efa->data);
1809 end_editmesh_fastmalloc();
1810 if(evar) MEM_freeN(evar);
1812 em->totvert = um->totvert;
1813 em->totedge = um->totedge;
1814 em->totface = um->totface;
1815 /*restore stored editselections*/
1817 EM_init_index_arrays(em, 1,1,1);
1818 for(a=0, esec= um->selected; a<um->totsel; a++, esec++){
1819 ese = MEM_callocN(sizeof(EditSelection), "Edit Selection");
1820 ese->type = esec->type;
1821 if(ese->type == EDITVERT) ese->data = EM_get_vert_for_index(esec->index); else
1822 if(ese->type == EDITEDGE) ese->data = EM_get_edge_for_index(esec->index); else
1823 if(ese->type == EDITFACE) ese->data = EM_get_face_for_index(esec->index);
1824 BLI_addtail(&(em->selected),ese);
1826 EM_free_index_arrays();
1829 /* restore total selections */
1830 EM_nvertices_selected(em);
1831 EM_nedges_selected(em);
1832 EM_nfaces_selected(em);
1834 // XXX retopo_free_paint();
1835 // em->retopo_paint_data= retopo_paint_data_copy(um->retopo_paint_data);
1836 // scene->toolsettings->retopo_mode= um->retopo_mode;
1837 // if(scene->toolsettings->retopo_mode) {
1838 // XXX if(G.vd->depths) G.vd->depths->damaged= 1;
1839 // retopo_queue_updates(G.vd);
1840 // retopo_paint_view_update(G.vd);
1845 static void *getEditMesh(bContext *C)
1847 Object *obedit= CTX_data_edit_object(C);
1848 if(obedit && obedit->type==OB_MESH) {
1849 Mesh *me= obedit->data;
1850 return me->edit_mesh;
1855 /* and this is all the undo system needs to know */
1856 void undo_push_mesh(bContext *C, const char *name)
1858 undo_editmode_push(C, name, getEditMesh, free_undoMesh, undoMesh_to_editMesh, editMesh_to_undoMesh, NULL);
1863 /* *************** END UNDO *************/
1865 static EditVert **g_em_vert_array = NULL;
1866 static EditEdge **g_em_edge_array = NULL;
1867 static EditFace **g_em_face_array = NULL;
1869 void EM_init_index_arrays(EditMesh *em, int forVert, int forEdge, int forFace)
1877 em->totvert= BLI_countlist(&em->verts);
1880 g_em_vert_array = MEM_mallocN(sizeof(*g_em_vert_array)*em->totvert, "em_v_arr");
1882 for (i=0,eve=em->verts.first; eve; i++,eve=eve->next)
1883 g_em_vert_array[i] = eve;
1888 em->totedge= BLI_countlist(&em->edges);
1891 g_em_edge_array = MEM_mallocN(sizeof(*g_em_edge_array)*em->totedge, "em_e_arr");
1893 for (i=0,eed=em->edges.first; eed; i++,eed=eed->next)
1894 g_em_edge_array[i] = eed;
1899 em->totface= BLI_countlist(&em->faces);
1902 g_em_face_array = MEM_mallocN(sizeof(*g_em_face_array)*em->totface, "em_f_arr");
1904 for (i=0,efa=em->faces.first; efa; i++,efa=efa->next)
1905 g_em_face_array[i] = efa;
1910 void EM_free_index_arrays(void)
1912 if (g_em_vert_array) MEM_freeN(g_em_vert_array);
1913 if (g_em_edge_array) MEM_freeN(g_em_edge_array);
1914 if (g_em_face_array) MEM_freeN(g_em_face_array);
1915 g_em_vert_array = NULL;
1916 g_em_edge_array = NULL;
1917 g_em_face_array = NULL;
1920 EditVert *EM_get_vert_for_index(int index)
1922 return g_em_vert_array?g_em_vert_array[index]:NULL;
1925 EditEdge *EM_get_edge_for_index(int index)
1927 return g_em_edge_array?g_em_edge_array[index]:NULL;
1930 EditFace *EM_get_face_for_index(int index)
1932 return g_em_face_array?g_em_face_array[index]:NULL;
1935 /* can we edit UV's for this mesh?*/
1936 int EM_texFaceCheck(EditMesh *em)
1938 /* some of these checks could be a touch overkill */
1940 (em->faces.first) &&
1941 (CustomData_has_layer(&em->fdata, CD_MTFACE)))
1946 /* can we edit colors for this mesh?*/
1947 int EM_vertColorCheck(EditMesh *em)
1949 /* some of these checks could be a touch overkill */
1951 (em->faces.first) &&
1952 (CustomData_has_layer(&em->fdata, CD_MCOL)))
1958 void em_setup_viewcontext(bContext *C, ViewContext *vc)
1960 view3d_set_viewcontext(C, vc);
1963 Mesh *me= vc->obedit->data;
1964 vc->em= me->edit_mesh;