4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 * The Original Code is Copyright (C) 2008 Blender Foundation.
21 * All rights reserved.
24 * Contributor(s): Blender Foundation
26 * ***** END GPL LICENSE BLOCK *****
32 #include "DNA_action_types.h"
33 #include "DNA_armature_types.h"
34 #include "DNA_object_types.h"
35 #include "DNA_space_types.h"
36 #include "DNA_scene_types.h"
37 #include "DNA_screen_types.h"
38 #include "DNA_view3d_types.h"
40 #include "MEM_guardedalloc.h"
42 #include "BLI_blenlib.h"
43 #include "BLI_arithb.h"
46 #include "BKE_context.h"
47 #include "BKE_global.h"
48 #include "BKE_screen.h"
49 #include "BKE_utildefines.h"
51 #include "ED_armature.h"
52 #include "ED_space_api.h"
53 #include "ED_screen.h"
60 #include "UI_interface.h"
61 #include "UI_resources.h"
62 #include "UI_view2d.h"
64 #include "view3d_intern.h" // own include
66 /* ******************** default callbacks for view3d space ***************** */
68 static SpaceLink *view3d_new(const bContext *C)
70 Scene *scene= CTX_data_scene(C);
75 v3d= MEM_callocN(sizeof(View3D), "initview3d");
76 v3d->spacetype= SPACE_VIEW3D;
77 v3d->blockscale= 0.7f;
78 v3d->lay= v3d->layact= 1;
80 v3d->lay= v3d->layact= scene->lay;
81 v3d->camera= scene->camera;
87 v3d->drawtype= OB_WIRE;
89 v3d->gridflag |= V3D_SHOW_X;
90 v3d->gridflag |= V3D_SHOW_Y;
91 v3d->gridflag |= V3D_SHOW_FLOOR;
92 v3d->gridflag &= ~V3D_SHOW_Z;
99 ar= MEM_callocN(sizeof(ARegion), "header for view3d");
101 BLI_addtail(&v3d->regionbase, ar);
102 ar->regiontype= RGN_TYPE_HEADER;
103 ar->alignment= RGN_ALIGN_BOTTOM;
106 ar= MEM_callocN(sizeof(ARegion), "main area for view3d");
108 BLI_addtail(&v3d->regionbase, ar);
109 ar->regiontype= RGN_TYPE_WINDOW;
111 ar->regiondata= MEM_callocN(sizeof(RegionView3D), "region view3d");
112 rv3d= ar->regiondata;
113 rv3d->viewquat[0]= 1.0f;
117 Mat4One(rv3d->twmat);
119 return (SpaceLink *)v3d;
122 /* not spacelink itself */
123 static void view3d_free(SpaceLink *sl)
125 View3D *vd= (View3D *) sl;
128 if(vd->bgpic->ima) vd->bgpic->ima->id.us--;
129 MEM_freeN(vd->bgpic);
132 if(vd->localvd) MEM_freeN(vd->localvd);
134 if(vd->properties_storage) MEM_freeN(vd->properties_storage);
139 /* spacetype; init callback */
140 static void view3d_init(struct wmWindowManager *wm, ScrArea *sa)
145 static SpaceLink *view3d_duplicate(SpaceLink *sl)
147 View3D *v3do= (View3D *)sl;
148 View3D *v3dn= MEM_dupallocN(sl);
150 /* clear or remove stuff from old */
152 // XXX BIF_view3d_previewrender_free(v3do);
155 // XXX restore_localviewdata(v3do);
157 v3do->properties_storage= NULL;
159 v3do->lay &= 0xFFFFFF;
162 /* copy or clear inside new stuff */
165 v3dn->bgpic= MEM_dupallocN(v3dn->bgpic);
166 if(v3dn->bgpic->ima) v3dn->bgpic->ima->id.us++;
168 v3dn->properties_storage= NULL;
170 return (SpaceLink *)v3dn;
173 /* add handlers, stuff you only do once or on area/region changes */
174 static void view3d_main_area_init(wmWindowManager *wm, ARegion *ar)
179 keymap= WM_keymap_listbase(wm, "View3D", SPACE_VIEW3D, 0);
180 WM_event_add_keymap_handler(&ar->handlers, keymap);
183 keymap= WM_keymap_listbase(wm, "Object Non-modal", 0, 0);
184 WM_event_add_keymap_handler(&ar->handlers, keymap);
186 /* pose is not modal, operator poll checks for this */
187 keymap= WM_keymap_listbase(wm, "Pose", 0, 0);
188 WM_event_add_keymap_handler(&ar->handlers, keymap);
190 /* object modal ops default */
191 keymap= WM_keymap_listbase(wm, "Object Mode", 0, 0);
192 WM_event_add_keymap_handler(&ar->handlers, keymap);
196 /* type callback, not region itself */
197 static void view3d_main_area_free(ARegion *ar)
199 RegionView3D *rv3d= ar->regiondata;
202 if(rv3d->localvd) MEM_freeN(rv3d->localvd);
203 if(rv3d->clipbb) MEM_freeN(rv3d->clipbb);
205 // XXX retopo_free_view_data(rv3d);
207 // XXX BIF_view3d_previewrender_free(rv3d);
211 if(rv3d->depths->depths) MEM_freeN(rv3d->depths->depths);
212 MEM_freeN(rv3d->depths);
215 ar->regiondata= NULL;
219 /* copy regiondata */
220 static void *view3d_main_area_duplicate(void *poin)
223 RegionView3D *rv3d= poin, *new;
225 new= MEM_dupallocN(rv3d);
227 new->localvd= MEM_dupallocN(rv3d->localvd);
229 new->clipbb= MEM_dupallocN(rv3d->clipbb);
232 new->retopo_view_data= NULL;
236 new->smooth_timer= NULL;
244 static void view3d_modal_keymaps(wmWindowManager *wm, ARegion *ar, int stype)
248 keymap= WM_keymap_listbase(wm, "Object Mode", 0, 0);
249 if(stype==NS_MODE_OBJECT)
250 WM_event_add_keymap_handler(&ar->handlers, keymap);
252 WM_event_remove_keymap_handler(&ar->handlers, keymap);
254 keymap= WM_keymap_listbase(wm, "EditMesh", 0, 0);
255 if(stype==NS_EDITMODE_MESH)
256 WM_event_add_keymap_handler(&ar->handlers, keymap);
258 WM_event_remove_keymap_handler(&ar->handlers, keymap);
260 keymap= WM_keymap_listbase(wm, "Curve", 0, 0);
261 if(stype==NS_EDITMODE_CURVE)
262 WM_event_add_keymap_handler(&ar->handlers, keymap);
264 WM_event_remove_keymap_handler(&ar->handlers, keymap);
266 keymap= WM_keymap_listbase(wm, "Armature", 0, 0);
267 if(stype==NS_EDITMODE_ARMATURE)
268 WM_event_add_keymap_handler(&ar->handlers, keymap);
270 WM_event_remove_keymap_handler(&ar->handlers, keymap);
272 /* editfont keymap swallows all... */
273 keymap= WM_keymap_listbase(wm, "Font", 0, 0);
274 if(stype==NS_EDITMODE_TEXT)
275 WM_event_add_keymap_handler_priority(&ar->handlers, keymap, 10);
277 WM_event_remove_keymap_handler(&ar->handlers, keymap);
281 static void view3d_main_area_listener(ARegion *ar, wmNotifier *wmn)
283 /* context changes */
284 switch(wmn->category) {
290 ED_region_tag_redraw(ar);
293 view3d_modal_keymaps(wmn->wm, ar, wmn->subtype);
294 ED_region_tag_redraw(ar);
307 ED_region_tag_redraw(ar);
311 /* all group ops for now */
312 ED_region_tag_redraw(ar);
316 case ND_SHADING_DRAW:
317 ED_region_tag_redraw(ar);
322 case ND_LIGHTING_DRAW:
323 ED_region_tag_redraw(ar);
329 /* concept is to retrieve cursor type context-less */
330 static void view3d_main_area_cursor(wmWindow *win, ScrArea *sa, ARegion *ar)
332 Scene *scene= win->screen->scene;
335 WM_cursor_set(win, CURSOR_EDIT);
338 WM_cursor_set(win, CURSOR_STD);
342 /* add handlers, stuff you only do once or on area/region changes */
343 static void view3d_header_area_init(wmWindowManager *wm, ARegion *ar)
345 UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
348 static void view3d_header_area_draw(const bContext *C, ARegion *ar)
353 if(ED_screen_area_active(C))
354 UI_GetThemeColor3fv(TH_HEADER, col);
356 UI_GetThemeColor3fv(TH_HEADERDESEL, col);
358 glClearColor(col[0], col[1], col[2], 0.0);
359 glClear(GL_COLOR_BUFFER_BIT);
361 /* set view2d view matrix for scrolling (without scrollers) */
362 UI_view2d_view_ortho(C, &ar->v2d);
364 view3d_header_buttons(C, ar);
366 /* restore view matrix? */
367 UI_view2d_view_restore(C);
370 static void view3d_header_area_listener(ARegion *ar, wmNotifier *wmn)
372 /* context changes */
373 switch(wmn->category) {
380 ED_region_tag_redraw(ar);
388 * Returns true if the Object is a from an external blend file (libdata)
390 static int object_is_libdata(Object *ob)
393 if (ob->proxy) return 0;
394 if (ob->id.lib) return 1;
398 static int view3d_context(const bContext *C, bContextDataMember member, bContextDataResult *result)
400 View3D *v3d= CTX_wm_view3d(C);
401 Scene *scene= CTX_data_scene(C);
404 if(v3d==NULL) return 0;
406 if(ELEM(member, CTX_DATA_SELECTED_OBJECTS, CTX_DATA_SELECTED_BASES)) {
407 for(base=scene->base.first; base; base=base->next) {
408 if((base->flag & SELECT) && (base->lay & v3d->lay)) {
409 if((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
410 if(member == CTX_DATA_SELECTED_OBJECTS)
411 CTX_data_list_add(result, base->object);
413 CTX_data_list_add(result, base);
420 else if(ELEM(member, CTX_DATA_SELECTED_EDITABLE_OBJECTS, CTX_DATA_SELECTED_EDITABLE_BASES)) {
421 for(base=scene->base.first; base; base=base->next) {
422 if((base->flag & SELECT) && (base->lay & v3d->lay)) {
423 if((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
424 if(0==object_is_libdata(base->object)) {
425 if(member == CTX_DATA_SELECTED_EDITABLE_OBJECTS)
426 CTX_data_list_add(result, base->object);
428 CTX_data_list_add(result, base);
436 else if(ELEM(member, CTX_DATA_VISIBLE_OBJECTS, CTX_DATA_VISIBLE_BASES)) {
437 for(base=scene->base.first; base; base=base->next) {
438 if(base->lay & v3d->lay) {
439 if((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
440 if(member == CTX_DATA_VISIBLE_OBJECTS)
441 CTX_data_list_add(result, base->object);
443 CTX_data_list_add(result, base);
450 else if(member == CTX_DATA_ACTIVE_BASE) {
451 if(scene->basact && (scene->basact->lay & v3d->lay))
452 if((scene->basact->object->restrictflag & OB_RESTRICT_VIEW)==0)
453 CTX_data_pointer_set(result, scene->basact);
457 else if(member == CTX_DATA_ACTIVE_OBJECT) {
458 if(scene->basact && (scene->basact->lay & v3d->lay))
459 if((scene->basact->object->restrictflag & OB_RESTRICT_VIEW)==0)
460 CTX_data_pointer_set(result, scene->basact->object);
464 else if(ELEM(member, CTX_DATA_SELECTED_BONES, CTX_DATA_SELECTED_EDITABLE_BONES)) {
465 Object *obedit= scene->obedit; // XXX get from context?
466 bArmature *arm= (obedit) ? obedit->data : NULL;
467 EditBone *ebone, *flipbone=NULL;
469 if (arm && arm->edbo) {
470 /* Attention: X-Axis Mirroring is also handled here... */
471 for (ebone= arm->edbo->first; ebone; ebone= ebone->next) {
472 /* first and foremost, bone must be visible and selected */
473 if (EBONE_VISIBLE(arm, ebone) && (ebone->flag & BONE_SELECTED)) {
474 /* Get 'x-axis mirror equivalent' bone if the X-Axis Mirroring option is enabled
475 * so that most users of this data don't need to explicitly check for it themselves.
477 * We need to make sure that these mirrored copies are not selected, otherwise some
478 * bones will be operated on twice.
480 if (arm->flag & ARM_MIRROR_EDIT)
481 flipbone = armature_bone_get_mirrored(arm->edbo, ebone);
483 /* if we're filtering for editable too, use the check for that instead, as it has selection check too */
484 if (member == CTX_DATA_SELECTED_EDITABLE_BONES) {
485 /* only selected + editable */
486 if (EBONE_EDITABLE(ebone)) {
487 CTX_data_list_add(result, ebone);
489 if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
490 CTX_data_list_add(result, flipbone);
494 /* only include bones if selected */
495 CTX_data_list_add(result, ebone);
497 if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
498 CTX_data_list_add(result, flipbone);
506 else if(member == CTX_DATA_SELECTED_PCHANS) {
507 Object *obact= OBACT;
508 bArmature *arm= (obact) ? obact->data : NULL;
512 for (pchan= obact->pose->chanbase.first; pchan; pchan= pchan->next) {
513 /* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */
514 if ((pchan->bone) && (arm->layer & pchan->bone->layer) && !(pchan->bone->flag & BONE_HIDDEN_P)) {
515 if (pchan->bone->flag & (BONE_SELECTED|BONE_ACTIVE))
516 CTX_data_list_add(result, pchan);
523 else if(member == CTX_DATA_ACTIVE_BONE) {
524 Object *obedit= scene->obedit; // XXX get from context?
525 bArmature *arm= (obedit) ? obedit->data : NULL;
528 if (arm && arm->edbo) {
529 for (ebone= arm->edbo->first; ebone; ebone= ebone->next) {
530 if (EBONE_VISIBLE(arm, ebone)) {
531 if (ebone->flag & BONE_ACTIVE) {
532 CTX_data_pointer_set(result, ebone);
541 else if(member == CTX_DATA_ACTIVE_PCHAN) {
542 Object *obact= OBACT;
543 bArmature *arm= (obact) ? obact->data : NULL;
546 pchan= get_active_posechannel(obact);
548 CTX_data_pointer_set(result, pchan);
556 /* only called once, from space/spacetypes.c */
557 void ED_spacetype_view3d(void)
559 SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype view3d");
562 st->spaceid= SPACE_VIEW3D;
565 st->free= view3d_free;
566 st->init= view3d_init;
567 st->duplicate= view3d_duplicate;
568 st->operatortypes= view3d_operatortypes;
569 st->keymap= view3d_keymap;
570 st->context= view3d_context;
572 /* regions: main window */
573 art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
574 art->regionid = RGN_TYPE_WINDOW;
575 art->keymapflag= ED_KEYMAP_FRAMES;
576 art->draw= view3d_main_area_draw;
577 art->init= view3d_main_area_init;
578 art->free= view3d_main_area_free;
579 art->duplicate= view3d_main_area_duplicate;
580 art->listener= view3d_main_area_listener;
581 art->cursor= view3d_main_area_cursor;
582 BLI_addhead(&st->regiontypes, art);
584 /* regions: header */
585 art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
586 art->regionid = RGN_TYPE_HEADER;
587 art->minsizey= HEADERY;
588 art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
589 art->listener= view3d_header_area_listener;
591 art->init= view3d_header_area_init;
592 art->draw= view3d_header_area_draw;
594 BLI_addhead(&st->regiontypes, art);
596 BKE_spacetype_register(st);