BGE: TrackTo actuator: increasing up & track axis options
[blender.git] / source / blender / blenloader / intern / versioning_270.c
1 /*
2  * ***** BEGIN GPL LICENSE BLOCK *****
3  *
4  * This program is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU General Public License
6  * as published by the Free Software Foundation; either version 2
7  * of the License, or (at your option) any later version.
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software Foundation,
16  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
17  *
18  * Contributor(s): Blender Foundation
19  *
20  * ***** END GPL LICENSE BLOCK *****
21  *
22  */
23
24 /** \file blender/blenloader/intern/versioning_270.c
25  *  \ingroup blenloader
26  */
27
28 #include "BLI_utildefines.h"
29 #include "BLI_compiler_attrs.h"
30
31 /* for MinGW32 definition of NULL, could use BLI_blenlib.h instead too */
32 #include <stddef.h>
33
34 /* allow readfile to use deprecated functionality */
35 #define DNA_DEPRECATED_ALLOW
36
37 #include "DNA_constraint_types.h"
38 #include "DNA_sdna_types.h"
39 #include "DNA_space_types.h"
40 #include "DNA_screen_types.h"
41 #include "DNA_object_types.h"
42 #include "DNA_mesh_types.h"
43 #include "DNA_modifier_types.h"
44 #include "DNA_linestyle_types.h"
45 #include "DNA_actuator_types.h"
46
47 #include "DNA_genfile.h"
48
49 #include "BLI_blenlib.h"
50 #include "BLI_math.h"
51
52 #include "BKE_main.h"
53 #include "BKE_node.h"
54
55 #include "BLI_math.h"
56 #include "BLI_string.h"
57
58 #include "BLO_readfile.h"
59
60 #include "readfile.h"
61
62
63 static void do_version_constraints_radians_degrees_270_1(ListBase *lb)
64 {
65         bConstraint *con;
66
67         for (con = lb->first; con; con = con->next) {
68                 if (con->type == CONSTRAINT_TYPE_TRANSFORM) {
69                         bTransformConstraint *data = (bTransformConstraint *)con->data;
70                         const float deg_to_rad_f = DEG2RADF(1.0f);
71
72                         if (data->from == TRANS_ROTATION) {
73                                 mul_v3_fl(data->from_min, deg_to_rad_f);
74                                 mul_v3_fl(data->from_max, deg_to_rad_f);
75                         }
76
77                         if (data->to == TRANS_ROTATION) {
78                                 mul_v3_fl(data->to_min, deg_to_rad_f);
79                                 mul_v3_fl(data->to_max, deg_to_rad_f);
80                         }
81                 }
82         }
83 }
84
85 static void do_version_constraints_radians_degrees_270_5(ListBase *lb)
86 {
87         bConstraint *con;
88
89         for (con = lb->first; con; con = con->next) {
90                 if (con->type == CONSTRAINT_TYPE_TRANSFORM) {
91                         bTransformConstraint *data = (bTransformConstraint *)con->data;
92
93                         if (data->from == TRANS_ROTATION) {
94                                 copy_v3_v3(data->from_min_rot, data->from_min);
95                                 copy_v3_v3(data->from_max_rot, data->from_max);
96                         }
97                         else if (data->from == TRANS_SCALE) {
98                                 copy_v3_v3(data->from_min_scale, data->from_min);
99                                 copy_v3_v3(data->from_max_scale, data->from_max);
100                         }
101
102                         if (data->to == TRANS_ROTATION) {
103                                 copy_v3_v3(data->to_min_rot, data->to_min);
104                                 copy_v3_v3(data->to_max_rot, data->to_max);
105                         }
106                         else if (data->to == TRANS_SCALE) {
107                                 copy_v3_v3(data->to_min_scale, data->to_min);
108                                 copy_v3_v3(data->to_max_scale, data->to_max);
109                         }
110                 }
111         }
112 }
113
114 void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main)
115 {
116         if (!MAIN_VERSION_ATLEAST(main, 270, 0)) {
117
118                 if (!DNA_struct_elem_find(fd->filesdna, "BevelModifierData", "float", "profile")) {
119                         Object *ob;
120
121                         for (ob = main->object.first; ob; ob = ob->id.next) {
122                                 ModifierData *md;
123                                 for (md = ob->modifiers.first; md; md = md->next) {
124                                         if (md->type == eModifierType_Bevel) {
125                                                 BevelModifierData *bmd = (BevelModifierData *)md;
126                                                 bmd->profile = 0.5f;
127                                                 bmd->val_flags = MOD_BEVEL_AMT_OFFSET;
128                                         }
129                                 }
130                         }
131                 }
132
133                 /* nodes don't use fixed node->id any more, clean up */
134                 FOREACH_NODETREE(main, ntree, id) {
135                         if (ntree->type == NTREE_COMPOSIT) {
136                                 bNode *node;
137                                 for (node = ntree->nodes.first; node; node = node->next) {
138                                         if (ELEM(node->type, CMP_NODE_COMPOSITE, CMP_NODE_OUTPUT_FILE)) {
139                                                 node->id = NULL;
140                                         }
141                                 }
142                         }
143                 } FOREACH_NODETREE_END
144
145                 {
146                         bScreen *screen;
147
148                         for (screen = main->screen.first; screen; screen = screen->id.next) {
149                                 ScrArea *area;
150                                 for (area = screen->areabase.first; area; area = area->next) {
151                                         SpaceLink *space_link;
152                                         for (space_link = area->spacedata.first; space_link; space_link = space_link->next) {
153                                                 if (space_link->spacetype == SPACE_CLIP) {
154                                                         SpaceClip *space_clip = (SpaceClip *) space_link;
155                                                         if (space_clip->mode != SC_MODE_MASKEDIT) {
156                                                                 space_clip->mode = SC_MODE_TRACKING;
157                                                         }
158                                                 }
159                                         }
160                                 }
161                         }
162                 }
163
164                 if (!DNA_struct_elem_find(fd->filesdna, "MovieTrackingSettings", "float", "default_weight")) {
165                         MovieClip *clip;
166                         for (clip = main->movieclip.first; clip; clip = clip->id.next) {
167                                 clip->tracking.settings.default_weight = 1.0f;
168                         }
169                 }
170         }
171
172         if (!MAIN_VERSION_ATLEAST(main, 270, 1)) {
173                 Scene *sce;
174                 Object *ob;
175
176                 /* Update Transform constraint (another deg -> rad stuff). */
177                 for (ob = main->object.first; ob; ob = ob->id.next) {
178                         do_version_constraints_radians_degrees_270_1(&ob->constraints);
179
180                         if (ob->pose) {
181                                 /* Bones constraints! */
182                                 bPoseChannel *pchan;
183                                 for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
184                                         do_version_constraints_radians_degrees_270_1(&pchan->constraints);
185                                 }
186                         }
187                 }
188
189                 for (sce = main->scene.first; sce; sce = sce->id.next) {
190                         if (sce->r.raytrace_structure == R_RAYSTRUCTURE_BLIBVH) {
191                                 sce->r.raytrace_structure = R_RAYSTRUCTURE_AUTO;
192                         }
193                 }
194         }
195
196         if (!MAIN_VERSION_ATLEAST(main, 270, 2)) {
197                 Mesh *me;
198
199                 /* Mesh smoothresh deg->rad. */
200                 for (me = main->mesh.first; me; me = me->id.next) {
201                         me->smoothresh = DEG2RADF(me->smoothresh);
202                 }
203         }
204
205         if (!MAIN_VERSION_ATLEAST(main, 270, 3)) {
206                 FreestyleLineStyle *linestyle;
207
208                 for (linestyle = main->linestyle.first; linestyle; linestyle = linestyle->id.next) {
209                         linestyle->flag |= LS_NO_SORTING;
210                         linestyle->sort_key = LS_SORT_KEY_DISTANCE_FROM_CAMERA;
211                         linestyle->integration_type = LS_INTEGRATION_MEAN;
212                 }
213         }
214
215         if (!MAIN_VERSION_ATLEAST(main, 270, 4)) {
216                 /* ui_previews were not handled correctly when copying areas, leading to corrupted files (see T39847).
217                  * This will always reset situation to a valid state.
218                  */
219                 bScreen *sc;
220
221                 for (sc = main->screen.first; sc; sc = sc->id.next) {
222                         ScrArea *sa;
223                         for (sa = sc->areabase.first; sa; sa = sa->next) {
224                                 SpaceLink *sl;
225
226                                 for (sl = sa->spacedata.first; sl; sl = sl->next) {
227                                         ARegion *ar;
228                                         ListBase *lb = (sl == sa->spacedata.first) ? &sa->regionbase : &sl->regionbase;
229
230                                         for (ar = lb->first; ar; ar = ar->next) {
231                                                 BLI_listbase_clear(&ar->ui_previews);
232                                         }
233                                 }
234                         }
235                 }
236         }
237
238         if (!MAIN_VERSION_ATLEAST(main, 270, 5)) {
239                 Object *ob;
240
241                 /* Update Transform constraint (again :|). */
242                 for (ob = main->object.first; ob; ob = ob->id.next) {
243                         do_version_constraints_radians_degrees_270_5(&ob->constraints);
244
245                         if (ob->pose) {
246                                 /* Bones constraints! */
247                                 bPoseChannel *pchan;
248                                 for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
249                                         do_version_constraints_radians_degrees_270_5(&pchan->constraints);
250                                 }
251                         }
252                 }
253         }
254
255         if (!MAIN_VERSION_ATLEAST(main, 271, 0)) {
256                 if (!DNA_struct_elem_find(fd->filesdna, "Material", "int", "mode2")) {
257                         Material *ma;
258
259                         for (ma = main->mat.first; ma; ma = ma->id.next)
260                                 ma->mode2 = MA_CASTSHADOW;
261                 }
262
263                 if (!DNA_struct_elem_find(fd->filesdna, "RenderData", "BakeData", "bake")) {
264                         Scene *sce;
265
266                         for (sce = main->scene.first; sce; sce = sce->id.next) {
267                                 sce->r.bake.flag = R_BAKE_CLEAR;
268                                 sce->r.bake.width = 512;
269                                 sce->r.bake.height = 512;
270                                 sce->r.bake.margin = 16;
271                                 sce->r.bake.normal_space = R_BAKE_SPACE_TANGENT;
272                                 sce->r.bake.normal_swizzle[0] = R_BAKE_POSX;
273                                 sce->r.bake.normal_swizzle[1] = R_BAKE_POSY;
274                                 sce->r.bake.normal_swizzle[2] = R_BAKE_POSZ;
275                                 BLI_strncpy(sce->r.bake.filepath, U.renderdir, sizeof(sce->r.bake.filepath));
276
277                                 sce->r.bake.im_format.planes = R_IMF_PLANES_RGBA;
278                                 sce->r.bake.im_format.imtype = R_IMF_IMTYPE_PNG;
279                                 sce->r.bake.im_format.depth = R_IMF_CHAN_DEPTH_8;
280                                 sce->r.bake.im_format.quality = 90;
281                                 sce->r.bake.im_format.compress = 15;
282                         }
283                 }
284
285                 if (!DNA_struct_elem_find(fd->filesdna, "FreestyleLineStyle", "float", "texstep")) {
286                         FreestyleLineStyle *linestyle;
287
288                         for (linestyle = main->linestyle.first; linestyle; linestyle = linestyle->id.next) {
289                                 linestyle->flag |= LS_TEXTURE;
290                                 linestyle->texstep = 1.0;
291                         }
292                 }
293
294                 {
295                         Scene *scene;
296                         for (scene = main->scene.first; scene; scene = scene->id.next) {
297                                 int num_layers = BLI_countlist(&scene->r.layers);
298                                 scene->r.actlay = min_ff(scene->r.actlay, num_layers - 1);
299                         }
300                 }
301         }
302
303         if (!MAIN_VERSION_ATLEAST(main, 271, 1)) {
304                 if (!DNA_struct_elem_find(fd->filesdna, "Material", "float", "line_col[4]")) {
305                         Material *mat;
306
307                         for (mat = main->mat.first; mat; mat = mat->id.next) {
308                                 mat->line_col[0] = mat->line_col[1] = mat->line_col[2] = 0.0f;
309                                 mat->line_col[3] = mat->alpha;
310                         }
311                 }
312         }
313
314         if (!MAIN_VERSION_ATLEAST(main, 271, 2)) {
315                 /* init up & track axis property of trackto actuators */
316                 Object *ob;
317
318                 for (ob = main->object.first; ob; ob = ob->id.next) {
319                         bActuator *act;
320                         for (act = ob->actuators.first; act; act = act->next) {
321                                 if (act->type == ACT_EDIT_OBJECT) {
322                                         bEditObjectActuator *eoact = act->data;
323                                         eoact->trackflag = ob->trackflag;
324                                         /* if trackflag is pointing +-Z axis then upflag should point Y axis.
325                                          * Rest of trackflag cases, upflag should be point z axis */
326                                         if ((ob->trackflag == OB_POSZ) || (ob->trackflag == OB_NEGZ)) {
327                                                 eoact->upflag = 1;
328                                         }
329                                         else {
330                                                 eoact->upflag = 2;
331                                         }
332                                 }
333                         }
334                 }
335         }
336
337         if (!DNA_struct_elem_find(fd->filesdna, "RenderData", "int", "preview_start_resolution")) {
338                 Scene *scene;
339                 for (scene = main->scene.first; scene; scene = scene->id.next) {
340                         scene->r.preview_start_resolution = 64;
341                 }
342         }
343 }