2 * ***** BEGIN GPL LICENSE BLOCK *****
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software Foundation,
16 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
18 * The Original Code is Copyright (C) 2013 Blender Foundation.
19 * All rights reserved.
21 * Original Author: Joshua Leung
22 * Contributor(s): Based on original depsgraph.c code - Blender Foundation (2005-2013)
24 * ***** END GPL LICENSE BLOCK *****
27 /** \file blender/depsgraph/intern/builder/deg_builder_relations.cc
30 * Methods for constructing depsgraph
33 #include "intern/builder/deg_builder_relations.h"
37 #include <cstring> /* required for STREQ later on. */
39 #include "MEM_guardedalloc.h"
41 #include "BLI_utildefines.h"
42 #include "BLI_blenlib.h"
45 #include "DNA_action_types.h"
46 #include "DNA_anim_types.h"
47 #include "DNA_armature_types.h"
48 #include "DNA_camera_types.h"
49 #include "DNA_cachefile_types.h"
50 #include "DNA_constraint_types.h"
51 #include "DNA_curve_types.h"
52 #include "DNA_effect_types.h"
53 #include "DNA_gpencil_types.h"
54 #include "DNA_group_types.h"
55 #include "DNA_key_types.h"
56 #include "DNA_lamp_types.h"
57 #include "DNA_material_types.h"
58 #include "DNA_mask_types.h"
59 #include "DNA_mesh_types.h"
60 #include "DNA_meta_types.h"
61 #include "DNA_movieclip_types.h"
62 #include "DNA_node_types.h"
63 #include "DNA_particle_types.h"
64 #include "DNA_lightprobe_types.h"
65 #include "DNA_object_types.h"
66 #include "DNA_rigidbody_types.h"
67 #include "DNA_scene_types.h"
68 #include "DNA_texture_types.h"
69 #include "DNA_world_types.h"
70 #include "DNA_object_force.h"
72 #include "BKE_action.h"
73 #include "BKE_armature.h"
74 #include "BKE_animsys.h"
75 #include "BKE_constraint.h"
76 #include "BKE_curve.h"
77 #include "BKE_effect.h"
78 #include "BKE_collision.h"
79 #include "BKE_fcurve.h"
80 #include "BKE_group.h"
82 #include "BKE_library.h"
84 #include "BKE_material.h"
85 #include "BKE_mball.h"
86 #include "BKE_modifier.h"
88 #include "BKE_object.h"
89 #include "BKE_particle.h"
90 #include "BKE_rigidbody.h"
91 #include "BKE_sound.h"
92 #include "BKE_tracking.h"
93 #include "BKE_world.h"
95 #include "RNA_access.h"
96 #include "RNA_types.h"
99 #include "DEG_depsgraph.h"
100 #include "DEG_depsgraph_build.h"
102 #include "intern/builder/deg_builder.h"
103 #include "intern/builder/deg_builder_pchanmap.h"
105 #include "intern/nodes/deg_node.h"
106 #include "intern/nodes/deg_node_component.h"
107 #include "intern/nodes/deg_node_operation.h"
109 #include "intern/depsgraph_intern.h"
110 #include "intern/depsgraph_types.h"
112 #include "util/deg_util_foreach.h"
118 struct BuilderWalkUserData {
119 DepsgraphRelationBuilder *builder;
122 void modifier_walk(void *user_data,
123 struct Object * /*object*/,
124 struct Object **obpoin,
127 BuilderWalkUserData *data = (BuilderWalkUserData *)user_data;
129 data->builder->build_object(NULL, *obpoin);
133 void constraint_walk(bConstraint * /*con*/,
135 bool /*is_reference*/,
138 BuilderWalkUserData *data = (BuilderWalkUserData *)user_data;
141 if (GS(id->name) == ID_OB) {
142 data->builder->build_object(NULL, (Object *)id);
149 /* ***************** */
150 /* Relations Builder */
152 /* TODO(sergey): This is somewhat weak, but we don't want neither false-positive
153 * time dependencies nor special exceptions in the depsgraph evaluation.
155 static bool python_driver_depends_on_time(ChannelDriver *driver)
157 if (driver->expression[0] == '\0') {
158 /* Empty expression depends on nothing. */
161 if (strchr(driver->expression, '(') != NULL) {
162 /* Function calls are considered dependent on a time. */
165 if (strstr(driver->expression, "frame") != NULL) {
166 /* Variable `frame` depends on time. */
167 /* TODO(sergey): This is a bit weak, but not sure about better way of
172 /* Possible indirect time relation s should be handled via variable
178 static bool particle_system_depends_on_time(ParticleSystem *psys)
180 ParticleSettings *part = psys->part;
181 /* Non-hair particles we always consider dependent on time. */
182 if (part->type != PART_HAIR) {
185 /* Dynamics always depends on time. */
186 if (psys->flag & PSYS_HAIR_DYNAMICS) {
189 /* TODO(sergey): Check what else makes hair dependent on time. */
193 static bool object_particles_depends_on_time(Object *object)
195 LINKLIST_FOREACH (ParticleSystem *, psys, &object->particlesystem) {
196 if (particle_system_depends_on_time(psys)) {
203 /* **** General purpose functions **** */
205 DepsgraphRelationBuilder::DepsgraphRelationBuilder(Main *bmain,
213 TimeSourceDepsNode *DepsgraphRelationBuilder::get_node(
214 const TimeSourceKey &key) const
221 return graph_->time_source;
225 ComponentDepsNode *DepsgraphRelationBuilder::get_node(
226 const ComponentKey &key) const
228 IDDepsNode *id_node = graph_->find_id_node(key.id);
230 fprintf(stderr, "find_node component: Could not find ID %s\n",
231 (key.id != NULL) ? key.id->name : "<null>");
235 ComponentDepsNode *node = id_node->find_component(key.type, key.name);
239 OperationDepsNode *DepsgraphRelationBuilder::get_node(
240 const OperationKey &key) const
242 OperationDepsNode *op_node = find_node(key);
243 if (op_node == NULL) {
244 fprintf(stderr, "find_node_operation: Failed for (%s, '%s')\n",
245 DEG_OPNAMES[key.opcode], key.name);
250 DepsNode *DepsgraphRelationBuilder::get_node(const RNAPathKey &key) const
252 return graph_->find_node_from_pointer(&key.ptr, key.prop);
255 OperationDepsNode *DepsgraphRelationBuilder::find_node(
256 const OperationKey &key) const
258 IDDepsNode *id_node = graph_->find_id_node(key.id);
262 ComponentDepsNode *comp_node = id_node->find_component(key.component_type,
267 return comp_node->find_operation(key.opcode, key.name, key.name_tag);
270 bool DepsgraphRelationBuilder::has_node(const OperationKey &key) const
272 return find_node(key) != NULL;
275 void DepsgraphRelationBuilder::add_time_relation(TimeSourceDepsNode *timesrc,
277 const char *description,
280 if (timesrc && node_to) {
281 graph_->add_new_relation(timesrc, node_to, description, check_unique);
284 DEG_DEBUG_PRINTF("add_time_relation(%p = %s, %p = %s, %s) Failed\n",
285 timesrc, (timesrc) ? timesrc->identifier().c_str() : "<None>",
286 node_to, (node_to) ? node_to->identifier().c_str() : "<None>",
291 void DepsgraphRelationBuilder::add_operation_relation(
292 OperationDepsNode *node_from,
293 OperationDepsNode *node_to,
294 const char *description,
297 if (node_from && node_to) {
298 graph_->add_new_relation(node_from, node_to, description, check_unique);
301 DEG_DEBUG_PRINTF("add_operation_relation(%p = %s, %p = %s, %s) Failed\n",
302 node_from, (node_from) ? node_from->identifier().c_str() : "<None>",
303 node_to, (node_to) ? node_to->identifier().c_str() : "<None>",
308 void DepsgraphRelationBuilder::add_collision_relations(
309 const OperationKey &key,
316 unsigned int numcollobj;
317 Object **collobjs = get_collisionobjects_ext(scene,
321 eModifierType_Collision,
323 for (unsigned int i = 0; i < numcollobj; i++) {
324 Object *ob1 = collobjs[i];
326 ComponentKey trf_key(&ob1->id, DEG_NODE_TYPE_TRANSFORM);
327 add_relation(trf_key, key, name);
329 ComponentKey coll_key(&ob1->id, DEG_NODE_TYPE_GEOMETRY);
330 add_relation(coll_key, key, name);
332 if (collobjs != NULL) {
337 void DepsgraphRelationBuilder::add_forcefield_relations(
338 const OperationKey &key,
341 ParticleSystem *psys,
342 EffectorWeights *eff,
346 ListBase *effectors = pdInitEffectors(NULL, scene, object, psys, eff, false);
347 if (effectors != NULL) {
348 LINKLIST_FOREACH(EffectorCache *, eff, effectors) {
349 if (eff->ob != object) {
350 ComponentKey eff_key(&eff->ob->id, DEG_NODE_TYPE_TRANSFORM);
351 add_relation(eff_key, key, name);
353 if (eff->psys != NULL) {
354 if (eff->ob != object) {
355 ComponentKey eff_key(&eff->ob->id, DEG_NODE_TYPE_EVAL_PARTICLES);
356 add_relation(eff_key, key, name);
358 /* TODO: remove this when/if EVAL_PARTICLES is sufficient
359 * for up to date particles.
361 ComponentKey mod_key(&eff->ob->id, DEG_NODE_TYPE_GEOMETRY);
362 add_relation(mod_key, key, name);
364 else if (eff->psys != psys) {
365 OperationKey eff_key(&eff->ob->id,
366 DEG_NODE_TYPE_EVAL_PARTICLES,
367 DEG_OPCODE_PARTICLE_SYSTEM_EVAL,
369 add_relation(eff_key, key, name);
372 if (eff->pd->forcefield == PFIELD_SMOKEFLOW && eff->pd->f_source) {
373 ComponentKey trf_key(&eff->pd->f_source->id,
374 DEG_NODE_TYPE_TRANSFORM);
375 add_relation(trf_key, key, "Smoke Force Domain");
377 ComponentKey eff_key(&eff->pd->f_source->id,
378 DEG_NODE_TYPE_GEOMETRY);
379 add_relation(eff_key, key, "Smoke Force Domain");
381 if (add_absorption && (eff->pd->flag & PFIELD_VISIBILITY)) {
382 add_collision_relations(key,
392 pdEndEffectors(&effectors);
395 Depsgraph *DepsgraphRelationBuilder::getGraph()
400 /* **** Functions to build relations between entities **** */
402 void DepsgraphRelationBuilder::begin_build()
404 /* LIB_TAG_DOIT is used to indicate whether node for given ID was already
407 BKE_main_id_tag_all(bmain_, LIB_TAG_DOIT, false);
408 /* XXX nested node trees are notr included in tag-clearing above,
409 * so we need to do this manually.
411 FOREACH_NODETREE(bmain_, nodetree, id)
413 if (id != (ID *)nodetree) {
414 nodetree->id.tag &= ~LIB_TAG_DOIT;
420 void DepsgraphRelationBuilder::build_group(Object *object, Group *group)
422 ID *group_id = &group->id;
423 bool group_done = (group_id->tag & LIB_TAG_DOIT) != 0;
424 OperationKey object_local_transform_key(&object->id,
425 DEG_NODE_TYPE_TRANSFORM,
426 DEG_OPCODE_TRANSFORM_LOCAL);
429 LINKLIST_FOREACH(Base *, base, &group->view_layer->object_bases) {
430 build_object(NULL, base->object);
433 build_view_layer_collections(&group->id, group->view_layer);
434 group_id->tag |= LIB_TAG_DOIT;
437 LINKLIST_FOREACH (Base *, base, &group->view_layer->object_bases) {
438 ComponentKey dupli_transform_key(&base->object->id, DEG_NODE_TYPE_TRANSFORM);
439 add_relation(dupli_transform_key, object_local_transform_key, "Dupligroup");
443 void DepsgraphRelationBuilder::build_object(Base *base, Object *object)
445 if (object->id.tag & LIB_TAG_DOIT) {
447 build_object_flags(base, object);
451 object->id.tag |= LIB_TAG_DOIT;
452 /* Object Transforms */
453 eDepsOperation_Code base_op = (object->parent) ? DEG_OPCODE_TRANSFORM_PARENT
454 : DEG_OPCODE_TRANSFORM_LOCAL;
455 OperationKey base_op_key(&object->id, DEG_NODE_TYPE_TRANSFORM, base_op);
456 OperationKey local_transform_key(&object->id,
457 DEG_NODE_TYPE_TRANSFORM,
458 DEG_OPCODE_TRANSFORM_LOCAL);
459 OperationKey parent_transform_key(&object->id,
460 DEG_NODE_TYPE_TRANSFORM,
461 DEG_OPCODE_TRANSFORM_PARENT);
462 OperationKey final_transform_key(&object->id,
463 DEG_NODE_TYPE_TRANSFORM,
464 DEG_OPCODE_TRANSFORM_FINAL);
465 OperationKey ob_ubereval_key(&object->id,
466 DEG_NODE_TYPE_TRANSFORM,
467 DEG_OPCODE_TRANSFORM_OBJECT_UBEREVAL);
468 /* Various flags, flushing from bases/collections. */
469 build_object_flags(base, object);
471 if (object->parent != NULL) {
472 /* Parent relationship. */
473 build_object_parent(object);
474 /* Local -> parent. */
475 add_relation(local_transform_key,
476 parent_transform_key,
477 "ObLocal -> ObParent");
480 if (object->modifiers.first != NULL) {
481 BuilderWalkUserData data;
483 modifiers_foreachObjectLink(object, modifier_walk, &data);
486 if (object->constraints.first != NULL) {
487 BuilderWalkUserData data;
489 BKE_constraints_id_loop(&object->constraints, constraint_walk, &data);
491 /* Object constraints. */
492 if (object->constraints.first != NULL) {
493 OperationKey constraint_key(&object->id,
494 DEG_NODE_TYPE_TRANSFORM,
495 DEG_OPCODE_TRANSFORM_CONSTRAINTS);
496 /* Constraint relations. */
497 build_constraints(&object->id,
498 DEG_NODE_TYPE_TRANSFORM,
500 &object->constraints,
502 /* operation order */
503 add_relation(base_op_key, constraint_key, "ObBase-> Constraint Stack");
504 add_relation(constraint_key, final_transform_key, "ObConstraints -> Done");
506 add_relation(constraint_key, ob_ubereval_key, "Temp Ubereval");
507 add_relation(ob_ubereval_key, final_transform_key, "Temp Ubereval");
510 /* NOTE: Keep an eye here, we skip some relations here to "streamline"
511 * dependencies and avoid transitive relations which causes overhead.
512 * But once we get rid of uber eval node this will need reconsideration.
514 if (object->rigidbody_object == NULL) {
515 /* Rigid body will hook up another node inbetween, so skip
516 * relation here to avoid transitive relation.
518 add_relation(base_op_key, ob_ubereval_key, "Temp Ubereval");
520 add_relation(ob_ubereval_key, final_transform_key, "Temp Ubereval");
523 build_animdata(&object->id);
525 build_object_data(object);
526 /* Particle systems. */
527 if (object->particlesystem.first != NULL) {
528 build_particles(object);
531 if (object->gpd != NULL) {
532 build_gpencil(object->gpd);
534 /* Object that this is a proxy for. */
535 if (object->proxy != NULL) {
536 object->proxy->proxy_from = object;
537 build_object(NULL, object->proxy);
538 /* TODO(sergey): This is an inverted relation, matches old depsgraph
539 * behavior and need to be investigated if it still need to be inverted.
541 ComponentKey ob_pose_key(&object->id, DEG_NODE_TYPE_EVAL_POSE);
542 ComponentKey proxy_pose_key(&object->proxy->id, DEG_NODE_TYPE_EVAL_POSE);
543 add_relation(ob_pose_key, proxy_pose_key, "Proxy");
545 /* Object dupligroup. */
546 if (object->dup_group != NULL) {
547 build_group(object, object->dup_group);
551 void DepsgraphRelationBuilder::build_object_flags(Base *base, Object *object)
556 OperationKey view_layer_done_key(&scene_->id,
557 DEG_NODE_TYPE_LAYER_COLLECTIONS,
558 DEG_OPCODE_VIEW_LAYER_DONE);
559 OperationKey object_flags_key(&object->id,
560 DEG_NODE_TYPE_LAYER_COLLECTIONS,
561 DEG_OPCODE_OBJECT_BASE_FLAGS);
562 add_relation(view_layer_done_key, object_flags_key, "Base flags flush");
565 void DepsgraphRelationBuilder::build_object_data(Object *object)
567 if (object->data == NULL) {
570 ID *obdata_id = (ID *)object->data;
571 /* Object data animation. */
572 build_animdata(obdata_id);
573 /* type-specific data. */
574 switch (object->type) {
582 build_obdata_geom(object);
586 if (ID_IS_LINKED(object) && object->proxy_from != NULL) {
587 build_proxy_rig(object);
597 build_camera(object);
600 build_lightprobe(object);
603 Key *key = BKE_key_from_object(object);
605 ComponentKey geometry_key((ID *)object->data, DEG_NODE_TYPE_GEOMETRY);
606 ComponentKey key_key(&key->id, DEG_NODE_TYPE_GEOMETRY);
607 add_relation(key_key, geometry_key, "Shapekeys");
611 void DepsgraphRelationBuilder::build_object_parent(Object *object)
613 /* XXX: for now, need to use the component key (not just direct to the parent op),
614 * or else the matrix doesn't get reset/
616 // XXX: @sergey - it would be good if we got that backwards flushing working
617 // when tagging for updates.
618 //OperationKey ob_key(&object->id, DEG_NODE_TYPE_TRANSFORM, DEG_OPCODE_TRANSFORM_PARENT);
619 ComponentKey ob_key(&object->id, DEG_NODE_TYPE_TRANSFORM);
621 /* type-specific links */
622 switch (object->partype) {
623 case PARSKEL: /* Armature Deform (Virtual Modifier) */
625 ComponentKey parent_key(&object->parent->id, DEG_NODE_TYPE_TRANSFORM);
626 add_relation(parent_key, ob_key, "Armature Deform Parent");
630 case PARVERT1: /* Vertex Parent */
633 ComponentKey parent_key(&object->parent->id, DEG_NODE_TYPE_GEOMETRY);
634 add_relation(parent_key, ob_key, "Vertex Parent");
636 /* XXX not sure what this is for or how you could be done properly - lukas */
637 OperationDepsNode *parent_node = find_operation_node(parent_key);
638 if (parent_node != NULL) {
639 parent_node->customdata_mask |= CD_MASK_ORIGINDEX;
642 ComponentKey transform_key(&object->parent->id, DEG_NODE_TYPE_TRANSFORM);
643 add_relation(transform_key, ob_key, "Vertex Parent TFM");
647 case PARBONE: /* Bone Parent */
649 ComponentKey parent_bone_key(&object->parent->id,
652 OperationKey parent_transform_key(&object->parent->id,
653 DEG_NODE_TYPE_TRANSFORM,
654 DEG_OPCODE_TRANSFORM_FINAL);
655 add_relation(parent_bone_key, ob_key, "Bone Parent");
656 add_relation(parent_transform_key, ob_key, "Armature Parent");
662 if (object->parent->type == OB_LATTICE) {
663 /* Lattice Deform Parent - Virtual Modifier */
664 // XXX: no virtual modifiers should be left!
665 ComponentKey parent_key(&object->parent->id, DEG_NODE_TYPE_TRANSFORM);
666 ComponentKey geom_key(&object->parent->id, DEG_NODE_TYPE_GEOMETRY);
668 add_relation(parent_key, ob_key, "Lattice Deform Parent");
669 add_relation(geom_key, ob_key, "Lattice Deform Parent Geom");
671 else if (object->parent->type == OB_CURVE) {
672 Curve *cu = (Curve *)object->parent->data;
674 if (cu->flag & CU_PATH) {
676 ComponentKey parent_key(&object->parent->id, DEG_NODE_TYPE_GEOMETRY);
677 add_relation(parent_key, ob_key, "Curve Follow Parent");
679 ComponentKey transform_key(&object->parent->id, DEG_NODE_TYPE_TRANSFORM);
680 add_relation(transform_key, ob_key, "Curve Follow TFM");
683 /* Standard Parent */
684 ComponentKey parent_key(&object->parent->id, DEG_NODE_TYPE_TRANSFORM);
685 add_relation(parent_key, ob_key, "Curve Parent");
689 /* Standard Parent */
690 ComponentKey parent_key(&object->parent->id, DEG_NODE_TYPE_TRANSFORM);
691 add_relation(parent_key, ob_key, "Parent");
697 /* exception case: parent is duplivert */
698 if ((object->type == OB_MBALL) && (object->parent->transflag & OB_DUPLIVERTS)) {
699 //dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA | DAG_RL_OB_OB, "Duplivert");
703 void DepsgraphRelationBuilder::build_constraints(ID *id,
704 eDepsNode_Type component_type,
705 const char *component_subdata,
706 ListBase *constraints,
707 RootPChanMap *root_map)
709 OperationKey constraint_op_key(
713 (component_type == DEG_NODE_TYPE_BONE)
714 ? DEG_OPCODE_BONE_CONSTRAINTS
715 : DEG_OPCODE_TRANSFORM_CONSTRAINTS);
716 /* Add dependencies for each constraint in turn. */
717 for (bConstraint *con = (bConstraint *)constraints->first; con; con = con->next) {
718 const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
719 /* Invalid constraint type. */
723 /* Special case for camera tracking -- it doesn't use targets to
726 /* TODO: we can now represent dependencies in a much richer manner,
727 * so review how this is done.
730 CONSTRAINT_TYPE_FOLLOWTRACK,
731 CONSTRAINT_TYPE_CAMERASOLVER,
732 CONSTRAINT_TYPE_OBJECTSOLVER))
734 bool depends_on_camera = false;
735 if (cti->type == CONSTRAINT_TYPE_FOLLOWTRACK) {
736 bFollowTrackConstraint *data = (bFollowTrackConstraint *)con->data;
738 (data->flag & FOLLOWTRACK_ACTIVECLIP)) && data->track[0])
740 depends_on_camera = true;
742 if (data->depth_ob) {
743 ComponentKey depth_transform_key(&data->depth_ob->id,
744 DEG_NODE_TYPE_TRANSFORM);
745 ComponentKey depth_geometry_key(&data->depth_ob->id,
746 DEG_NODE_TYPE_GEOMETRY);
747 add_relation(depth_transform_key, constraint_op_key, cti->name);
748 add_relation(depth_geometry_key, constraint_op_key, cti->name);
751 else if (cti->type == CONSTRAINT_TYPE_OBJECTSOLVER) {
752 depends_on_camera = true;
754 if (depends_on_camera && scene_->camera != NULL) {
755 ComponentKey camera_key(&scene_->camera->id, DEG_NODE_TYPE_TRANSFORM);
756 add_relation(camera_key, constraint_op_key, cti->name);
758 /* TODO(sergey): This is more a TimeSource -> MovieClip ->
759 * Constraint dependency chain.
761 TimeSourceKey time_src_key;
762 add_relation(time_src_key, constraint_op_key, "TimeSrc -> Animation");
764 else if (cti->type == CONSTRAINT_TYPE_TRANSFORM_CACHE) {
765 /* TODO(kevin): This is more a TimeSource -> CacheFile -> Constraint
768 TimeSourceKey time_src_key;
769 add_relation(time_src_key, constraint_op_key, "TimeSrc -> Animation");
770 bTransformCacheConstraint *data = (bTransformCacheConstraint *)con->data;
771 if (data->cache_file) {
772 ComponentKey cache_key(&data->cache_file->id, DEG_NODE_TYPE_CACHE);
773 add_relation(cache_key, constraint_op_key, cti->name);
776 else if (cti->get_constraint_targets) {
777 ListBase targets = {NULL, NULL};
778 cti->get_constraint_targets(con, &targets);
779 LINKLIST_FOREACH (bConstraintTarget *, ct, &targets) {
780 if (ct->tar == NULL) {
784 CONSTRAINT_TYPE_KINEMATIC,
785 CONSTRAINT_TYPE_SPLINEIK))
787 /* Ignore IK constraints - these are handled separately
791 else if (ELEM(con->type,
792 CONSTRAINT_TYPE_FOLLOWPATH,
793 CONSTRAINT_TYPE_CLAMPTO))
795 /* These constraints require path geometry data. */
796 ComponentKey target_key(&ct->tar->id, DEG_NODE_TYPE_GEOMETRY);
797 add_relation(target_key, constraint_op_key, cti->name);
798 ComponentKey target_transform_key(&ct->tar->id,
799 DEG_NODE_TYPE_TRANSFORM);
800 add_relation(target_transform_key, constraint_op_key, cti->name);
802 else if ((ct->tar->type == OB_ARMATURE) && (ct->subtarget[0])) {
804 if (&ct->tar->id == id) {
806 eDepsOperation_Code target_key_opcode;
807 /* Using "done" here breaks in-chain deps, while using
808 * "ready" here breaks most production rigs instead.
809 * So, we do a compromise here, and only do this when an
810 * IK chain conflict may occur.
812 if (root_map->has_common_root(component_subdata,
815 target_key_opcode = DEG_OPCODE_BONE_READY;
818 target_key_opcode = DEG_OPCODE_BONE_DONE;
820 OperationKey target_key(&ct->tar->id,
824 add_relation(target_key, constraint_op_key, cti->name);
827 /* Different armature - we can safely use the result
830 OperationKey target_key(&ct->tar->id,
833 DEG_OPCODE_BONE_DONE);
834 add_relation(target_key, constraint_op_key, cti->name);
837 else if (ELEM(ct->tar->type, OB_MESH, OB_LATTICE) &&
841 /* NOTE: for now, we don't need to represent vertex groups
844 ComponentKey target_key(&ct->tar->id, DEG_NODE_TYPE_GEOMETRY);
845 add_relation(target_key, constraint_op_key, cti->name);
846 if (ct->tar->type == OB_MESH) {
847 OperationDepsNode *node2 = find_operation_node(target_key);
849 node2->customdata_mask |= CD_MASK_MDEFORMVERT;
853 else if (con->type == CONSTRAINT_TYPE_SHRINKWRAP) {
854 /* Constraints which requires the target object surface. */
855 ComponentKey target_key(&ct->tar->id, DEG_NODE_TYPE_GEOMETRY);
856 add_relation(target_key, constraint_op_key, cti->name);
857 /* NOTE: obdata eval now doesn't necessarily depend on the
858 * object's transform.
860 ComponentKey target_transform_key(&ct->tar->id,
861 DEG_NODE_TYPE_TRANSFORM);
862 add_relation(target_transform_key, constraint_op_key, cti->name);
865 /* Standard object relation. */
866 // TODO: loc vs rot vs scale?
867 if (&ct->tar->id == id) {
868 /* Constraint targetting own object:
869 * - This case is fine IFF we're dealing with a bone
870 * constraint pointing to its own armature. In that
871 * case, it's just transform -> bone.
872 * - If however it is a real self targetting case, just
873 * make it depend on the previous constraint (or the
874 * pre-constraint state).
876 if ((ct->tar->type == OB_ARMATURE) &&
877 (component_type == DEG_NODE_TYPE_BONE))
879 OperationKey target_key(&ct->tar->id,
880 DEG_NODE_TYPE_TRANSFORM,
881 DEG_OPCODE_TRANSFORM_FINAL);
882 add_relation(target_key, constraint_op_key, cti->name);
885 OperationKey target_key(&ct->tar->id,
886 DEG_NODE_TYPE_TRANSFORM,
887 DEG_OPCODE_TRANSFORM_LOCAL);
888 add_relation(target_key, constraint_op_key, cti->name);
892 /* Normal object dependency. */
893 OperationKey target_key(&ct->tar->id,
894 DEG_NODE_TYPE_TRANSFORM,
895 DEG_OPCODE_TRANSFORM_FINAL);
896 add_relation(target_key, constraint_op_key, cti->name);
899 /* Constraints which needs world's matrix for transform.
900 * TODO(sergey): More constraints here?
903 CONSTRAINT_TYPE_ROTLIKE,
904 CONSTRAINT_TYPE_SIZELIKE,
905 CONSTRAINT_TYPE_LOCLIKE,
906 CONSTRAINT_TYPE_TRANSLIKE))
908 /* TODO(sergey): Add used space check. */
909 ComponentKey target_transform_key(&ct->tar->id,
910 DEG_NODE_TYPE_TRANSFORM);
911 add_relation(target_transform_key, constraint_op_key, cti->name);
914 if (cti->flush_constraint_targets) {
915 cti->flush_constraint_targets(con, &targets, 1);
921 void DepsgraphRelationBuilder::build_animdata(ID *id)
923 /* Animation curves and NLA. */
924 build_animdata_curves(id);
926 build_animdata_drievrs(id);
929 void DepsgraphRelationBuilder::build_animdata_curves(ID *id)
931 AnimData *adt = BKE_animdata_from_id(id);
935 if (adt->action == NULL && adt->nla_tracks.first == NULL) {
938 /* Wire up dependency to time source. */
939 ComponentKey adt_key(id, DEG_NODE_TYPE_ANIMATION);
940 TimeSourceKey time_src_key;
941 add_relation(time_src_key, adt_key, "TimeSrc -> Animation");
942 /* Build relations from animation operation to properties it changes. */
943 build_animdata_curves_targets(id);
946 void DepsgraphRelationBuilder::build_animdata_curves_targets(ID *id)
948 AnimData *adt = BKE_animdata_from_id(id);
949 if (adt == NULL || adt->action == NULL) {
952 /* Get source operation. */
953 ComponentKey adt_key(id, DEG_NODE_TYPE_ANIMATION);
954 DepsNode *node_from = get_node(adt_key);
955 BLI_assert(node_from != NULL);
956 if (node_from == NULL) {
959 OperationDepsNode *operation_from = node_from->get_exit_operation();
960 BLI_assert(operation_from != NULL);
961 /* Iterate over all curves and build relations. */
963 RNA_id_pointer_create(id, &id_ptr);
964 LINKLIST_FOREACH(FCurve *, fcu, &adt->action->curves) {
968 if (!RNA_path_resolve_full(&id_ptr, fcu->rna_path,
969 &ptr, &prop, &index))
973 DepsNode *node_to = graph_->find_node_from_pointer(&ptr, prop);
974 if (node_to == NULL) {
977 OperationDepsNode *operation_to = node_to->get_entry_operation();
978 /* NOTE: Special case for bones, avoid relation from animation to
979 * each of the bones. Bone evaluation could only start from pose
982 if (operation_to->opcode == DEG_OPCODE_BONE_LOCAL) {
983 OperationKey pose_init_key(id,
984 DEG_NODE_TYPE_EVAL_POSE,
985 DEG_OPCODE_POSE_INIT);
986 add_relation(adt_key, pose_init_key, "Animation -> Prop", true);
989 graph_->add_new_relation(operation_from, operation_to,
995 void DepsgraphRelationBuilder::build_animdata_drievrs(ID *id)
997 AnimData *adt = BKE_animdata_from_id(id);
1001 ComponentKey adt_key(id, DEG_NODE_TYPE_ANIMATION);
1002 LINKLIST_FOREACH (FCurve *, fcu, &adt->drivers) {
1003 OperationKey driver_key(id,
1004 DEG_NODE_TYPE_PARAMETERS,
1006 fcu->rna_path ? fcu->rna_path : "",
1009 /* create the driver's relations to targets */
1010 build_driver(id, fcu);
1012 /* Special case for array drivers: we can not multithread them because
1013 * of the way how they work internally: animation system will write the
1014 * whole array back to RNA even when changing individual array value.
1016 * Some tricky things here:
1017 * - array_index is -1 for single channel drivers, meaning we only have
1018 * to do some magic when array_index is not -1.
1019 * - We do relation from next array index to a previous one, so we don't
1020 * have to deal with array index 0.
1022 * TODO(sergey): Avoid liner lookup somehow.
1024 if (fcu->array_index > 0) {
1025 FCurve *fcu_prev = NULL;
1026 LINKLIST_FOREACH (FCurve *, fcu_candidate, &adt->drivers) {
1027 /* Writing to different RNA paths is */
1028 const char *rna_path = fcu->rna_path ? fcu->rna_path : "";
1029 if (!STREQ(fcu_candidate->rna_path, rna_path)) {
1032 /* We only do relation from previous fcurve to previous one. */
1033 if (fcu_candidate->array_index >= fcu->array_index) {
1036 /* Choose fcurve with highest possible array index. */
1037 if (fcu_prev == NULL ||
1038 fcu_candidate->array_index > fcu_prev->array_index)
1040 fcu_prev = fcu_candidate;
1043 if (fcu_prev != NULL) {
1044 OperationKey prev_driver_key(id,
1045 DEG_NODE_TYPE_PARAMETERS,
1047 fcu_prev->rna_path ? fcu_prev->rna_path : "",
1048 fcu_prev->array_index);
1049 OperationKey driver_key(id,
1050 DEG_NODE_TYPE_PARAMETERS,
1052 fcu->rna_path ? fcu->rna_path : "",
1054 add_relation(prev_driver_key, driver_key, "Driver Order");
1058 /* prevent driver from occurring before own animation... */
1059 if (adt->action || adt->nla_tracks.first) {
1060 add_relation(adt_key, driver_key, "AnimData Before Drivers");
1065 void DepsgraphRelationBuilder::build_driver(ID *id, FCurve *fcu)
1067 ChannelDriver *driver = fcu->driver;
1068 OperationKey driver_key(id,
1069 DEG_NODE_TYPE_PARAMETERS,
1071 fcu->rna_path ? fcu->rna_path : "",
1073 /* Driver -> data components (for interleaved evaluation
1074 * bones/constraints/modifiers).
1076 build_driver_data(id, fcu);
1077 /* Loop over variables to get the target relationships. */
1078 build_driver_variables(id, fcu);
1079 /* It's quite tricky to detect if the driver actually depends on time or
1080 * not, so for now we'll be quite conservative here about optimization and
1081 * consider all python drivers to be depending on time.
1083 if ((driver->type == DRIVER_TYPE_PYTHON) &&
1084 python_driver_depends_on_time(driver))
1086 TimeSourceKey time_src_key;
1087 add_relation(time_src_key, driver_key, "TimeSrc -> Driver");
1091 void DepsgraphRelationBuilder::build_driver_data(ID *id, FCurve *fcu)
1093 OperationKey driver_key(id,
1094 DEG_NODE_TYPE_PARAMETERS,
1096 fcu->rna_path ? fcu->rna_path : "",
1098 const char *rna_path = fcu->rna_path ? fcu->rna_path : "";
1099 const RNAPathKey self_key(id, rna_path);
1100 if (GS(id->name) == ID_AR && strstr(rna_path, "bones[")) {
1101 /* Drivers on armature-level bone settings (i.e. bbone stuff),
1102 * which will affect the evaluation of corresponding pose bones.
1104 IDDepsNode *arm_node = graph_->find_id_node(id);
1105 char *bone_name = BLI_str_quoted_substrN(rna_path, "bones[");
1106 if (arm_node != NULL && bone_name != NULL) {
1107 /* Find objects which use this, and make their eval callbacks
1110 foreach (DepsRelation *rel, arm_node->outlinks) {
1111 IDDepsNode *to_node = (IDDepsNode *)rel->to;
1112 /* We only care about objects with pose data which use this. */
1113 if (GS(to_node->id_orig->name) == ID_OB) {
1114 Object *object = (Object *)to_node->id_orig;
1115 // NOTE: object->pose may be NULL
1116 bPoseChannel *pchan = BKE_pose_channel_find_name(object->pose,
1118 if (pchan != NULL) {
1119 OperationKey bone_key(&object->id,
1122 DEG_OPCODE_BONE_LOCAL);
1123 add_relation(driver_key,
1125 "Arm Bone -> Driver -> Bone");
1129 /* Free temp data. */
1130 MEM_freeN(bone_name);
1135 "Couldn't find armature bone name for driver path - '%s'\n",
1140 RNAPathKey target_key(id, rna_path);
1141 add_relation(driver_key, target_key, "Driver -> Target");
1145 void DepsgraphRelationBuilder::build_driver_variables(ID *id, FCurve *fcu)
1147 ChannelDriver *driver = fcu->driver;
1148 OperationKey driver_key(id,
1149 DEG_NODE_TYPE_PARAMETERS,
1151 fcu->rna_path ? fcu->rna_path : "",
1153 const char *rna_path = fcu->rna_path ? fcu->rna_path : "";
1154 const RNAPathKey self_key(id, rna_path);
1156 LINKLIST_FOREACH (DriverVar *, dvar, &driver->variables) {
1157 /* Only used targets. */
1158 DRIVER_TARGETS_USED_LOOPER(dvar)
1160 if (dtar->id == NULL) {
1163 /* Special handling for directly-named bones. */
1164 if ((dtar->flag & DTAR_FLAG_STRUCT_REF) &&
1165 (((Object *)dtar->id)->type == OB_ARMATURE) &&
1166 (dtar->pchan_name[0]))
1168 Object *object = (Object *)dtar->id;
1169 bPoseChannel *target_pchan =
1170 BKE_pose_channel_find_name(object->pose,
1172 if (target_pchan == NULL) {
1175 OperationKey variable_key(dtar->id,
1178 DEG_OPCODE_BONE_DONE);
1179 if (is_same_bone_dependency(variable_key, self_key)) {
1182 add_relation(variable_key, driver_key, "Bone Target -> Driver");
1184 else if (dtar->flag & DTAR_FLAG_STRUCT_REF) {
1185 /* Get node associated with the object's transforms. */
1186 if (dtar->id == id) {
1187 /* Ignore input dependency if we're driving properties of
1188 * the same ID, otherwise we'll be ending up in a cyclic
1193 OperationKey target_key(dtar->id,
1194 DEG_NODE_TYPE_TRANSFORM,
1195 DEG_OPCODE_TRANSFORM_FINAL);
1196 add_relation(target_key, driver_key, "Target -> Driver");
1198 else if (dtar->rna_path) {
1199 RNAPathKey variable_key(dtar->id, dtar->rna_path);
1200 if (RNA_pointer_is_null(&variable_key.ptr)) {
1203 if (is_same_bone_dependency(variable_key, self_key)) {
1206 add_relation(variable_key, driver_key, "RNA Bone -> Driver");
1209 if (dtar->id == id) {
1210 /* Ignore input dependency if we're driving properties of
1211 * the same ID, otherwise we'll be ending up in a cyclic
1216 /* Resolve path to get node. */
1217 RNAPathKey target_key(dtar->id,
1218 dtar->rna_path ? dtar->rna_path : "");
1219 add_relation(target_key, driver_key, "RNA Target -> Driver");
1222 DRIVER_TARGETS_LOOPER_END
1226 void DepsgraphRelationBuilder::build_world(World *world)
1228 ID *world_id = &world->id;
1229 if (world_id->tag & LIB_TAG_DOIT) {
1232 world_id->tag |= LIB_TAG_DOIT;
1234 build_animdata(world_id);
1236 /* TODO: other settings? */
1239 build_texture_stack(world->mtex);
1241 /* world's nodetree */
1242 if (world->nodetree != NULL) {
1243 build_nodetree(world->nodetree);
1244 ComponentKey ntree_key(&world->nodetree->id, DEG_NODE_TYPE_SHADING);
1245 ComponentKey world_key(world_id, DEG_NODE_TYPE_SHADING);
1246 add_relation(ntree_key, world_key, "NTree->World Shading Update");
1250 void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)
1252 RigidBodyWorld *rbw = scene->rigidbody_world;
1254 OperationKey init_key(&scene->id, DEG_NODE_TYPE_TRANSFORM, DEG_OPCODE_RIGIDBODY_REBUILD);
1255 OperationKey sim_key(&scene->id, DEG_NODE_TYPE_TRANSFORM, DEG_OPCODE_RIGIDBODY_SIM);
1257 /* rel between the two sim-nodes */
1258 add_relation(init_key, sim_key, "Rigidbody [Init -> SimStep]");
1260 /* set up dependencies between these operations and other builtin nodes --------------- */
1262 /* time dependency */
1263 TimeSourceKey time_src_key;
1264 add_relation(time_src_key, init_key, "TimeSrc -> Rigidbody Reset/Rebuild (Optional)");
1266 /* objects - simulation participants */
1268 LINKLIST_FOREACH (Base *, base, &rbw->group->view_layer->object_bases) {
1269 Object *object = base->object;
1270 if (object == NULL || object->type != OB_MESH) {
1274 /* hook up evaluation order...
1275 * 1) flushing rigidbody results follows base transforms being applied
1276 * 2) rigidbody flushing can only be performed after simulation has been run
1278 * 3) simulation needs to know base transforms to figure out what to do
1279 * XXX: there's probably a difference between passive and active
1280 * - passive don't change, so may need to know full transform...
1282 OperationKey rbo_key(&object->id, DEG_NODE_TYPE_TRANSFORM, DEG_OPCODE_RIGIDBODY_TRANSFORM_COPY);
1284 eDepsOperation_Code trans_opcode = object->parent ? DEG_OPCODE_TRANSFORM_PARENT : DEG_OPCODE_TRANSFORM_LOCAL;
1285 OperationKey trans_op(&object->id, DEG_NODE_TYPE_TRANSFORM, trans_opcode);
1287 add_relation(sim_key, rbo_key, "Rigidbody Sim Eval -> RBO Sync");
1289 /* if constraints exist, those depend on the result of the rigidbody sim
1290 * - This allows constraints to modify the result of the sim (i.e. clamping)
1291 * while still allowing the sim to depend on some changes to the objects.
1292 * Also, since constraints are hooked up to the final nodes, this link
1293 * means that we can also fit in there too...
1294 * - Later, it might be good to include a constraint in the stack allowing us
1295 * to control whether rigidbody eval gets interleaved into the constraint stack
1297 if (object->constraints.first) {
1298 OperationKey constraint_key(&object->id,
1299 DEG_NODE_TYPE_TRANSFORM,
1300 DEG_OPCODE_TRANSFORM_CONSTRAINTS);
1301 add_relation(rbo_key, constraint_key, "RBO Sync -> Ob Constraints");
1304 /* Final object transform depends on rigidbody.
1306 * NOTE: Currently we consider final here an ubereval node.
1307 * If it is gone we'll need to reconsider relation here.
1309 OperationKey uber_key(&object->id,
1310 DEG_NODE_TYPE_TRANSFORM,
1311 DEG_OPCODE_TRANSFORM_OBJECT_UBEREVAL);
1312 add_relation(rbo_key, uber_key, "RBO Sync -> Uber (Temp)");
1315 /* Needed to get correct base values. */
1316 add_relation(trans_op, sim_key, "Base Ob Transform -> Rigidbody Sim Eval");
1321 if (rbw->constraints) {
1322 LINKLIST_FOREACH (Base *, base, &rbw->constraints->view_layer->object_bases) {
1323 Object *object = base->object;
1324 if (object == NULL || !object->rigidbody_constraint) {
1328 RigidBodyCon *rbc = object->rigidbody_constraint;
1330 /* final result of the constraint object's transform controls how the
1331 * constraint affects the physics sim for these objects
1333 ComponentKey trans_key(&object->id, DEG_NODE_TYPE_TRANSFORM);
1334 OperationKey ob1_key(&rbc->ob1->id, DEG_NODE_TYPE_TRANSFORM, DEG_OPCODE_RIGIDBODY_TRANSFORM_COPY);
1335 OperationKey ob2_key(&rbc->ob2->id, DEG_NODE_TYPE_TRANSFORM, DEG_OPCODE_RIGIDBODY_TRANSFORM_COPY);
1337 /* - constrained-objects sync depends on the constraint-holder */
1338 add_relation(trans_key, ob1_key, "RigidBodyConstraint -> RBC.Object_1");
1339 add_relation(trans_key, ob2_key, "RigidBodyConstraint -> RBC.Object_2");
1341 /* - ensure that sim depends on this constraint's transform */
1342 add_relation(trans_key, sim_key, "RigidBodyConstraint Transform -> RB Simulation");
1347 void DepsgraphRelationBuilder::build_particles(Object *object)
1349 TimeSourceKey time_src_key;
1350 OperationKey obdata_ubereval_key(&object->id,
1351 DEG_NODE_TYPE_GEOMETRY,
1352 DEG_OPCODE_GEOMETRY_UBEREVAL);
1353 OperationKey eval_init_key(&object->id,
1354 DEG_NODE_TYPE_EVAL_PARTICLES,
1355 DEG_OPCODE_PARTICLE_SYSTEM_EVAL_INIT);
1356 if (object_particles_depends_on_time(object)) {
1357 add_relation(time_src_key, eval_init_key, "TimeSrc -> PSys");
1360 /* particle systems */
1361 LINKLIST_FOREACH (ParticleSystem *, psys, &object->particlesystem) {
1362 ParticleSettings *part = psys->part;
1364 /* Build particle settings relations.
1366 * NOTE: The call itself ensures settings are only build once.
1368 build_particle_settings(part);
1370 /* This particle system. */
1371 OperationKey psys_key(&object->id,
1372 DEG_NODE_TYPE_EVAL_PARTICLES,
1373 DEG_OPCODE_PARTICLE_SYSTEM_EVAL,
1376 /* Update particle system when settings changes. */
1377 OperationKey particle_settings_key(&part->id,
1378 DEG_NODE_TYPE_PARAMETERS,
1379 DEG_OPCODE_PARTICLE_SETTINGS_EVAL);
1380 OperationKey particle_settings_recalc_clear_key(
1382 DEG_NODE_TYPE_PARAMETERS,
1383 DEG_OPCODE_PARTICLE_SETTINGS_RECALC_CLEAR);
1384 OperationKey psys_settings_key(&object->id,
1385 DEG_NODE_TYPE_EVAL_PARTICLES,
1386 DEG_OPCODE_PARTICLE_SETTINGS_EVAL,
1388 add_relation(particle_settings_key, psys_settings_key, "Particle Settings Change");
1389 add_relation(psys_settings_key, psys_key, "Particle Settings Update");
1390 add_relation(psys_key,
1391 particle_settings_recalc_clear_key,
1392 "Particle Settings Recalc Clear");
1394 /* XXX: if particle system is later re-enabled, we must do full rebuild? */
1395 if (!psys_check_enabled(object, psys, G.is_rendering))
1398 add_relation(eval_init_key, psys_key, "Init -> PSys");
1400 /* TODO(sergey): Currently particle update is just a placeholder,
1401 * hook it to the ubereval node so particle system is getting updated
1404 add_relation(psys_key, obdata_ubereval_key, "PSys -> UberEval");
1407 if (part->type != PART_HAIR) {
1408 add_collision_relations(psys_key,
1411 part->collision_group,
1413 "Particle Collision");
1415 else if ((psys->flag & PSYS_HAIR_DYNAMICS) &&
1416 psys->clmd != NULL &&
1417 psys->clmd->coll_parms != NULL)
1419 add_collision_relations(psys_key,
1422 psys->clmd->coll_parms->group,
1428 add_forcefield_relations(psys_key,
1432 part->effector_weights,
1433 part->type == PART_HAIR,
1438 LINKLIST_FOREACH (BoidState *, state, &part->boids->states) {
1439 LINKLIST_FOREACH (BoidRule *, rule, &state->rules) {
1440 Object *ruleob = NULL;
1441 if (rule->type == eBoidRuleType_Avoid)
1442 ruleob = ((BoidRuleGoalAvoid *)rule)->ob;
1443 else if (rule->type == eBoidRuleType_FollowLeader)
1444 ruleob = ((BoidRuleFollowLeader *)rule)->ob;
1447 ComponentKey ruleob_key(&ruleob->id, DEG_NODE_TYPE_TRANSFORM);
1448 add_relation(ruleob_key, psys_key, "Boid Rule");
1454 if (part->ren_as == PART_DRAW_OB && part->dup_ob) {
1455 ComponentKey dup_ob_key(&part->dup_ob->id, DEG_NODE_TYPE_TRANSFORM);
1456 add_relation(dup_ob_key, psys_key, "Particle Object Visualization");
1460 /* Particle depends on the object transform, so that channel is to be ready
1463 * TODO(sergey): This relation should be altered once real granular update
1466 ComponentKey transform_key(&object->id, DEG_NODE_TYPE_TRANSFORM);
1467 add_relation(transform_key, obdata_ubereval_key, "Partcile Eval");
1469 /* TODO(sergey): Do we need a point cache operations here? */
1472 void DepsgraphRelationBuilder::build_particle_settings(ParticleSettings *part)
1474 ID *part_id = &part->id;
1475 if (part_id->tag & LIB_TAG_DOIT) {
1478 part_id->tag |= LIB_TAG_DOIT;
1480 /* Animation data relations. */
1481 build_animdata(&part->id);
1483 OperationKey eval_key(part_id,
1484 DEG_NODE_TYPE_PARAMETERS,
1485 DEG_OPCODE_PARTICLE_SETTINGS_EVAL);
1486 OperationKey recalc_clear_key(part_id,
1487 DEG_NODE_TYPE_PARAMETERS,
1488 DEG_OPCODE_PARTICLE_SETTINGS_RECALC_CLEAR);
1489 add_relation(eval_key, recalc_clear_key, "Particle Settings Clear Recalc");
1492 void DepsgraphRelationBuilder::build_cloth(Object *object,
1493 ModifierData * /*md*/)
1495 OperationKey cache_key(&object->id,
1496 DEG_NODE_TYPE_CACHE,
1497 DEG_OPCODE_GEOMETRY_CLOTH_MODIFIER);
1498 /* Cache component affects on modifier. */
1499 OperationKey modifier_key(&object->id,
1500 DEG_NODE_TYPE_GEOMETRY,
1501 DEG_OPCODE_GEOMETRY_UBEREVAL);
1502 add_relation(cache_key, modifier_key, "Cloth Cache -> Cloth");
1506 void DepsgraphRelationBuilder::build_shapekeys(ID *obdata, Key *key)
1508 ComponentKey obdata_key(obdata, DEG_NODE_TYPE_GEOMETRY);
1510 /* attach animdata to geometry */
1511 build_animdata(&key->id);
1514 // TODO: this should really be handled in build_animdata, since many of these cases will need it
1515 if (key->adt->action || key->adt->nla_tracks.first) {
1516 ComponentKey adt_key(&key->id, DEG_NODE_TYPE_ANIMATION);
1517 add_relation(adt_key, obdata_key, "Animation");
1520 /* NOTE: individual shapekey drivers are handled above already */
1523 /* attach to geometry */
1524 // XXX: aren't shapekeys now done as a pseudo-modifier on object?
1525 //ComponentKey key_key(&key->id, DEG_NODE_TYPE_GEOMETRY); // FIXME: this doesn't exist
1526 //add_relation(key_key, obdata_key, "Shapekeys");
1530 * ObData Geometry Evaluation
1531 * ==========================
1533 * The evaluation of geometry on objects is as follows:
1534 * - The actual evaluated of the derived geometry (e.g. DerivedMesh, DispList, etc.)
1535 * occurs in the Geometry component of the object which references this. This includes
1536 * modifiers, and the temporary "ubereval" for geometry.
1537 * - Therefore, each user of a piece of shared geometry data ends up evaluating its own
1538 * version of the stuff, complete with whatever modifiers it may use.
1540 * - The datablocks for the geometry data - "obdata" (e.g. ID_ME, ID_CU, ID_LT, etc.) are used for
1541 * 1) calculating the bounding boxes of the geometry data,
1542 * 2) aggregating inward links from other objects (e.g. for text on curve, etc.)
1543 * and also for the links coming from the shapekey datablocks
1544 * - Animation/Drivers affecting the parameters of the geometry are made to trigger
1545 * updates on the obdata geometry component, which then trigger downstream
1546 * re-evaluation of the individual instances of this geometry.
1548 // TODO: Materials and lighting should probably get their own component, instead of being lumped under geometry?
1549 void DepsgraphRelationBuilder::build_obdata_geom(Object *object)
1551 ID *obdata = (ID *)object->data;
1553 /* Init operation of object-level geometry evaluation. */
1554 OperationKey geom_init_key(&object->id, DEG_NODE_TYPE_GEOMETRY, DEG_OPCODE_PLACEHOLDER, "Eval Init");
1556 /* get nodes for result of obdata's evaluation, and geometry evaluation on object */
1557 ComponentKey obdata_geom_key(obdata, DEG_NODE_TYPE_GEOMETRY);
1558 ComponentKey geom_key(&object->id, DEG_NODE_TYPE_GEOMETRY);
1560 /* link components to each other */
1561 add_relation(obdata_geom_key, geom_key, "Object Geometry Base Data");
1563 OperationKey obdata_ubereval_key(&object->id,
1564 DEG_NODE_TYPE_GEOMETRY,
1565 DEG_OPCODE_GEOMETRY_UBEREVAL);
1567 /* Special case: modifiers and DerivedMesh creation queries scene for various
1568 * things like data mask to be used. We add relation here to ensure object is
1569 * never evaluated prior to Scene's CoW is ready.
1571 OperationKey scene_key(&scene_->id,
1572 DEG_NODE_TYPE_PARAMETERS,
1573 DEG_OPCODE_PLACEHOLDER,
1575 add_relation(scene_key, obdata_ubereval_key, "CoW Relation");
1578 if (object->modifiers.first != NULL) {
1579 LINKLIST_FOREACH (ModifierData *, md, &object->modifiers) {
1580 const ModifierTypeInfo *mti = modifierType_getInfo((ModifierType)md->type);
1581 if (mti->updateDepsgraph) {
1582 DepsNodeHandle handle = create_node_handle(obdata_ubereval_key);
1583 mti->updateDepsgraph(
1588 reinterpret_cast< ::DepsNodeHandle* >(&handle));
1590 if (BKE_object_modifier_use_time(object, md)) {
1591 TimeSourceKey time_src_key;
1592 add_relation(time_src_key, obdata_ubereval_key, "Time Source");
1594 if (md->type == eModifierType_Cloth) {
1595 build_cloth(object, md);
1601 if (object->totcol) {
1602 for (int a = 1; a <= object->totcol; a++) {
1603 Material *ma = give_current_material(object, a);
1607 if (object->type == OB_MESH) {
1608 OperationKey material_key(&ma->id,
1609 DEG_NODE_TYPE_SHADING,
1610 DEG_OPCODE_MATERIAL_UPDATE);
1611 OperationKey shading_key(&object->id, DEG_NODE_TYPE_SHADING, DEG_OPCODE_SHADING);
1612 add_relation(material_key, shading_key, "Material Update");
1618 /* geometry collision */
1619 if (ELEM(object->type, OB_MESH, OB_CURVE, OB_LATTICE)) {
1620 // add geometry collider relations
1623 /* Make sure uber update is the last in the dependencies.
1625 * TODO(sergey): Get rid of this node.
1627 if (object->type != OB_ARMATURE) {
1628 /* Armatures does no longer require uber node. */
1629 OperationKey obdata_ubereval_key(&object->id, DEG_NODE_TYPE_GEOMETRY, DEG_OPCODE_GEOMETRY_UBEREVAL);
1630 add_relation(geom_init_key, obdata_ubereval_key, "Object Geometry UberEval");
1633 if (obdata->tag & LIB_TAG_DOIT) {
1636 obdata->tag |= LIB_TAG_DOIT;
1638 /* Link object data evaluation node to exit operation. */
1639 OperationKey obdata_geom_eval_key(obdata, DEG_NODE_TYPE_GEOMETRY, DEG_OPCODE_PLACEHOLDER, "Geometry Eval");
1640 OperationKey obdata_geom_done_key(obdata, DEG_NODE_TYPE_GEOMETRY, DEG_OPCODE_PLACEHOLDER, "Eval Done");
1641 add_relation(obdata_geom_eval_key, obdata_geom_done_key, "ObData Geom Eval Done");
1643 /* type-specific node/links */
1644 switch (object->type) {
1646 /* NOTE: This is compatibility code to support particle systems
1648 * for viewport being properly rendered in final render mode.
1649 * This relation is similar to what dag_object_time_update_flags()
1650 * was doing for mesh objects with particle system.
1652 * Ideally we need to get rid of this relation.
1654 if (object_particles_depends_on_time(object)) {
1655 TimeSourceKey time_key;
1656 OperationKey obdata_ubereval_key(&object->id,
1657 DEG_NODE_TYPE_GEOMETRY,
1658 DEG_OPCODE_GEOMETRY_UBEREVAL);
1659 add_relation(time_key, obdata_ubereval_key, "Legacy particle time");
1665 Object *mom = BKE_mball_basis_find(scene_, object);
1666 ComponentKey mom_geom_key(&mom->id, DEG_NODE_TYPE_GEOMETRY);
1667 /* motherball - mom depends on children! */
1668 if (mom == object) {
1669 ComponentKey mom_transform_key(&mom->id,
1670 DEG_NODE_TYPE_TRANSFORM);
1671 add_relation(mom_transform_key,
1673 "Metaball Motherball Transform -> Geometry");
1676 ComponentKey transform_key(&object->id, DEG_NODE_TYPE_TRANSFORM);
1677 add_relation(geom_key, mom_geom_key, "Metaball Motherball");
1678 add_relation(transform_key, mom_geom_key, "Metaball Motherball");
1686 Curve *cu = (Curve *)obdata;
1688 /* curve's dependencies */
1689 // XXX: these needs geom data, but where is geom stored?
1691 ComponentKey bevob_key(&cu->bevobj->id, DEG_NODE_TYPE_GEOMETRY);
1692 build_object(NULL, cu->bevobj);
1693 add_relation(bevob_key, geom_key, "Curve Bevel");
1696 ComponentKey taperob_key(&cu->taperobj->id, DEG_NODE_TYPE_GEOMETRY);
1697 build_object(NULL, cu->taperobj);
1698 add_relation(taperob_key, geom_key, "Curve Taper");
1700 if (object->type == OB_FONT) {
1701 if (cu->textoncurve) {
1702 ComponentKey textoncurve_key(&cu->textoncurve->id, DEG_NODE_TYPE_GEOMETRY);
1703 build_object(NULL, cu->textoncurve);
1704 add_relation(textoncurve_key, geom_key, "Text on Curve");
1710 case OB_SURF: /* Nurbs Surface */
1715 case OB_LATTICE: /* Lattice */
1722 Key *key = BKE_key_from_object(object);
1724 build_shapekeys(obdata, key);
1729 // TODO: Link scene-camera links in somehow...
1730 void DepsgraphRelationBuilder::build_camera(Object *object)
1732 Camera *cam = (Camera *)object->data;
1733 ID *camera_id = &cam->id;
1734 if (camera_id->tag & LIB_TAG_DOIT) {
1737 camera_id->tag |= LIB_TAG_DOIT;
1739 ComponentKey object_parameters_key(&object->id, DEG_NODE_TYPE_PARAMETERS);
1740 ComponentKey camera_parameters_key(camera_id, DEG_NODE_TYPE_PARAMETERS);
1742 add_relation(camera_parameters_key, object_parameters_key,
1743 "Camera -> Object");
1746 if (cam->dof_ob != NULL) {
1747 ComponentKey dof_ob_key(&cam->dof_ob->id, DEG_NODE_TYPE_TRANSFORM);
1748 add_relation(dof_ob_key, object_parameters_key, "Camera DOF");
1753 void DepsgraphRelationBuilder::build_lamp(Object *object)
1755 Lamp *la = (Lamp *)object->data;
1756 ID *lamp_id = &la->id;
1757 if (lamp_id->tag & LIB_TAG_DOIT) {
1760 lamp_id->tag |= LIB_TAG_DOIT;
1762 ComponentKey object_parameters_key(&object->id, DEG_NODE_TYPE_PARAMETERS);
1763 ComponentKey lamp_parameters_key(lamp_id, DEG_NODE_TYPE_PARAMETERS);
1765 add_relation(lamp_parameters_key, object_parameters_key,
1768 /* lamp's nodetree */
1769 if (la->nodetree != NULL) {
1770 build_nodetree(la->nodetree);
1771 ComponentKey nodetree_key(&la->nodetree->id, DEG_NODE_TYPE_SHADING);
1772 add_relation(nodetree_key, lamp_parameters_key, "NTree->Lamp Parameters");
1775 build_texture_stack(la->mtex);
1777 if (DEG_depsgraph_use_copy_on_write()) {
1778 /* Make sure copy on write of lamp data is always properly updated for
1781 OperationKey ob_copy_on_write_key(&object->id,
1782 DEG_NODE_TYPE_COPY_ON_WRITE,
1783 DEG_OPCODE_COPY_ON_WRITE);
1784 OperationKey lamp_copy_on_write_key(lamp_id,
1785 DEG_NODE_TYPE_COPY_ON_WRITE,
1786 DEG_OPCODE_COPY_ON_WRITE);
1787 add_relation(lamp_copy_on_write_key, ob_copy_on_write_key, "Eval Order");
1791 void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree)
1793 if (ntree == NULL) {
1796 ID *ntree_id = &ntree->id;
1797 build_animdata(ntree_id);
1798 ComponentKey shading_key(ntree_id, DEG_NODE_TYPE_SHADING);
1799 /* nodetree's nodes... */
1800 LINKLIST_FOREACH (bNode *, bnode, &ntree->nodes) {
1805 ID_Type id_type = GS(id->name);
1806 if (id_type == ID_MA) {
1807 build_material((Material *)bnode->id);
1809 else if (id_type == ID_TE) {
1810 build_texture((Tex *)bnode->id);
1812 else if (id_type == ID_IM) {
1813 /* nothing for now. */
1815 else if (id_type == ID_OB) {
1816 build_object(NULL, (Object *)id);
1818 else if (id_type == ID_SCE) {
1819 /* Scenes are used by compositor trees, and handled by render
1820 * pipeline. No need to build dependencies for them here.
1823 else if (id_type == ID_TXT) {
1824 /* Ignore script nodes. */
1826 else if (bnode->type == NODE_GROUP) {
1827 bNodeTree *group_ntree = (bNodeTree *)id;
1828 if ((group_ntree->id.tag & LIB_TAG_DOIT) == 0) {
1829 build_nodetree(group_ntree);
1830 group_ntree->id.tag |= LIB_TAG_DOIT;
1832 ComponentKey group_shading_key(&group_ntree->id,
1833 DEG_NODE_TYPE_SHADING);
1834 add_relation(group_shading_key, shading_key, "Group Node");
1837 BLI_assert(!"Unknown ID type used for node");
1841 OperationKey shading_update_key(ntree_id,
1842 DEG_NODE_TYPE_SHADING,
1843 DEG_OPCODE_MATERIAL_UPDATE);
1844 OperationKey shading_parameters_key(ntree_id,
1845 DEG_NODE_TYPE_SHADING_PARAMETERS,
1846 DEG_OPCODE_MATERIAL_UPDATE);
1847 add_relation(shading_parameters_key, shading_update_key, "NTree Shading Parameters");
1850 /* Recursively build graph for material */
1851 void DepsgraphRelationBuilder::build_material(Material *ma)
1853 ID *ma_id = &ma->id;
1854 if (ma_id->tag & LIB_TAG_DOIT) {
1857 ma_id->tag |= LIB_TAG_DOIT;
1860 build_animdata(ma_id);
1863 build_texture_stack(ma->mtex);
1865 /* material's nodetree */
1866 if (ma->nodetree != NULL) {
1867 build_nodetree(ma->nodetree);
1868 OperationKey ntree_key(&ma->nodetree->id,
1869 DEG_NODE_TYPE_SHADING,
1870 DEG_OPCODE_MATERIAL_UPDATE);
1871 OperationKey material_key(&ma->id,
1872 DEG_NODE_TYPE_SHADING,
1873 DEG_OPCODE_MATERIAL_UPDATE);
1874 add_relation(ntree_key, material_key, "Material's NTree");
1878 /* Recursively build graph for texture */
1879 void DepsgraphRelationBuilder::build_texture(Tex *tex)
1881 ID *tex_id = &tex->id;
1882 if (tex_id->tag & LIB_TAG_DOIT) {
1885 tex_id->tag |= LIB_TAG_DOIT;
1887 /* texture itself */
1888 build_animdata(tex_id);
1890 /* texture's nodetree */
1891 build_nodetree(tex->nodetree);
1894 /* Texture-stack attached to some shading datablock */
1895 void DepsgraphRelationBuilder::build_texture_stack(MTex **texture_stack)
1899 /* for now assume that all texture-stacks have same number of max items */
1900 for (i = 0; i < MAX_MTEX; i++) {
1901 MTex *mtex = texture_stack[i];
1902 if (mtex && mtex->tex)
1903 build_texture(mtex->tex);
1907 void DepsgraphRelationBuilder::build_compositor(Scene *scene)
1909 /* For now, just a plain wrapper? */
1910 build_nodetree(scene->nodetree);
1913 void DepsgraphRelationBuilder::build_gpencil(bGPdata *gpd)
1916 build_animdata(&gpd->id);
1918 // TODO: parent object (when that feature is implemented)
1921 void DepsgraphRelationBuilder::build_cachefile(CacheFile *cache_file) {
1923 build_animdata(&cache_file->id);
1926 void DepsgraphRelationBuilder::build_mask(Mask *mask)
1928 ID *mask_id = &mask->id;
1929 /* F-Curve animation. */
1930 build_animdata(mask_id);
1931 /* Own mask animation. */
1932 OperationKey mask_animation_key(mask_id,
1933 DEG_NODE_TYPE_ANIMATION,
1934 DEG_OPCODE_MASK_ANIMATION);
1935 TimeSourceKey time_src_key;
1936 add_relation(time_src_key, mask_animation_key, "TimeSrc -> Mask Animation");
1937 /* Final mask evaluation. */
1938 ComponentKey parameters_key(mask_id, DEG_NODE_TYPE_PARAMETERS);
1939 add_relation(mask_animation_key, parameters_key, "Mask Animation -> Mask Eval");
1942 void DepsgraphRelationBuilder::build_movieclip(MovieClip *clip)
1945 build_animdata(&clip->id);
1948 void DepsgraphRelationBuilder::build_lightprobe(Object *object)
1950 LightProbe *probe = (LightProbe *)object->data;
1951 ID *probe_id = &probe->id;
1952 if (probe_id->tag & LIB_TAG_DOIT) {
1955 probe_id->tag |= LIB_TAG_DOIT;
1956 build_animdata(&probe->id);
1958 OperationKey probe_key(probe_id,
1959 DEG_NODE_TYPE_PARAMETERS,
1960 DEG_OPCODE_PLACEHOLDER,
1962 OperationKey object_key(&object->id,
1963 DEG_NODE_TYPE_PARAMETERS,
1964 DEG_OPCODE_PLACEHOLDER,
1966 add_relation(probe_key, object_key, "LightProbe Update");
1969 void DepsgraphRelationBuilder::build_copy_on_write_relations()
1971 foreach (IDDepsNode *id_node, graph_->id_nodes) {
1972 build_copy_on_write_relations(id_node);
1976 void DepsgraphRelationBuilder::build_copy_on_write_relations(IDDepsNode *id_node)
1978 ID *id_orig = id_node->id_orig;
1980 TimeSourceKey time_source_key;
1981 OperationKey copy_on_write_key(id_orig,
1982 DEG_NODE_TYPE_COPY_ON_WRITE,
1983 DEG_OPCODE_COPY_ON_WRITE);
1984 /* XXX: This is a quick hack to make Alt-A to work. */
1985 // add_relation(time_source_key, copy_on_write_key, "Fluxgate capacitor hack");
1986 /* Resat of code is using rather low level trickery, so need to get some
1987 * explicit pointers.
1989 DepsNode *node_cow = find_node(copy_on_write_key);
1990 OperationDepsNode *op_cow = node_cow->get_exit_operation();
1991 /* Plug any other components to this one. */
1992 GHASH_FOREACH_BEGIN(ComponentDepsNode *, comp_node, id_node->components)
1994 if (comp_node->type == DEG_NODE_TYPE_COPY_ON_WRITE) {
1995 /* Copy-on-write component never depends on itself. */
1998 if (!comp_node->depends_on_cow()) {
1999 /* Component explicitly requests to not add relation. */
2002 /* All entry operations of each component should wait for a proper
2005 OperationDepsNode *op_entry = comp_node->get_entry_operation();
2006 if (op_entry != NULL) {
2007 graph_->add_new_relation(op_cow, op_entry, "CoW Dependency");
2009 /* All dangling operations should also be executed after copy-on-write. */
2010 GHASH_FOREACH_BEGIN(OperationDepsNode *, op_node, comp_node->operations_map)
2012 if (op_node->inlinks.size() == 0) {
2013 graph_->add_new_relation(op_cow, op_node, "CoW Dependency");
2016 GHASH_FOREACH_END();
2017 /* NOTE: We currently ignore implicit relations to an external
2018 * datablocks for copy-on-write operations. This means, for example,
2019 * copy-on-write component of Object will not wait for copy-on-write
2020 * component of it's Mesh. This is because pointers are all known
2021 * already so remapping will happen all correct. And then If some object
2022 * evaluation step needs geometry, it will have transitive dependency
2023 * to Mesh copy-on-write already.
2026 GHASH_FOREACH_END();
2027 /* TODO(sergey): This solves crash for now, but causes too many
2028 * updates potentially.
2030 if (GS(id_orig->name) == ID_OB) {
2031 Object *object = (Object *)id_orig;
2032 ID *object_data_id = (ID *)object->data;
2033 if (object_data_id != NULL) {
2034 OperationKey data_copy_on_write_key(object_data_id,
2035 DEG_NODE_TYPE_COPY_ON_WRITE,
2036 DEG_OPCODE_COPY_ON_WRITE);
2037 add_relation(data_copy_on_write_key, copy_on_write_key, "Eval Order");
2040 BLI_assert(object->type == OB_EMPTY);