1 Index: src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp
2 ===================================================================
3 --- src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp (revision 34336)
4 +++ src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp (working copy)
6 scaledAabbMin[0] = m_localScaling.getX() >= 0. ? aabbMin[0] * invLocalScaling[0] : aabbMax[0] * invLocalScaling[0];
7 scaledAabbMin[1] = m_localScaling.getY() >= 0. ? aabbMin[1] * invLocalScaling[1] : aabbMax[1] * invLocalScaling[1];
8 scaledAabbMin[2] = m_localScaling.getZ() >= 0. ? aabbMin[2] * invLocalScaling[2] : aabbMax[2] * invLocalScaling[2];
9 + scaledAabbMin[3] = 0.0; /* otherwise un-initialized stack memory: uninitialized_stack_vec.patch, blender patch */
11 scaledAabbMax[0] = m_localScaling.getX() <= 0. ? aabbMin[0] * invLocalScaling[0] : aabbMax[0] * invLocalScaling[0];
12 scaledAabbMax[1] = m_localScaling.getY() <= 0. ? aabbMin[1] * invLocalScaling[1] : aabbMax[1] * invLocalScaling[1];
13 scaledAabbMax[2] = m_localScaling.getZ() <= 0. ? aabbMin[2] * invLocalScaling[2] : aabbMax[2] * invLocalScaling[2];
14 + scaledAabbMax[3] = 0.0; /* otherwise un-initialized stack memory: uninitialized_stack_vec.patch, blender patch */
17 m_bvhTriMeshShape->processAllTriangles(&scaledCallback,scaledAabbMin,scaledAabbMax);